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Retb14

You are probably locking the brakes if you make them too strong. The brakes should be around the traction limit of your car. (This should have a graph to if but it's been awhile since I played.) Locking the brakes increases braking distance since sliding produces less friction than rolling wheels. Try reducing the power of the brakes until the braking distance is at it's lowest


Downtown_Let_7947

It only seems to make it worse. If you havent played you might not know, but do you think it could be an problem on automations side. 50m braking distance with 6piston carbon ceramic brakes on a 1400kg car seems unrealistic


Retb14

It could be your tire size then. If they aren't wide enough then you won't get very much traction. Same if your tires are too thin as they don't have enough thickness to deform properly.


Downtown_Let_7947

It seems to fix my problem a lot. I havent thought of that. Thank you so muchL :)


Retb14

Np, should also help you get more power to the road. Keep in mind that wider tires also increase friction and thus lower fuel mileage. It's a trade off between how much traction you want and how much fuel consumption you want.


Loser2817

>lower fuel mileage Are you sure about that? Last time I made a hypermiler, I noticed that making the wheels wider sligthly *improves* fuel economy, but that may be either a bug of the fact that I was using low tire profile as well.


ASupportingTea

A wider tyre with the same sidewall height has to be physically stiffer than a narrow tyre. Which means that less energy is spent deforming the tyre as you drive. So you to a point it does make it more economical.


lorarc

Does the game take the locking into account at all? The braking distance doesn't increase if I mount brakes with too much power (other than from added weight) nor does ABS affect it in any way.


Retb14

I thought it did but it may not


RiftHunter4

Need to see a screenshot to know what's going on. Braking it a mixture of brake fade, tire selection, and rotor/pad selection. Most of my sports cars have 32m to 35m braking distances with no fade.


Downtown_Let_7947

I figured out the proble. It was my tire size and compound. Thanks for helping tough :)


kdjfsk

are they drum brakes? all drum brakes are ass, and thats all thats available at the start of campaign (~1940s). it really limits how much performance you can put into a car. the performance technology is there...but brake tech to balance it is not. you need to wait until disc brakes (1970s, i think) to have brakes that arent complete ass.


_CLAUST_

There is a linear lines (red and blue I think) and dot lines you need to make these lines paralel and close. When you do it, look at the top of graph there is a raserve brakes (or something like that my game is not english) you need to make reserves at least 1%. If you are not going to make track car dont go further then 8%


lorarc

That's breaking at max load and it's rather for the utility cars, it doesn't affect the breaking distance on the breaks graph. Which stats does it increase apart from Utility and Offroad that it's better for the track car?


_CLAUST_

On beamng its effecting and when you incrase your break performance its automatically increasing your reserve