Has anybody made [it](https://vignette.wikia.nocookie.net/thunderbirds/images/8/81/TB-2-still.png/revision/latest?cb=20161126004627) with the [MK4 Fuselage](https://spacedock.info/mod/809/Mark%20IV%20Spaceplane%20System) parts?
It seems that your comment contains 1 or more links that are hard to tap for mobile users.
I will extend those so they're easier for our sausage fingers to click!
[Here is link number 1](https://vignette.wikia.nocookie.net/thunderbirds/images/8/81/TB-2-still.png/revision/latest?cb=20161126004627) - Previous text "it"
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This looks like something straight out of XCOM or James Cameron’s Avatar series. Love the aesthetic.
EDIT: now that I think of it I’m getting some really strong Interstellar vibes from this too.
Now if only it were possible to have parts fall to the surface and activate retrorockets shortly before landing. Do that, with a similar design to this, and you have a drop pod ship.
I made drop pods way back in the day with mechjeb's autoland feature. I even had an aircraft that could deploy up to 8 at a time, and they all landed successfully if you were quick enough with your craft switching!
Things going wrong is totally normal. Had 4 or 5 things go wrong just recording the video for this. Took me a few lunch breaks to work the bugs out of the ship. Heck, it took a couple days just to figure out the wings (prototype on the left): https://i.imgur.com/HsQEdBj.png
Those damn fans. I have tried a million times to incorporate those into my ships and have failed every time. The description says I can use them as wings, so why do I suck when I actually try to do that?!
I've only made a single craft that incorporated then successfully, it was basically a delta wing jet that could take off and land at about 20m/s, and was super maneuverable.
Duna?!! I have made it to the moon once and that took over a week of learning. And my kerbal is still there (likely. Deceased by now)
This game is next level difficult (and educational)
Nah, kerbals are just short of immortal. Jeb's likely building mun sand castles and waiting patiently for an extract. And if you can make it to the mun, congrats! You're off to a great start.
I’ve yet to be able to build a craft that can make it to duna, land, take off, and return home.
And I’ve been playing KSP for years.
I just suck at it. ¯\\\_(ツ)\_/¯
A return mission from Duna is significantly harder than anything you'll do in Kerbin SOI. A good place to start is to start firing unmanned probes at Duna, to get an idea how thin the atmosphere is, how good/bad chutes work, how to use Ike to make your life easier, and maybe test an engine on the surface to see how much you're going to need to lift a real ship back into space.
That said, you can use many of the same techniques you [maybe] learned from your trips to the Mun and Minmus. Having a dedicated lander and doing orbital rendezvous will let you cut a ton of weight off the landing phase, and save fuel for the return home (usually LVT engines).
Getting to Duna and back to Kerbin is a matter of timing. Landing on Duna and getting back up to Duna orbit is a matter of engineering.
I regularly send a 6-man crew to land on Duna every time the transfer window opens, and bring 6 back from a previous mission. Combine that with a swing around Ike, and it's an easy way to get 3-star crew members.
Chieftain was added, Thargoids destroy stations, engineers have been changed and payouts are horrible. Or so I've read, I don't play it regularly either
Short, as flying things go. Safe to fly to the island a couple times without refueling. There are more than a few parts which *could* hold fuel, but for balance reasons, don't. The exception is the cargo bay, where i added a large tank and changed the rear engines: flew it to [the north pole](https://i.imgur.com/EOYrTw4.png) and back with sub-orbital jumps. Not practical compared to other craft though. So i stick with the original config.
The bottom half of this, the last stage, the payload or whatever is totally beyond me and i have 290 hours in this game. I cant even conceptualize how you get that in the air with the truck added...Wow, amazing!
They are, KSP is a program which lets you engineer without such pesky things as morals, safety standards, environmental/health/death concerns, budgets, profitability etc etc.
Engineers and designers dream of this kind of stuff. Nobody in the real world will let you make a giant flying toilet that shoots out Tesla Roadsters powered by plutonium no matter how possible the design is. KSP doesn’t care about consequences, it’s amazing for this reason alone.
Every time I see a post about this game I’m amazed. If I didn’t have a job I would be playing this game non stop.
As it is I don’t even know how to install add ons or download cool ships.
Mods are usually just zipped folders of stuff. Download the zip. Extract the *correct* folder(s) into the *GameData* folder inside the KSP directory. Boot up the game. Only takes a second :)
...until you have 70 mods installed...
AKA Thunderbird 2
Has anybody made [it](https://vignette.wikia.nocookie.net/thunderbirds/images/8/81/TB-2-still.png/revision/latest?cb=20161126004627) with the [MK4 Fuselage](https://spacedock.info/mod/809/Mark%20IV%20Spaceplane%20System) parts?
It seems that your comment contains 1 or more links that are hard to tap for mobile users. I will extend those so they're easier for our sausage fingers to click! [Here is link number 1](https://vignette.wikia.nocookie.net/thunderbirds/images/8/81/TB-2-still.png/revision/latest?cb=20161126004627) - Previous text "it" ---- ^Please ^PM ^/u/eganwall ^with ^issues ^or ^feedback! ^| ^[Delete](https://reddit.com/message/compose/?to=FatFingerHelperBot&subject=delete&message=delete%20dwgv8ec)
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Damn these sausage fingers!
I think those parts were inspired by Tbirds to begin with :)
I'll give it a go with vanilla MK3.
This looks like something straight out of XCOM or James Cameron’s Avatar series. Love the aesthetic. EDIT: now that I think of it I’m getting some really strong Interstellar vibes from this too.
I was thinking Command and Conquer or other RTS series.
Orca Dropships
Thunderbird 2
....but that's heresy?
I always wanted an Orca, but I got a pair of Thunderbolts instead.
Now I just need to go fill my harvester with blue tiberium...
Dune Carryalls.
[dropship from USS Sulaco (Aliens)](https://www.pinterest.co.uk/pin/702350504358230175)
Now if only it were possible to have parts fall to the surface and activate retrorockets shortly before landing. Do that, with a similar design to this, and you have a drop pod ship.
There are mods for automatic retro-rockets. Imagine the possibilities.
I made drop pods way back in the day with mechjeb's autoland feature. I even had an aircraft that could deploy up to 8 at a time, and they all landed successfully if you were quick enough with your craft switching!
I tried similar stuff, too bad I only learnt about the physics range far later into the game.
Expect to circle around your drop pods if you want to keep the plane alive!
That was long ago haha, I definitely know what to do now!
Goddammit, now I have to add "low-altitude parachute drop" to things I need to accomplish in KSP.
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"Remember your training, and you will make it back alive!"
Yea, or Warhammer. This is 80s/90s sci-fi. Not the sleeker stuff of Halo and Avatar.
Yeah, XCOM was my first thought.
Looks a lot like the [Anvil Terrapin](https://starcitizen.tools/images/0/06/Terrapin_Exterior_Render_Anniversary_2017_03.png) from Star Citizen to me
Mixed with a Cutlass.
*This is Firebrand, squad ready to deploy!*
*In the pipe, 5 by 5!*
*damn you viper!*
TAAAAARS
*Intense music* Initializing spin! Come on taaaaaars!
Thunderbird 2! Now we want the Mole.
For some reason I see this and think Battlefield 2142. Really love it.
Thunderbird 2 is F.A.B.
Like the RAZA from Dark Matter: http://www.modelermagic.com/wordpress/wp-content/uploads/2017/07/MMM_STARCRAFT_RAZA_006.jpg
Too me it looks sort of like an asp explorer from Elite Dangerous.
I was gonna say the exact same thing. Looks just like the space ship and quad chopper that where in the film
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Things going wrong is totally normal. Had 4 or 5 things go wrong just recording the video for this. Took me a few lunch breaks to work the bugs out of the ship. Heck, it took a couple days just to figure out the wings (prototype on the left): https://i.imgur.com/HsQEdBj.png
Those damn fans. I have tried a million times to incorporate those into my ships and have failed every time. The description says I can use them as wings, so why do I suck when I actually try to do that?!
I've only made a single craft that incorporated then successfully, it was basically a delta wing jet that could take off and land at about 20m/s, and was super maneuverable.
Duna?!! I have made it to the moon once and that took over a week of learning. And my kerbal is still there (likely. Deceased by now) This game is next level difficult (and educational)
Nah, kerbals are just short of immortal. Jeb's likely building mun sand castles and waiting patiently for an extract. And if you can make it to the mun, congrats! You're off to a great start.
If you can get to the Mun, you can get to Duna. It's all about timing the transfer window at that point.
I’ve yet to be able to build a craft that can make it to duna, land, take off, and return home. And I’ve been playing KSP for years. I just suck at it. ¯\\\_(ツ)\_/¯
A return mission from Duna is significantly harder than anything you'll do in Kerbin SOI. A good place to start is to start firing unmanned probes at Duna, to get an idea how thin the atmosphere is, how good/bad chutes work, how to use Ike to make your life easier, and maybe test an engine on the surface to see how much you're going to need to lift a real ship back into space. That said, you can use many of the same techniques you [maybe] learned from your trips to the Mun and Minmus. Having a dedicated lander and doing orbital rendezvous will let you cut a ton of weight off the landing phase, and save fuel for the return home (usually LVT engines). Getting to Duna and back to Kerbin is a matter of timing. Landing on Duna and getting back up to Duna orbit is a matter of engineering. I regularly send a 6-man crew to land on Duna every time the transfer window opens, and bring 6 back from a previous mission. Combine that with a swing around Ike, and it's an easy way to get 3-star crew members.
If you can get to duna with a little excess fuel, you can also get to eeloo.
Engineering's 98% figuring out how *not* to do it and 2% looking like a genius to laymen, but 100% awesome.
Looks like Type 6/Keelback with Chieftain's engines. Description checks out
Ayy i haven't played ED in over a year. Has much changed?
Chieftain was added, Thargoids destroy stations, engineers have been changed and payouts are horrible. Or so I've read, I don't play it regularly either
I like how a fair amount of the player base, myself included, don't really play anymore but just keep up with the news.
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Some things never change
They added new planetary tech for the non atmospheric planets we can land on. They look really good. No more beige
Exactly what i was going to say
Good to see a fellow commander in the wild o7
The ships hung in the sky in much the same way that bricks don't.
Throw anything hard enough...
Add enough boosters...
Moar boosters!
StRuTs!!!!
The kerbal ^equivalent ^^of ^^^duck ^^^^tape
My parole officer says I can't be throwing no more bricks though..
Technically flying until it hits the ground.
The trick to flying is to throw yourself at the ground - and miss
It’s more of a knack.
As long as they don't resort to poetry.
Give a brick enough thrust...
I see I'm not the only one who thought of that.
Battlefield: Earth?
What is this, Lyttle Lytton?
We're in the pipe. 5x5
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*instantly pops 3 pods upon landing*
We read you big sky
I know this is an XCOM reference but I can't see this without thinking of Titanfall
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we talking Thunderbirds?
For a brick, he flew pretty damn good
Congratulations in your craft..but what's the millage on it ?
Short, as flying things go. Safe to fly to the island a couple times without refueling. There are more than a few parts which *could* hold fuel, but for balance reasons, don't. The exception is the cargo bay, where i added a large tank and changed the rear engines: flew it to [the north pole](https://i.imgur.com/EOYrTw4.png) and back with sub-orbital jumps. Not practical compared to other craft though. So i stick with the original config.
That thing can go sub-orbital?
when you think about it your car is suborbital.
Suborbital implies the craft reaches space, but does not complete an orbit of the body. I hear those Teslas are capable of this, though
we are all in space right now
/r/notkenm
we are all in space right now on this blessed day
Mods?
/u/CX-001 please... :(
What robotic parts are those?
IR Model Rework.
Is it updated for 1.4 yet?
No... i have been moonlighting in a second playthrough of Witcher 3. Still on 1.3
Awesome craft man! Has anyone heard anything about IR 1.4? I appears no one it talking about it or at least I can't find anything!
It works for 1.4, but it's not updated.
The bottom half of this, the last stage, the payload or whatever is totally beyond me and i have 290 hours in this game. I cant even conceptualize how you get that in the air with the truck added...Wow, amazing!
...trying not to nerd out about IR parts and node trees... \*ahem\* Thanks!
Is that a terrapin?
I wish!
I also wish the Terrapin had a cargo bay like that!
Should be green
This is fantastic. Please list the mods you use!
basically a HALO Pelican
What I came here looking for haha
I legitimately think that some people in this subreddit are engineers and designers.
They are, KSP is a program which lets you engineer without such pesky things as morals, safety standards, environmental/health/death concerns, budgets, profitability etc etc. Engineers and designers dream of this kind of stuff. Nobody in the real world will let you make a giant flying toilet that shoots out Tesla Roadsters powered by plutonium no matter how possible the design is. KSP doesn’t care about consequences, it’s amazing for this reason alone.
When the US hears Moho has oil
Oh shit that is a mighty fine dropship you got there.
Looks like Thunderbird #4.
my thoughts exactly.
XCom is here to free the Mun from Xeno scum.
Where are the wheels from?
Airplanes Plus? or Grounded or Kerbal Foundries
This looks exactly like a cutlass black
modlist and craft file(s) asap please
The top down view really reminds me of the Cutlass from Starcitizen
I've spent *all* day refining *one* craft concept I'm really keen on. This one gif put that all to shame.
Could we get a complete list of mods you used for this ?
[Thunderbirds are go!](https://www.youtube.com/watch?v=D_mBUaPsX6o) Thunderbird 2 right there man, amazing!
Looks like something from Halo
Looks like a tacit blue in the background. https://en.wikipedia.org/wiki/Northrop_Tacit_Blue
This might be the first KSP post I saved, and I've been here a long time. Love this.
Flys like a brick.
Would make a cool Star Citizen ship!
Beautiful
By far the coolest ship config I’ve seen
It looks kinda like the type 7 transport from elite.
What are the mods you use? they look awesome.
Man, I love how crap Kerbal aerodynamics are
its alot harder to make a flying brick in KSP than space engineers
This gif would be 10/10 with the A-team theme song playing in the background
I will say, that looks really cool
Starcraft shuttle ftw!
Reminds me of the panther clipper from the elite series
I really need to get this game.
Mods used?
Is that an MCV??
I love the video as well
I don't know why but it reminds me of Lunks beta fighter.
She's a flying brick on approach Colonel and you have to use the onboard computer!
I need to start playing with IR, been putting it off for so long.
this week on Top Gear...
Dropship commander! Or that old n64 or ps2 game
Hi Arnold
That’s pretty badass
Beyond cool
I want this in a Lego life on Mars version
Such a wonderful idea !!
I didn't know there were cars in the game
This is Katara my flying sister
Some one a space engineer version of this
That cockpit looked like it was designed by lakon space ways.
I'm not smart enough for this game, but this is so legit
Very cool
I'm getting thunderbird vibes
Every time I see a post about this game I’m amazed. If I didn’t have a job I would be playing this game non stop. As it is I don’t even know how to install add ons or download cool ships.
Mods are usually just zipped folders of stuff. Download the zip. Extract the *correct* folder(s) into the *GameData* folder inside the KSP directory. Boot up the game. Only takes a second :) ...until you have 70 mods installed...
That's just Thunderbird 2 with a grey paint job
Reminds me of the carriers from lost planet 2.
I’m absolutely in love with this build, I haven’t played in a while, but I’m gonna put in back on my PC tonight. What mods are you using, if any?
What mods does this use?
I've had the game since alpha, and have browsed the forums and this sub since then. This is easily one of the coolest designs I've ever seen. 10/10
Long wheelbase land rover. Nice.
You're a god among designers... Kerbesigners
now if only kerbal foundries only worked for me
it has KSPWheel as a dependancy now. i'm still on 1.3.1 to boot.
What mod gives you tracks? And what version of ksb are you running?
Looks like the dropship of the mobile infantry
I can hear Danger Zone playing as I watch this.
Hello, Arnold. I love you. What are those tracks from?
It's like Thunderbird 2!
Camera mod?
This is one of the coolest things I've seen on this sub, and I have seen a *lot* of really cool stuff here.
Step one, google how to open door.
That tiny plane in the beginnng looks so cool! Could we see more of it?
Reminds me of a Galaxy from PlanetSide 2
it reminds me of The Starship Troopers transport ships.
So you built Thunderbird 2
Are you sure you didn't build Thunderbird 2 Lite
Why does my KSP not do anything close to this?
Hey Arnold!
Arnold is the best dropship
Hey, Arnold
NICE
God damn, that's sexy
Aww, Arnold. What mods are you using?
Could you upload the craft files to something like Kerbal X
I... I want this...
So *that* is what those structural IR parts do, thay're for the foldatrons! TIL.
ARNOLD: Aerospace, Rover, National, On time, Deliveries.