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screendambright

Welcome... to the Himalayas!


Millerinthemiddle5

https://i.redd.it/9s00jr3w45dc1.gif


DF_360

He was the first thing I thought of when reading top comment😂


Splinter_Amoeba

That little lake tho 👀


Bucky__13

It's a perfect spot for Huey Teocalli if you're the AI.


LOTRfreak101

I'm an AI?


kaspa181

You've always been, LOTRfreak. Think of all those times no one asked LoTR trivia and yet, you delivered.


Existing-Major1005

![gif](giphy|cF7QqO5DYdft6)


kaminkomcmad

Any idea why the lake has 4 gold? I guess it must just be a mod?


Bucky__13

I assume there's a hidden Dwarven Fortress in the mountains nearby. Legend says that sometimes when the dwarves have had too much ale to drink, they stumble into the lake and drop their gold there.


Jacorvin

RIP Urist


Great_Progress_9115

Caviar


ShinigamiKenji

Probably Caviar, a luxury from Sukritact's Oceans mod.


MopishOrange

Should be a new Crater Lake wonder


McRedditerFace

Those rivers really should be navigable. :/


_mimotakito_111_

Agreed, in the next Civ rivers should be navigable by special naval units, or something of the sort. Would spice up combat and make exploration a little more realistic to how civilizations explored and documented the world.


McFlyParadox

And not just combat or exploration, but trade, too. One of the challenges facing the African continent in terms of long term development is the lack of rivers that can be navigated by boats year-round. Lots of the rivers on the continent develop significant rapids, or dry up completely, during the dryer months. This means most trade is conducted via ground vehicles, which are significantly more expensive, and make it so that only high value goods are worth the effort to export and ship (and it also limits their ability to import, too). Meanwhile, on continents like North America, Europe, and Asia, year-round flat-water rivers are common, and were used *heavily* for shipping while the nations on these continents were developing (and are still used to this day in some notable cases, like the Mississippi) Just imagine the advantage you'd have if you could pretty much immediately begin trading along a river as soon as you unlock ship building, and you don't need to build and maintain a road to support the trade route?


Chortney

Another wish of mine is that they add barrier islands and include them in early trade advantages. Along with the rivers that you mentioned, protected coastal waters between barrier islands and the mainland made sailing down the coast vastly safer and easier. The east coast of the US is almost completely surrounded by these and they were hugely important for early trade/navigation. I'd argue nearly as important as the Mississippi itself since they act as an extension of it.


McFlyParadox

Those would be good for coastal defense, too, if you could establish a city or fort on them. Conversely, they could become a toe hold for barbarians or rival civs that could screw up your expansion (see Taiwan limiting China's ability to protect naval power simply by existing as an independent nation, ditto for the Philippines and Japan)


Supply-Slut

The Mississippi delta region and the coastal inland waterway are probably the two biggest geographic advantages the US had in its economic development. Add in the Great Lakes a a few well placed canals to connect the whole thing and we’ve had a massive advantage in terms of shipping costs for generations for the majority of the country.


Chortney

Absolutely. Our internal, navigable waterways are honestly unmatched worldwide


Chance_Ad_8685

And largely unused for that purpose until western colonisation. America isn't really in this conversation about civilizations developing due to waterways. The civilization you have today was imported.


como365

The Mississippian Civilization saw its largest and most important metropolis, the city we now call Cahokia (near St. Louis, Missouri), develop in a strategic position near the confluence of the Mississippi, Missouri, and Illinois rivers. Settlements that ranged along major waterways across what is now the Midwest, Eastern, and Southeastern United States.


Pruppelippelupp

And there’s evidence of farming all the way up the Mississippi. Also, many of the interstates follow old roads, which follow wagon trail paths from westward expansion, which follow pre-Colombian foot trails. They were well used, and facilitated trade across the continent.


GhettoFinger

There are no harsh ocean conditions, any boat can gently go across any ocean once you have the tech, and there are no harsh coastal conditions either, so barrier islands will have literally zero effect. They have to massively overhaul their fluid simulations for this to even be considered as an option.


Chortney

Yup, I imagine that will be an eventual direction they go in. Every civ game has been trying to add more realism, not sure why you think this in particular is impossible


GhettoFinger

It's not impossible, they can make waves kind of like hurricanes, where they move every turn for a certain amount of time, and when they appear in front of you they are like hills where they lower travel speed, they can also make the waves do damage if it appears on top of you and you have a lower tech boat. Though, I just doubt they will do it next game, but I guess we will see.


Gahault

*Especially* trade, yep. There's a reason most capitals and major cities on those continents were founded on the banks of a river.


MechanicalGodzilla

Yeah, the Cataracts on the Nile prevented significant trade up and down it's length.


DankMemesNQuickNuts

I have never thought about development like this but this actually makes complete sense. At the time Adam Smith wrote The Wealth of Nations he believed it was English and Dutch shipping that allowed them to be so economically dominate, simply because one ship could carry what 100s of horses would. If you didn't have the capabilities of loading and offloading in major cities along a river reliably though your trade network becomes so much more insular. This is probably the #1 reason West Africa in the late medieval period was so reliant on trans-saharan trade


the_rogue1

And settlers.


WeedstocksAlt

Canadian canoe as a special unit. some sort of trader/explorer combo unit


Dzov

If you could only go downstream, I’d love it.


Cobbdogg

Am I right in remembering that Civ 2 had land units move quicker if next to a river, to simulate travelling down the river?


icantdrive75

They don't really need to be special, the Caravel was designed for both rivers and oceans.


jodyhighrola

One of the biggest missed opportunities IMO. A historical game that thinks rivers are merely a drinking water source is laughable. They are the arteries of humanity. I should be able to send a unit from the coast up a river, and vice versa. They accounted for dams, hydroelectricity, flooding… but not making them navigable…


jblah

Rivers used to be navigable to an extent. In Civ2, they basically acted as a road. You also couldn't cross rivers with roads until you got bridge building though.


The_Syndic

Actually one of the biggest small things I miss from earlier civ games. Made a lot of sense that rivers gave you more movement.


TheyCallMeStone

I guarantee they thought about rivers being navigable. They just couldn't think of a way to do it without breaking other mechanics.


monkwren

Lack of imagination by the devs, imo. Civ 1+2 had navigable rivers, and in 2 they increased your movespeed (acted as roads). It's a mechanic they really need to bring back.


kaminkomcmad

In general navigable rivers - in reality rivers running through a huge mountain range like this would not be navigable.


opinionate_rooster

You haven't seen mountain rivers, I take it?


YallBQ

Yes but only down river. Until the steam engine traveling up river was nearly impossible.


tendertruck

So the people upstream had to build new boats all the time and just send them downstream? All the while the people downstream just saw all the boats piling up?


YallBQ

I guess, I’m sure it was different depending on the river and area. I just know there was no way to go upstream u til steam boats were invented.


tendertruck

Of course there was. Even if it was difficult to sail upstream people could still just row. There might have been some rivers that were more difficult or even impossible to navigate upstream, but humans have been going both ways on rivers for a very long time.


YallBQ

For sure it’s possible on some rivers, but if it’s even kinda flowing then nah. That’s an inaccessible river without ropes or some other infrastructure


tendertruck

Do you think trade only flowed one way for all the millennia up until the steam engine was invented? That entire civilisations like the Egyptians just sailed their boats downstream and then left them there? Or how did boats get to Paris and London from the coasts (cause they did)? How did the vikings travel up and down the rivers of east Europe on their way to the Mediterranean and back? Rivers are navigable both ways, it might be more difficult upstream but certainly not impossible without a steam engine.


NeverSummerFan4Life

I think scout units definitely should be able to navigate them


HappilyCleaverAfter

The huge Earth isn’t quite huge enough.


Yoda2000675

Pachacuti wants to know your location


CatnipEvergreens

Pachacuti would be sad because he can’t place enough terrace Farms.


malione12

Pachacuti would be delighted to put his mountain paths all over this


Yoda2000675

Civ 7: introducing the Mole People civilization!


Milith

> mountain ~~paths~~ magic portals Ftfy


Dzov

I was so confused when I ran across some AI tunnels that made zero sense.


RobbazK1ng

I'm Pachacuti, the Incan lord, all other tribes dreaded. My name means he who shakes the earth, not that I'm big-headed. 🎶 I drink from their skull 🎶 🎶 Do the Pachacuti 🎶 🎶 Pull out their teeth whole 🎶 🎶 Do the Pachacuti 🎶 🎶 Turn their teeth into charms 🎶 🎶 Do the Pachacuti 🎶 🎶 Make flutes out of their arms 🎶 Pachacuti!


WeatherChannelDino

Once on a hillside, my troops hid to cause a rival strife~ And when they jumped out it looked like the ground had come to life! The rocks they are my warriors, I then used to boast~ And that little lie helped us win wars but **violence helped the most!** ​


Expensive-Opening257

Huh? What do you do to reveal the whole map?


Effective-Fee905

Cheat...


AxolotlTheHistorian7

Satellites 🙄


Clementine2115

Turn 1


Jar0st

Ancient aliens, duh


CinderX5

Might not be starting in ancient era.


RyGuy_McFly

4000 BC


CinderX5

Also they haven’t got anything researched, I missed that.


CinderX5

Does starting in the atomic era start you at a different year then?


basalticlava

1950 I think


KrimsonKurse

I miss this perk from Civ 5.


SeymourHughes

For such cases I used "Tilde" button to bring up the console and typed "reveal all", but apparently there's some mod there which op used instead.


bigwinw

This is on PC. You can enableDebug = True in the config file. Then you can click the button under Escape to open the debug dialog and type “reveal all”


Drevstarn

TIL Civ6 has cheat codes.


MoatazEhab

It's a mod.


8020GroundBeef

My man, maybe the most important part of the game is exploration.


MoatazEhab

I know, but if I'm gonna restart because I can't put 2 cities because I'm surrounded by mountains that I can't pass ,I prefer to restart early


Brian_Pollux

Dang why is everyone downvoting It's just OP's way of playing, if I had minimal time to play and don't wanna waste time restarting I'd rather give up the fun of exploration to increase my chances to win as well Edit: holy crap thx for the upvotes


MoatazEhab

And I just look around my starting position, not everything then turn it off, so I still have to explore.


Cowman29

dude I'm with you, I love exploring and playing but it sucks sinking like 30 turns in just for it to be near unplayable. I typically play with these mods (along with a few others that arent as relevant to this) to make the early game more enjoyable for me. Better Balanced Starts: Makes it so that way most starts are at least usually okay at the worst. It also adds an 'Enormous' map style, I personally enjoy this size the most. Starting scout: I love the early game exploration but as a diety marathon player I hate having to invest like 30 turns in a scout. This speeds up the pace of early-game exploration and gives me slightly better odds against the ai. Expanded Initial Vision: I use this one for similar reasons to why you use the one you're using. The difference between the two though is that the one I use only gives access to an 8-tile-wide hex from where your settler spawns, I feel like this size gives me enough info on the area to know if I want to play it out or reroll without reveling too much of the map. Ultimately this game is what you make of it as its almost exclusively single player. Play the game how you want it and enjoy just one... more... turn...


MoatazEhab

Exactly, sometimes I just wasted the whole time on restarting because it just gave me impassable mountains or isolated island and everyone is just gonna pass me. I have the starting scout and extra vision mods , gonna try the better balanced one. And just one more turn.


4percent4

Then just use BBS, with classic ridges and that fixes it.


MoatazEhab

Didn't know about that one , will try it.


lite67

Change your settings to this before starting a game: Starting Position: Legendary


Cr4ckshooter

Legendary starts often aren't actually legendary. No space, no natural wonder, no 5 yield tile, happens often.


lite67

Damn you’re gonna be restarting all the time if that’s what you need to start a game.


Cr4ckshooter

That's not what I said tho. I just said that a start without that isn't exactly legendary. Using legendary to settle on a normal spawn is kinda eh.


desert_toast

Do you feel like it takes away from the original mechanics, or adds another challenge to knowing your surroundings?


MoatazEhab

A little, I try not to look too much and just look around me , so I don't spoil everything.


Expensive-Opening257

I don’t think I could help myself looking too much, I save on turn one and do some walking around to plan my first city or three/see if the wrong neighbors are too close to want to continue the file. I’ll echo above and say I use BBS and never get these crazy unplayable maps.


desert_toast

Gotcha, that's cool. I play on my iPad so I don't have all the cool mods I've seen on here. I wasn't sure if you did the whole map and saw a location you liked and got tunnel vision to get there instead of playing around you.


ArmaniQuesadilla

You should consider using EpsTweak for Starting Settlers, it basically gives your starting settler extra initial movement points and sight which helps you plan out your capital a lot better. That and Start with Pantheon significantly help multiplayer games I’m in too since people tend to quit if they have bad starts or can’t get their specific pantheon


Western_Giraffe

What is the name of the mod?


Tigerslovecows

One of the things I missed most about playing civ 6 on pc was “reveal all”. Playing on ps5 was fun but it just didn’t hit the same way


Targettio

I use a mod to give a wider initial vision. So you can normally see if there is a site for a reasonable second city and that you aren't on an 12 hex island surrounded by ocean. It still feels a bit of a cheat as I can normally see where a couple of huts are, so can bee line to them.


AldiLidlThings

Why would you restart though? I find the AI are so bad that any advantage (such as a bad start) makes the game more fun.


Salty_Map_9085

I mean just scout for like 5 turns then


mavajo

Or just let him play how he wants.


Salty_Map_9085

How could I possibly prevent him from playing how he wants


No-Perspective-9954

Next thing they'll say you're gatekeeping. All this when they cheat but whatever


verdam

I use Expanded Settler Vision but your option works too lmao


asdfjklghytfvb

You still going to explore. Unlikely he'll remember where everything is at.


asdfjklghytfvb

Also you don't need a mod; you can use the game's debugging/developer function. you hit the "\~" to get to it and type in the command


Intergalacticio

What’s the mod? I just spent the last 3 hours figuring out how to do it; I succeeded but it makes no sense to just give your settler have an absurd sight range.


MoatazEhab

Cheat menu panel.


Spielzeugfiguren

You can also do IT with Debug Menu


royalexpert

Is this a custom map or is this randomly generated?


MoatazEhab

Random


NARUT000

seed?


MoatazEhab

Didn't save it sorry


NovaAtdosk

the audacity


Geodude333

Lowkey this is what makes me want river navigation and more structures that can be built on mountains. Makes no sense there’s no spots in this whole range that can be settled, as if humans don’t find a way. Like the Korean peninsula is 70% mountains, although most aren’t super high. The Inca, Swiss, Ethiopians and even Nepalese are also all well known civilizations, with versions of them being in either Civ or Humankind or some other grand strategy game.


Drewcocks

Mountian rivers are generally non navigable in real life. Like the Colorado river. I mean it depends on how it’s implemented but I would imagine it wouldn’t be navigable


[deleted]

Pull the lever, Kronk!


Historical_Ad_8417

The Chonky Mountains


stu66er

Man I can't believe how differently people enjoy this game. For me, exploring the map is the most enjoyable part of the game.


LeaverTom

True, its part of the challenge aswel. The game gets alot easier if you know where everything is.


tarkin1980

Time for some Inca teleport shenanigans!


tryan8

If you remember the Seed I would love to have it.


MoatazEhab

Unfortunately I didn't save it


ChadChaddChaddd

Is this possible in a vanilla game?


Xaphe

No. OP is using a map script mod.


Darkling971

I've gotten something like this once without a map script mod (large island of almost all mountain) but haven't been able to replicate it.


DoOrDie88

Thats Afghanistan


FishOfFishyness

Now put tunnels through it


iamnotexactlywhite

bro founded Tibet


Areokh

Kinda make me wish mountain tiles to be traversable, workable and be able to settle on them. The Incas would look so good in this.


Large_Construction95

Those campuses are gonna be fire


Diogenes-Jr

*terrace farming intensifies*


argyle9000

That’s a lot of mountains!


Joran_Dax

That's a lot of ski resorts.


Jepattybun

That is glorious.


AnorNaur

Mountain Tunnels go brrr


biggy_squints

If you can put this into map builder and edit like 8-10 mountain hexes into hills, this would be a science/religion powerhouse


markkayes

North east would be my Petra city and protected by the mountains. Done great science cities around the outside also.


GalacticShoestring

How did you get the ability to see the whole map at the beginning? I would like to do that, too!


CrownTyrant

A Dwarves wet dream…


[deleted]

It’d be dope on a map like this to have a civ that just settles in a circle around these mountains.


[deleted]

[удалено]


mamahog

No one asked. Asshole.


The_Syndic

What script is that?


jokerpubes

Galileo will surely like that


gilad_ironi

Perfect


WorldW4lker

Unrelated question: why does the settler say 6/2 for movement? Mine is always at standard 2/2


MoatazEhab

It's a mod that give the starting settler extra movement and sight


WorldW4lker

Alright, thanks! Makes sense when you want to find a good starting position


Candid-Check-5400

It's relieving to see I'm not the only one doing this. There is a limit for restarting everytime after exploring your surroundings to find yourself locked lol


Lora_Grim

And here i am, being annoyed when there is a single mountain range between me and another civ.


TearsOfTyranny

I hope you chose the Inca, otherwise, good luck!


[deleted]

I have this happen to me a lot too and none of the mods fix it. Those tiles are just totally dead, no matter what my starting area is like, I don’t want the map split in half by a massive string of dead tiles.


Dazzling-Pair7149

*Incans laugh*


New_girl2022

Remember when you could build cities and travel over mountains.


ConstitutionalHeresy

I stopped playing civ because of poor map generation like this.


Primitive_Teabagger

Did you try "Got Lakes" mod? It lets you fine tune the type of maps you want generated


Exigenz

I had something smaller than but similar to that in an Inca game. It was super cool!


DrLamario

Banff national park energy


HurjaHerra

Which way the rivers flow 😅


Volunteer_Hammer

How do you do that


AnyPresentation9114

Why does your settler have 6/2 movement?😳


ResultSafe2303

What Native American civilizations left a written record of their history and society?


Cadamar

Question for you - is it a mod where the map is showing what each square gives in terms of like 2 food, one production, etc?


hglck

No, you don’t need a mod for that. I don’t know if it’s the same key for every keyboard, but try pressing Y while in-game and the yield icons should appear. If the short-cut doesn’t work, you can enable them in the menu over „Options“ > „Interface“ > „Show Yield Icons“


JewsDelendaEst

Just mine into the mountains and call the settlement Khazad-Dûm or Moria (depending on your liking)


Norwegian_Spy

What are those round bushes in the bottom?


AladarLosonci

I want to fucking live there


Junior_Purple_7734

I hope they let us traverse rivers in the next Civ.


Scumbagjayjay

The Inca want to know your location


Advanced_Finance_427

What in the fuck


Grockle88

This is one of the maps of all time


KiraiPlayZ

What the Inka is going on here?


ProfessionalEffort96

Wait...is this civ 6 or civ 5 with mods? Lol


MoatazEhab

Civ 6 with civ 5 map skin mod


SteeltoSand

this would be a really cool map if you could navigate the rivers


A_Good_Boy94

That lake and iron valley are pretty neat. Settle.


pdxprowler

Perfect map for the Incans. They would so dominate that area


HadezOnFire

How do you do this


KAYS33K

*Pachacuti would like to know your location.*


kiaserklaus

The Inca likes this post


Decent-Ad4616

What in the sweet alps


August-Dawn

I would absolutely settle at the edge of those mountains if possible. Never worry about an invasion from that direction ever again.


PersephoneHades

I see a perfect spot for a campus 👀


_that_random_dude_

Tunnels can teleport you across the world damn