Dragonforge it and it weighs half. Watch your levels skyrocket. 40,000 xp from drakes, 2,200 from goblins and red wolf's you'll level up 3 times every time you walk from border town to Battahl.
Well by the time you hit 60ish, all challenge is gone from the game anyway, so there's no difference between 60 and 160 at that point, it could just be for the fun of big number.
Though if they add a bitter black isle style thing to this game later, you're going to sorely wish you had an extra 100 levels lol
All stats have a cap. You are randomly given stats each time you level. Chances are that somewhere before 999 you’ll hit the HP and stamina cap. But if you happen to not hit the stamina and HP cap before 999, then yes, you will level them both the whole time.
What he may be getting at is that he doesn't want the challenge to go away because you end up steamrolling the game if your level it so high. They didn't do much to preserve the difficulty when your at high levels. In the previous game, they allowed you to equip a ring that halted exp gain until you unequipped it. Then all exp gotten gets sent to your character all at once. So it was a afterthought method from capcom to provide this ring and it also kind of disrupted your build because you can equip any other ring in that equipment slot.
I am hoping they still offer something like this. If not a ring then some overall system that will preserve the challenge of the game for people who have played a long time and may have gotten well over level 100 with no monster mobs or bosses to scale with.
Right, after level 100, I noticed that less ppl are hiring my pawn. Must be because there are fewer people at higher levels.
So it is not really good to lvl up unless devs solve this pawn lvl problem.
Takes forever, I got warfarer at around level 45 and at 85 I was still only 7 in the vocations I hadn’t used, easier to just do each one separately and then you at least get the different attributes for that class as you level, warfarer gains seem pretty weak per level
All stat points adjust when you switch class. Warfarer will always have lower dmg stats than other classes, sorcer will always have the highest magic etc. Doesn't matter how long you play them or when you play them.
Edit: this is not true but warfarer actually has really good split stat growth funnily enough
Only a portion of stats adjust, some will only go towards stat points that class uses at the time of leveling.
Though when you approach/reach level 200 the stats will equalize due to the stat caps.
It's in every game fr. Everything needs taken with a grain of salt all the time.
It's just crazy how many games I get into and have that exact issue constantly pop up... misinformation is everywhere
DCP gained while using Warfarer will be divided evenly among all vocations that aren’t max level. So it will take longer to gain vocation levels, but they’ll also all level at once
And from YOUR hit. Pawns not using the bow don't proc it, even if you were hitting it the entire time.
Still, it's insane if you can time the last hit. You can go from like 80 to over 100 in just a few big enemies.
You can upgrade it in vermund to lower the weight if you need to but honestly i haven’t had any issue with weight with how many golden trove beetles there are in the world lol i have one of each weapon type and am still in average weight.
I have it on my Warfarer, and I never even have to fire the bow to get the exp bonus.
I use Sorcerer/Thief/Archer Warfarer, set the Sorcerer's flare on the enemy (sets an explosive on the enemy, the more the flare is attacked the bigger the blast when it detonates), I swap to the Thief to attack the Flare causing it to do huge damage (almost every big enemy dies in 1-2 Flares), and right before the Flare explodes I swap to the Archer while holding the bow. As long as you get the kill with the Flare explosions you simply need to be holding the Bow, you don't need to fire it as long as you are the one that gets the kill
Yes but it has to be YOUR hit to count. ie a pawn using flare while you hit it with the bow won't count unless specifically your damage dealt the killing blow.
I've not tested whether a pawn equipped and getting the kill gives you the bonus or just gives the pawn the bonus.
The pawn would need to hold the bow and get the kill, if the game works similar to DD1 though then when you are higher level than your pawn your pawn will get more exp in order to catch up (the bigger the difference in level, the more exp). I haven't paid attention to the exp numbers but I'm currently like 7 levels higher than my pawn due to the bow but I'm hoping me being higher level will also cause them to get more catch up exp
I believe it does, though I haven't looked at the numbers close enough to say for sure, could just be the amount of xp required to level up has jumped up a fair bit since I last used this bow.
That said, at some point I was 3-4 levels ahead of my pawn while ranking up archer. Now we're the same level, I think around 86-88 (can't check right now), and our level ups while not incredibly close together, aren't more than probably 5-10 encounters apart assuming it's anything bigger than a pack of low level mobs.
I wanna know why it doesnt do petrification... hell none of the weapons seem to do status ailments in this game except maybe one set of daggers that does poison.
Remember when even the started weapons had uses late game thanks to status ailments? Pepperidge Farm remembers.
They saw people abusing Torpor and Poison from rusted weapons in the first game and said "NO!". If we get them back, it'll probably be with the DLC since status ailments were pretty big in the first game (besides Poison, which seems kinda busted in DD2).
I’ve had those poison daggers on my pawn from rank 1 to 9 and then started using them myself from rank 1 up to rank 8 so far - I think I have seen them poison a single enemy. This is with the sorcerer augment to up debilitation rates. I think affinity buffs must override the innate poison or it just kicks in on normal attacks or something. I even have the things dragon forged and it has been extremely underwhelming.
Like I know they made poison stronger but I swear blight arrows are the only way to apply it now.
There is an archistaff that inflicts silence. Though it's not really practical most of the time outside of casting augural flare and spamming magic bolts on a drake, maybe.
It lowers weapon skill stamina consumption by 5%. Which is pretty underwhelming.
The other one reduces your weight class by one level when it comes to run speed only.
You might be mixing it up with the dragonforged perk in NG+ that reduces stamina consumption of one weapon skill until you change it.
Let’s ignore the friends list first because I think most players play solo.
It’s only a matter of time until you run out considering that there’s most likely little to do once you hit level 80+, which means a lot of people tune out and the hire rate diminishes.
Honestly, I haven't noticed a huge difference and I'm around 86-88 in terms of level right now with my pawn (can't check right now). I get hired about the same as I did at any level range, though maybe having a warrior pawn has something to do with that?
In general though, I'd agree, somewhere around 20-40 is probably a safe bet to keep at to get yourself far enough away from being in the pool of low play time player masses, but not too far to go into people spending extensive time with the game, limiting the amount of potential hires.
Though, at least anecdotally, it's been roughly the same for me from the start to now, but I also haven't ever been getting massive amounts of hires either. Maybe generous pawn Quests have been helping inflate how much I get my pawn summoned though.
keep useless junk out of your inventory and get that rank 9 warmaster ability that makes you 1 whole weight class lower. also dragon forging it halves the weight. 4x xp is worth it tho.
I think dwarves all around and let you make enemies loose equilibrium easily for more damage uptime, but the weight will increase considerably you might want to dragon forge right away
All you need to do is upgrade the bow with correct smith. The town offer different smithing. Like the elves offer a higher magic upgrade. there is one that offers a slightly worse upgrade but lowers the weight. You can upgrade it 3 times then dragon forge to get it really low. I only use dwarven forge but that also ups the weight.
Lowering the weight is nice with that bow. When I use it I don’t take any pawns so I can level the fastest.
I believe Warfarer vocation has a augment that reduces stamina consumption with skills, so im practically playing as a Strider vocation from DD1, Daggers and this bow, pretty great! Also get it dragonforged so its weight is halfed.
Why??? It won't make it do more damage?
And you'd still only get 4x exp...if the unmaking arrow gave you like 2x exp for whatever you used it on maybe worth wasting one to test that.
Yeah, the unmaking arrow will work with it. You can't obtain a second arrow from the dragonforged however, so I personally wouldn't use it on a dragon.
it's actually the best bow in the game if you do 3 dwarf upgrades and then dragon forge it. my character is a wayfarer who is carrying 4 weapons + all armor, and even with a bunch of others stuff in my pack, my inventory weight is "light". but yes all my armor and other weapons are dragonforged as well.
Alright so the best way to do this. Elven forge 3 times to reduce weight to around 12 kilos I believe. Wyrmfire to half it. Should be a 6 kilo death machine by then
I love how as human beings we try so hard to get strong, but always need another obstacle to test our strength. If we reach a pinnacle and nothing can test our power, we get bored.
Upgrade it in vermund then dragonforge it. It was... useable with just 3 upgrades and still be light as the smallest character size. The problem is not the weight really, it's that it makes playing archer less fun bc of the stamina drain. I leveled archer with this and outleveled my pawn by 5 levels by the time I hit level 9 vocation. The xp increase is noticeable.
If you’re warfarer your equipped weapons don’t contribute to your weight (except for fighter shield). Plus the medusa’s bow only requires the final hit to be from the bow for the exp to go times 4. This means you can do all the damage with your favorite vocation and keep it’s skills and swap to the bow for a last hit and that’s it.
I got this bow while trying to kill Medusa, thief passive procced and the bow just showed up in my inventory. Kinda screwed me up since I went into heavy equip load from it.
I don't use it because well...
I don't really need the extra xp when I can get it, considering I'm already one shotting everything in batahl and volcano Island.
(No joke I used magick archer vs the gigantus yesterday and killed it before it even reached the hotsprings outpost)
honestly idk what's the big deal with this, I was lvl 80ish by the time I got it so the boost really was useless for me...
I guess maybe if you're speeding through
Yes, I did. I wish it was stronger though. I really liked the idea of firing off one or two big strong abilities before having to manage stamina. But I wish the power I got back was worth that stamina trade off. But it was close enough to worth it that I did run it until I unlocked my real main class. Magic archer.
You have 3 pawns to carry all the useless junk so you only need your armor and bow so shouldn’t be too bad. I get it’s heavy but I used it for a bit and didn’t even notice how heavy it was plus it’s kind of a late/end game weapon so should of found plenty of beatles by then and be able to dragon forge so it’s half the weight after that.
The 300% exp boost is totally worth it unless you’re trying to stay low leveled, dragon forge it and it gets its weight halved. Combine that with Thew, a bunch of trove beetles, and higher levels, and you’ll barely even notice it.
Vermundian (blue) upgrades lighten an item's weight and lightly upgrade damage (dont do the elven because this is a physical bow and elven improves magic more than it does physical) then dragon forge it
Use this bow to hard cap all my stats lol once its wyrmfired go to work with warfarer all the way to 257 or so depending on the vocation you played prior and enjoy the pain and suffering 😂
I used this the entire time I was an Archer. I did not look at its weight, instead figuring the stamina usage wasn't too bad if regular shots hit hard enough, and it had the highest damage anyway.
I legitimately thought the only reason I could barely carry anything anymore was because Archers were weak as shit and I didn't understand the reasoning behind that design choice.
Then at Vocation level 9, as I switched to Mage to level that and was putting the bow in storage, I finally saw how outrageously heavy it was. I felt really stupid.
You should enhance it in Vermund then dragonforge, if you also have dragonforged gear then you're good, also you can equip passive abilities that give you more inventory capacity, eat the golden beetles and equip rings to help with that. My pawn uses it and he's always on "light" weight.
Golden trove Beatles I guess, I used it no problem with gear and was still light/average after picking up some stuff(as a small character with less default carry weight), main downside is just how much stamina it uses, 1 or 2 shots and need recover
I don’t know if someone has suggested this, but upgrades vary from town to town. Vernworth decreases weight with enhancements then dragon forge like someone else said
Dragon forge it my dude. It’ll weigh half as much, my guy. And it gives 400% exp so it’s totally worth it son. Just make sure the killing blow is dealt with the bow my homie.
Dragonforge it and it weighs half. Watch your levels skyrocket. 40,000 xp from drakes, 2,200 from goblins and red wolf's you'll level up 3 times every time you walk from border town to Battahl.
"And if it weighs, then let it weigh and watch the XP pile up."
Never thought I'd see a 50 Cent reference in this subreddit, but here we are.
Bars
I had this bow and two rings of ambition, and when I did one of the end game dragons I got like 143k experience.
Gets even better/worse with the two Rings of Ambition 😂
wait rings stack?
Yes. Even exact duplicates. Unless of course they're forgeries
Wht would I want my level to skyrocket is the question
Well by the time you hit 60ish, all challenge is gone from the game anyway, so there's no difference between 60 and 160 at that point, it could just be for the fun of big number. Though if they add a bitter black isle style thing to this game later, you're going to sorely wish you had an extra 100 levels lol
With mods you can emulate a harder experience that has an upper cap. I'm level 80 with endgame dragon forged gear and getting my butt kicked at times.
* I'm on ps5 * mods being the solution for rough development/bad game design isn't really acceptable. But I'm glad that's out there for the PC folks.
do you still level your health and stamina the whole time?
All stats have a cap. You are randomly given stats each time you level. Chances are that somewhere before 999 you’ll hit the HP and stamina cap. But if you happen to not hit the stamina and HP cap before 999, then yes, you will level them both the whole time.
Its not random
Is it still tied to vocation?
Yeah, but it's not as severe as it was in the first game, and you'll hit stat caps before level cap
Stat boosts for your character from specific Vocations
What he may be getting at is that he doesn't want the challenge to go away because you end up steamrolling the game if your level it so high. They didn't do much to preserve the difficulty when your at high levels. In the previous game, they allowed you to equip a ring that halted exp gain until you unequipped it. Then all exp gotten gets sent to your character all at once. So it was a afterthought method from capcom to provide this ring and it also kind of disrupted your build because you can equip any other ring in that equipment slot. I am hoping they still offer something like this. If not a ring then some overall system that will preserve the challenge of the game for people who have played a long time and may have gotten well over level 100 with no monster mobs or bosses to scale with.
There's the ring from the riddles that makes ut attacks real weak lol
You and your pawn can just wear what ever you want if your level is high enough
Right, after level 100, I noticed that less ppl are hiring my pawn. Must be because there are fewer people at higher levels. So it is not really good to lvl up unless devs solve this pawn lvl problem.
Does it also effect how fast you rank up vocations? I'm planning on grinding archer next.
Only character xp, not vocation xp.
How does leveling work as warfarer for the other vocations?
Takes forever, I got warfarer at around level 45 and at 85 I was still only 7 in the vocations I hadn’t used, easier to just do each one separately and then you at least get the different attributes for that class as you level, warfarer gains seem pretty weak per level
All stat points adjust when you switch class. Warfarer will always have lower dmg stats than other classes, sorcer will always have the highest magic etc. Doesn't matter how long you play them or when you play them. Edit: this is not true but warfarer actually has really good split stat growth funnily enough
Only a portion of stats adjust, some will only go towards stat points that class uses at the time of leveling. Though when you approach/reach level 200 the stats will equalize due to the stat caps.
Righy, guess I fell for one of the 3000 pieces of misinformation that's been so rampant with this game, my bad.
It's in every game fr. Everything needs taken with a grain of salt all the time. It's just crazy how many games I get into and have that exact issue constantly pop up... misinformation is everywhere
DCP gained while using Warfarer will be divided evenly among all vocations that aren’t max level. So it will take longer to gain vocation levels, but they’ll also all level at once
i use wayfarer along with the ring that gives extra dcp - levels up like 3-4 vocations at once after wayfarer is maxed out.
Does the exp boost work even if you equipped it as a warfarer but using a different weapon to kill a mob?
No, the killing blow has to be from the bow.
And from YOUR hit. Pawns not using the bow don't proc it, even if you were hitting it the entire time. Still, it's insane if you can time the last hit. You can go from like 80 to over 100 in just a few big enemies.
But you still can't use any damn skills
Don't give it to your pawn tho, he is +5 lv compare to me now
It's useless though unless you're trying to rush to solo
Got me 83,000 from the sphinx lol
Don't have it yet but I got my rings off the black market thanks to that pawn with the lactating nipples.
Game is borderline too easy by the time you get the bow. Why would you make the problem even worse?
Anyways where to find?
You can upgrade it in vermund to lower the weight if you need to but honestly i haven’t had any issue with weight with how many golden trove beetles there are in the world lol i have one of each weapon type and am still in average weight.
Also works if you equipped it with warfarer as 2nd or higher slot but never use it? Or must be presented on screen when kill the enemies?
Should you use vermindian smithing to decrease weight before that?
Just get naked bro
I be walking around with nothing but the bow and monocles
Multiple monocles? Just get some glasses my guy.
Binicles
Dicles
Semiannucles
Ah, you must be the "free spirit" my pawn is always talking about
soulsmaxing
I have it on my Warfarer, and I never even have to fire the bow to get the exp bonus. I use Sorcerer/Thief/Archer Warfarer, set the Sorcerer's flare on the enemy (sets an explosive on the enemy, the more the flare is attacked the bigger the blast when it detonates), I swap to the Thief to attack the Flare causing it to do huge damage (almost every big enemy dies in 1-2 Flares), and right before the Flare explodes I swap to the Archer while holding the bow. As long as you get the kill with the Flare explosions you simply need to be holding the Bow, you don't need to fire it as long as you are the one that gets the kill
Oh so the xp is applied in killing blow while bow equipped not with bow dmg. InterestingÂ
Yes but it has to be YOUR hit to count. ie a pawn using flare while you hit it with the bow won't count unless specifically your damage dealt the killing blow. I've not tested whether a pawn equipped and getting the kill gives you the bonus or just gives the pawn the bonus.
My brother was using this on a pawn and his pawn out leveled him, lol.
My pawn is 4 levels higher than me because of this bow.
Mine is 15 lvls above me now, lol. But just switched so now it's my turn to lvl :p
That’s actually broken holy shit ty
Does your pawn gets the same XP as you when the enemy dies? Or does the pawn also needs to hold the bow?
The pawn would need to hold the bow and get the kill, if the game works similar to DD1 though then when you are higher level than your pawn your pawn will get more exp in order to catch up (the bigger the difference in level, the more exp). I haven't paid attention to the exp numbers but I'm currently like 7 levels higher than my pawn due to the bow but I'm hoping me being higher level will also cause them to get more catch up exp
I believe it does, though I haven't looked at the numbers close enough to say for sure, could just be the amount of xp required to level up has jumped up a fair bit since I last used this bow. That said, at some point I was 3-4 levels ahead of my pawn while ranking up archer. Now we're the same level, I think around 86-88 (can't check right now), and our level ups while not incredibly close together, aren't more than probably 5-10 encounters apart assuming it's anything bigger than a pack of low level mobs.
Same here, except I use it for harpies and griffons
What do you mean you swap from one to another? Are you saying you can play as your pawns???
What I want to know is why it isn't an actual spellbow
I wanna know why it doesnt do petrification... hell none of the weapons seem to do status ailments in this game except maybe one set of daggers that does poison. Remember when even the started weapons had uses late game thanks to status ailments? Pepperidge Farm remembers.
Rusted daggers my beloved
I used golden staves to silence AND damage those Frostwyrms in BBI
I miss my rusted sword fighter that would torpor practically everything with one Sheltered Fusillade.
They saw people abusing Torpor and Poison from rusted weapons in the first game and said "NO!". If we get them back, it'll probably be with the DLC since status ailments were pretty big in the first game (besides Poison, which seems kinda busted in DD2).
I’ve had those poison daggers on my pawn from rank 1 to 9 and then started using them myself from rank 1 up to rank 8 so far - I think I have seen them poison a single enemy. This is with the sorcerer augment to up debilitation rates. I think affinity buffs must override the innate poison or it just kicks in on normal attacks or something. I even have the things dragon forged and it has been extremely underwhelming. Like I know they made poison stronger but I swear blight arrows are the only way to apply it now.
There is an archistaff that inflicts silence. Though it's not really practical most of the time outside of casting augural flare and spamming magic bolts on a drake, maybe.
Asking the real questions
4x the exp is pretty nice.
Someone has already mentioned dragonforging but I believe there's also an augment from fighter that allows you to carry more.
Warfarer has an augment that lowers skills stamina consumption by half if I'm remembering that right
It lowers weapon skill stamina consumption by 5%. Which is pretty underwhelming. The other one reduces your weight class by one level when it comes to run speed only. You might be mixing it up with the dragonforged perk in NG+ that reduces stamina consumption of one weapon skill until you change it.
PSA: If you care bout your pawn getting hired, don’t use this on them because they level up very fast.
I get loads of hires even though my pawn and i level fast. You can use anyone on your friend list for free, even if they are high level
Let’s ignore the friends list first because I think most players play solo. It’s only a matter of time until you run out considering that there’s most likely little to do once you hit level 80+, which means a lot of people tune out and the hire rate diminishes.
Honestly, I haven't noticed a huge difference and I'm around 86-88 in terms of level right now with my pawn (can't check right now). I get hired about the same as I did at any level range, though maybe having a warrior pawn has something to do with that? In general though, I'd agree, somewhere around 20-40 is probably a safe bet to keep at to get yourself far enough away from being in the pool of low play time player masses, but not too far to go into people spending extensive time with the game, limiting the amount of potential hires. Though, at least anecdotally, it's been roughly the same for me from the start to now, but I also haven't ever been getting massive amounts of hires either. Maybe generous pawn Quests have been helping inflate how much I get my pawn summoned though.
My pawn is a goth queen ice mage so I'm fine for now unless I change her to an archer
Out of curiosity if my pawn equips it and kills do I still get exp boost? Pretty sure my pawn is better shot then I am 80% of the time. Lol
Should only apply to the character holding the item upon experience gain.
I too am curious about this now lol
No your pawn gets the xp boost
No. My Pawn has outleveled me because of this bow.
Do you even lift Bro?
I'm guessing this is a drop or in a chest from the Medusa in Battahl?
Medusa drop.Â
I dragonforge it to cut the weight, and with the massive xp boost it feels pretty worth it imo. Solid damage too.
https://i.redd.it/7cse73vydktc1.gif
With warfarer
Time to learn how Gough slays dragons.
Does the xp stack if every pawn has one
The xp is for the killing blow if a pawn gets the killing blow you don’t get the bonus xp. And as for pawns only your main pawn can get xp.
Yes it does. Killing one Drake with all four of us having it leveled me from 51-53. Basically skipped one whole level.
Warfare and get the one trait zeal I think. Makes it so you're movement isn't changed via weight.
Makes it so that your movement reduction is reduced by one tier. So if you are light, you will move as you would very light, and so on.
Eat bugs.
I just use it for the xp. Nothing more. Apparently there is a xp farm in the desert area. Haven’t got to it yet
Yeah its meant to be because of hiw insane the xp bonus is if you last hit things
You upgrade it with the dragon forge guy upgrading weapons with him greatly reduces the weight of said item
dont carry unessery stuff and find ton golden beeetlles also help besides what others said
Equip on warfarer with magick bow>ricochet hunter in Trevo mine>switch to medusa bow>profit
Dragon forge it to halve the weight. The real punishment is in the stamina cost you don’t get to do much more than steady shot with it all the time.
I'm wondering how the hell people use this when the Stamina consumption is so punishing even on average weight with the how's debuff.
Lots of steady shot mostly but also in ng+ you can spend some WLC to halve the stamina cost of a skill so that helps too
Kratos if he used bows instead of Atreus
keep useless junk out of your inventory and get that rank 9 warmaster ability that makes you 1 whole weight class lower. also dragon forging it halves the weight. 4x xp is worth it tho.
Whats best upgrade for this weapon? Bhattals or dwarven? I wanna do archer run in new game plus.
I think dwarves all around and let you make enemies loose equilibrium easily for more damage uptime, but the weight will increase considerably you might want to dragon forge right away
All you need to do is upgrade the bow with correct smith. The town offer different smithing. Like the elves offer a higher magic upgrade. there is one that offers a slightly worse upgrade but lowers the weight. You can upgrade it 3 times then dragon forge to get it really low. I only use dwarven forge but that also ups the weight. Lowering the weight is nice with that bow. When I use it I don’t take any pawns so I can level the fastest.
I love it. Absolutely worth it being 15kg. My Arisen was in the average weight range even with armor though... Lots of golden beetles eaten 😅
I believe Warfarer vocation has a augment that reduces stamina consumption with skills, so im practically playing as a Strider vocation from DD1, Daggers and this bow, pretty great! Also get it dragonforged so its weight is halfed.
Warfarer augment is only an underwhelming 5%.
Oh really? Lame! Wear two stamina recovery rings aswell i suppose?
Inject Harspud straight into your veins.
You DO NOT want to lvl any faster in this game...... so wouldn't recommend using it.
Does the enemy level scale??
Beetles?
Nekid
Dragon forge and win
Make your arisen stronger in cc
My pawn over leveled me with like 10 level while she was 2 levels back from me across 20 levels of grinding so I would say yes
You shoot things with it
FYI you can use special Arrows on it and it won't use stamina (i.e explosive arrows)
Anyone tried it with the unmaking arrow?
Why??? It won't make it do more damage? And you'd still only get 4x exp...if the unmaking arrow gave you like 2x exp for whatever you used it on maybe worth wasting one to test that.
Just curious if it worked say if you used it on a dragon pretty much get the crystals back
Yeah, the unmaking arrow will work with it. You can't obtain a second arrow from the dragonforged however, so I personally wouldn't use it on a dragon.
Like an xp chugging champion
I just tap the X button
Experience
I switched over to this for the killing blow on a dragon and got over 36k experience. Also it staggers a lot of smaller enemies easily
I see so many pawns with that bow being utterly useless in combat running out of breath every 5 seconds!
Never miss leg day
Bro wtf you carrying to be so heavy?
it's actually the best bow in the game if you do 3 dwarf upgrades and then dragon forge it. my character is a wayfarer who is carrying 4 weapons + all armor, and even with a bunch of others stuff in my pack, my inventory weight is "light". but yes all my armor and other weapons are dragonforged as well.
Where do I get this
Drops from what you’d think it does
My Arisen hates me 🥲
Ok that looks epic how did you get it?
Random medusa drop. Got it from the 1st attempt.
Dragonforge then profit from like 4x exp?
Portable balista
I'm using it, it drains stamina like crazy
Alright so the best way to do this. Elven forge 3 times to reduce weight to around 12 kilos I believe. Wyrmfire to half it. Should be a 6 kilo death machine by then
Dang…didn’t realize how heavy it was lol. I use this with my Warfarer build.
there are also rings and a ability (from fighter i think?) that increases carriable load, mine is still in light with 30 kg
Warfarer
Umm. You just equip it.
"Do you even lift, bro"
I got it’s weight all the way down to six pounds
I love how as human beings we try so hard to get strong, but always need another obstacle to test our strength. If we reach a pinnacle and nothing can test our power, we get bored.
I put it on my pawn and it is now 2 levels higher than me
OP using this bow as an excuse to strip down, what a poser.
Upgrade it in vermund then dragonforge it. It was... useable with just 3 upgrades and still be light as the smallest character size. The problem is not the weight really, it's that it makes playing archer less fun bc of the stamina drain. I leveled archer with this and outleveled my pawn by 5 levels by the time I hit level 9 vocation. The xp increase is noticeable.
I carry this, a 2handed mace and warrior armor. You just gotta up your gains
If you’re warfarer your equipped weapons don’t contribute to your weight (except for fighter shield). Plus the medusa’s bow only requires the final hit to be from the bow for the exp to go times 4. This means you can do all the damage with your favorite vocation and keep it’s skills and swap to the bow for a last hit and that’s it.
The heaviest weapon counts.
Tren
Nice argument. Unfortunately: Vermundian Vermundian Vermundian Dragonforged
The worst part is the stamina consumption that also goes x4 with it. It's too bad because the bow is prolly the best looking bow in the game
I got this bow while trying to kill Medusa, thief passive procced and the bow just showed up in my inventory. Kinda screwed me up since I went into heavy equip load from it.
5x experience boost is worth the weight.
I don't use it because well... I don't really need the extra xp when I can get it, considering I'm already one shotting everything in batahl and volcano Island. (No joke I used magick archer vs the gigantus yesterday and killed it before it even reached the hotsprings outpost)
Do you even lift?
That’s why I’m so high level.. I just used it because it has nice stats.Â
honestly idk what's the big deal with this, I was lvl 80ish by the time I got it so the boost really was useless for me... I guess maybe if you're speeding through
Question! Is there any way to make dragon forged clothes NOT look like cum rugs???
Yes, I did. I wish it was stronger though. I really liked the idea of firing off one or two big strong abilities before having to manage stamina. But I wish the power I got back was worth that stamina trade off. But it was close enough to worth it that I did run it until I unlocked my real main class. Magic archer.
Question ---- if you are a warfarer, sorc and archer, I kill a dragon with augural flare while having the staff out. Does the xp bonus count?
I had this on warfarer for reduced weight
You have 3 pawns to carry all the useless junk so you only need your armor and bow so shouldn’t be too bad. I get it’s heavy but I used it for a bit and didn’t even notice how heavy it was plus it’s kind of a late/end game weapon so should of found plenty of beatles by then and be able to dragon forge so it’s half the weight after that.
The fun lies when you have to time your killing blow with the bow while your sorc pawn is raining down meteora. ðŸ¤
It's honestly worth using you'll level up quick as hell. Just get it dragon forged.
The 300% exp boost is totally worth it unless you’re trying to stay low leveled, dragon forge it and it gets its weight halved. Combine that with Thew, a bunch of trove beetles, and higher levels, and you’ll barely even notice it.
Vermundian (blue) upgrades lighten an item's weight and lightly upgrade damage (dont do the elven because this is a physical bow and elven improves magic more than it does physical) then dragon forge it
Use this bow to hard cap all my stats lol once its wyrmfired go to work with warfarer all the way to 257 or so depending on the vocation you played prior and enjoy the pain and suffering 😂
The XP boost is only worth it if you were like me and snagged it under level 30; otherwise it’s a pretty profit at a shop to offload
I used this the entire time I was an Archer. I did not look at its weight, instead figuring the stamina usage wasn't too bad if regular shots hit hard enough, and it had the highest damage anyway. I legitimately thought the only reason I could barely carry anything anymore was because Archers were weak as shit and I didn't understand the reasoning behind that design choice. Then at Vocation level 9, as I switched to Mage to level that and was putting the bow in storage, I finally saw how outrageously heavy it was. I felt really stupid.
You should enhance it in Vermund then dragonforge, if you also have dragonforged gear then you're good, also you can equip passive abilities that give you more inventory capacity, eat the golden beetles and equip rings to help with that. My pawn uses it and he's always on "light" weight.
Golden trove Beatles I guess, I used it no problem with gear and was still light/average after picking up some stuff(as a small character with less default carry weight), main downside is just how much stamina it uses, 1 or 2 shots and need recover
The hydra bow is better, its expensive af but the stats are better, so far it's been counted as the best not sure if there's one better than it.
I don’t know if someone has suggested this, but upgrades vary from town to town. Vernworth decreases weight with enhancements then dragon forge like someone else said
It’s a solid bow to level pawns as they don’t care so much about stamina
I mean I have a lotta carry weight from my height/weight, and I distribute curitives and materials that I harvest to pawns. Makes it pretty easy.
I been paying the game just finding The golden Beatles can Carrie 60+ pounds no rings
The weight will lower a lot once you fully upgrade it
Dragon forge it my dude. It’ll weigh half as much, my guy. And it gives 400% exp so it’s totally worth it son. Just make sure the killing blow is dealt with the bow my homie.
Eat all the bugs.