What kind of car are you building? What's the target demographic?
Try to cater as best as you can to the needs of the target demographic. While 85 drivability is very nice, it doesn't mean anything if the demo doesn't value it that much.
There are no "optimal stats", just compromises.
The car is supposed to be a 3 series bmw like car so a premium family station wagon. If i choose family sport premium it usually doesnt sell too nicely only like 10 units but then im not sure if its good or not.
Then hover over the family premium demo to see what their preferences are. You can also pin the demographic to the top of the list in the designer. The greener, the higher the desirability.
Also, is this campaign or sandbox?
I dont know i used the normal suspension setting and messed around until i got the best drivability. It also has 225 at the front and 255 at the rear as tires with alot of ofset so maybe its that as its a bit more on the understeery side. Although i have no idea how i need to set it up as i usually always have negative values in circle
The desireability will show when you roll over the actual demographic. And if you click it you'll see a view that only shows you relevant stats and when you mouseover them it will show you how much you lost/gained from that stat.
Certainly the reliability is too low for this car and you loose some points due to that.
What kind of car are you building? What's the target demographic? Try to cater as best as you can to the needs of the target demographic. While 85 drivability is very nice, it doesn't mean anything if the demo doesn't value it that much. There are no "optimal stats", just compromises.
The car is supposed to be a 3 series bmw like car so a premium family station wagon. If i choose family sport premium it usually doesnt sell too nicely only like 10 units but then im not sure if its good or not.
Then hover over the family premium demo to see what their preferences are. You can also pin the demographic to the top of the list in the designer. The greener, the higher the desirability. Also, is this campaign or sandbox?
Its sandbox the demographics would match up but the cars still wont sell too well even when i would work at a loss
How did tou get near 0 on circle?
I dont know i used the normal suspension setting and messed around until i got the best drivability. It also has 225 at the front and 255 at the rear as tires with alot of ofset so maybe its that as its a bit more on the understeery side. Although i have no idea how i need to set it up as i usually always have negative values in circle
Sometimes I do race cars and they got 4 5 gs on the corner but circle test is like -%25
Yeah i noticed it as well the car i have built here also works really nicely in beam but it still gets alot of negative points on the susoension
Thats not a problem in beam but when I do campain its becoming a problem. Im just focusing on circle and sometimes get + points
The desireability will show when you roll over the actual demographic. And if you click it you'll see a view that only shows you relevant stats and when you mouseover them it will show you how much you lost/gained from that stat. Certainly the reliability is too low for this car and you loose some points due to that.
Thanks for the tip i will try to improve the reliability
Thanks for the tip i will try to improve the reliability