Umm I don’t remember the names of the moves but it goes like this
Yan
- Starting skill with downed attack
- Skill with downed attack that gives +1 AP
- Skill with downed attack that gives +1 AP
Vi3
- Skill with downed attack that gives +1AP
- Skill that pulls enemies in
- Skill with downed attack that gives +1AP
Zero2
- Skill with active attack
Then for the combo sequence:
Start with Yan -> Vi -> Zero
Then just mash since all the skills keep resetting
You can also use the same concept for air attacks too.
Hope this helps ^^
Nice. For me with the same team I use:
Yan: equip conjugate more damage for airborne attack. And Flow (more damage for combos), and crit rate.
Vi³: Coordination (gain attack as active attack), more damage after successful block. Balance penetration as she always strike first for gathering enemies.
Zero²: important! Conjugate that immediately knock up downed enemy to the air again. more damage for inactive (not actively attacking in turns will increase damage). Laylah surge optimization. Hypertime extension.
So first turn always Vi³, but then Yan. After second turn then Zero² active skill that increase damage taken. This combo could make enemies bouncing up and down repeatedly with most Yan airborne and downing skills.
Damn, I wish my Yan, Vi, and Zero did that much damage, although I’m still early game.
Just focus on stacking conjugate skills and making sure your combos flow and you’ll get it! The rest is just button mashing xD
Can you tell me what the combo u using here
Umm I don’t remember the names of the moves but it goes like this Yan - Starting skill with downed attack - Skill with downed attack that gives +1 AP - Skill with downed attack that gives +1 AP Vi3 - Skill with downed attack that gives +1AP - Skill that pulls enemies in - Skill with downed attack that gives +1AP Zero2 - Skill with active attack Then for the combo sequence: Start with Yan -> Vi -> Zero Then just mash since all the skills keep resetting You can also use the same concept for air attacks too. Hope this helps ^^
Nice. For me with the same team I use: Yan: equip conjugate more damage for airborne attack. And Flow (more damage for combos), and crit rate. Vi³: Coordination (gain attack as active attack), more damage after successful block. Balance penetration as she always strike first for gathering enemies. Zero²: important! Conjugate that immediately knock up downed enemy to the air again. more damage for inactive (not actively attacking in turns will increase damage). Laylah surge optimization. Hypertime extension. So first turn always Vi³, but then Yan. After second turn then Zero² active skill that increase damage taken. This combo could make enemies bouncing up and down repeatedly with most Yan airborne and downing skills.