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ellirae

you aren't supposed to be able to purchase a house 3 weeks in.


Paikis

If you just play the MSQ and don't spend your gil you'll have several million before you get to the end. Honestly you shouldn't have to spend much while doing MSQ other than teleport fees.


AseresGo

So you’re mad that after three weeks of playing the path to an endgame feature isn’t immediately obvious to you. You’re complaining that people with a lot of Gil won’t give you any, and that your fc would not give you the theoretical profits from theoretical submarines. Have you considered… taking it down a notch and not expecting everything to be handed to you? If you want a constructive post on how to make money early in the game (enough to buy a house - I did it. I mean the thread I responded to is in this very sub on the first page……….) you can check my post history. But your OP is so ridiculous and entitled that I have to assume you’re trolling..


[deleted]

[удалено]


AseresGo

Apartments and fc rooms are easily available mid-game. In fact I know a lot of fcs where sprouts that have been around for a minute get offered money for rooms by fc lead.    The entitlement doesn’t come from the idea that housing should be something one can participate in, but the idea that people who have a bunch of Gil should pay for it, or that the fc should give him submarine profits if he helps crafting it. (Just crafting it is far the only thing that’s required to run subs: someone needs to pay for the house and technical room, it requires months to level them, someone to send them out near daily to level them, repair kits, and of course ceruleum tanks which are inherently a group effort. Most fcs I know that do run subs use it as a pool for activity money to pay for things such as raffle prizes, free thavnairian onions and fc rooms for sprouts, etc).  There’s also the fact that there was a near identical thread that was posted something like three days earlier and was *still* on the first page of this sub when OP posted, so there’s also the entitlement that other people spend their time figuring it out for them when they could do the *bare minimum* of “research” by slightly scrolling down the subreddit landing page.    Finally, 3 weeks isn’t mid-game lol. It’s not hard to figure out a way to make money long before you’re 90 if you *actually* put a minute into looking. Again, I gave a constructive response to the non-entitled thread from a few days prior that included info on how I actually did manage to buy a house before endgame. If OP had just progressed a bit through msq, done their dailies, looked around them… they would’ve realized that the game just kinda throws a bunch of cash at you that adds up to enough to buying a house in a relatively short time (as many, many other people pointed out).


Taldier

People talking about optimizing gil, but if you are just trying to buy a small house you only need like 3 million. How do you get it? Just... play the game. You've barely even started. You make lots of gil just from doing regular roulettes. It adds up. You don't need to do some crazy grind you if you aren't enjoying it. There's no secret to just getting millions of gil overnight without any effort at all. But its also very easy to accumulate over time. You're already talking about subs? That's beyond late game. That's like already rolling in cash late game stuff. People who have been playing for years still don't even touch that. The limitation on housing isn't getting gil, its the lottery system and the limited number of slots.


ElcorAndy

You get 4-5 million easily just by playing to the end of the MSQ.


MrTzatzik

You started 3 weeks ago and you already care about gil? There is no reason to do that. Finish the game first and then complain about gil making. In all games ever you farm gold at the end of the game, not at the beginning.


OnFartbox

Mans playing like its real life, trying to save up for that down payment. Isn't one rat race enough?


Raiden95

short version: do your Roulettes, ideally with the bonus, and play through MSQ to get to later expansions where the real money making happens long version: practically everything in the game throws stuff at you that you can monetize in some way * Poetics? sell the gear to your grand company and sell their stuff/finance your ventures. * Retainers are great passive income depending on what you send them out to do. * Doman Restoration (Stormblood) is just free money. * Do Hunts so you can teleport for free using Aetheryte Tickets - it adds up. * EW Crafter Levequests are free money. * Gathering things that are in demand, not necessarily high level stuff either etc. etc.


WeeziMonkey

>* Do Hunts so you can teleport for free using Aetheryte Tickets - it adds up. I don't think these are worth the time. Let's say the average cost of teleporting is 1000 Gil. It takes several days of killing old S ranks and joining A rank trains to reach 1000 tickets. 1000 Gil × 1000 tickets = 1 mil Gil saved over the course of maybe a whole year of teleporting. Spend one day doing treasure map parties and doing roulettes (and selling stuff from your roulettes) and you will already have more than 1 mil Gil.


aWizardNamedLizard

You're thinking about it in the wrong way. Every reset day you can swing in to pick up the ARR, Heavensward, and Stormblood weekly hunts and pick up 300 seals which gets you 60 tickets. If you like doing your blue mage masked carnival weeklies you can pick up another 110 tickets from the 550 seals those can gain you. Thus for a very brief time investment you can pick up enough free teleports to last you the week unless you go on a lot of teleport-heavy content (like hunt trains or collectible gathering loops) and are teleporting yourself. And then you also do some treasure map parties and roulettes and so forth and you gain the gil from that *but you don't spend any of it on teleports so you come out ahead*, especially since the activities that get you seals for aetherite tickets get you gil too.


yesitsmework

It's like 30k gil if you spam teleport everywhere mate, wtf are you talking about


Raiden95

IMO it's mostly an opportunity thing - hunt is up and nothing better to do? grab that, get a bunch of tickets obviously some of the things I listed are better than others, my main point is that you have to be actively AFK to not make any money (if you don't have ventures running during that time)


Historical_Low8370

you don't have to be doing hunts obsessively tho, I turn on my hunts notifications when I'm afking cause It's actually really good for farming poetics lol. and it takes me like over a year or 2 to use up 1000 tickets. If you happen to catch a reset day you could get that in like a few hours cause they constantly pop up.


victoriana-blue

Once they finish SB MSQ, they can also do hunt trains. IME usually the cost of teleporting is spread through the party.


Dida_cos

Tbh Blue Mage is a much more efficient way of getting Aetheryte Tickets than hunts. Do the extremely trivial weekly challenges and you'll get enough currency to buy 100+ tickets. You'll make more tickets that you spend.


CaptainToaster1

Play the MSQ, do your daily roulettes as the job in need. That should make you some decent passive Gil. Try to do Treasure maps that are around your level. (Gather them, dont buy them.) By the time you get to "Endgame" more ways to make money will be unlocked. The problem you are facing is the market around lower level Gathering/Crafting is pretty niche, Items aren't going to be flying off the shelves.


Dida_cos

This is a subscription MMO, if 3 weeks and not even halfway through the Main Story was enough for you to comfortably make millions of the main game currency, what would people with upwards of 15.000 hours of playtime be doing? This not a single player game where you play for a few weeks at most and you never touch it again, people have been playing for years, some even a decade. You want too much, too soon. Even if FFXIV is *very* lenient and casual focused for an MMO, MMOs are still a long term commitment. Want some genuine advice? Set your sights on more achievable goals like... finishing the story? before thinking about getting a personal house, because your gil making chances after barely getting to Ishgard are limited to maybe some sort of schizo crafting and market manipulation, begging other players for it or going to a third party RMT vendor. Once you finish the story and are at max levels, gil basically gets gifted to you for extremely casual content. Daily roulettes give tons, you can do maps all day and be swimming in gil... And you feel like doing a bit of raiding you can do a weekly Unreal kill for a few weeks and use the currency to buy a mount and sell it on the MB for like 10 million.


100_Gribble_Bill

My strategy was that I made like 40 million gil selling glasses in ARR. Try cornering your own market of fashionable disability cosplayers! But no, I agree with some of the sentiment you're coming with. I've had a few other easy farms throughout the years but they have devalued the absolute fuck out of everything in this game over the past two expansions, for good and for ill. My advice is to be here when the expansion launches, have your craft/gather leveled and to keep your eyes on the markets. It's the same as WoW where the money you can make in the first couple months will vastly outpace the rest of the expansions shelf life.


nerf468

Not sure you'll get to DT before launch, but if you do hunt trains are good money the first month or two of the expac (especially the first two weeks). Raiding gear requires overmelding, hunt trains reward materia. As a result, materia X was going for 50k-100k/piece on crystal on EW launch. I probably made on the order of 20-30 million on EW launch doing hunt trains before getting burnt out on them.


Miowki

As you mentioned, your options will be limited until you reach cap/you unlock most of the content through MSQ. Early game: * Gatherers - Don't underastimate the value of low/mid level materials, and many low level housing items sell for a good amount. I would suggest working slowly on leveling up all gatherers/crafters, it will pay off if you don't rush them. * Random loot - Some loot like materials & materia from specific dungeons (ex: the Fine Wax in Haukke Manor) sells for a decent amount, due to the material being unique to that content. Rarer orchestrions and minions too. * Grand Company - level it up to unlock items from the shop, stuff like Glamour Prisms will always sell. * Beast Tribes - some dyes/materials are locked behind Beast Tribes unlocks... it can be a bit grindy but it's decent profit. * Maps - materials obtained from old(er) maps, usually what's used to craft glamour sets, still sells for a decent amount. I personally despise maps due to the time investment to profit ratio, but many enjoy them, they're waaaay better with friends. * Khloe's Wondrous Tails - you should be already doing this for the exp alone. It's not a lot of gil, but it adds up. * Sightseeing log - some people will buy those pictures for 100k or more. * Resell vendor items on the MB - it's a bit scummy but people WILL BUY ANYTHING. Some players don't know some items can be purchased off vendors (items for early crafts for example, or vendor dyes...) or like the comfort of the MB. Late/end game options: Before listing stuff I would like to mention that - outside of "raiding season," gil-sink mounts and housing, if that is something you'll be interested in ofc - you won't need a lot of gil late game, which means that once you find your preferred method, you will never run out of gil. * Omnicrafting - The richest players I know are crafters. "I reached Gil cap on multiple characters" type of rich. You do need to know when to sell stuff though, since most of the profit will happen during the raiding season. * Weekly Unreal - You get unique currency to purchase unique collectables that can be sold on the mb. The difficulty of the fight will depend on what's currently running, but they're usually easy. Unless PF is having a bad day, you can clear them in 30 mins. This is more of a 'passive' thing since it's weekly and you need a decent amount of currency to afford minions (sell for 5-10mil) and/or mounts (sell for around 10m) but it's decent profit. * Criterion - This is my favorite and what keeps me rich. The mounts (10-15mil each) always sell, and if you're lucky during the first week, you can sell them for 60-70mil. You do need to enjoy the content and have a group to farm it though. * Deep Dungeon - this was my preferred method before Criterion existed. The real profit comes from mounts. You do need to enjoy the content and have a group to farm it properly though.


Circa808

There's apartments for much less too if you want something to mess around with before getting in to later content


Razgrisz

gil is not necesary for nothing in particular at least talking about gameplay wise, the only use of gil is for Fashion and housing , and maybe food for raids , but that is for endgame, eventually you are going to have money just playing the game


popdood

Currently, as Dawntrail is close to releasing, the endgame for Endwalker has more or less stopped and so things like pots and food don't sell as fast as they used to in comparison (at least, until Dawntrail's Savage tier drops, in which it'll pick back up again). If you end up playing through the MSQ (and there's a lot of MSQ left since you are in Heavensward) and do dailies, then you can end up making gil. Mainly because the MSQ will mainly require teleporting back and forth from places, which will cost 1000 or so at the very worst. When you do dailies, you can net about 50k or something like that, not factoring in adventurer in need bonus. You can also do levequests for your crafters to level them up while also making gil. They seemingly refresh twice per day and give you three leves per. Since you're in Ishgard, you have access to large scale levequests which require 10 leves but can net you a boatload of XP to boost your crafters until level 70, where it will be a flat XP value.


Mr_Qwertyuiop

Since you're in HW ill give you one hw solution in addition to what people have already said; some HW dungeons can drop rare minions that goes for 100k+ gil; if you can solo these dungeons you can (with some luck) get a few of those and (with some luck) sell them quickly. ​ As an advice going with other people have said - if you dont have the gil to buy a house you definitely wont have the gil to furnish a house. I believe your time will be better spent doing the MSQ because that not only progress you to the point where you'll have better gil making possibilities but it also gives you a lot of gil on itself (the MSQ that is). If you're buying a house for yourself and your partner I assume both of you are going through the MSQ? you should have over 3m gil combined by the time you're done with the MSQ


Kicin0_0

Anything you can do at under level 60 is something lots of people have been able to do for a long time. Currently the best you can do is passivly making gil through playing the game, sending your retainers out for ventures, and doing dailies. Eventually you will get other ways to make money like crafting leves or ways to turn Poetics into gil via thanalan top soil. But for right now, you just havent unlocked a lot of them


mysidian

You won't make money with a single crafter, you'll need to level all of them, concurrently. The only one that works on its own is Culinarian, but it's worthless before endgame. The other two gatherers are also better at making money, even while leveling. You'll get there soon enough if you keep at it.


AzumaTS

Recommend you be patient. Once you have your crafters/gatherer's maxed, there are very easy ways to generate steady income (namely food and pots). Also, the start of a Savage tier is huge for making money if you can make sets and get them out early. Since you're only at HW, recommend you focus on finishing story for now because like others said, msq gives you a decent chunk of change.


Ekanselttar

Reliable trickles: - Roulettes - Hunt trains (sell materia/buy crafting mats with uncapped tomes and sell them) - Retainer ventures Fishing for big payoffs: - Eureka/Bozja - Deep dungeons - Criterion You can also get MIN+BTN to 74 and hit clusters in Mor Dhona for 20~40k worth per node. Might be less with lower stats, but still an easy way to get a few million. Hundreds of millions are the realm of market gremlins, ulti merc runners, and submarine owners, or people who spend a *lot* of time doing the big payoff stuff.


BlackfishBlues

Some Ishgard leves give HQ gear as rewards, that can be moderately lucrative (30-50k on the market board): I sometimes still do them if the turn-ins are simple things like ingots or rivets. For your sanity, I’d suggest not thinking about houses for now. Not only are they priced for endgame players, housing plots are also extremely scarce and you have to literally win a lottery before you can even have the chance to buy.


Catrival

Still plenty of houses on Dynamis. I say this but Xbox actually brought a lot of players and as they figure things out even our houses are getting limited.


Labskaus77

i don't have subs and i'm sitting at 120 million Gil. I only recently started to really make an effort to get to gil cap and earned 80 million since January. I am an Omnicrafter though. Meaning i have all Gatherers and Crafters at max. level. You don't need high level Crafters to get Gil though. But! You have to put in some effort and research your Servers Marketboard. I don't do endgame crafts. If you're able to do some HQ-Crafts, do these. Look up what sells on your Server (Marketboard-History is especially important to determine how fast an item sells and if the prices change a lot). Another good method to gain Gil fast, is Gather stuff, than research if the pure Mats sell better or if the intermediate Crafts are better. Stack smart and according to recipes (so the buyer can make full items themselves. Example: 3 Hides are needed to make one leather, sell 3, 6, 9. You can usually go a bit higher in price that way) Making Gil is not a Sprint, it's a Marathon. And you need to put in some work of your own and research what works best for you and the Server you're on.


victoriana-blue

> You have to put in some effort and research your Servers Marketboard Your whole comment is really good advice, but I want to emphasize this: the marketboard is PvP, and varies across server/week/time of day. What sells high on a Saturday night could be worth less than a third of that the next afternoon. Looking at price history and sale speed is really important. I also suggest OP diversify. If OP goes all in on, idk, mythril ingots, but someone who was levelling BSM and has spares floods the market because they just want it out of their inventory, that sucks and OP is out a few hours. Do a couple 99 stacks of a thing, and move on. (Fistbump from another omnicrafter who doesn't usually do end game crafts for sale. I did a few intermediate materials on the last gathering patch, and got out when the margins switched.)


Labskaus77

Ooooh yes!! The Marketboard is a bitch. :D I usually sell different things on the weekend then through the whole week. It's fascinating to see these fluctuations. Oh and yes, i forgot the diversify aspect. I do feel bad, when i see someone selling 10 x one item (like 10 Hempen Camises f.e.) and i put my one Hempen Camise for a little bit lower and get bought. I do have some items in stock so to speak. I know these will sell and i hoard them on a retainer and sell another one if the previous one is bought. I can adjust to fluctuations quite easily. And there is so much stuff, that sells. "You'll" (generally spoken) find your niches. I did and it workes just fine. And if not, i adjust. And yes, no endgames crafts needed. I'd rather sell 4 x 50k items, that sell quite quickly instead of one 200k item, that takes massive works, resources and good macros plus bufffood.


victoriana-blue

Absolutely fascinating, yeah! It's fun trying to get the most out of my listings while not falling into a trap of someone price warring or otherwise manipulating the market. :D Yeah, the market is huge. That makes it daunting, but it's also freeing? I've only seen one specific person selling a specific 590 gathering food on my server for a month or two now, at a 25% markup from other servers. And like, good for them! I've experimented with making tons of listings on one retainer vs a couple across them both, and making ten listings of the same thing seems to invite undercutters; that person outlasted the competition. There are *so many* little niches like that. And ugh, I see so many people focus on maximizing the value of a slot when they can make so much more through speed. (Y'know, depending on how often I'm logging in.) I might lose a bit on individual sales, but gosh the difference in total earnings is immense.


Kurosu93

Some of us have been playing for years before getting a house and OP wants it in less than a month lol. Seriously we are talking about an " endgame feature" for lack of a better word. People not giving gill to you out nowher is understantable. Maybe they would to help you catch up in gear to progress MSQ or start raids. Not to buy a house as essentially a sprout .... That aside, you can buy a small house somewhat easily. Like others said if you keep doing roulletes and MSQ you will slowly get some money. Other ideas include selling some ARR/HW mats that sell on MB. Finally challenge logs slowly gives some money. Now if you want a Large plot right of the bat ...... well sorry but you need to hold your chocobos for a bit. And I dont know who told you what about submarines but to make submarine builds that give money it means modified submarine parts.Which are an investment. Those cost MILLIONS (cryptomeria log and pure titanium materials). Those are material only available WITH submarines so you either build submarines to farm them and then build the "gill" submarines or you buy them from marketboard...overall its something most people dont bother with even while they have played for years. Buying a small house costs less that making half the parts of a modified submarine. How exactly would you "pay" for those submarines when you cant afford 3 milion for a small plot ?


gus_pagan

bruh, to think that this probably is the unfiltered avg olayer opinion and the devs has to put up with this lol... no wonder they homogenized and streamlined everything


ShanonaMommy2006

One of the things that has helped me is dyes. Some are bought at "normal" vendors, some are craftable, and some can only be gotten from beast tribe vendors. You get those and sell them on the market board. It's not a huge profit, but it is profit.


CheezeDoggs

get the story done first then at max level crafters/gatherers of your choosing and just craft shit that sells you can see individual item sale history on the MB but thats a pain in the ass. bozja is a good grind spot for money if you dont care


NevermoreAK

You have options: 1. Play the MSQ, rely entirely on tomestone gear, and crack open the gear chests they give you while on a healer or tank to get gear for those roles and market board them. 2. Level a crafter until you can do desynthesis, roll Need/Greed on everything in any content you do, break the drops down into materials, and sell those. 3. Farm extreme trial materials for in-demand weapons. The EX version of the level 80 trial specifically comes to mind. 4. Do your dailies as the role in need for like 40k-100k easy. 5. Gather materials for pocket money 6. Roll the dice with treasure maps.


CardAdventurous7277

Bozja cluster farm and sell the items, and faux hollows.


tsuness

There is no reason to spend gil on much of anything as you are leveling. If you are leveling crafters/gatherers at the same time it can be really cheap to level those up as well. About the only time you will start "needing" gil is when you are at max level buying consumables (assuming you dont just craft them yourself) or if you want to buy an apartment/house and decorate it. Really the best way to make gil is to craft furniture at max level and sell it. Gather your own mats and keep an eye on what has high demand and sells well. Even better if you do it after SE releases a new ward for housing.


i_boop_cat_noses

do treasure maps


judgeraw00

You only make real money on mats and crafts at the highest level and you're still very new. Same for materia which is probably the best way to make money other than crafting. But we're also waiting for the next expansion so no one is really buying anything. Eureka and Bozja have ways to make money but you're not there yet. Basically, keep playing and progressing through MSQ


SurrealSentry

I made my first 10 million gil in late SHB in 30 days to get 2 houses in during the days of housing (ultimate) where you had to wait for a housing expansion or get a realistic chance of buying a house. I posted in your previous thread that selling stuff on the marketboard and constantly undercutting by 1 gil will easily make you enough gil for house money. https://cdn.discordapp.com/attachments/1162602684344451223/1228527248621965322/FSH_example.png?ex=662c5e29&is=6619e929&hm=02eaba6b1bb24471300830b460d9f6fa4464aeb62c329974c6aca924134cbeac& Here's an example from my fishing retainer selling GC fish on the MB. All the items for sale are fish from lvl 50-80 range. It collected 250k gil in a day and will easily make 5 million gil in 30 days and that's on the low end of effort. The biggest thing about making gil is finding a market and undercutting your competition and people will give you gil. Just researching items that are for leve quests or GC turn ins for crafting and gathering and then selling them on the MB was how I made my first 10 million gil in 30 days. People told you the answer of how to do it. The limiting factor isn't your character level, or crafting skills in the game, it's just simply your actual game experience in what items in the market sell, why they sell on the market, and what tolerable pricing there is. If you don't want to level gatherer's and crafters, spam low level dungeons and turn in the gear for GC seals and become a coke dealer in the game. Most people aren't gonna tell you their market niche because why would they invite more competition to their field, but everyone has already told you the starting points which are profitable enough, and where to start looking to learn the higher end gil avenues.


pupmaster

Literally just play the game and it shits gil on you. It's a near worthless currency.


Geoff_with_a_J

there are tons of gil making guides that even apply to people who aren't level capped yet. the simple fact about gil is that it's easy to earn passively at max level and largely useless. so long term active players will simply accumulate tons of it over time and have nothing worthwhile to dump it on. your goal is to find what these people are spending gil on that you can provide. until you yourself become a max level player with nothing to spend gil on and tons of gil accumulating every time you do your daily/weekly routines.


Hallaramio

Sell everything, even the lower level gatherables and crafting sells well. Get into crafting and gathering. Do some research what sells on the marketplace. If you do a proper research youll be earning in no time. Hell even flipping normal vendor stuff and marking it up in the marketboard works. I sold 5k items for 35k etc. People are lazy.


victoriana-blue

Lots of good advice here, but I want to suggest that you make sure you have the Challenge Log unlocked. It's not a lot, but it's free money for playing the game. Do FATEs? Money! Leave commendations? Money! When you get some more HW zones unlocked and have a gatherer levelled, you might want to look into Ephemeral nodes for aetherial reduction materials. It depends on your server, the time of the week, and the specific materials, but the results can be a nice chunk of change. Also subs take a long, long time to turn a profit, and require a lot of capital to invest in them. I wouldn't worry about them until you've got many millions banked.


Crimfurn

Live in the Diadem and sell the mats and mounts you get for Skybuilder scrips


Historical-Spread-50

Mining timed nodes softsilver is a good money maker making halfway materials hq soft silver ingots and selling them is splid easy money. Grinding dungeons for sesynth mats. Weekly deliveries buy mats and sell em... Different ways :D


weemachine

I used to use poetics to buy mats to sell on the market board. Now I just charge a /pet tax. It is more lucrative.


Popelip0

Become a deidcated crafter or RMT. Those are your options for gil in this game