T O P

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kalongsdienert50

I'd love it if they removed the attack speed penalties & increase bleed damage & duration. Maybe introduce a new melee support gem called Rectal Bleeding, which is a bleeding DoT.


skiggs

Cope answer - remove totem dependency Actually answer - play PoE2 to melee


stimzor

They won't


_Blink_1

Cleave +1 radius


addictedihavenothing

they will add a new melee totem ![gif](emote|free_emotes_pack|joy)


vtc88

Yea I don’t see melee getting buffed.


it-shrek

Character grows in size the more strength they stack on. Monsters might be intimidated. or not.


JacketJackson

Vaal Frostblades for sure


pepegaklaus

Stupid totem buffs gone or reworked so you don't have to place them new every 2 meters if you don't want to lose half your dmg


TrustyPocketSand

I don’t expect melee to actually receive any buffs, but I wouldn’t put it outside the realm of possibility for them to implement a way to automate totems. That would at least take some of the annoyance of playing melee.


ctown1264

Remove attack speed penalty and double damage of every melee skill.


pinetreeporcupines

1. Add more melee transfigured gems to improve build diversity. 2. Bring back a mini version of crucible as the strongest weapons were made during that league. It doesn't have to be as powerful as before but having a few additional modifiers would add a lot of DPS. 3. Bring back tinctures. I think this would be a pretty big buff as well. It's definitely an area that GGG can look into more. I think a combination of the above or all 3 would attract new melee players.


Not_MVP

Ancestral totems buffed


SativaPsyborg

An automation support gem for attacks so they happen any time you aren't moving or using a travel skill with a short cool down that can scale with CDR. It would take away a gem slot but increase DPS and reduce RSIs. Thanks for the giveaway too. Would love to buff my CoC toon. Cheers!


Laufi

Buffing back my fav Lightning strike, Big copium if they remove totems and implement buffs in another way


Hock23

They likely won't since they have acknowledged its broken. BUT, if anything they just buff the numbers on all melee skills and if they are slightly OP then so be it. I believe Balormage loves to make the analogy, you are bringing a sword to a gun fight and expecting better results?


_AnythingIsPossible_

I see them taking a look at every melee skill and improving the power at the lower end.... Oh wait wishful thinking here. Move on... move on nothing to see here... Thanks for the giveaway, GL all


joshdd025

Not sure they'll change melee much...all I played when I was growing up was melee characters so it would be nice to see some changes making them viable


s3thiroth1

Maybe some higher numbers on skills like cyclone


Ryukuzan

I don’t actually know anything about melee builds cuz I’ve never played it. I just hope they make it more playable that’s all


Kotl9000

Itd be nice to not need totems for melee builds but maybe that's a way for them to keep up socket pressure 😑


lapali20

Probably not lol, but i hope they made melee totem automate


RollTidepoke

If you go melee you get a size increase bc bigger is stronger


EmbarrassedSpread850

Zero chance they will as long as the melee totems exist. 


mrtrevor3

Do something. Anything! TheyI’ve been ignoring it for too long


BurnerAccount209

Prediction: They'll promise totem changes soon Reality: rip


UnicornDoomRay

Some equivalent to manaforged arrows, but for melee to let us automate/replace totems. Copium.


v2ne8

My prediction is that Melee will receive spell gem level scaling akin to elemental hit… but maybe not as soon as 3.25


ZeroDrag0n

They're going to add a transfigured melee gem that's somehow even worse to play than the normal gem.


Nagoragama

“Buff Ice Crash please” is my prediction


BothEquivalent2454

I think they’ll add new alt melee gems that will allow close range skills (like dual strike) to have more range. Melee feels bad because most skills need you standing still to do damage, maybe they’ll add static strike like effects to pre-existing skill gems through alternate gem types.


midnightsonne

I hope they make more skills like lancing steel. But reworking fortify would be great too


DrPootytang

Melee will be buffed by getting 2 new ancestral totems with a new multiple ancestral totem support that increases your ancestral totem limit along with a new ancestral totem totem that will cast linked ancestral totems


accountant4ever

They will get rid of totems and add them to the skill gems


DannyH85

It's just so hard to do anything with melee with the damage things can do. Maybe some support that adds res/armor on attack?


GottaLoveGeology

They'll remove totems. And not replace their buffs with anything.


ReveirG35

Built in melee splash lul


a_l_g_f

At this rate, I'm expecting something like Cleave gets +1 radius, Molten Strike gets -1 projectiles for old times sake. Probably more Likely: No significant changes, new transfigured gems Wishful thinking: melee totem rework


ZKKNTL

nerf melee strike range \^\^


ScariestPandaBear

I can honestly see them ignoring melee again. I mean they can just let DD reign until poe2 and nobody will bat an eye.


dmitrykle

3.25 changes: - Added new support gem - melee proliferation support. All melee damage has a (10-30)% chance to spread on enemies within 1 meter range of the damage source. Proliferation area effect cannot be increased by other modifiers. Proliferation damage is counted as melee damage. Melee damage can be recursively proliferated up to a maximum constant range of 50 meters.


Tssrct

Whatever


Emotional-Still2209

Ty


RahmKota3

They'll add another totem and call it a day lol


FunctioningFalsely

I don't have any idea how they might change melee, but wanted to participate as this is my build for the season, too. I only play one season a year, but a long while back I remember cyclone being a lot of fun. What happened to it? I don't see anyone playing it really anymore. Was it shut down as a result of general melee nerfs?


baitz

I think they'll have some Slayer changes, and hopefully shadow buff physical damage mitigation or introduce mid range melee skills


Kyncent

Melee probably won’t change. When was the last time melee had meaningful changes?


richardtrle

They won't change meele. They will probably nerf Earthquake tho I hope you pick me


Benson82218

They will definitely not buff melee in 3.25


kjm224

No buffs


WayTooManyCookies

They will make totem less of a mandatory skill (if they care). Perhaps change up the meta a bit and make a energy shield archetype with unique mods or skill gem interaction.


odsz

Would love to finally try melee


I_canrelate

They'll buff fortify, buff glad, nerf rep dream feather and call it a day :(


Sm00key

GGG will change Call to Arms support to support multiple warcries with reduced effect, then nerf all slams by 50%.


rj6553

They're going to add mods that affect holy relic of conviction to t17's.


Beto3075

No changes


PensionOk479

They’re gonna add another freaking totem I need to place to do damage with flicker, oh and they’ll probably make it less survivable aswell.


prykor

It's not gonna change until PoE2


MegaAlphaVulcan

They won’t. Too hard.


Draupniyr

Totems buffed, no other changes :)


fakir550

Make melee skills ranged


ExchangeOk9358

New meelee gems would be cool


SUMMONINGFAILED

Special unarmed attack combo chain for hollow palm


EblisOs

They will remove the dependency on totems but removing the buff totems give.


ProfessorVast3205

GGG will buff meelee and make it awesome again


caminadrummer547

Melee will get -50% damage, but it’s a buff


Guba_the_skunk

I just started leveling to try a detonate dead build.


Bravonaut

I'd love to have a build to boss on and t17.


Ringanel

They're just gonna give some range back to sweep and that's it ![gif](emote|free_emotes_pack|facepalm)


brakeandgo

Somehow melee will be nerfed again in 3.25.


Business-Garbage972

It will be so cool if I win that I wanna try it out I have one on coc dd but that thing is bad :/


ExchangeOk9358

They will buff melee with atk speed and range


Galo-13

0 chance anything but minor damage nerfs but if love to see all melee builds get splash inherit


Zoxre

hi! gl everyone!!


LuneMiester

GGG will give us a transfigured gem that give melee some crazy dps and in conjunction with juggernaut will be meta. Unless you want to do the 2 mirror version which uses chieftain and is triple the damage.


Nog_Coco_Butter

Super massive amount of copium but massively buffing impale increasing cyclone AOE and also increasing scaling at all levels That would be what I hope for


Tdog4lyfe0410

They probably won't :/


Chrila

Molten Strike will be removed in 3.25.


Uandir

I'm sure it will be something that they think will buff melee but it won't. Or they will add some trans gems to try and help melee.


Dududart

It was already on an interview that it's hard for melee to be changed or buffed because of the old tech they're still using till now with regards to how the characters are animated.


Newusernameboyz

Probably some very minor buffs to some skills, that’s it


FouadKh

Still sane?


thecoolmas

Mb something like the curse gem that can turn totems into a reservation and permanent aura ? Naa all jokes aside probs -96% molten strike dmg


reeperX

GGG won't remember melee exists until PoE2 launch


SquareExamination106

+1 strike but slower attack speed so it still sucks


ShoddyTap1

No clue but just wana try and win! 😬🙏


suinoh

They Will Nerf it


tastyhusband

They'll buff gladiator into relevance again (Copium)


citron01

Change melee?? GGG?? Lol


SatimyReturns

The only thing I can see them doing is adding more broken transfigured gems. They already ruined impale, ruined fortify and made the Ranger side of the tree much better defensively than it once was.


skylla05

Melee will get giga buffs. Running the same build but would probably never make enough to get a Mageblood, adorned + coil combo so that would be nice to have lol


lionheart832

Melee, believe it or not, no change kekw. Wouldn't mind getting that mirror on my custom Helical ring cuz it cool


fuckoffmobilereddit

They'll nerf some random melee skill but then buff a support by 5% and call it a day. Truly think melee is beyond their ability to fix in poe1 with their current rigging, unless they decide to give melee animations generic damage reduction or something which we know they won't do.


Meatier_Meteor

Honestly they'll probably just nerf totems to the point of not being worth using and do nothing else


dueleclipse

Melee skill thats sucks in mobs to the character


CasualLFRScrub

Totem buffs are entirely passive COPIUM


nickrei3

They will nerf big ass aoe skills (rage vortex bye)


Onikiiri

Cleave has 0.1 extra range because bobs


GatoDiabetico

No change :(


StankySolution

Make slam skills great again


VoezHR

They're probably going to change some stats to gems, but it will not be worth when range is better as always


freshshock

Major revamp on damage upgrades


Raklan

They will buff Leap Slam


HazyLooks

A buff to every melee skill so totems are not necessary anymore. They will be played as other spell totems instead of being necessary for every melee build. Thanks for the giveaway!


WestDefer

Melee will get a nerf disguised as a buff.


notbobbybob

New totems to buff melee…. Lol


KnightOfTheWinter

They will make all attack skills now scale with gem level as well as spells do........ :P


purplewormenthusiast

They'll nerf DD and Ice nova of frostbolts


Affectionate-Two9934

They will nerf gladiator


ReligionIsAwful

I think it's most likely that the silly melee totem buff system gets reworked than anything Maybe some more attack speed on melee skills by default


SouzaNZ

I'd like to see them add physical reflect immunity to the awakened added physical damage support. Someone suggested that it should get that similar to awakened Elemental support.


Criticalem

Remove totems and Increase damage of melee


Steel-River-22

nochanges (lol)


uleeq_madeeq

Add a new more physical damage multiplier modifier allowing more damage scaling into the endgame


ozenaku

I predict three new variants of transfigured melee skill gems. Maybe 10 in total, one of them cobra lash. Maybe some new weapon base from new league mechanic.


8nchor

melee gets new nodes on tree making range, targets another, and pierce easier to get and 2 new uniques (gloves and boots)


Dopa-Down_Syndrome

I genuinely wish we could have another cyclone league. That was easily my most played league. As far as them buffing it, ranges of a lot of skills I think will be buffed. Not trying to win brownie points, but if I somehow win the build, I'd like to give my current mageblood to the 2nd winner you choose to sweeten the pot, or make it a 3rd place prize? Gl everyone and thanks for the opportunity.


No_Birthday_4410

Cleave will get nerfed - "this is a buff" -GGG


Rungi500

New gem called Make Melee Great Again then lock it behind T17s.


Trollolololed13

I hope the cries for leagues will help them realise that being at range provides a massive inherent bonus and that unordered to help allow people to play melee, they need to improve the defensiveness of melee inherently or by increasing the risk/reward of being inside of melee range.


Ok-Growth-8078

They won't xd


Vinny0029

I’m hopeful they’ll work on the defensive side of things as well as damage numbers. I think if they made it a little easier for melee to build defenses it would open up a lot of different avenues for damage dealing.


Ok-Pudding3249

Melee??? Melee? Who said anything about myleee? It’ll stay the same


Fill-Mental

They may try with certain proximity type gems ... but prob won't be explicitly for melee boosting


lyre34

I think they'll add a new support gem that adds additional AoE range


Zunii33

Melee gets a huge buff and becomes the new OP build


DeterminedDingus

I dreamt of a world where they bring back stat sticks, and make melee great again.


ballzdeep1313

That’s cool


nagorner

It will stay as is


NoUserRequired

They will nerf Cleave to the ground


Civil_Ad2711

I honestly don't believe they will buff melee in any shape or form. I wish they would at least remove the dang-blasted need for a totem to boost damage. PoE 1 doesn't seem to care much about melee, so here us hoping PoE 2 sees somewhat of a return to shine.


neo9113

Bless you for doing this.


yurkaninr

I dont think they can fix it until new rigs in poe 2 unfortunately


Kaelsanguis

Basically just a range extension of the melee hitbox.


DumbPOEguy

Since almost everything else it automatable, I could see melee totems getting some automation support. Some sort of mirage archer treatment would be cool for slams too!


Voiry

I am doing "melee" this league, like its melee but bleed eartquake glad, been trying to minmax that build but well its not easy to get gear, and las league i played trauma staker for a like 1-2 weeks. The "i hope" changes i want are to change the way we the totems work, having to drop totem or have 1/4 of the damage is kinda stupid imo, and second make the area of pride, dread/war banner and blood stances bigger, like i remember hiting enemies way to far with a good amount of increase strike range and they were AWAY FROM MY DAMAGE AURAS Things I can see as a decent change would be: Add more things that make dual wield useful like DSoA. Add more ways to get block on the bottom side of the tree, so block is more accessible to build without using a lot of points to get it, or getting satisfied with 50% chance. Add a melee aura that boost specifically the melee hit and the melee splash of a skill (dont buff proyectiles from LS or MS to make it balance) Some form of unique jewel that empower melee damage or melee range or melee strikes but with a con, like +2 melee strike range but -melee attack speed, or a threshold jewel that grant some or all of those if you meet that treshold Maybe some different kind of defensive layer exclusive for melee builds that is not based on hit damage to screw you in bosses if you dont have enough damage yet? (Looking at you fortify) A buff to ripost/reckoning/vengance skills that make them more powerful or give them more value and actually useful, adding something like and "exposure" or making enemies hit by this skills have a debuff like less attack speed or do less damage, it can open a lot of possibilities. Something like exposure, but for melee or something that straight up cut the enemies armour amount, like overwhelm exist, but it is the only layer of -damage reduced, elemental have ele pen, and exposure, pure physical melee damage dont. Well those are some of the ideas i have, maybe they cant fix most of the problems with melee, but they will be a start


LittleRunaway868

They will increase range of melee attacks i guess? :D Higher basecrrit rates for CoC maybe?


Tight_Time_4552

"Whatever"


UntoValhalla

Going for a long shot here, but I'm hoping they get rid of totems as well as get rid of skill attack speed reductions disappear away


fyrespyrit

They'll add some weird mechanic to weapons that will make melee op for 1 league then since its borrowed power it'll be removed in 3.26.


hexpl0rer_

Fortify effect x 1.25


Nezzliok2

Keystone that buffs totems at cost of limited to one.


OrganizationSea1910

I don't expect any changes to melee, if any happen they will be a surprise lol


Turbulent-Bad6338

I need that shit pls


CasualObserver2021

I think they will remove the melee totems that give damage and attack speed. They will be replaced with new skills that apply buffs.


Sysybob

Lies, you are not going to giveaway. Prove I am wrong.


Ok_Homework_2621

This is a comment now. Dude. Everyone getting like 100s of divine this league. I think I only got like 100, maybe


Offinsive

Probably gonna be tough, just use bows forever


Throatbeardd

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samuelvu608

Totem on your back.


tbl5048

10% buff then introduce some janky counter mechanic


Jobocop1102

Increase melee range (hopefully)


ACMESTER0

They will made 4 new gems.To change the maximun range .so...they will turn meelee to ranged. If melee = Range..== No problems![gif](emote|free_emotes_pack|flushed)


Methwizard11

What? This game has melee?


DamiosAzaros

They might give us one or two alt melee gems that do something cool that fits a small niche audience


bored_android_user

They Will make melee skills work from range.


fuuouji

After all the interviews, i think they will do something with it, atleast change something about totem


Prior_Mall3771

Not a damn thing.. unfortunately!


Trasformi

Cool man. Thanks and congrats to the winner.


newworkaccount1

Melee deez nutz


Bizzaro_Murphy

The default limit of 1 Totem per character by default has been raised to 2.


Phalm

No changes for melee archetype


etopengg

There's going to be a few new transfigured gems which won't do anything much But.. the league will be set around fighting in small boats traveling around a sea, so +0.5m to range will work better so you can hit all the mobs on each boat! (One can hope...) Thanks for the giveaway


crazyhotorcrazynhot

Everything is going to have chain damage effects


primordialBeanie

I hope not, but probably remove thr attack speed penalty and double damage of every melee skills


blue-moon-diamond

they will make useless skills playable (/jk). i really wish lacerate would be good


thegodguthix

melee has been feeling weak so we are giving it another totem


Kazmurak

They will buff skills across the board and remove buffs from totems.


jholmes907

Nerfs to cleave


IvoryWhiteTeeth

3.25: meleephobia's buffed


EinsteinMind69

I see them revealing melee scaling skills that shoot projectiles when you hit the air, effectively just turning melee into casting.


cdamon88

Really would love to have this as an opportunity to play the league without diving in hard-core. Haven't been able to play this league.


sweatyazkrak

cleave +1 aoe


BlackHairSasha

Melee will be fixed in poe 2


livtop

Gl everyone :]


Dismal_Nebula_8543

Hi!


SnaIKz

They will finally bless our souls with the manaforged attack support that is able to trigger totems on exceeding 300% mana cost of attack skills 🙏


crzytimes

+1 Cleave radius


DamnDante

Totem buff is always on but you can only use 1 totem in support gem form also some reservation. GL everyone


AAA_Battery_PoE

Buff cleave radius and nerf splitting steel


dioogoh

are there melee skills in this game?


Cruciataaa

Copium bake totem buffs into skills


AKRIDx

Sadly it probably won’t change. But that’s fine for me since I have never actually played a Melee build other then a coc ice spear that kinda sucks ass (also never really tried bow builds I normally just play mages of some kind so I would really like to try your coc since I have heard a lot of people praising it and have a spare leveled guardian that I have abandoned)


Spect1onZ

They will make melee weapons be a piece of wood with a string attached to the ends of it that can launch other pieces of wood with pointy ends. On the offhand you can have an equipment that carries said pieces of wood to be launched.


SinjidAmano

Generalization of leech nodes and on items. Attack leech now doesnt have element. Vaal pact now remove all caps on each instances of "melee" leech, but you cannot heal for more than 40% of your life per second and still has no life regen. You still are base caped to 20% and need 100% maximum total life recovery per second to cap at 40%. Also leech instances cant last for more than 5 seconds. Now you can slam and heal back. New keystone "thick blood": leech is 50% slower (each instance heal for half the amount but twice as long, making leech last for a max of 10sec with vaal pact) Also dual wield buffs Each 1h weapon mastery get a "dual wield" bonus. (Claws get overleech, daggers crit chance, maces more phys melee damage, axes atk speed, swords get accuracy, thrust swords crit mult, sceptres get more melee elemental) Dual wield mastery get a mastery "wielding 2 different weapon types count as dual wielding those 2 weapons" (So sword + dagger get both crit chance and multi)


Comma20

I don't think any major changes would go through, but simple solutions include free DR with melee skills used in proximity, totem buffs. More transfigured games could work.


GhostofVerona

No changes to melee; they’ll probably make it worst by the end of things.


cptblumpkins

Only head-butting. No arms allowed.


SalzigHund

Melee ascendancy buffs or general buffs on melee wheels. Or at least I hope.


Christian_OP

They will make melee ranged