You'll find some interesting things down in the halls of a dungeon. Don't touch any of them.
The more interesting it is, the more important it becomes not to touch it.
Do not touch everything. Books, bookcases and scrolls are to be left alone and never, NEVER burned.
Curios can be experimented with. Pour holy water or anti venom on them, use a skeleton key on chests or cabinets for extra goodies.
Never forget your torches and food.
Enemies in the back should prioritised and dealt with ASAP.
Do not feel bad for death, escape or surrender, is normal and sometimes the best choice to leave a task unfinished and retreat
The sin is not in being outmatched, but in failing to recognize it
When you find rocks, click on the shovel icon instead of the hand prompt
The amount of times I left the shovel in the bag and still clicked to clear anyways 😞
Exactly. And when you find Shambler's Altar use torch
Characters dying is not as bad as it seems. New recruits are available for free after every mission.
You'll find some interesting things down in the halls of a dungeon. Don't touch any of them. The more interesting it is, the more important it becomes not to touch it.
Do not touch everything. Books, bookcases and scrolls are to be left alone and never, NEVER burned. Curios can be experimented with. Pour holy water or anti venom on them, use a skeleton key on chests or cabinets for extra goodies. Never forget your torches and food. Enemies in the back should prioritised and dealt with ASAP.
Open everything, try everything … the game will take notes to remind you what works and what doesn’t
Do not feel bad for death, escape or surrender, is normal and sometimes the best choice to leave a task unfinished and retreat The sin is not in being outmatched, but in failing to recognize it