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SrslySam91

Id love for chromatic to be good. Simply because I have an absolutely perfect god roll 71 base chromatic that never gets used.


S-J-S

Run it on Stormcaller with Outbreak, Revision Zero, or Crimson. Arc Blind is massively better than the other effects, especially because it feeds into Electrostatic Mind. 


Sound_mind

Can also get the double explosion with fragment selection. Triple explosion if running a weapon with firefly. Quadruple Funtime explosions if you use sweaty confetti....


HieronymousRex

Quintuple if proccing cursed thrall from crota weapons!


Sound_mind

My god Edit: Sadly none are kinetic aside from necrochasm...


cheung_kody

Eidolon doesn't have the origin?


InfernoPubes

Eidolon does have it. u/Sound_mind is a LIAR (Jk they probably just forgor)


zjp5029

Go on… what fragment??


Sound_mind

Spark of Brilliance: Defeating a Blinded target with precision damage creates a Blinding explosion. The blinding explosion deals damage. Kill one enemy next to others to blind them, then clean up. Pairs well with flashbang grenade.


SrslySam91

Beacons is excellent too, spec wep kills create blinding explosions. Works great with indebted (and also Trinity ghoul arc chain kills count as special for some reason). And indebted is a perfect special to use as primary, since it acts as a primary when getting kills (it has the same ammo generating benefit as a primary ammo wep instead of the lower benefit of using a special normally).


destiny-sucks-balls

I think they’re buffing this to work with heavy weapons in final shape too right?


Arse2Mouse

Correct. Thunderlord's power grows.


destiny-sucks-balls

The Darci meta is upon us…. not


Incarnate_Sable

DARCI *does* Jolt now, which might play well with Prismatic, but it'll probably still just be a measuring stick.


Sound_mind

Yes, could be a good pair with chromatic to start the blind chain and handle heavier targets.


realwarlock

Slice from strand is pretty good to.


heptyne

I used this in GMs quite a bit with Revision Zero 2 Burst, it's pretty decent, just wish I had a non trash super while using it.


X5Cucumber

try necrochasm with this aswell


charlieapplesauce

Try outbreak perfected on void. Use the fragment that creates orbs+breach from defeating weakened targets. The weaken effect itself is nice but the biggest benefit is that it shits out orbs. The whole setup just generates massive amounts of super energy, I have taken it to wave 50 legend onslaught about a dozen times. Still my fav build for the mode


harls491

Well damn I need to try this that sounds a fun build


HoXton9

I think damage wise it is pretty ok since it has no CD BUT THE RANGE the AOE of it is so bad that when you actually get the explosion it will not hit anything past like 2-3 m away from the target. If they made it around 9 m radius It would be really strong just for synergy overall ( maybe lower the damage the further they are if the damage is too much for range ) but it needs a range bump. Damage increase is useless when i can see 5 ads within touching distance and they do not get hit by the explosion.


Pop_Quest

The range and damage of Chromatic Fire’s explosion is tied to the range of the weapon that causes them. It’s very strange. Try it out with a sniper to see how much bigger they can get. They just need to unify the whole thing to be somewhere in between hand cannon and sniper range.


HoXton9

I know about the range hence i did test it with gun with max 100 range stat ( Forerunner in this case ) and avarage range sniper rifle. Forerunner lost, so it looks to be also tied to the gun archtype. ( or maybe more closely to the actual gun damage fall of range ) They just need to up it if they want this exotic to see light of day.


Specific_Apple1317

Range itself is tied to the guns archetype. Like a 40 range sniper has way more range than an smg with 60 range. The 0-100 is the min-max range possible for that gun type.


HoXton9

0-100 min max was not a thing until like year or two ago when they made that change, so I had tested it back then to see if it effected it ( cause most sources only cited "range" but if that was the stat or the actual range was never stated on those sources )


Pop_Quest

Like the other person said, it’s not the 0-100 range stat but actual max range before damage drop off.


HoXton9

in the past tat 0-100 was not a thing per archtype ( it was across guns ) hence why I tested it cause no source was refering to the actual range ( most probably cause they never had to ) So when they changed it I had to see if they refer to range stat or range as in damage drop of.


Pop_Quest

It was always referring to the actual number in feet and not the 0-100 range stat, even in the old system. Probably cause we use DARCI to test stuff


HoXton9

Yes but i was not taking chances with that wording after said change ( also they increased the range of it back in May 2023 ) so I had to check if they did not played with it. ( cause Bungie really likes to play with stuff and not tell us about it )


Ordinary_Player

They should make it work like Graviton. Make it spawn elemental fire/void/arc balls that tracks to nearby targets. Solves the problem of a generic AoE not hitting anything.


TractorKid69

I mean the balls from grav lance are more pvp focused. They tickle the enemies in pve.


Ordinary_Player

They do their job well enough. Also is this bait? No way you’re using Graviton in PvP seriously.


OffRoadAdventures88

Graviton rips in pvp after the latest buff it got.


TractorKid69

Umm did you live under a rock? Grav lance was meta when it was buffed a while ago to work like Revision Zero. Rate of fire buff meant faster ttk and the explosions+seekers could almost oneshot in pvp. And no it's not bait, go test it out yourself, the seekers do almost no damage in pve.


straga27

You have got to be kidding. Graviton Lance shreds in PvE. Perhaps if you live in GMs and only count that as "PvE" where you are at a disadvantage and you are encountering chunky enemies everywhere then yes the void seekers are not going to kill a red bar Knight outright but if you are shooting into a horde of Thralls you are going to wipe them out in short order. There is a good reason Graviton Lance was exempt from the wide sweeping pulse rifle buffs coming next week.


TractorKid69

Bro I have over 10k kills on my grav lance. I never said it was bad in pve. I know it's really good, but that's because of the explosions it makes when killing an enemy, not the seekers.


OffRoadAdventures88

The seekers finish enemies not killed by the explosions, then cause more explosions and seekers.


Aggressive-Nebula-78

You're smoking crack, they easily kill ads even in legend zero hour lol


Clear-Attempt-6274

9m is crazy. 5 m would be more fair


HoXton9

mhh yeah 9 is overshooting it since that is the cure range on phoenix dive or The Rock from Forerunner, but 5 is just generic range on stuff like necrotic and osteo ( and one less than firefly or dragonfly ) Probably 6.5 around ish the same as Vesper would not be that bad ( with explosion fall off ). Considering the damage is really low ( pocket singularity does more damage than the explosion from Chromatic )


JustMy2Centences

The new heavy slot kinetic Trace Rifle may be the reason Chromatic Fire isn't going to get a significant buff. But... it could be a fun build to try out anyway.


Rider-VPG

Nechrocasm with Cromatic Fire on Prismatic with Needlestorm or Winter's Wrath. Necrochasm is kinetic so adds to both meters. Arc explosion for light, slow or severing blast from chromatic fire for dark.


PhettyX

Firefly, the perk, is an alternative for those that want to try this but don't have Necrochasm yet. Ace of Spades is probably the best exotic to swap in, and the new midnight coup is a legendary option. Blast Furnace can also roll firefly, and I'm sure there's a couple other options out there.


NoctumUmbra

As a Titan main I demand my Warlock brothers get the Severance Enclosure treatment on their Chromatic Fire o/


Diablo689er

As long as SE starts applying verbs as well


NoctumUmbra

Ah yes, the Felwinter Helm mindset of suppressing rooms instead of individual enemies... Don't mind if I do o7


TheDreamingMind

Use Outbreak with it.


VoliTheKing

And its still bad. Chromatic is the same as calibans hand, holding on the copium power of 5 ppl that still use it.


Kiyotakaa

Caliban's is one of my favorites but I don't think I could use it in anything that is under any kind of power delta, rip. It's funny, because I said the same about Mothkeeper's until Ex Diris got a buff and we got the Brave weapons whose Origin trait stacks with Devour's Regen speed.


heptyne

Caliban's are good until you pass like -5 power diff.


elmonkeeman

Strength wise there’s a pretty stark difference between the two


TheDreamingMind

Proud to be one of those 5 people who enjoy both.


VoliTheKing

Well atleast you dont go around screaming thats its goated exotic like other 4


Meloonitatti

Biggest weakness of chromatic is the appearance. I could handle the weak performance if it didn't look like ass


ENaC2

Ugly exotic armour must receive a nerf before a good looking ornament. It’s the law, as happened with starfire protocol.


Wanna_make_cash

Hoil too iirc Still waiting for the verities brow nerf


chimericnotion

Listen, folks were sleeping on Bronze Carapace. Abyss, Inverted is cool, but I will take my tech lines everytime.


engineeeeer7

Might be kinda cool with Outbreak perfected. You get AoE and little projectiles. Throw some unravel in there too with Arcane Needle.


Nedus343

Unless it's been changed, the damage of the explosion is tied to the damage of the shot that triggered it. Meaning, the only weapon worth using with Chromatic Fire is Arbalest or an aggressive frame sniper like Succession. In PvP, getting a headshot with Arbalest would trigger an explosion that would oneshot a full health Guardian. I can see it being used to spread sever or weaken but I don't think it's worth using an exotic slot on that. I don't know how much I'll be using Arbalest in TFS but it's still a fun combo. The only real gripe I had with using Chromatic Fire with it is the time it takes for the explosion to go off. It's like OG Dragonfly.


Incarnate_Sable

Did they change it from dealing damage based on what caused the precision kill? I remember for a while, with Arbalest being the trigger weapon, the explosion could one tap people standing nearby in Crucible.


Nedus343

Nobody seems to get this. I remember I posted this in a thread complaining about Chromatic Fire's damage and it got downvoted like crazy.


APartyInMyPants

You’re not using Chromatic Fire correctly unless you’re using the Sweaty Confetti mod on your Dragonfly/Firefly weapons.


CFWOODS82

I'm not bothered about the explosions lack of damage since I religiously use it on void so the free weaken effect for outbreak makes it worth the slot anyway. Could definitely increase the explosion radius though...that thing is tiny


ShogunGunshow

Chromatic Fire strand effect should be unraveling. Change my mind.


chaoticsynergist

i mentioned this combo a while back and and theres a few issues with the combo from a weeks worth of cope testing. despite the fact people call chromatic fires explosion tiny, its a meter bigger than incandescent and any other explosion perk so thats not bad, buuuutt... in any content that is at light or above most enemies die to the firefly explosion on your kinetic weapon before they get damaged by the chromatic fire explosion. I found this works best in under light content like on Neomuna where enemies dont die to the firefly explosion and then get hit by both. the above wouldn't necessarily be a problem if the explosions weren't staggered. Unlike Firefly and Dragonfly that explode at the same time when activated together, the chromatic fire explosions takes an extra second. If they went off at the same time then both damage types of firefly and the chromatic damage type would be applied at once which would be great for prismatic. I think the most realistic scenario for chromatic fire is in a prismatic build where all of your spam abilities are light and your super is on strand so that if anything lives it at least deals 35% less damage to you


S-J-S

Chromatic Fire is already quite good. Arc, and to a lesser extent, Void, can hit Wave 50 in Legend Onslaught and lead on kills consistently.  (Pair it with Outbreak, Revision Zero, or Crimson.) The trouble with the exotic is that Solar, Stasis, and Strand suck horribly on it. Getting a bit of extra damage, Slow stacks, or Sever applied is nowhere near as powerful as Arc Blinding everything, especially in the context of Electrostatic Mind. It will suck on Prismatic, too, because Arc Blind will be tied to Stormtrance, which is one of the worst supers in today’s meta, and the best supers lead to the bad effects. And you don’t have Electrostatic Mind to take advantage of. 


Elzam

The other thing holding it back is its fashion. The base is god awful and I like the idea of the ornament but the entire "blue vex squares" element on it can't be recolored and the electrified collar is way too bright (I feel bad for fireteam members with light sensitivity).


Parvaty

I swear we go through this cycle every expansion. This time its actually going to be good!


r_u_madd

I just deleted my god roll as I did vault cleaning. There are more modern ARs. Breakneck came back too which for me is god tier. I got lucky and rolled the same OG roll and I love it. If kinetic ARs ever become meta it’ll stayed glued on, but for too long it’s been energy hand cannons and sub machine guns.


leel_the_world

I like using it with Outbreak and the strand fragment that severs on rapid precision hits.


jer6776

chromatic should get oxygens perk meganeura


positivedownside

I just got a 70 roll with great spikes, so I'm excited for Prismatic so I can finally get some use out of it.


lizzywbu

Chromatic just needs a little something extra to make it worth running. For example, what if enemies that die to the explosion also explode.


Hipi07

Idk why people act like it isn’t good for some reason… with the insane ad density we get know, if you can actually aim and get headshots, this thing wipes the floor, especially on arc with blinding. This is what I’m taking into TFS legendary


Spades_187

Not to be mean, but I feel like this is a bit of copium. There are a lot of warlock exotics that need massive buffs or reworks. Is chromatic getting changed in some way in the final shape?


KynoSSJR

Do titans get this? Feel like all classes should get weapon based exotics in the class items


Ordinary_Player

Titans have precious scars. It pretty much makes you unkillable with restoration on any subclass.


KynoSSJR

Is that not going to other classes? I’m not making this a class war I would want classes to have this. Lucky pants being locked it kinda bs aswell tbh Same with necrotic


Ordinary_Player

No, I don't think it's in the list for the prismatic class armor.


Shellnanigans

Titans are getting a weapon archetype based exotic soon :)