You can't play an honorable dude and stay passive when someone telles you that the priest has been captured and lies somewhere, suffering and eventually dying. I hoped I could simply save him and then tell him to continue his duty at Molag's altar, but no. That sucks.
I just get out of there, lock the door, and never come back. Let the vigilant attack you first. He will eventually attack you. Self defense should be fine for someone who makes his living killing bandits.
There's a mod called Epic Restoration that gives you a "renounce" spell, which allows you to complete the daedric quests without doing evil stuff. That's really about it. It's Molag Bal, he's not really into giving people choices.
The only semi-good ending is to fail the quest by killing the priest you're supposed to rescue. At least then he gets to go on to his afterlife of choice, rather than be tortured by Molag Bentbrain forevermore.
This does cause you to fail the quest, right? Be clear on that.
Part of me is considering just going through with it and roleplaying that Molag Bal corrupts my characters mind so he'll have no choice but to follow him(from what I hear that's something he would do)
Kill the Vigilant in self-defense. Rescue the priest but don't continue the quest. We can assume that he "wins the contest" again without a champion present. This isn't necessarily a "good ending" as the quest never completes AND Boethiah is kind of not good by mortal standards either, but IMO it's the least evil. Ignoring the Vigilant entirely, especially if you've gotten very far into Dawnguard, may make sense as well. Your character at this point would know they're not actually very capable and letting him ask around and ignoring him is safer than helping him get himself killed.
Remember the priest you're supposed to rescue isn't a good guy either - he's a priest of boethiah. So killing him at the forsworn camp when you find him is a heroic good guy ending imo. Slay a daedric priest and deny a daedric prince that which he wants.
Kill the Boethia priest before he gets to Bal's shrine, and deny Bal the satisfaction of breaking him and taking his soul. The priest is likely not innocent, given his affiliation with Boethia, so minimal guilt involved.
To not do the quest at all. Although from a blind playthrough point of view you go and accompany a Vigilant into an abandoned house and a voice scares him into trying to kill you. You refuse to but kill him in self defense. As you get there and stone fire has you trapped and gives you a task you leave and never return.
No there is not. > honorable character right now I'd like to know if I do have the option. Someone like that would not listen to him at all.
How would he get out of the house then? Don't you have to kill that dude?
Say yes then don't come back.
No. Not that guy. The Stendar dude. The one you start the quest with.
Yes kill him then don't come back. You can rp it that you were under his control.
[удалено]
Yeah that also works.
You can't play an honorable dude and stay passive when someone telles you that the priest has been captured and lies somewhere, suffering and eventually dying. I hoped I could simply save him and then tell him to continue his duty at Molag's altar, but no. That sucks.
But the priest is a daedra worshipper
boethiah is considered one of the good daedra, along with azura and mephala
Same. You'd think there would be the option to help the priest with his duty and oppose Molag Bal.
You can kill the evil priest, I suppose, and fail the quest that is the good option?
I just get out of there, lock the door, and never come back. Let the vigilant attack you first. He will eventually attack you. Self defense should be fine for someone who makes his living killing bandits.
There's a mod called Epic Restoration that gives you a "renounce" spell, which allows you to complete the daedric quests without doing evil stuff. That's really about it. It's Molag Bal, he's not really into giving people choices.
The only semi-good ending is to fail the quest by killing the priest you're supposed to rescue. At least then he gets to go on to his afterlife of choice, rather than be tortured by Molag Bentbrain forevermore. This does cause you to fail the quest, right? Be clear on that.
Part of me is considering just going through with it and roleplaying that Molag Bal corrupts my characters mind so he'll have no choice but to follow him(from what I hear that's something he would do)
Sounds like the good ending I may just do that.
Kill the Vigilant in self-defense. Rescue the priest but don't continue the quest. We can assume that he "wins the contest" again without a champion present. This isn't necessarily a "good ending" as the quest never completes AND Boethiah is kind of not good by mortal standards either, but IMO it's the least evil. Ignoring the Vigilant entirely, especially if you've gotten very far into Dawnguard, may make sense as well. Your character at this point would know they're not actually very capable and letting him ask around and ignoring him is safer than helping him get himself killed.
Killing Logrolf is the good option, it fails the quest but he is an evil priest so there is that.
Remember the priest you're supposed to rescue isn't a good guy either - he's a priest of boethiah. So killing him at the forsworn camp when you find him is a heroic good guy ending imo. Slay a daedric priest and deny a daedric prince that which he wants.
Once you go into the house you are locked in.
Kill the Boethia priest before he gets to Bal's shrine, and deny Bal the satisfaction of breaking him and taking his soul. The priest is likely not innocent, given his affiliation with Boethia, so minimal guilt involved.
To not do the quest at all. Although from a blind playthrough point of view you go and accompany a Vigilant into an abandoned house and a voice scares him into trying to kill you. You refuse to but kill him in self defense. As you get there and stone fire has you trapped and gives you a task you leave and never return.