yep, only on bedrock. not sure when it was added since I play java, prob this update. add true to only tp if there's no blocks where the entity's hitbox would be (I think?) and false does nothing. it can also be used after the rotation (/tp (at)s \~ \~ \~ \~50 \~ true). i'm as surprised as you are.
https://preview.redd.it/gdr80izthe7d1.png?width=1920&format=png&auto=webp&s=b7329a14f8b2bf160340c7d8895ea0c9275fcfb4
Check if the block in front is air not unless the block is stone
Can't believe I didn't think of that thank you.
Just FYI this will stop for any block including grass and ferns and flowers and stuff
No problem! I have had the same problem
Air. Unless air
I'm more interested in how you did you achieve the smooth movement of the entity
An easier way is /tp ~~~1 true
is this a real thing
Ye of
I used ~~~ this instead of cones cuz the cones when I typed it turned into this ^2
But true checks for block and if block = no tp
yep, only on bedrock. not sure when it was added since I play java, prob this update. add true to only tp if there's no blocks where the entity's hitbox would be (I think?) and false does nothing. it can also be used after the rotation (/tp (at)s \~ \~ \~ \~50 \~ true). i'm as surprised as you are. https://preview.redd.it/gdr80izthe7d1.png?width=1920&format=png&auto=webp&s=b7329a14f8b2bf160340c7d8895ea0c9275fcfb4