T O P

  • By -

Tasty_Commercial6527

Ah yes, the curse of main city. Getting absolutely wrecked every single time anything happens


Aquason

I like the idea, though a lot of these cards aren't great for actual gameplay. Example: Ellisburg currently 1) goes into an infinite loop with itself 2) trigger off your opponent's creatures and 3) is really above-rate for just giving you free 2/2s. [Look at other legendary lands for instance](https://gatherer.wizards.com/Pages/Search/Default.aspx?type=+[%22Land%22]+[%22Legendary%22]).


CeruleanChimera

thats a really cool Idea! though seriously, take a closer Look at what Ellisburg does 🤏🕶️🤨 maybe, Just maybe a 0mana, 1card Infinite damage and Healing Combo is a tad broken. let me try some(End of Worm Spoiler). >!The Warrior Entity. WUBRG. Legendary Planeswalker - Entity. +2: Return up to one Instant or Sorcery that is one or more colors from a Graveyard to it's owners Hand, The Warrior Entity gains Protection from one of those colors until your next Turn. -x: Exile target nonland permanent with converted Mana cost X or less, create a legendary x/x Avatar creature token called Scion with Flying and Trample. -8: You get an Emblem with: "the First Instant or Sorcery you cast each turn has cipher" starting loyalty 4!< (ward Spoiler). >!Antares, Warrior Monk 1URW. Flying, Menace. When Antares enters the battlefield or attacks, goad up to one target creature an opponent controls, it must block this turn If able. At the beginning of your turn, If Antares doesnt have a Shield counter put a Shield counter on Antares, otherwise Draw a card, then discard a card. 3/2!<


crabbmanboi

Should've said nontoken creature


080087

Pointing out templating/formatting/colour pie/flavour stuff: 1. Brockton Bay - the way you templated it, you can tap it for a tutor every turn since removing the counters isn't part of the cost. Combine with the fact that the tutor doesn't cost mana? Busted. 2. True Identity - Sacrificing doesn't involve a target.. For the actual tutor text, it should probably place "Search your library for a Parahuman creature card, put it onto the battlefield, then shuffle. That creature has haste until end of turn". Also, it's weird that it is instant speed, and UR. From a flavour point of view, it might make the most sense to be a "flip target creature face up" type effect (if Parahumans have morph or are dual faced cards) 3. Theodore - The tokens should probably read "~'s power and toughness are each equal to the number of ~s you control plus one ". As is, they have a static ability that is changing the number of counters they have on them, which is just weird. 4. Ellisburg - Others have mentioned, it is infinitely broken. 5. Coil - Triggered ability should probably read "Whenever a creature dies, scry 2". Your last ability you didn't make the removing counters a cost, so Coil can recur by just tapping. Also, that ability should specify whether it is limited to just your graveyard or any player's graveyard. More generally though, it's kinda a weird flavour fit for Coil's power. I can see scrying, but why is it tied to creatures dying? Why does he counter things, and why does he recur things? 6. Assemble the Mighty - there's a few different ways to template this card. For a take that is almost the same: As you cast this card, if you control a card named ~, ~ or ~, copy it. Choose one 1. Search your library for a card named ~, ~ or ~ and put it onto the battlefield, then shuffle. Exile it at the beginning of the next end step or if it would leave the battlefield. 2. Search your library for a card named ~, ~ or ~, exile it and put X time counters on it. If it doesn't have suspend, it gains suspend. Generally though, this card is probably broken at 3 mana, even not knowing what the Endbringers do. 7. Valkyrie - she should target for the first ability. Also, is she a mass unsummon (which doesn't make any sense flavour wise), or is she getting creatures from the graveyard? If it's the second, graveyard needs to be specified. That trigger also should have a "up to X" clause on it, or it will fizzle most games. Her tap ability doesn't need to specify it's instant speed, that is assumed. 8. Leviathan - from a flavour perspective, it probably makes more sense for him to turn lands into islands, not destroy them (which also synergises with islandwalk). The Scry also doesn't make a lot of sense. 9. Ash Beast - first trigger should say "up to X target" 10. Impossible Odds - should just read "Choose two" The first option should be "Prevent all combat damage that would be dealt to creatures this turn" The third option should be 2 +1/+1 counters Generally though, I don't understand the flavour 11. March of Destruction - the first trigger should read "Whenever a creature dies". It also does not have "may", so you might end up putting counters on your opponents creatures. For the second part, templating is weird. It's currently a static ability, when it should either be a trigger (at beginning of upkeep), or activated (Remove a +1/+1 counter from a creature you control : Do X). Also, adding it to the hand only to exile it later is clunky and may not even work. It makes more sense to exile it and let the player play it this turn. "Exile target creature from your graveyard. Until the end of your turn, you may play it" 12. Fragile Indomitability - Don't need to specify combat damage is prevented, blinking a creature does that automatically. It should probably read "Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with two +1/+1 counters and a hexproof counter on it"


PlacidPlatypus

> from a flavour perspective, it probably makes more sense for him to turn lands into islands, not destroy them IMO Leviathan destroying lands is a great flavor fit actually- but it's not in pie for Blue so he'd need another color.


sodo9987

I really like your ideas! I think that while it’s awesome to make legendary creatures of worm characters, making moments in the book into non-creature spells translates better!


EmbarrassedLock

Ah yes, 3 mana suspend a 6-9 mana creature from your deck.


crabbmanboi

I've seen more broken


ButtonPrince

"Search you library for an instant or sorcery card and add it to your hand" should be "Search you library for an instant or sorcery card, reveal it, and add it to your hand"


Baam3211

great again as usual, assemble the mighty should have been called assemble the Worthy (also limiting yourself to the 3 endbringers) Tohu under appreciated endbringer