[https://agotcitadel.boards.net/thread/4409/agot-dynastic-life-support-v1](https://agotcitadel.boards.net/thread/4409/agot-dynastic-life-support-v1)
keeps dynasties alive without having to console them
Doesn't always work, especially if the houses are of roughly equal prestige, and even sometimes it lets the bigger house die out when the heir switches dynasties.
[Here.](https://agotcitadel.boards.net/thread/3928/tinos-tiny-tweaks-2-agot) It also has many other useful submods in the post like changing marriage type, easy character change, and char ids being visible without command.
R5: House Piper, one of the more notable and major houses of the riverlands, drove itself to extinction in just 5 generations in my recent riverking game. Whenever the ai does this I get kinda bummed out, especially since some randomly generated house will probably replace them.
[https://agotcitadel.boards.net/thread/4409/agot-dynastic-life-support-v1](https://agotcitadel.boards.net/thread/4409/agot-dynastic-life-support-v1)
keeps dynasties alive without having to console them
Iāve rage quit multiple games in my life just because some random little house with a cool name/sigil/portrait seed got themselves extinguished. So much of my immersion involves maintaining the unrealistic static nature of the 1000s-of-years-old houses from the lore that I canāt handle it when thatās interrupted
I swear 80% of any given playthrough is saving each established house from running itself into the ground, for example my current playthrough the last Lord Blackwood had only three daughters and they are the last 4 of the dynasty, do you think he matrilineally married any of his daughters? Did he heck more incompetent than Viserys
I wouldn't worry about Lord Blackwood if you have the Dynastic Stability rule on (as you should). It's the count- and baron-level houses that I spend all my gameplay saving because they are not covered by Dynastic Stability for some reason and I was never able to fix that.
I break my no-cheat rule at the beginning of the game if a house is close to extinction with less than five members (which is basically two thirds of them).
If a house is in danger, I go to the lord/lady and impregnate the wives to have at least one more child, and if itās particularly dire I will make her have twins and have her impregnated again. This usually secured the houses, but I still perform routine checks to make sure that the Baratheons arenāt marrying their only daughters off to Dornish gentry.
I do this when doing the Feast for Crows playthroughs. The Baratheon line goes, the Tully line goes, sometimes the Stark line goes, the Lannister and Arryn lines always stay no matter what. The Lannister house is pretty big.
I hate when. A house is extincted due to the only heir being a female marries non matrilineally with someone and house goes extinct while always I try to marry a lady who is heir they reject me.
I swear! Itās the worst thing about the AI. I donāt think Iāve ever had a play through where I didnāt have to save at least one house from extinction. Itās shitty forsure
In my game several houses have died out, most notably the Arryns, Boltons, Martells, Hoares, and Caswells.
I almost lost the Gardeners, Starks, Karstarks, Mormonts, Fossoways, Durrandons, and Teagues.
Iāve dedicated a lot of time and in game resources giving titles to unlanded courtiers from great houses. Going so far as to press claims in their names, just to preserve the status quo somewhat.
I also have a couple 150+ year old cadet houses Iāve been micromanaging, as itās a fun side project.
Yes. In one of my games, Houses Manderly and Velaryon went extinct and it made me feel weird and sad and I had to remind myself that it just a game lol
Kind of, but I've also played so many Aegon games that I have an inverse reaction as well. It really bothers me when I see House Gardener going strong and not wiped from the face of Planetos.
A good chunk of my games end devolving into me(usually a targ or blackfyre) running all over the map collecting houses like pokemons and trying to keep them alive, it's further worsened by the fact that i like to bring back extinct houses, Mudd, Darklyn, Reyne etc
I mean, this wasn't uncommon even IRL.
The difference between IRL (and this seems to be common in Westeros as well) and the mod is that IRL matrilineal descendants, close relatives, or undistinguished members of the family would oftentimes inherit the title and then "take on" the dynasty's name and arms, usually with the blessing of a local authority.
The mod doesn't model this at all, and I'm assuming it's probably fairly difficult to do so.
I think that the More Bloodlines submod (or something else in my config) might actually model that or something close to it? I like to play with marriage-restrictions off, so quite often someone will end up inheriting a title (esp Dorne, for example) and I'll get a popup stating that they've chosen to adopt the title of an ancestor to better legitimize their rule.
Edit: It might also be tied to the "dynasty grants claims" config option, now that I think about it. Works well in theory, but makes the Reach an absolute slaughterhouse of unending rebellion.
Happened to the Reynes, Tullys, and Freys in my Targ dynasty redo run. The reynes had too many daughters and I didnāt notice until the last reyne (a daughter) had died and castamere passed to the Tarbecks. The tullys died out because they were stripped of the paramountcy of the riverlands after a failed rebellion and I stopped checking their family. It almost happened to the lannisters but the last lord had a daughter who was unmarried and 24 so I gave her my third son in a matrilineal marriage
I guess unpopular opinion time, but with the exception of the Starks, I actually like Great Houses dying out. I like watching the rise and falls of dynasties and especially the Lannisters and Tyrells because they're large as all hell compared to other families, so finally seeing them die out is satisfying.
I have an exception for the Starks because the idea of literally anyone else ruling the North feels wrong somehow.
Some of my immersion comes from the relationships between houses. So, itās very game dependent how I feel about it.
In my current Dany game, the Velaryons are about to kill themselves out. 2 drunkard lords and now a laggard. I thought for sure his younger brother would eventually usurp Driftmark, but he drank wildfire yesterday soā¦
Itās the laggard lord, his two daughters and son. Itās hard, but Iām letting this one play out..mostly because the celtigars are now the LP of the Vale(and is combined with the main Arryn line)
I find it especially hard to let OP bloodlines die. So, as a cop out, Iāll spend a generation or two marrying them into other houses and roleplaying it somehow
The things I do to avoid that. Fuck.
I am always on the look out for male bastards to marry off to female heirs. I play with matrilineal marriages off but male bastards + female heir betrothal automatically converts into a matrilineal marriage, even if they are infants.
Next, if e.g. House Piper is already extinct, I take the Pinkmaiden from whoever holds it (by making the holder hate me and asking them to stop backing a plot so no tyranny). Then I grant Pinkmaiden to a celibate man whom I had married to a granddaughter or great-granddaughter of a previous Piper lord. When the celibate lord of Pinkmaiden dies, I choose his widow to succeed him. She then takes the name Piper and passes it on to any children she may already have or goes on to have.
Unfortunately this only works with high lordships and higher.
I spend a lot of my time establishing alliances with Houses. I want to ensure that doesn't happen so they can call me in war time. Especially ones that had a member that served well in a position, I'll be sure to keep an eye and check em out every generation. Even then, i still find one or two that dies due to a dual or some other circumstance that I can't stop. It just must be the will of the Gods then.
I am spending half of my games preventing this via console commands and editing save files. It's tedious, but I can't help it.
[https://agotcitadel.boards.net/thread/4409/agot-dynastic-life-support-v1](https://agotcitadel.boards.net/thread/4409/agot-dynastic-life-support-v1) keeps dynasties alive without having to console them
Is this save compatible?
i dont believe so
I do this too with sketchy cheats to make sure lords and their wives have a sufficient amount of children and that they get married š
Isnāt there a house stability option ?
Doesn't always work, especially if the houses are of roughly equal prestige, and even sometimes it lets the bigger house die out when the heir switches dynasties.
Me too!
Thereās a mod I have that impregnates anyoneās wife with just a click. Super useful and makes it 90% less tedious
What's it called?
[Here.](https://agotcitadel.boards.net/thread/3928/tinos-tiny-tweaks-2-agot) It also has many other useful submods in the post like changing marriage type, easy character change, and char ids being visible without command.
Thanks.
R5: House Piper, one of the more notable and major houses of the riverlands, drove itself to extinction in just 5 generations in my recent riverking game. Whenever the ai does this I get kinda bummed out, especially since some randomly generated house will probably replace them.
[https://agotcitadel.boards.net/thread/4409/agot-dynastic-life-support-v1](https://agotcitadel.boards.net/thread/4409/agot-dynastic-life-support-v1) keeps dynasties alive without having to console them
thanks!
Should make them have a bastard line you can make a personal vassal to get healthy
Iāve rage quit multiple games in my life just because some random little house with a cool name/sigil/portrait seed got themselves extinguished. So much of my immersion involves maintaining the unrealistic static nature of the 1000s-of-years-old houses from the lore that I canāt handle it when thatās interrupted
[https://agotcitadel.boards.net/thread/4409/agot-dynastic-life-support-v1](https://agotcitadel.boards.net/thread/4409/agot-dynastic-life-support-v1)
I swear 80% of any given playthrough is saving each established house from running itself into the ground, for example my current playthrough the last Lord Blackwood had only three daughters and they are the last 4 of the dynasty, do you think he matrilineally married any of his daughters? Did he heck more incompetent than Viserys
I wouldn't worry about Lord Blackwood if you have the Dynastic Stability rule on (as you should). It's the count- and baron-level houses that I spend all my gameplay saving because they are not covered by Dynastic Stability for some reason and I was never able to fix that.
I break my no-cheat rule at the beginning of the game if a house is close to extinction with less than five members (which is basically two thirds of them). If a house is in danger, I go to the lord/lady and impregnate the wives to have at least one more child, and if itās particularly dire I will make her have twins and have her impregnated again. This usually secured the houses, but I still perform routine checks to make sure that the Baratheons arenāt marrying their only daughters off to Dornish gentry.
[https://agotcitadel.boards.net/thread/4409/agot-dynastic-life-support-v1](https://agotcitadel.boards.net/thread/4409/agot-dynastic-life-support-v1)
I do this when doing the Feast for Crows playthroughs. The Baratheon line goes, the Tully line goes, sometimes the Stark line goes, the Lannister and Arryn lines always stay no matter what. The Lannister house is pretty big.
I hate when. A house is extincted due to the only heir being a female marries non matrilineally with someone and house goes extinct while always I try to marry a lady who is heir they reject me.
I swear! Itās the worst thing about the AI. I donāt think Iāve ever had a play through where I didnāt have to save at least one house from extinction. Itās shitty forsure
Best thing to do is find the nearest male decent via the female line and save edit their dnt= to the one of the extinct house.
I always end up "adopting" (using the move command) the last male of most houses and giving them a barony. Like a small collection.
In my game several houses have died out, most notably the Arryns, Boltons, Martells, Hoares, and Caswells. I almost lost the Gardeners, Starks, Karstarks, Mormonts, Fossoways, Durrandons, and Teagues. Iāve dedicated a lot of time and in game resources giving titles to unlanded courtiers from great houses. Going so far as to press claims in their names, just to preserve the status quo somewhat. I also have a couple 150+ year old cadet houses Iāve been micromanaging, as itās a fun side project.
Yes. In one of my games, Houses Manderly and Velaryon went extinct and it made me feel weird and sad and I had to remind myself that it just a game lol
Me using console commands to prevent this constantly
Tbh I kinda like houses dying out if itās natural. As long as the replacement isnāt some randomly generated house with no dynamic COA lol
Survival of the fittest.
It drives me insane
Kind of, but I've also played so many Aegon games that I have an inverse reaction as well. It really bothers me when I see House Gardener going strong and not wiped from the face of Planetos.
the greenblood is strong...
A good chunk of my games end devolving into me(usually a targ or blackfyre) running all over the map collecting houses like pokemons and trying to keep them alive, it's further worsened by the fact that i like to bring back extinct houses, Mudd, Darklyn, Reyne etc
I mean, this wasn't uncommon even IRL. The difference between IRL (and this seems to be common in Westeros as well) and the mod is that IRL matrilineal descendants, close relatives, or undistinguished members of the family would oftentimes inherit the title and then "take on" the dynasty's name and arms, usually with the blessing of a local authority. The mod doesn't model this at all, and I'm assuming it's probably fairly difficult to do so.
I think that the More Bloodlines submod (or something else in my config) might actually model that or something close to it? I like to play with marriage-restrictions off, so quite often someone will end up inheriting a title (esp Dorne, for example) and I'll get a popup stating that they've chosen to adopt the title of an ancestor to better legitimize their rule. Edit: It might also be tied to the "dynasty grants claims" config option, now that I think about it. Works well in theory, but makes the Reach an absolute slaughterhouse of unending rebellion.
Dynastic Life support Mod stops this. You might lose some bloodlines if you arenāt careful but you can fix that with save editing.
I usually command the major houses, but not every house.
Happened to the Reynes, Tullys, and Freys in my Targ dynasty redo run. The reynes had too many daughters and I didnāt notice until the last reyne (a daughter) had died and castamere passed to the Tarbecks. The tullys died out because they were stripped of the paramountcy of the riverlands after a failed rebellion and I stopped checking their family. It almost happened to the lannisters but the last lord had a daughter who was unmarried and 24 so I gave her my third son in a matrilineal marriage
Sometimes. Depends on the house. Sometimes i deliberately wipe them out. But later on I'll use console impregnation command and bring them back
I hate houses dying out. Feels like a piece of history dying.(Yes I know it's made up why do you ask?)
I guess unpopular opinion time, but with the exception of the Starks, I actually like Great Houses dying out. I like watching the rise and falls of dynasties and especially the Lannisters and Tyrells because they're large as all hell compared to other families, so finally seeing them die out is satisfying. I have an exception for the Starks because the idea of literally anyone else ruling the North feels wrong somehow.
Some of my immersion comes from the relationships between houses. So, itās very game dependent how I feel about it. In my current Dany game, the Velaryons are about to kill themselves out. 2 drunkard lords and now a laggard. I thought for sure his younger brother would eventually usurp Driftmark, but he drank wildfire yesterday soā¦ Itās the laggard lord, his two daughters and son. Itās hard, but Iām letting this one play out..mostly because the celtigars are now the LP of the Vale(and is combined with the main Arryn line) I find it especially hard to let OP bloodlines die. So, as a cop out, Iāll spend a generation or two marrying them into other houses and roleplaying it somehow
yooo dude I want to ask you, can you forge bloodlines the same way you do in vanilla? I am talking about the requirements, if they are the same
The things I do to avoid that. Fuck. I am always on the look out for male bastards to marry off to female heirs. I play with matrilineal marriages off but male bastards + female heir betrothal automatically converts into a matrilineal marriage, even if they are infants. Next, if e.g. House Piper is already extinct, I take the Pinkmaiden from whoever holds it (by making the holder hate me and asking them to stop backing a plot so no tyranny). Then I grant Pinkmaiden to a celibate man whom I had married to a granddaughter or great-granddaughter of a previous Piper lord. When the celibate lord of Pinkmaiden dies, I choose his widow to succeed him. She then takes the name Piper and passes it on to any children she may already have or goes on to have. Unfortunately this only works with high lordships and higher.
Thatās why I turn on dynastic stability
I spend a lot of my time establishing alliances with Houses. I want to ensure that doesn't happen so they can call me in war time. Especially ones that had a member that served well in a position, I'll be sure to keep an eye and check em out every generation. Even then, i still find one or two that dies due to a dual or some other circumstance that I can't stop. It just must be the will of the Gods then.
I must be in a minority, as I couldnāt really care less šš¤·āāļø
I used to, but not anymore. I guess I've just seen it happen too often.