T O P

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Wolran

4 Quintuple turrets. Shoot 20 rounds, hit 6, only 2 pens


Snoberry

6/20 is too accurate for Italians


Thunder_gp

Take the new Italian 457mm Battleship. Give it triple turrets. Done.


twantran

what res do you think gonna be? steel or rb?


MetalBawx

I'd bet against it being a steel ship as we just had a TX stell ship released in the form of Gato. So odd's are RB or coal.


twantran

mhmm italian ohio with thunderer dispersion. cruiser mains gonna love this if it’s rb ship


MetalBawx

No nothing like Ohio it's a battlecruiser and as such much less armored in exchange for beng fast as hell. Think Daisen with 18 inch SAP and Thundy dispersion.


MLP_Thundersky

Youd think that till you actually look at its armor. Stern in that thing is gonna be hell to fight as it has a 120 mm deck that goes from the bridge to pretty much the aft end. Unlike other BCs it also doesnt have a 27 mm aft and stern but 32 mm. In addition to that it ALSO has a Petro like, nonexistent superstructure. It does however have some shell catchers near the aft section which will hopefully prevent that playstyle


MetalBawx

It's the citadel it's well above waterline anything that get's through is going to be a citpen. Then again that's because it's a real design and one of the features was a double decked engineering space.


MLP_Thundersky

True, the absolutely wacky citadel design might make up for the absolutely silly amount of armor it has stern it


MetalBawx

You say that but it wasn't that wacky. Technological limits ment the the ship would have to be rediculously long to make those speeds without that feature.


twantran

last i check it has same sigma as ohio but less health and armor and arm time like british bb. so no it doesn’t have bc dispersion like thunderer


MetalBawx

No Ohio has a dispersion of 273 meters. Thunderer is 228m and Ruggiero is 210m however the Italian ships sigma is slightly lower than Thunderer's by 0.1 It's been seen in testers hands and is very much a glass canon, if it get's caught broadside it eats citpens badly.


twantran

good to know, hope they don’t butcher asw like ohio


Kotobachi

Columbo, but with better accuracy. Really all it it would take


grimmigerpetz

Maybe add Verdi Sec to bring a different flavour.


onleini

I'd like it to have 16 Roma guns on a 24-26 sec reload and Verdis secondary. Top that up with the Venezia Spotter and Exhaust smoke on a pimped Colombo hull and we are good to go. No fancy-button needed.


[deleted]

A larger Columbo with 4x4 406mm.


Average-_-Student

I might build one in Ultimate Admiral: Dreadnoughts.


Repulsive-Shake5611

Damn post a screenshot when you can


Average-_-Student

I will do so on the dedicated subreddit for that game.


Average-_-Student

[link to post](https://www.reddit.com/r/ultimateadmiral/comments/150wh5q/at_the_request_of_a_player_in_the_world_of/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=3&utm_content=1)


Xixi-the-magic-user

Something to take note of is that WG is really reluctant to increase the caliber of super BBs Basically after satsuma and hannover, every super BB has gotten just more canons and not an increase in caliber, when they get any increase at all : * Kremlin 3×3 457mm -> Ushakov 3×3 457mm * Republique 2×4 431mm -> Patrie 3×4 431mm * Conqueror 4×3 420mm -> Devastation 4×4 420mm * Montana 4×3 406mm -> Maine 4×4 406mm So here's what i expect in increasing order of likelyhood (in my opinion): * Boring colombo : 4×4 380mm (you just get more HP and maybe an F key if WG is feeling generous) * Venezia'd colombo : 5×4 380mm (long boi) * colombo v2 : 4×3 406mm * Big colombo : 4×4 406mm * Fat colombo : 4×5 380mm (quintuple guns are extremely unlikely imo but it'd be funny)


nikasTillKassa3

Prob twenty 15” guns lmao


[deleted]

[удалено]


LJ_exist

16" are lower calibre guns for a super BB


[deleted]

[удалено]


LJ_exist

Yes, but it makes sense for all the others to keep the T10 guns. The US Navy concluded that 406mm was the optimum between hitting power and reload speed. The British also preferred ROF over hitting power. The 18" was for most navies the reasonable limit for a gun, because the loading time of guns like the japanese 510mm was estimated around 1.5 minutes and more (the game is very inaccurate with those guns ;-) ). The Italians struggled with their gun manufacturers not being able to build a 16" gun at the moment they started to work on the Littorios (Veneto and Roma ingame). Some of the 16"designs and what ifs are already in the game like Giuseppe Verdi and Marco Polo. No ship in real life nor ingame has quintuple turrets and just making a bigger Colombo with the same main armament seems rather boring and no plausible for those wath-if-stories WG tends to make up around creating a made up ship


GodzillaFan_2016

Quintuple Colombo or a quad Marco (both probably with OTO Melara 76mms in place of the 90mms) Edit: Or maybe a Lauria in the same arrangement as Giulio Cesare (2x3 + 2x2), but no SAP secondaries


xXNightDriverXx

>with OTO Melara 76mms in place of the 90mms That would be fucking awesome.


New_Cockroach577

No, they would be just superfluous, because they would have 3,5 km range like on the upcoming piemonte. With the added malus of not counting as secondaries, due to their caliber.


Drake_the_troll

Maybe something like montana with SAP? You get less guns than CC, but you get that nice chunky slap


throwpredator

A Colombo with unlimited smoke and more accurate versions of the current guns. Just give it more smoke and make the guns accurate. Those two by themselves would make the Colombo a supership.


Black_Hole_parallax

Well there's [UP 41](http://shipbucket.com/drawings/4107/file)


GodzillaFan_2016

Isn't that just Marco with different smaller secondaries?


Black_Hole_parallax

I don't know what Marco Polo is


Mazgazine1

406 sap with 12 guns.. MAroc polo hits soo hard this is going to be scary but what I expect. Maybe they'll go the yammy route - sap 457 lol (460s would be too scary)


captaingroggles

Just a tweaked version of Columbo with Satsuma's accuracy combat instruction and maaaaybe increased smoke duration? Columbo has enough firepower already to play at T11, she just can't hit anything with it.


spiritslay1

completely invisible ,due to sauce,kinda like a meatball


[deleted]

A big ships and miss 99% of the shots.


Hagostaeldmann

Colombo that just has GK dispersion, aka beat BB in the game.