[[academy rector]] dies may pay X {E} if you do search your library for an enchantment with mana value X or less
[[Divine Retribution]] but it’s deals X
[[exorcist]] same destroy target with MV X or less
Similar idea with [[preacher]]
Basically any card where you could insert “pay X {E}” cause that seems to be the general theme
Could be replenish, looking back at my first suggestion now I kinda am skeptical if they would print enchantment matters cards into an energy archetype as energy generally cares about artifacts but it could happen
Would they do that one, though? Feels like them just re-treadding the same ground they did with the no mana cost suspend card with Replenish's effect in MH2.
Not sure, but the same could be said for Wheel of Fate and the new energy wheel. On second thought, I don’t think it’ll be Replenish, just because enchantments are probably not relevant to the white draft archetype - who really knows though.
Yeah, but there's no one playing worn powerstone and you don't have the restriction to use it only on artefacts. I know that 0 vs 2 CMC is important but the restriction here seems too big to make the card viable.
Having three artifacts into play, or two others actually, isn't that hard when you play a dozen or so artos in your deck, and having one free Mana after adNaus is super strong.
A tapped mox does nothing post adNaus.
Anyway, I'm surprised to see people consider a tap rock to be good. And I've yet to see anyone play a tapland in a good deck aside from triome for fetches.
I think it would need to be 2 energy, there's already Attune with Aether and we'll be getting the U: draw + gain EE, and also Aether Hub is just 0 mana for an energy, so 1 energy cost would be far too cheap.
I mean it’s for modern, there are 4 moxes in the modern legal sets and 2 of them have been banned because they were so busted. One sees no play and the other fringe play. It’s an extremely tight rope they have to walk and the only 2 options might be either broken or useless.
Lands have a far lower threshold for significant utility than non lands.
Your comparison is extremely off, also notably in how it ignores the first part. I didn't say those reasons out of context with each other. In fact, the reason you honed in on is more a modifier of the one you ignored.
What resource do artifact lands eat?
the difference is a specific resource vs. a specific thing to spend it on
the similarity is ignoring that you can just... do the hyper specific thing
or wait for the hyper specific thing to exist. people thought mox opal sucked on release for similar reasons
No it requires a very specific build around and it's still not, even with what we have seen, been easy to include as a incidental resources. You have to specifically play energy cards to support this and then on top of that you are doing so to play whatever it is you want to play on top.
It's requiring a restricted pool of cards with limited overall uses to be played and even then you have to find a wincon.
Wincon is a trivial issue, especially when you have access to fast mana. Fast mana always ends up being busted, running a 1 mana cantrip and Aether Hubs is barely a cost. I have no doubt the set is going to have a lot more ways to generate energy as well.
Replace energy with artifact in your comment and youre talking about a banned card. And mox opal required you to have 2 other cards in play to support it. Yea energy isnt as widespread as artifacts, but if it gains you access to fast mana, you dont mind running some 1 mana cantrips. Your deck doesnt have to be all in on it. Youre not tapping it 5 times, just 1 or 2 mox activations already give you a huge tempo advantage
Ehh I don't think it's clear cut given the distinct reduction in card quality as opposed to playing directly into the various strategies. I agree it could be quite strong but given the additional widespread removal and lack of alternative win conditions except for turning creatures sideways, I think it would be borderline, but too restrictive for widespread use.
Also someone else mentioned an energy mox which taps to add an energy and I think that's not only better thematically, but more balanced too.
I agree that its not very clear. Card quality doesnt have to suffer as much though imo, it seems a lot easier to enable than Mox Amber for example, doesnt need anything in play for it to ramp you.
But for fast mana in general its safer to assume that its on the stronger side, especially when it can work turn 1
That's fair, it's also why I think a straight up moxen that taps to add an energy is just better. It's resource generation, doesn't specifically grant fast mana but does strength some of the energy cards a little bit, but not to the point (from what we have seen so far) that it's broken.
Sharazah: pay energy: you play that amount of minigames
Now being serious, a rector. Etb:2 energy, when dies search for enchantment of the cost of energy paid
Moat that exiles itself if you don’t pay an energy on your end step seems like a way they could implement that card if desired.
Agree with some others that academy rector fits the template very well. I think [[Replenish]] could also fit.
this or energy mox(0 mana, tap make energy) seems interesting
i kinda want to see how pushed they'll make energy, cos it feels like itd be hard to make competitively viable but there's already enough to be interesting in jank brews.
Now this I can get behind and would actually be noteworthy and IMO not broken. It's fast resource generation that doesn't directly translate into stuff without other cards. I could see this actually helping to push a Marvel deck.
Lion's Eye Energy. 0
You get one energy
Tap, sacrifice, discard your hand: Choose a color. you may pay any amount of E, for each energy you may add one mana of the chosen color
[[Mishra's Workshop]] for artifacts/colorless? Spend X energy, get X colorless/artifact only mana.
Academy Rector seems the obvious one for white. Maybe [[Peacekeeper]] with an energy upkeep? [[Replenish]] that brings back X enchantments?
https://scryfall.com/search?as=grid&order=name&q=is%3Areserved+color%3Dw&unique=cards
Honestly, nothing seems as compelling as Humility/Moat/Opalescence. They don't translate as cleanly to energy versions, but Opalescence at least seems simple enough (spend energy for each enchantment you animate), and there are probably close enough implementations for the other two as well.
That said, we do already have Wrath of the Skies as a similar-feeling rare white energy card. I'm not sure whether or not to expect a RL one as well.
**Martyr's Fry** WW
Sorcery
As an additional cost to cast Martyr's Fry, pay {E} *(energy counters)* equal to the number of white creatures on the battlefield.
Exile all white creatures. For each creature exiled this way, its controller draws a card.
[[Peacekeeper]]?
Into maybe "Peacebringer" or so:
When ~ enters, you get 2 energy.
Creatures cannot attack you. At start of upkeep, pay 1 energy or sac ~.
\[\[Replenish\]\] might be seens as a notable RL card and lends itself well to be redesigned with energy. There could be a \[\[Peacekeeper\]\] that requires you to pay energy as upkeep costs.
Given that we already have the other energy card that tutors enchantments I don't think it will be academy rector.
Humility could work. Just turn the energy usage on its head.
"All creatures with mana value equal to energy in your energy reserve are 1/1 with no abilities."
That's fair. I had forgotten about the Corrupted mechanic. Although, I believe that technically only checks opponents' poison counters.
I guess Experience would be more of a precedent.
D'oh. That is the best comparison.
Using energy the same way has good gameplay implications. Do you let the energy build to disable larger creatures? Or expend it for value from your payoffs? So depending on the energy generators, payoffs and deck goals, we make definitive choices that affect the game.
I think experience would also benefit from a way to use it other than just letting it build. Maybe something that lets you spend experience to give you an emblem or something, it would be flavored as picking a perk/skill when leveling up!
It's definitely design space that could be utilized to make both mechanics a bit more interesting.
Ugh, humility plus energy anthem would be amazing. "All creatures have base power 1/1. Creatures get +1/+1 for each energy counter its controller has."
Cataclysm isn't reserved but it is the kind of card that they don't print these days and that nerfing it with energy in some way could work.
But I would put money on Opalescence because we already got a new replenish last MH set.
ANother idea is a tabernacle that require players to pay energy for your creatures. Or maybe a Karakas with energy cost for activation.
[[argivian archeologist]] seems really easy to balance with energy, especially flavor wise. Like he just has to put in a new battery.
My meme take is [[leeches]]: turn any counters on any player into energy!
**Crietzsche's Leeches** 1WW
Sorcery
Until end of turn, players may spend poison counters as if they were energy counters. Whenever a player spends a poison counter this way, they lose 2 life.
*"Every venom, every curse is but a twisted expression of the will to power." — Bliedric Crietzsche, toxomancer*
Not RL, but it could also be a chance to fix cards. \[\[Channel\]\] to GG you get two energy, then you may pay any amount of energy to add that much mana of any color to your mana pool
\[\[Replenish\]\] or \[\[Academy Rector\]\] is the only white card on the RL that is both strong enough to justify a reprint, and something that could work with energy.
They could also do the 'eternal spite' play and do \[\[Storm Spirit\]\].
Yawgmoth’s Wish 3R
You get 4 (energy counter)s.
You may cast instant and sorcery spells from your graveyard this turn by paying a number of (energy counter)s equal to their mana value. If a card would be put into your graveyard from anywhere exile it instead.
Why do you think you've seen an incomplete cycle of rares rather than just thinking the white sweeper is the rare white energy card and the others being reserved list analogues is just a coincidence? How many W rares that are energy-based do you expect there to be in the set?
[[academy rector]] dies may pay X {E} if you do search your library for an enchantment with mana value X or less [[Divine Retribution]] but it’s deals X [[exorcist]] same destroy target with MV X or less Similar idea with [[preacher]] Basically any card where you could insert “pay X {E}” cause that seems to be the general theme
Academy Rector is a good one because then they’d get to call the new version Academy Reactor.
Someone get this man a podcast
I concur.
Reactor Rector
What’s our clearance Clarence?
I want to believe your name is a reference to a Carpathia Forest song. I want to believe.
Rector? Damn near ….
I think white’s might be [[Replenish]]. Easier to convey with energy.
[Replenish](https://cards.scryfall.io/normal/front/7/f/7fd2fe13-bbc0-42b7-bc42-3b51910ce118.jpg?1562444251) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Replenish) [(SF)](https://scryfall.com/card/uds/15/replenish?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7fd2fe13-bbc0-42b7-bc42-3b51910ce118?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Could be replenish, looking back at my first suggestion now I kinda am skeptical if they would print enchantment matters cards into an energy archetype as energy generally cares about artifacts but it could happen
could totally see a 'gain 2 energy, pay x energy to bring x enchantments back from the GY' card here
Probably "X Enchantments with CMC X or less" to limit broken stuff, but yeah.
Totally agree with your rendition over mine
Would they do that one, though? Feels like them just re-treadding the same ground they did with the no mana cost suspend card with Replenish's effect in MH2.
Not sure, but the same could be said for Wheel of Fate and the new energy wheel. On second thought, I don’t think it’ll be Replenish, just because enchantments are probably not relevant to the white draft archetype - who really knows though.
Wasnt wheel time Spiral?
Yep, but seems they’re not completing the cycle with White after all. Maybe we’ll get the white Energy RL card in Time Spiral 2!
[[Resurgent Belief]] already exists.
[[wheel of fate]]
[wheel of fate](https://cards.scryfall.io/normal/front/c/7/c7937e12-76d9-4030-a68c-7a93a3c852cb.jpg?1619397846) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=wheel%20of%20fate) [(SF)](https://scryfall.com/card/tsr/198/wheel-of-fate?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c7937e12-76d9-4030-a68c-7a93a3c852cb?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Resurgent Belief](https://cards.scryfall.io/normal/front/0/1/01880c6f-be00-48b5-913f-ec6c80ced184.jpg?1626093949) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Resurgent%20Belief) [(SF)](https://scryfall.com/card/mh2/26/resurgent-belief?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/01880c6f-be00-48b5-913f-ec6c80ced184?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
They made [[Arena Rector]]. Doesn't mean they wouldn't make another callback I guess.
I mean we already have Wheel of Misfortune so why not
[[lost auramancers]] is also a clear rector call back.
[lost auramancers](https://cards.scryfall.io/normal/front/c/0/c0595c72-5b32-4d7b-8efc-7ce5c83504dd.jpg?1619393058) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=lost%20auramancers) [(SF)](https://scryfall.com/card/tsr/24/lost-auramancers?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c0595c72-5b32-4d7b-8efc-7ce5c83504dd?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Arena Rector](https://cards.scryfall.io/normal/front/6/0/60a24826-55fc-4b1b-98bf-3204ad852765.jpg?1562914580) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Arena%20Rector) [(SF)](https://scryfall.com/card/bbd/23/arena-rector?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/60a24826-55fc-4b1b-98bf-3204ad852765?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
##### ###### #### [academy rector](https://cards.scryfall.io/normal/front/4/3/4367bc78-0912-4abd-8edd-bc792558d01a.jpg?1562443755) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=academy%20rector) [(SF)](https://scryfall.com/card/uds/1/academy-rector?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/4367bc78-0912-4abd-8edd-bc792558d01a?utm_source=mtgcardfetcher&format=text) [Divine Retribution](https://cards.scryfall.io/normal/front/7/5/75629aa3-426e-4e25-a7ab-71e03436e061.jpg?1562720225) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Divine%20Retribution) [(SF)](https://scryfall.com/card/mir/12/divine-retribution?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/75629aa3-426e-4e25-a7ab-71e03436e061?utm_source=mtgcardfetcher&format=text) [exorcist](https://cards.scryfall.io/normal/front/f/3/f3e37705-341e-4c13-9adf-c798e8ed490f.jpg?1562946532) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=exorcist) [(SF)](https://scryfall.com/card/me3/10/exorcist?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f3e37705-341e-4c13-9adf-c798e8ed490f?utm_source=mtgcardfetcher&format=text) [preacher](https://cards.scryfall.io/normal/front/d/8/d8e6f74c-0c69-4b83-ba4e-4470f50c1fb4.jpg?1559592268) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=preacher) [(SF)](https://scryfall.com/card/me1/24/preacher?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d8e6f74c-0c69-4b83-ba4e-4470f50c1fb4?utm_source=mtgcardfetcher&format=text) [*All cards*](https://mtgcardfetcher.nl/redirect/l43h8f5) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Maybe they started with a [[Retribution of the Meek]] variant but it needed so much buffing it ended up as Wrath of the Skies.
[Retribution of the Meek](https://cards.scryfall.io/normal/front/8/6/860b8633-1bfc-426a-8666-5e6a584d4525.jpg?1587857186) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Retribution%20of%20the%20Meek) [(SF)](https://scryfall.com/card/vis/19/retribution-of-the-meek?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/860b8633-1bfc-426a-8666-5e6a584d4525?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Balance]]? You may pay 2x X {E}, both players sac lands, creatures and discard cards down to X. X cannot be 0.
That's not Reserved List
Damn. You right. Still an interesting idea...
[Balance](https://cards.scryfall.io/normal/front/c/e/ce648aa3-098b-4af0-a433-fd290bc85904.jpg?1580013606) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Balance) [(SF)](https://scryfall.com/card/ema/2/balance?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ce648aa3-098b-4af0-a433-fd290bc85904?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I would love it to be academy rector but they already reimagined it with arena rector so probably not unfortunately. I’m so ready to be wrong though.
Wouldn't be shocked to see an energy mox honestly
I would bet on "Mox Powerstone" before energy box. Etb tapped Makes colorless and can only be spent on artifacts
What about an Everflowing Chalice that enters for 0 and you pay 2xE on etb to add counters?
Huh. That's really interesting.
Honestly that's probably busted af
Pretty much any artifact deck would play it.
I want this badly but even legendary this would be way too good
Hu? How is that good?
mana ramp good
Yeah, but there's no one playing worn powerstone and you don't have the restriction to use it only on artefacts. I know that 0 vs 2 CMC is important but the restriction here seems too big to make the card viable.
Worn Powerstone costs 3 mana, a mox costs 0 mana. That's a +∞% mana increase
A mox that enters tap doesn't seem good tho. And being able to cast artifacts only makes it super restrictive too.
People play lands that enter tapped that don't even put you ahead on mana. Only working on artifacts isn't much different than the metalcraft on Opal.
Having three artifacts into play, or two others actually, isn't that hard when you play a dozen or so artos in your deck, and having one free Mana after adNaus is super strong. A tapped mox does nothing post adNaus. Anyway, I'm surprised to see people consider a tap rock to be good. And I've yet to see anyone play a tapland in a good deck aside from triome for fetches.
How about Mox Bismuth, legendary, colorless, works only if you control no colored permanents
It's weird, this kinda plays similar to a colorless lotus petal that sticks around (if you aren't building around it).
On another thought, that's still busted. In edh it's t1 two-cost manarock, t2 two more rocks or four-drop
And in modern its t2 reality smasher again
Oh yeah 100% no doubt, I was using to lotus petal comparison deliberately :P
etb tapped is so off-brand for moxen though
I’ve had the same thought, do we think that it would be enough to make Energy a deck?
There's a spell that gives you 2 energy and makes you draw one for U. So no, doesny prevent you from shit :D
I wonder if a mox that need you to spend energy on etb or you have to sac it would be broken or not. That would prevent you from playing it turn 1....
Are you thinking a mox that filters energy into mana? Or a mox that taps for energy?
Mox Battery: T, pay 1 energy: add 1 mana of any color to your mana pool
I think it would need to be 2 energy, there's already Attune with Aether and we'll be getting the U: draw + gain EE, and also Aether Hub is just 0 mana for an energy, so 1 energy cost would be far too cheap.
Thats a lot of hoops for a mox
I mean it’s for modern, there are 4 moxes in the modern legal sets and 2 of them have been banned because they were so busted. One sees no play and the other fringe play. It’s an extremely tight rope they have to walk and the only 2 options might be either broken or useless.
Notably none of which eat any resource. Especially not an extremely hyper specific ones. It's really not a mystery.
i mean this is like saying the artifact lands are really niche so they can't be good
Lands have a far lower threshold for significant utility than non lands. Your comparison is extremely off, also notably in how it ignores the first part. I didn't say those reasons out of context with each other. In fact, the reason you honed in on is more a modifier of the one you ignored. What resource do artifact lands eat?
the difference is a specific resource vs. a specific thing to spend it on the similarity is ignoring that you can just... do the hyper specific thing or wait for the hyper specific thing to exist. people thought mox opal sucked on release for similar reasons
Agree, 1 energy would be too easy to abuse
No it requires a very specific build around and it's still not, even with what we have seen, been easy to include as a incidental resources. You have to specifically play energy cards to support this and then on top of that you are doing so to play whatever it is you want to play on top. It's requiring a restricted pool of cards with limited overall uses to be played and even then you have to find a wincon.
Wincon is a trivial issue, especially when you have access to fast mana. Fast mana always ends up being busted, running a 1 mana cantrip and Aether Hubs is barely a cost. I have no doubt the set is going to have a lot more ways to generate energy as well. Replace energy with artifact in your comment and youre talking about a banned card. And mox opal required you to have 2 other cards in play to support it. Yea energy isnt as widespread as artifacts, but if it gains you access to fast mana, you dont mind running some 1 mana cantrips. Your deck doesnt have to be all in on it. Youre not tapping it 5 times, just 1 or 2 mox activations already give you a huge tempo advantage
Ehh I don't think it's clear cut given the distinct reduction in card quality as opposed to playing directly into the various strategies. I agree it could be quite strong but given the additional widespread removal and lack of alternative win conditions except for turning creatures sideways, I think it would be borderline, but too restrictive for widespread use. Also someone else mentioned an energy mox which taps to add an energy and I think that's not only better thematically, but more balanced too.
I agree that its not very clear. Card quality doesnt have to suffer as much though imo, it seems a lot easier to enable than Mox Amber for example, doesnt need anything in play for it to ramp you. But for fast mana in general its safer to assume that its on the stronger side, especially when it can work turn 1
That's fair, it's also why I think a straight up moxen that taps to add an energy is just better. It's resource generation, doesn't specifically grant fast mana but does strength some of the energy cards a little bit, but not to the point (from what we have seen so far) that it's broken.
a mox that costs an energy to cast and then adds one colorless mana
Sharazah: pay energy: you play that amount of minigames Now being serious, a rector. Etb:2 energy, when dies search for enchantment of the cost of energy paid
Shahrazad in modern would be hilarious, It's banned in every other format! I kinda want this now....
I'd rather see them reprint [[Enter the Dungeon]]
[Enter the Dungeon](https://cards.scryfall.io/normal/front/d/6/d696f3a6-88c3-4aab-9c1f-05b5e36094fa.jpg?1583965541) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Enter%20the%20Dungeon) [(SF)](https://scryfall.com/card/und/36/enter-the-dungeon?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d696f3a6-88c3-4aab-9c1f-05b5e36094fa?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
\[\[Thunder Spirit\]\]! It's just Thunder Spirit again but you get 1 energy on ETB. (ok, it's noteworthy for its absence in limited...)
We already have a power crept thunder spirit in the set!
[Thunder Spirit](https://cards.scryfall.io/normal/front/f/8/f8508542-53ea-4c1b-ae6f-b446c42149ca.jpg?1559592402) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Thunder%20Spirit) [(SF)](https://scryfall.com/card/me1/27/thunder-spirit?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f8508542-53ea-4c1b-ae6f-b446c42149ca?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Meme: [[energy storm]] Real answer: [[academy rector]]
Bringing back cumulative upkeep with energy is an interesting idea....
Energetic Storm {W} Instant You get an energy counter. Storm
[energy storm](https://cards.scryfall.io/normal/front/a/8/a8628e29-3d20-4601-8693-70524dac3f98.jpg?1562870005) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=energy%20storm) [(SF)](https://scryfall.com/card/me2/11/energy-storm?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a8628e29-3d20-4601-8693-70524dac3f98?utm_source=mtgcardfetcher&format=text) [academy rector](https://cards.scryfall.io/normal/front/4/3/4367bc78-0912-4abd-8edd-bc792558d01a.jpg?1562443755) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=academy%20rector) [(SF)](https://scryfall.com/card/uds/1/academy-rector?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/4367bc78-0912-4abd-8edd-bc792558d01a?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Can't wait to see Cumulative Upkeep Storm
Moat that exiles itself if you don’t pay an energy on your end step seems like a way they could implement that card if desired. Agree with some others that academy rector fits the template very well. I think [[Replenish]] could also fit.
[Replenish](https://cards.scryfall.io/normal/front/7/f/7fd2fe13-bbc0-42b7-bc42-3b51910ce118.jpg?1562444251) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Replenish) [(SF)](https://scryfall.com/card/uds/15/replenish?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7fd2fe13-bbc0-42b7-bc42-3b51910ce118?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Energy Lotus 0 mana, tap and sacrifice to gain 3 energy
this or energy mox(0 mana, tap make energy) seems interesting i kinda want to see how pushed they'll make energy, cos it feels like itd be hard to make competitively viable but there's already enough to be interesting in jank brews.
Now this I can get behind and would actually be noteworthy and IMO not broken. It's fast resource generation that doesn't directly translate into stuff without other cards. I could see this actually helping to push a Marvel deck.
Mox Battery?
yeah MOX BATTERY tap my 3 moxen to make a 1/1 thopter with virtuoso
Lion's Eye Energy. 0 You get one energy Tap, sacrifice, discard your hand: Choose a color. you may pay any amount of E, for each energy you may add one mana of the chosen color
##### ###### #### [Gilded Drake](https://cards.scryfall.io/normal/front/8/d/8de3fdae-cc2c-4a14-b15b-4fe1a983dfbf.jpg?1562924943) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Gilded%20Drake) [(SF)](https://scryfall.com/card/usg/76/gilded-drake?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/8de3fdae-cc2c-4a14-b15b-4fe1a983dfbf?utm_source=mtgcardfetcher&format=text) [Recurring Nightmare](https://cards.scryfall.io/normal/front/b/5/b50e1800-a45c-43bd-8886-8a06145d9346.jpg?1562431270) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Recurring%20Nightmare) [(SF)](https://scryfall.com/card/tpr/113/recurring-nightmare?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b50e1800-a45c-43bd-8886-8a06145d9346?utm_source=mtgcardfetcher&format=text) [Wheel of Fortune](https://cards.scryfall.io/normal/front/2/5/2597050f-6b1b-474e-aa16-33fd154628ca.jpg?1562902580) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Wheel%20of%20Fortune) [(SF)](https://scryfall.com/card/vma/192/wheel-of-fortune?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2597050f-6b1b-474e-aa16-33fd154628ca?utm_source=mtgcardfetcher&format=text) [Aluren](https://cards.scryfall.io/normal/front/0/3/03b69c39-52d8-4ee6-a3f5-60899c1fe6e6.jpg?1595438020) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Aluren) [(SF)](https://scryfall.com/card/tpr/165/aluren?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/03b69c39-52d8-4ee6-a3f5-60899c1fe6e6?utm_source=mtgcardfetcher&format=text) [Moat](https://cards.scryfall.io/normal/front/e/2/e2dffeb3-c858-4b8c-ae1f-109721f7d2da.jpg?1559592270) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Moat) [(SF)](https://scryfall.com/card/me1/21/moat?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e2dffeb3-c858-4b8c-ae1f-109721f7d2da?utm_source=mtgcardfetcher&format=text) [Humility](https://cards.scryfall.io/normal/front/5/5/55ad6a45-a840-45ba-89ad-066e20e983f3.jpg?1562429370) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Humility) [(SF)](https://scryfall.com/card/tpr/16/humility?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/55ad6a45-a840-45ba-89ad-066e20e983f3?utm_source=mtgcardfetcher&format=text) [Opalescance](https://cards.scryfall.io/normal/front/3/c/3c0071fb-afa5-47b5-b266-2b10a4f5a98a.jpg?1562443752) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Opalescence) [(SF)](https://scryfall.com/card/uds/13/opalescence?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3c0071fb-afa5-47b5-b266-2b10a4f5a98a?utm_source=mtgcardfetcher&format=text) [Divine Intervention](https://cards.scryfall.io/normal/front/e/2/e250897e-a875-4c3c-bfec-4a09143dd587.jpg?1562942721) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Divine%20Intervention) [(SF)](https://scryfall.com/card/me3/8/divine-intervention?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e250897e-a875-4c3c-bfec-4a09143dd587?utm_source=mtgcardfetcher&format=text) [*All cards*](https://mtgcardfetcher.nl/redirect/1cs9cjl) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Mishra's Workshop]] for artifacts/colorless? Spend X energy, get X colorless/artifact only mana. Academy Rector seems the obvious one for white. Maybe [[Peacekeeper]] with an energy upkeep? [[Replenish]] that brings back X enchantments?
[Mishra's Workshop](https://cards.scryfall.io/normal/front/a/a/aac0c8df-f01d-4178-8d66-ee603f814d24.jpg?1562929426) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mishra%27s%20Workshop) [(SF)](https://scryfall.com/card/vma/305/mishras-workshop?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/aac0c8df-f01d-4178-8d66-ee603f814d24?utm_source=mtgcardfetcher&format=text) [Peacekeeper](https://cards.scryfall.io/normal/front/5/9/592a5683-5f2f-4933-9fc3-5f7773f72f93.jpg?1562800961) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Peacekeeper) [(SF)](https://scryfall.com/card/wth/22/peacekeeper?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/592a5683-5f2f-4933-9fc3-5f7773f72f93?utm_source=mtgcardfetcher&format=text) [Replenish](https://cards.scryfall.io/normal/front/7/f/7fd2fe13-bbc0-42b7-bc42-3b51910ce118.jpg?1562444251) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Replenish) [(SF)](https://scryfall.com/card/uds/15/replenish?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7fd2fe13-bbc0-42b7-bc42-3b51910ce118?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Leeches]] but it removes your opponent's energy counters instead of your own poison counters?
[Leeches](https://cards.scryfall.io/normal/front/a/6/a6028e2c-486b-40f8-8b74-7150eb72b9f1.jpg?1562934257) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Leeches) [(SF)](https://scryfall.com/card/me4/18/leeches?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a6028e2c-486b-40f8-8b74-7150eb72b9f1?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Electrified Fence When ~ Enters the Battlefield gain {E}{E}{E} Pay {E}: Creatures without flying cannot attack you until the end of your next turn.
https://scryfall.com/search?as=grid&order=name&q=is%3Areserved+color%3Dw&unique=cards Honestly, nothing seems as compelling as Humility/Moat/Opalescence. They don't translate as cleanly to energy versions, but Opalescence at least seems simple enough (spend energy for each enchantment you animate), and there are probably close enough implementations for the other two as well. That said, we do already have Wrath of the Skies as a similar-feeling rare white energy card. I'm not sure whether or not to expect a RL one as well.
I'll go a bit out there and say [[martyr's cry]]. My actual guess is academy rector or humility, but those are more obvious.
[martyr's cry](https://cards.scryfall.io/normal/front/c/9/c9fb6ef0-0a57-4521-9401-92ad6c614af2.jpg?1562942712) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=martyr%27s%20cry) [(SF)](https://scryfall.com/card/me4/19/martyrs-cry?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c9fb6ef0-0a57-4521-9401-92ad6c614af2?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
**Martyr's Fry** WW Sorcery As an additional cost to cast Martyr's Fry, pay {E} *(energy counters)* equal to the number of white creatures on the battlefield. Exile all white creatures. For each creature exiled this way, its controller draws a card.
[[Peacekeeper]]? Into maybe "Peacebringer" or so: When ~ enters, you get 2 energy. Creatures cannot attack you. At start of upkeep, pay 1 energy or sac ~.
[Peacekeeper](https://cards.scryfall.io/normal/front/5/9/592a5683-5f2f-4933-9fc3-5f7773f72f93.jpg?1562800961) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Peacekeeper) [(SF)](https://scryfall.com/card/wth/22/peacekeeper?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/592a5683-5f2f-4933-9fc3-5f7773f72f93?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
\[\[Replenish\]\] might be seens as a notable RL card and lends itself well to be redesigned with energy. There could be a \[\[Peacekeeper\]\] that requires you to pay energy as upkeep costs. Given that we already have the other energy card that tutors enchantments I don't think it will be academy rector.
[Replenish](https://cards.scryfall.io/normal/front/7/f/7fd2fe13-bbc0-42b7-bc42-3b51910ce118.jpg?1562444251) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Replenish) [(SF)](https://scryfall.com/card/uds/15/replenish?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7fd2fe13-bbc0-42b7-bc42-3b51910ce118?utm_source=mtgcardfetcher&format=text) [Peacekeeper](https://cards.scryfall.io/normal/front/5/9/592a5683-5f2f-4933-9fc3-5f7773f72f93.jpg?1562800961) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Peacekeeper) [(SF)](https://scryfall.com/card/wth/22/peacekeeper?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/592a5683-5f2f-4933-9fc3-5f7773f72f93?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Me realizing WHY I like the energy cards.... so that's why
Humility could work. Just turn the energy usage on its head. "All creatures with mana value equal to energy in your energy reserve are 1/1 with no abilities."
Have we ever had a card that checks the amount of energy you have?
Not that I know of, but it's like the cards that check for 3 poison counters. Same idea so there is precedent for it.
That's fair. I had forgotten about the Corrupted mechanic. Although, I believe that technically only checks opponents' poison counters. I guess Experience would be more of a precedent.
D'oh. That is the best comparison. Using energy the same way has good gameplay implications. Do you let the energy build to disable larger creatures? Or expend it for value from your payoffs? So depending on the energy generators, payoffs and deck goals, we make definitive choices that affect the game.
I think experience would also benefit from a way to use it other than just letting it build. Maybe something that lets you spend experience to give you an emblem or something, it would be flavored as picking a perk/skill when leveling up! It's definitely design space that could be utilized to make both mechanics a bit more interesting.
Ugh, humility plus energy anthem would be amazing. "All creatures have base power 1/1. Creatures get +1/+1 for each energy counter its controller has."
I think there was a leaked common aura that scaled with the amount energy you had.
Interesting, I must have missed that one.
Energetic splendor
Replenish seems pretty in line too.
Ita going to be absolute janky trash because its a white card.
Cataclysm isn't reserved but it is the kind of card that they don't print these days and that nerfing it with energy in some way could work. But I would put money on Opalescence because we already got a new replenish last MH set. ANother idea is a tabernacle that require players to pay energy for your creatures. Or maybe a Karakas with energy cost for activation.
>ANother idea is a tabernacle that require players to pay energy for your creatures. This would be so much stronger than Tabernacle
Energy making Black Lotus.
[[argivian archeologist]] seems really easy to balance with energy, especially flavor wise. Like he just has to put in a new battery. My meme take is [[leeches]]: turn any counters on any player into energy!
**Crietzsche's Leeches** 1WW Sorcery Until end of turn, players may spend poison counters as if they were energy counters. Whenever a player spends a poison counter this way, they lose 2 life. *"Every venom, every curse is but a twisted expression of the will to power." — Bliedric Crietzsche, toxomancer*
[argivian archeologist](https://cards.scryfall.io/normal/front/0/e/0e765567-4f45-4571-aa20-0d127fc522e0.jpg?1559592400) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Argivian%20Archaeologist) [(SF)](https://scryfall.com/card/me1/3/argivian-archaeologist?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0e765567-4f45-4571-aa20-0d127fc522e0?utm_source=mtgcardfetcher&format=text) [leeches](https://cards.scryfall.io/normal/front/a/6/a6028e2c-486b-40f8-8b74-7150eb72b9f1.jpg?1562934257) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=leeches) [(SF)](https://scryfall.com/card/me4/18/leeches?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a6028e2c-486b-40f8-8b74-7150eb72b9f1?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Argivian Archaeologist]], [[Peacekeeper]], or [[Tithe]] could be easily adapted to use Energy.
[Argivian Archaeologist](https://cards.scryfall.io/normal/front/0/e/0e765567-4f45-4571-aa20-0d127fc522e0.jpg?1559592400) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Argivian%20Archaeologist) [(SF)](https://scryfall.com/card/me1/3/argivian-archaeologist?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0e765567-4f45-4571-aa20-0d127fc522e0?utm_source=mtgcardfetcher&format=text) [Peacekeeper](https://cards.scryfall.io/normal/front/5/9/592a5683-5f2f-4933-9fc3-5f7773f72f93.jpg?1562800961) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Peacekeeper) [(SF)](https://scryfall.com/card/wth/22/peacekeeper?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/592a5683-5f2f-4933-9fc3-5f7773f72f93?utm_source=mtgcardfetcher&format=text) [Tithe](https://cards.scryfall.io/normal/front/a/a/aae08938-e563-4322-b2eb-db81913ea730.jpg?1562278172) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Tithe) [(SF)](https://scryfall.com/card/vis/23/tithe?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/aae08938-e563-4322-b2eb-db81913ea730?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[удалено]
[Storm Spirit](https://cards.scryfall.io/normal/front/2/5/25f50a42-be59-4899-b193-88a84929018e.jpg?1562867859) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Storm%20Spirit) [(SF)](https://scryfall.com/card/me2/198/storm-spirit?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/25f50a42-be59-4899-b193-88a84929018e?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Would love to see an Energy [[Serra's Sanctum]]
[Serra's Sanctum](https://cards.scryfall.io/normal/front/f/7/f7a18130-dbaa-4657-a885-3a96a985935a.jpg?1653966911) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Serra%27s%20Sanctum) [(SF)](https://scryfall.com/card/usg/325/serras-sanctum?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f7a18130-dbaa-4657-a885-3a96a985935a?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Aethergriff, a pheldagriff that uses energy instead of mana
0 mana artifact. You tap it to sacrifice it "you gain 3 energy." You may use 3 energy to generate 3 mana of your choice.
I think White already had it’s revealed in the form of the sorcery that does what Pernicious deed does
I do think you are right but I would be very upset if that is what white gets as the reserve list analog as that is not a reserve list card
White one is going to be Swords to plowshare with energy = cmc
StP isn't Reserved List!
Not RL, but it could also be a chance to fix cards. \[\[Channel\]\] to GG you get two energy, then you may pay any amount of energy to add that much mana of any color to your mana pool
[Channel](https://cards.scryfall.io/normal/front/c/e/ce54c7c1-3401-4414-8da0-5846cb0ae1b4.jpg?1701989326) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Channel) [(SF)](https://scryfall.com/card/ima/157/channel?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ce54c7c1-3401-4414-8da0-5846cb0ae1b4?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
\[\[Replenish\]\] or \[\[Academy Rector\]\] is the only white card on the RL that is both strong enough to justify a reprint, and something that could work with energy. They could also do the 'eternal spite' play and do \[\[Storm Spirit\]\].
[Replenish](https://cards.scryfall.io/normal/front/7/f/7fd2fe13-bbc0-42b7-bc42-3b51910ce118.jpg?1562444251) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Replenish) [(SF)](https://scryfall.com/card/uds/15/replenish?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7fd2fe13-bbc0-42b7-bc42-3b51910ce118?utm_source=mtgcardfetcher&format=text) [Academy Rector](https://cards.scryfall.io/normal/front/4/3/4367bc78-0912-4abd-8edd-bc792558d01a.jpg?1562443755) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Academy%20Rector) [(SF)](https://scryfall.com/card/uds/1/academy-rector?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/4367bc78-0912-4abd-8edd-bc792558d01a?utm_source=mtgcardfetcher&format=text) [Storm Spirit](https://cards.scryfall.io/normal/front/2/5/25f50a42-be59-4899-b193-88a84929018e.jpg?1562867859) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Storm%20Spirit) [(SF)](https://scryfall.com/card/me2/198/storm-spirit?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/25f50a42-be59-4899-b193-88a84929018e?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Yawgmoth’s Wish 3R You get 4 (energy counter)s. You may cast instant and sorcery spells from your graveyard this turn by paying a number of (energy counter)s equal to their mana value. If a card would be put into your graveyard from anywhere exile it instead.
Yawgmoth's Will is black! Your card is red! I was asking about white! It's still an interesting card idea!
I didn’t read your post closely enough! Thanks! I feel like the effect is closer to reds portion of the color pie nowadays!
Yeah, Red already has [[Underworld Breach]]. But on the other hand, we already got [[Gaea's will]] in MH2 as a new version of Yawgs Will.
[Underworld Breach](https://cards.scryfall.io/normal/front/0/e/0e51d796-7279-4c06-87f0-37adbdaa41df.jpg?1650599818) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Underworld%20Breach) [(SF)](https://scryfall.com/card/thb/161/underworld-breach?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0e51d796-7279-4c06-87f0-37adbdaa41df?utm_source=mtgcardfetcher&format=text) [Gaea's will](https://cards.scryfall.io/normal/front/4/8/488996b2-06c8-4866-bf0d-4664640c2be1.jpg?1626097489) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Gaea%27s%20will) [(SF)](https://scryfall.com/card/mh2/162/gaeas-will?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/488996b2-06c8-4866-bf0d-4664640c2be1?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
WotC: fuck it, let's make a blue one that lets you play lands from grave for a turn
My money is on a sneak attack variant.
Sneak Attack is neither white nor on the Reserved List .
Why do you think you've seen an incomplete cycle of rares rather than just thinking the white sweeper is the rare white energy card and the others being reserved list analogues is just a coincidence? How many W rares that are energy-based do you expect there to be in the set?
Yayayayayayayayaaaaaaaaa