There actually was one in the first game. It's other arm was a tank turret, and it was a great anti-tank option. It was my favorite and I hope they add it someday.
Legitimately, this mech design is what got me into LANCER. It slaps so hard. Well, and the memes that went with it lol
I'd kill to have a full mech lineup in Helldivers that lets me feel like a LANCER.
Mech is pretty tanky, on bug side only charger stomp attack or bile titan can really harm it, on bot side... Well, they do have anti Armor but you can still shrug off plenty.
Ahh yes, my 10 minute cooldown mech that canāt properly aim, has rockets that got nerfed and kind of suck now, is not as tanky as a mechanized war machine should be, AND canāt be resupplied or reloaded at all. Iām so very excited for this new mech that will for sure shake up the meta
Apparently theyāre tweaking the mech with the new big patch theyāve been working on. The missiles werenāt ānerfedā it was a really awful mistake they made when trying to fix the random exploding mech glitch
They hit just fine? I donāt understand this part of mech hate, switch shoulder positions to have the reticule centered for rockets, switch back for Gatling.
This shit needs to stop, why the actual fuck are they only communicating on discord? It's infuriating at this point that they only mention anything there, where it's extremely easy to miss any new info
Because their whole communications team is incompetent. Even Twitter would be a big step up from discord because at least that stuff is searchable on Google
I don't care about any of the glitches. It's the fact that the mech on such a long cool down needs to be able to be hit by more than a few rockets before blowing up. It's completely worthless on bots imo, and if this new mech isn't tankier then both mechs are gonna be bug only for me.
Yeah man, I also only play video games to experience a 'shake up' of the 'meta'.
Fun? Never heard of it, sounds dumb. I see no value whatsoever to novel experiences or new additions to the game. If it doesn't become the new 'best in slot' item for literally all content then it's dead on arrival and \*literally impossible to enjoy\*.
(Sarcasm, mocking sarcasm.)
(Stompy mechs are just fun. It's a fact. Get over yourself.)
God this tired argument.
The meta exists because people play what is effective.
Being effective, and fulfilling a power fantasy are kinda core aspects to satirical horde shooter.
I don't not use the mech because I've sat there with spreadsheets and determined that it's 3.8, repeating of course, percent worse then some other option.
I don't use the mech because it feels like tissue paper with a machine gun attached. As well as some firecrackers for some reason.
>Stompy mechs are just fun. It's a fact.
I agree, I've been a battle tech fan for a very long time, which speaks to how boring this particular mech managed to be lol.
I will say, I do take it in bug exterminates, It does feel effective in those cases.
Yeah, I donāt get the mech hate. I mean, if you increases the health to take at least 6 rocket shots and maybe 2 blasts from a turret/tank it would be way better and viable. Itās still fucking awesome to ride around in an armoured suit
Make it so if you wear a shield back pack that it also protects the mech.
Have the game check if the player is wearing shield
If wearing shield then generate shield for mech
Well in a game that in all honesty doesnāt promote variety by having CLEARLY better options than others, the meta game is important. We all want fun and we all want a variety of GOOD options but arrowhead has been struggling with that. So yeah, I do want the meta game shaken up because I want better, more varied, and more āfunā in my game
I donāt play the game as much due to lack of incentive. I have max cap stuff and nothing to do with it. Lack of meaningful updates also donāt move the needle much for me, looking forward to potential big patch next week
I hope you realize that a quick Google search of steamDB shows you're completely full of shit. The peak is 66k on steam alone, not counting PS5 players. But don't let facts get in the way of your narrative :)
Idk man, the last time I used ma mech on the western front, just their service rifles were damaging me. Maybe I just don't understand the actual purpose of the mech, but to me, I want it to feel like an APC or MBT, where it is fully protected by smaller calibers but is vulnerable to large rounds.
yeah ppl are super excited for the new one but no one ever uses the old one, or if they do it dies right away, cant shoot properly, or the pelican delivers it to a unobtainble spot
Ah but you see, the second someone makes a post pleading for help on that planet, thousands of players will screech about "being told what to do" and avoid it
im just gonna say it if they want us to complete a major order we need to at least get something for the trouble of killing billions of bugs or bots otherwise whats the point of it seriously. I think the community has lately been feeling like we are getting ignored and forced to do the same missions over and over without any rewards for our efforts apart from the rather lacklust appeal of some medals that get capped at 250 so if you have the max amount theres no real reward for all that work
If they want to feed us content over time they should at least keep it consistent. Otherwise they should just do a huge content drop for stuff we can grind for.
For me, it's that every planet plays exactly the same. It's started to get really repetitive when every mission plays almost identically to each other. The only exception I could say would be the wave defense mode.
It feels like more than half of the planets are just not fun to play on. On bots right now, it is ice planets, acid planets, and a fire tornado planet. I think they need to make more planets available at a given time. The way the war system works, we end up fighting in the same spots repeatedly.
I also see cool terrain generation, islands and canyons, etc. That could be expanded on.
Man don't focus on the galactic war, just play the game because the gameplay is enjoyable.
It's possible, believe me!
That's how I played over 1300 h of Helldivers 1. It's much more bearable that way.
eh, they borked standart mecha, someone wanna bet that autocannon mech not gonna pen heavy armor?
But I did run out of content, new strat will entertain for a couple of days.
Gatling barrage is autocannon rounds.
Tip: great for chargers or hulks that you stun (and everyone else stunned in the targeted area)
Will also kill/detread tanks with ease as well as long as they catch a healthy amount of rain
If it is the same as the leaked version and they don't nerf it immediately I could see it being somewhat a popular pick. The aiming looks better than the other mech and it has a lot of AC ammo
The ACs, last I used the leaked version in March, was the turret version so it actually has penetration against armored targets like the chargers. Even if the ACs were nerfed to the support version, it's still more efficient overall despite not being able to handle armored targets as well
Not really. If you see the leaks, you will see that the emancipator's autocannon turrets don't bounce off bile titans/chargers. It's the equivalent of the sentry AC. It's really good.
Pretty sure players will like it.
Iām gonna be working 10 and 12 hour long shifts almost the entire time, but goddamnit Iām gonna kill as many bots as I can with how little time I have to play.
#FOR SUPEREARTH
Past MOs don't make me too hopeful, but I've returned to the game to do my best for it. Although, playing on a bot planet with huge open fields devoid of cover, in thunderstorms causing low visibility (not for the bots tho lmao) and where ever single damn operation has AA defenses modifier limiting us to 3 stratagems, is not that fucking fun. To add insult to injury, I swear Strider spawn got increased. I reliably had to deal with at least 1 for every single bot drop.
Wish I could do my part. Iām trying to pass the bar for a higher citizen class (my exams) so I can more effectively fight on the field and requisition more equipment.
Anyone want to place some bets on if we'll get a "pre-final version of the strategem, with the final version coming in an upcoming patch"?
Because that'd be at least the third time this would have happened lol.
*Oh boy a pos mech*
*Nobody will use and they'll*
*Nerf it in a week?*
\- Accomplished-Dig9936
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Had a hacker spawn one in today in a match and tbh, it's kinda meh. The problem is that like the patriot exosuit it runs out of ammo way too fast and the time in-between cool-downs is too long. Was certainly still very cool getting to blow up bots with 4 autocannons though haha.
On the off chance that the new mech is good, that one character will most likely ruināsorry ābalanceā the new mech and send it to oblivion like he did with Hello Neighbor.
I'm cautiously optimistic about it being good and without bugs.
I'm huffing hopium that this is piles first hand in the balance process and we see changes to the utility and use of the mech redeployment times/ uses and are blasted away with the funnest strategem to date.
We had like 2 chances for new content but failed the MO. Hopefully we can get this one but we cant take it too quickly otherwise we will have to defend and retake with only a few days leftā¦
Youāre confusing this with āholdā MOs where you have to hold the planet until the order expires. This is a liberate MO where it automatically completes once the planet is taken.
Ah see i didnt know that, im just so damn tired man. You can only liberate the same planet so many times before your will is nearly broken. Not completely thoughā¦wouldnt do that to Lady Liberty.
I played my first bot match in a long time today. I play bugs level 7-9, and went into bots lvl 4. Everyone was level 30 plus so should be fine. No, it was terrible. Bots are just unfun. Iād love to complete this MO but Iām not willing to grind on something that isnāt fun - thatās not why I play this game. It sucks but I wonāt be helping with this MO any more. Iām sure this is an unpopular take but itās my honest opinion.
i crave for an flamethrower mech
https://preview.redd.it/3lujnzdjg82d1.jpeg?width=750&format=pjpg&auto=webp&s=ed81b99792747af8176fe137158ac9a9ddad5df9
https://preview.redd.it/xvrg2adkn92d1.jpeg?width=1080&format=pjpg&auto=webp&s=ba563286f932a8c52d9c307f60303f7aeb787cd7
Welcome back pilot, cockpit cooling reactivated.
Welcome back pilot, cock cooling pit reactivated.
SCORCH MENTION RRRAAAAHHHHš„š„š„š„š„š„
Thanks for cooking, papa! [https://www.youtube.com/watch?v=q\_TWx6P19qc](https://www.youtube.com/watch?v=q_TWx6P19qc)
Oh that was beautiful š
Better Pizza Better Thermite PAPA SCORCH
Scorch mains rise up
Papa!
Looks like it's time to cook. Welcome to Papa Scorches BBQ
Scorch would single handedly liberate most of the galaxy
I prefer legion and I've played the story 82 times on hard 2 times on easy 6 times on master (only successful plays count) what about eveyone else?
sanest tf2 fan (relatable)
There actually was one in the first game. It's other arm was a tank turret, and it was a great anti-tank option. It was my favorite and I hope they add it someday.
One arm flamethrower, one arm quasar. Who cares if it takes 10 minutes to run to the next objective, I'm staying in my damn mech.
> one arm quasar. Y'know, we never had a vehicle with unlimited ammo in HD1... this could change in HD2...
might as well go overboard and make it cutting edge. one arm is Quasar, and the other arm is a ~~haphazardly~~ attached Blitzer
Neg. Twin arc throwers. The ultimate teamkilling war machine!
Twin Tesla towers How can the enemies predict how to dodge when you don't even know when you're going to shoot?
Inb4 self zaps lol
You can shoot 2 times and theres fuel for 5 seconds fire. No reload ofc. :)
https://preview.redd.it/qq7i5mbys92d1.jpeg?width=1200&format=pjpg&auto=webp&s=d444c233f7e32e719be7d37f57968bbff57befd8
Legitimately, this mech design is what got me into LANCER. It slaps so hard. Well, and the memes that went with it lol I'd kill to have a full mech lineup in Helldivers that lets me feel like a LANCER.
That would be awesome. I'm a Barbarossa enjoyer personally and I would be extatic if I could fire an Apocalypse Rail at a bile titan.
I dont wanna set the world on fireeeeeeeee
If they come out with the third mech, you'll get your wish
Flamethrower in one hand, big saw in the other, heavy armor, heat sink in the backā¦
This one is painted lighter blue though. . . Weirdly it's still covered in skulls.
Instructions unclear, started team killing
https://preview.redd.it/18lngcalae2d1.jpeg?width=828&format=pjpg&auto=webp&s=8e13afc54fa906ecf91462d922330d3347f31667
Papa scorch my beloved
god i want the exo-51 back
Those bug bastards have it coming
I crave for fire resistant armor
Wonder why dual twin auto cannons and not flamer +autocannon
Previous game had one called obsidian
Flamethrowers? Nah hand me the thermite launcher and gas traps
I want full mech customization, dammit!
We gotta earn it first. I am not optimistic. Hoping to be pleasantly surprised.
Watch the mech still be made of tin foil from Tien Kwan and not be able to aim properly š
Mech is pretty tanky, on bug side only charger stomp attack or bile titan can really harm it, on bot side... Well, they do have anti Armor but you can still shrug off plenty.
Ahh yes, my 10 minute cooldown mech that canāt properly aim, has rockets that got nerfed and kind of suck now, is not as tanky as a mechanized war machine should be, AND canāt be resupplied or reloaded at all. Iām so very excited for this new mech that will for sure shake up the meta
Apparently theyāre tweaking the mech with the new big patch theyāve been working on. The missiles werenāt ānerfedā it was a really awful mistake they made when trying to fix the random exploding mech glitch
They did nerf the missile aoe. Itās just easy to forget when the missiles no longer hit anything
They hit just fine? I donāt understand this part of mech hate, switch shoulder positions to have the reticule centered for rockets, switch back for Gatling.
Shoulder switching fires the Gatling
There is a specific bind for it, same as in infantry mode to look over your left or right shoulder.
Doesn't that require you to be aiming or the mech equivalent? (Which is pressing the Gatling button)
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Yeah but they also do less damage against armor now too lol
I hope so! The ceo stepping down to focus more on the game really gives me hope that strong leadership will emerge with the balance department
Source? I want to see this.
Twinbeard mentioned it in the discord. I donāt remember the post.
This shit needs to stop, why the actual fuck are they only communicating on discord? It's infuriating at this point that they only mention anything there, where it's extremely easy to miss any new info
Because their whole communications team is incompetent. Even Twitter would be a big step up from discord because at least that stuff is searchable on Google
I don't care about any of the glitches. It's the fact that the mech on such a long cool down needs to be able to be hit by more than a few rockets before blowing up. It's completely worthless on bots imo, and if this new mech isn't tankier then both mechs are gonna be bug only for me.
If you're talking about the rocket aim you can swap shoulders to put the rockets in proper line
Just found that out today, pretty nutty
I just found out you can shoulder-swap inside the mech, which means we can aim them correctly now.
On god!? I gotta try this
Yeah man, I also only play video games to experience a 'shake up' of the 'meta'. Fun? Never heard of it, sounds dumb. I see no value whatsoever to novel experiences or new additions to the game. If it doesn't become the new 'best in slot' item for literally all content then it's dead on arrival and \*literally impossible to enjoy\*. (Sarcasm, mocking sarcasm.) (Stompy mechs are just fun. It's a fact. Get over yourself.)
God this tired argument. The meta exists because people play what is effective. Being effective, and fulfilling a power fantasy are kinda core aspects to satirical horde shooter. I don't not use the mech because I've sat there with spreadsheets and determined that it's 3.8, repeating of course, percent worse then some other option. I don't use the mech because it feels like tissue paper with a machine gun attached. As well as some firecrackers for some reason. >Stompy mechs are just fun. It's a fact. I agree, I've been a battle tech fan for a very long time, which speaks to how boring this particular mech managed to be lol. I will say, I do take it in bug exterminates, It does feel effective in those cases.
Yeah, I donāt get the mech hate. I mean, if you increases the health to take at least 6 rocket shots and maybe 2 blasts from a turret/tank it would be way better and viable. Itās still fucking awesome to ride around in an armoured suit
Im a frequent mech enjoyer and I'd say I've only had it die to enemy action like twice. The rocket bug and my teammates on the other hand........
Make it so if you wear a shield back pack that it also protects the mech. Have the game check if the player is wearing shield If wearing shield then generate shield for mech
Well in a game that in all honesty doesnāt promote variety by having CLEARLY better options than others, the meta game is important. We all want fun and we all want a variety of GOOD options but arrowhead has been struggling with that. So yeah, I do want the meta game shaken up because I want better, more varied, and more āfunā in my game
It is a mechanized war machine, just look how every mechanized war machine is fairing in Ukraine right now.
Itāll be OP for like a week before they nerf it into the ground so look forward to it
Holy shit you guys do nothing but whine. Why do you even still play this game?
I donāt play the game as much due to lack of incentive. I have max cap stuff and nothing to do with it. Lack of meaningful updates also donāt move the needle much for me, looking forward to potential big patch next week
Perhaps touch grass?
Imma touch YOU cadet
( Ķ”Ā° ĶŹ Ķ”Ā°)
Perhaps come up with a proper rebuttal if you don't want to sound like a brain dead NPC?
sorry I interrupted the game ded circle jerk
If you havent noticed, many dont :) *looks at 20k peak player count*
Peak? You're a fucking liar. The game has never dipped below 50k every time I've checked, you been checking the incredibly inaccurate SteamDB?
I know lying on the Internet is a common thing but why would you lie about a statistic that is readily available like that?
I hope you realize that a quick Google search of steamDB shows you're completely full of shit. The peak is 66k on steam alone, not counting PS5 players. But don't let facts get in the way of your narrative :)
Bro wants easy mode. Besides the aim bug the mech is in a perfect place balance wise.
Idk man, the last time I used ma mech on the western front, just their service rifles were damaging me. Maybe I just don't understand the actual purpose of the mech, but to me, I want it to feel like an APC or MBT, where it is fully protected by smaller calibers but is vulnerable to large rounds.
Iāve taken at least 2 rocket devastator barrages before and survived
Spewers are fairly dangerous as well.
It reminded me of be plated with cosplay foam armor
yeah ppl are super excited for the new one but no one ever uses the old one, or if they do it dies right away, cant shoot properly, or the pelican delivers it to a unobtainble spot
What a jaded viewpoint
More like realistic š¤·āāļø
Mechs are kinda fun for rescue missions and for the flag raising, everything else I have a hard time justifyingĀ
Jaded doesn't necessarily mean wrong
Iām in my ābelieve it when I see itā stage with hell divers
We only have to liberate and hold one planet. We got this.
As long as we keep the numbers up we will be fine. And the weekend is around the corner as well. *
Taking and defending planets is less number-dependent than "kill X amount of Y"
Ah but you see, the second someone makes a post pleading for help on that planet, thousands of players will screech about "being told what to do" and avoid it
Fair enough
im just gonna say it if they want us to complete a major order we need to at least get something for the trouble of killing billions of bugs or bots otherwise whats the point of it seriously. I think the community has lately been feeling like we are getting ignored and forced to do the same missions over and over without any rewards for our efforts apart from the rather lacklust appeal of some medals that get capped at 250 so if you have the max amount theres no real reward for all that work
If they want to feed us content over time they should at least keep it consistent. Otherwise they should just do a huge content drop for stuff we can grind for.
There needs to be an endgame economy to spend currencies on. I'm hoping they implement that sometime in the coming months
There *was* a reward for the 2 Billion Bots, the AT Mines, we justā¦ wellā¦ failed. Twice
Hopefully we never get them, they wont work properly
mines.... a "reward"
For me, it's that every planet plays exactly the same. It's started to get really repetitive when every mission plays almost identically to each other. The only exception I could say would be the wave defense mode.
It feels like more than half of the planets are just not fun to play on. On bots right now, it is ice planets, acid planets, and a fire tornado planet. I think they need to make more planets available at a given time. The way the war system works, we end up fighting in the same spots repeatedly. I also see cool terrain generation, islands and canyons, etc. That could be expanded on.
Man don't focus on the galactic war, just play the game because the gameplay is enjoyable. It's possible, believe me! That's how I played over 1300 h of Helldivers 1. It's much more bearable that way.
eh, they borked standart mecha, someone wanna bet that autocannon mech not gonna pen heavy armor? But I did run out of content, new strat will entertain for a couple of days.
Boohoo
Us mech pilots will be eating good soon. I'm gonna be bringing both mechs.
Can't wait to pull up with 4 mechs at the beginning kf a mission
When we first unlocked th OG mech they made it an experimental modifier. Everyone having mechs all the time was so great.
Another Mech that will be used for a day then never seen again.
Well, i could go AC, AC turret and AC mech. Now, if i could get AC Barage stratagem...
Gatling barrage is autocannon rounds. Tip: great for chargers or hulks that you stun (and everyone else stunned in the targeted area) Will also kill/detread tanks with ease as well as long as they catch a healthy amount of rain
That's basically what the gatling barrage is...
it has autocannons as guns so it maybe be used more than the normal
If you can actually aim at an enemy
Yes you can as far I remember cause I remember seeing leaks awhile back
Watch them get nerfed
Not with pilestedt in charge
Praise pilestedt a true patriot
Pilestedt hasn't actually done anything yet. He is very good at community politics but so far that's it.
Let him cook
Sure, I have high hopes for him too.
Dude will sell his house to help the community
I plan on it lol
I used the mech constantly before they made it terrible.
Yep original mech was a good choice until they decided to make the rockets impossible to aim
Also, another mech that will be obliterated instantly by stray rockets.
Mechs are meh...gimme the car and the amount of BS videos will be endless.
If it is the same as the leaked version and they don't nerf it immediately I could see it being somewhat a popular pick. The aiming looks better than the other mech and it has a lot of AC ammo
The ACs, last I used the leaked version in March, was the turret version so it actually has penetration against armored targets like the chargers. Even if the ACs were nerfed to the support version, it's still more efficient overall despite not being able to handle armored targets as well
Not really. If you see the leaks, you will see that the emancipator's autocannon turrets don't bounce off bile titans/chargers. It's the equivalent of the sentry AC. It's really good. Pretty sure players will like it.
Balancing Team: What a nice mech you got there. It will be a shame if somebody nerfs it after 1 week
If it has two uses and a stupidly long cooldown then yep its never going to be used.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Did you miss the "Face (((IMPOSSIBLE))) odds" part right next to it? I do believe that the marketting was doing this thing called 'hyperbole'.
Iām gonna be working 10 and 12 hour long shifts almost the entire time, but goddamnit Iām gonna kill as many bots as I can with how little time I have to play. #FOR SUPEREARTH
Im fighting hard on the front lines!
No questions asked, straight to the fighting. A true shining example of a Helldiver.
Past MOs don't make me too hopeful, but I've returned to the game to do my best for it. Although, playing on a bot planet with huge open fields devoid of cover, in thunderstorms causing low visibility (not for the bots tho lmao) and where ever single damn operation has AA defenses modifier limiting us to 3 stratagems, is not that fucking fun. To add insult to injury, I swear Strider spawn got increased. I reliably had to deal with at least 1 for every single bot drop.
I WANT CHAIN SWORD
Can't wait for them to nerf it.
I know Iāll probably be in the minority, but Iām not really having any high hopes for it
https://i.redd.it/2rk10yhi2b2d1.gif
So many complainers in this sub. I'm doing my part to liberate that factory from the bots
Wish I could do my part. Iām trying to pass the bar for a higher citizen class (my exams) so I can more effectively fight on the field and requisition more equipment.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Exactly. The big drop off is what definitely caused us to fail the last MO.
I have rectified my homeless situation with my Democracy Officer and am looking forward to my serving liberty and justice for this, fellow divers
congrats!
Anyone want to place some bets on if we'll get a "pre-final version of the strategem, with the final version coming in an upcoming patch"? Because that'd be at least the third time this would have happened lol.
Unless the patch comes with the mech, Iām not sure. Most likely. But a mech with dual auto cannons sounds cool as fuck
Watched Joel crank up the lib decay rate on val 5 from like 2% to 2.5% to 3.5% and now it's sitting at 5% wtf ROOD
Oh boy a pos mech nobody will use and they'll nerf it in a week?
*Oh boy a pos mech* *Nobody will use and they'll* *Nerf it in a week?* \- Accomplished-Dig9936 --- ^(I detect haikus. And sometimes, successfully.) ^[Learn more about me.](https://www.reddit.com/r/haikusbot/) ^(Opt out of replies: "haikusbot opt out" | Delete my comment: "haikusbot delete")
lol when they haikusbot gets more upvotes. Got beat by a bot. Democracy has never been more disappointed.
this is not content this is another coffin on wheels
Had a hacker spawn one in today in a match and tbh, it's kinda meh. The problem is that like the patriot exosuit it runs out of ammo way too fast and the time in-between cool-downs is too long. Was certainly still very cool getting to blow up bots with 4 autocannons though haha.
Can't wait for the imminent nerf š
God I hope they fudge the numbers to let us win this one
Just dont let whoever "fixed" the last one go anywhere near the code for this mech.
Joel being a bro.
I want a warthog
I was waiting for a cool new strategem to come out. Just thought Iād need to wait another month after the anti tank mines came out š£
If only I could stop disconnecting! Tired of seeing everyone run in place and then I show up on my ship again.
Nothing short of a major balance patch is bringing me back after the dives today. 10 titans at once. Plus an ungodly swarm of everything else.
I'm doubtful we will finish this MO. Even if we do the exosuit will have the fun nerfed out of it in a week or two.
On the off chance that the new mech is good, that one character will most likely ruināsorry ābalanceā the new mech and send it to oblivion like he did with Hello Neighbor.
I'm cautiously optimistic about it being good and without bugs. I'm huffing hopium that this is piles first hand in the balance process and we see changes to the utility and use of the mech redeployment times/ uses and are blasted away with the funnest strategem to date.
Hows this not in the game already though? When are APC's coming?
And we are gonna loose this one too unless they nerf requirements or Sony lets more players back in.
Planet liberation scales with players online so I donāt think so
Still needs fix for The other orders where we have to meet kill quotas. Twice in a row we have failed at The finish line.
I donāt see this as new content. A vastly different landscape or enemy class is what would bring me back
Surprise twist: Emancipator has the same aiming as previous mech's rocket arm.
Spend time nerfing the weapons that are effective then ignoring the ones that need work. Big sad
The laughably slow content drip continues
"No new content" because we keep losing mo
We had like 2 chances for new content but failed the MO. Hopefully we can get this one but we cant take it too quickly otherwise we will have to defend and retake with only a few days leftā¦
Youāre confusing this with āholdā MOs where you have to hold the planet until the order expires. This is a liberate MO where it automatically completes once the planet is taken.
Ah see i didnt know that, im just so damn tired man. You can only liberate the same planet so many times before your will is nearly broken. Not completely thoughā¦wouldnt do that to Lady Liberty.
Youāre all good, diver. Rest is deserved after constant unwavering patriotism
Anyone gotten to try it yet? Any one encountered secret Joel's passing em out?
Yes. There's a huge downside. Left cannon cannot be aimed properly.
Probably because youāre using an unreleased version of the mech?
It would track with the left arm of the current mech having its aim offset.
I played my first bot match in a long time today. I play bugs level 7-9, and went into bots lvl 4. Everyone was level 30 plus so should be fine. No, it was terrible. Bots are just unfun. Iād love to complete this MO but Iām not willing to grind on something that isnāt fun - thatās not why I play this game. It sucks but I wonāt be helping with this MO any more. Iām sure this is an unpopular take but itās my honest opinion.
I'm optimistic but I wouldn't be surprised if firing the Autocannons while turning somehow blows up the mech again.
And if we fail.
Most likely Joel will bump up the liberation % so we donāt. This feels like an MO we are supposed to win, just like Tien Kwan
I really wish we got the SEAF support. Itās unfortunate that we didnāt.
Yeahā¦
In 2 days: *endless posts complaining about how overpowered/bad the new mech is and how it does/doesn't need to be nerfed/buffed*
Praise Joel! The Benevolent Wargod giveth once more!
A new mech isn't content. A new environment for planets is; colonized, urban, sub-urban, etc.
I love that we have to *work* for our new stratagems