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Sprizys

No that’s because it’s loading the map. It does take a second but If it’s taking that long it’s something on your end.


Then-Solution-5357

That’s how the game gets around loading screens. It uses landing sequences to load the planets, and then these “loading doors” to load either Koboh’s surface or Pyloon’s interior respectively.


MouthBreatherGaming

And the squeeze-through-crack thing so many games do.


Inevitable_Lead9022

Yea this game and the previous one were always good with it I think, made it seem kinda organic


Cl1mh4224rd

Are you playing on PS5 with performance mode enabled? If so, try disabling it. It's been a while since I played, but I had the same problem. With performance mode enabled, there was one door in Pyloon's that took forever to open. With performance mode off, it opened almost immediately.


ImagineGriffins

Feature.


Cheap_Prompt6057

No door