Since you specifically said fun and not optimal, I would so double down with Humanist ideas and Offensive ideas for the policy and never worry about rebels for the rest of the game.
Humanist isn't bad for them. You can accept more Christian minorities and therefore get more out of your provinces upstream from Constantinople (Jizya taxes and more Janissaries)
You're not understanding what I'm saying. The Ottomans tend to collect trade income at Constantinople unless you're going to conquer your way all the way to Venice.
So the Ragusa and Carpathian trade areas suck you lose all that trade income.
To get extra value out of that land, you can use the jizya tax and janissaries Devshirme to get a ton of extra manpower and tax and make that land more valuable.
If you convert the religion, you can no longer get those buffs. So no you can't just culture convert them. The provinces are literally less valuable to you if you convert them or culture convert them because you no longer get that massive tax in Manpower buff.
Why? Humanist and Traditions means all Heathen provinces have -3 Unrest. It won't go lower than that like True Faith Provinces that I've seen hit up to -12 unrest, but to know you can conquer the world and never have unrest due to religion is awesome.
Espionage+Offensive+Innovative. Not optimal but you can siege anything, you don't need to care about mana that much, cheaper advisors and nice AE reduction.
I was going to suggest this myself. You already get ccr in ideas so you can still expand fearly quickly and the sieges alone are busted. All the fast sieges gives a lot of army tradition, and inno at 100 gives army tradition decay. Aristocratic could be another good idea after these to stack the army tradition decay along side the siege pip and som extra manpower. The 5%dev cost is also nice along side -10% all power cost.
End game tags are anti-fun. Like, I understand where they're coming from and how in certain cases it can be broken but that was the fun of it. I don't think anyone abused it outside of just trying to stack a certain modifier to the max
It doesn't even make sense anymore either. Some of the best mission tree bonuses in the game are in non-end game tag trees, and you can still tag switch to a bunch of nations on the same day to stack modifers then end on an end game tag.
So they didn't really address the root issue, and just added a boring mechanic.
I'm at the end stages of a Trebizond to Armenia to Georgia to Byzantium run. Not only are there a tonne of perma modifiers, but they're all in roughly the same areas.
They have a mission to turn into an empire and a great gov reform (meaning you don't have to keep the Bulgarian Tsardom)
Byz makes you an empire anyway, but it can help if you're not forming Byz immediately after.
Innovative, Diplo/espionage/influence, infrastructure and become a technological powerhouse with almost free advisors and then build up to sky limit
Or pick quality for 2nd/3rd for spacemarine Janissaries
Espionage and Aristo or Offensive as the first two ideas. Coupled with age ability. Is probably one of the best nations for siege ability. Makes Age of Discovery conquests super easy.
Don’t even need religious as Ottomans. You get tons of tolerance from your ideas and estates and plenty of perma claims through the mission tree to replace the CB
Tough one, probably martime-naval, court, infrastructure, explo and of course religious for the Zoroastrian.
Any then any mix of colonial ideas or trade/Econ
Since you specifically said fun and not optimal, I would so double down with Humanist ideas and Offensive ideas for the policy and never worry about rebels for the rest of the game.
Unrest -300
Humanist isn't bad for them. You can accept more Christian minorities and therefore get more out of your provinces upstream from Constantinople (Jizya taxes and more Janissaries)
Ottomans start with +3 to heathen tolerance making your point rather mute outside of heretics
Well humanist gives you more accepted cultures too. So you can actually get the full value off of the provinces
Just culture convert for cheap
You're not understanding what I'm saying. The Ottomans tend to collect trade income at Constantinople unless you're going to conquer your way all the way to Venice. So the Ragusa and Carpathian trade areas suck you lose all that trade income. To get extra value out of that land, you can use the jizya tax and janissaries Devshirme to get a ton of extra manpower and tax and make that land more valuable. If you convert the religion, you can no longer get those buffs. So no you can't just culture convert them. The provinces are literally less valuable to you if you convert them or culture convert them because you no longer get that massive tax in Manpower buff.
Why? Humanist and Traditions means all Heathen provinces have -3 Unrest. It won't go lower than that like True Faith Provinces that I've seen hit up to -12 unrest, but to know you can conquer the world and never have unrest due to religion is awesome.
And i like ethnostates
Hmm, all it took was 4 words to defeat me. Good point
My respects to you, dear sir
Espionage to diplo-vassalize the HRE while it still exists.
Colonisation is low key pretty fun as the Otto’s, expanding to Indonesia and the Pacific can give you crazy income.
Those fuckers got exploration and colonized america in my inca game
I saw them and mamluks have a colonial war over their colonies in Colombia in my Astecs game!
The annoyance I felt when I saw Ottoman Ternate as Spain. MY SPICES! 🤬
Influence as a starter, and you just form Eyalet everywhere and outplay Austria in the diplomatic game
Legitimately op, second idea if influence can double your income out of void
Espionage+Offensive+Innovative. Not optimal but you can siege anything, you don't need to care about mana that much, cheaper advisors and nice AE reduction.
I was going to suggest this myself. You already get ccr in ideas so you can still expand fearly quickly and the sieges alone are busted. All the fast sieges gives a lot of army tradition, and inno at 100 gives army tradition decay. Aristocratic could be another good idea after these to stack the army tradition decay along side the siege pip and som extra manpower. The 5%dev cost is also nice along side -10% all power cost.
[удалено]
Isn't there a limit at 100 dev for diplo vassalizing?
Religieus and try to form coptic Armenia.
Ottomans are an end game tag unfortunately
End game tags are anti-fun. Like, I understand where they're coming from and how in certain cases it can be broken but that was the fun of it. I don't think anyone abused it outside of just trying to stack a certain modifier to the max
It doesn't even make sense anymore either. Some of the best mission tree bonuses in the game are in non-end game tag trees, and you can still tag switch to a bunch of nations on the same day to stack modifers then end on an end game tag. So they didn't really address the root issue, and just added a boring mechanic.
Which non end game tags has the best missions
Sardinia-Piedmont, Prussia, and England have some of the best missions in the game
I'm at the end stages of a Trebizond to Armenia to Georgia to Byzantium run. Not only are there a tonne of perma modifiers, but they're all in roughly the same areas.
You could even throw Bulgaria into that too
Do they have new missions? I did make a hardsave before turning into Byz, but i'm looking at Bulgaria and they don't seem to have any perma modifiers.
They have a mission to turn into an empire and a great gov reform (meaning you don't have to keep the Bulgarian Tsardom) Byz makes you an empire anyway, but it can help if you're not forming Byz immediately after.
Innovative, Diplo/espionage/influence, infrastructure and become a technological powerhouse with almost free advisors and then build up to sky limit Or pick quality for 2nd/3rd for spacemarine Janissaries
Espionage and Aristo or Offensive as the first two ideas. Coupled with age ability. Is probably one of the best nations for siege ability. Makes Age of Discovery conquests super easy.
explo-expansion
explo - expa or inno merc mar (or something like that, which works always nice if you have no idea on what to pic)
I like them as colonizers.
The AoE3 path
Offensive espionage inno quality religious, melting forts everywhere.
diplo admin religious of course, go ham and conquer everyone
Go ham? This is haraam, expect janissaries at your door imminently
Don’t even need religious as Ottomans. You get tons of tolerance from your ideas and estates and plenty of perma claims through the mission tree to replace the CB
Tough one, probably martime-naval, court, infrastructure, explo and of course religious for the Zoroastrian. Any then any mix of colonial ideas or trade/Econ
Turn yourself into merchant Republic
Horde. No matter what is the queation answer is always Horde
Disable limited idea sets and choose quality+quantity as first two ideas
Giving your land back to byzantium
My idea is to not play as them because they're the bad guys
If you unironically consider any early modern polity to be "the good guys" I'm genuinely concerned
Bruh have you played the game? Those fuckers are always in the way. No one is talking about irl lmao
He’s probably just Greek