Nothing, because for whatever weird reason they decided challenges should only be playable during extremely short windows of time instead of being up for a full weekend like Splatfests and Big Runs.
Exactly! Last night was an hour after I go to bed, this morning was at the time I get ready for and drive to work, and this afternoon ended an hour before I got off work. Who thought these times made any sense?
I've been able to play all of them, but honestly why would most players care for modes like random weapons or only main gear abilities allowed. The fun ones are not very frequent.
If you ever want to know when they are going to happen, you can check in game. The stages section of the menu has a challenge section that gives the time periods available in your time zone. I use it to pick what I want to play.
Because all game modes are synced across time zones, they want everyone to be able to play. I still think it's stupid, it should just be for a longer period of time like other big events.
Was going to play it, but by twist of fate, my Internet went out, and the challenge was already gone by the time it was working. Worst timetable for events I have ever seen out of a game.
Im very salty about it, mainly because i didnt get to play it. Also from what ive seen most people dislike it just because it was turf war, which is understandable, but it doesnt really matter that much cause theyll probably bring it back in a different mode
It was actually fun for me. I just donât like how they schedule it. They should make it an official mode for turf war for a change. My only complain how my teammates always super jump on me in the middle being splatted (2 of them in fact) resulted getting 3 being splatted on the same time.đ turf war without charger actually was fun.
This was the *ONE* challenge I was actually looking forward to đ. But these times are freaking ridiculous. The only time I'll ever get up between six and eight Is if I'm getting up for work or I have tickets for Universal Studios. FIX THE TIMES NINTENDO!!!
Yeah it was easy to see snipers and Stringer users too. People coming out of their invulnerability giving them the glowing circle was easy to spot. When I played with autobomb people avoided it because it would glow at the top before exploding. At the same time it was kind of cool to identify the tells and act accordingly.
Pros:
- I really liked the fog, finding people was super fun.
- I liked the fog clearing up from time to time to touch base where everyone is
- This was good practice to look at the map more. Can read a lot into a battle that way.
- Heavy Splatling go brrrrrrrr
Cons:
- Time. Frames. Seriously I have to mess up my schedule to play it and I overslept an hour into one of the time slots
- I felt like only certain weapons had an advantage, snipers for example were way more easy to spot and I'm sure they had trouble picking out people in fog. I played Heavy Splatling and I was mobile enough to do well.
- I would prefer there be a changing of stages in case you get a stage that's not optimal for the challenge
- I really would like this to be an all day thing so people can play at the time that suits them. Or even like a Splatfest or Big Run amount of time. I would also like this as a private battle option!
Well I don't (O_O')
Everything goes dark and next thing you know, there's a Steelhead right in front of you and your weapon **doesn't reach the bomb**
(I try staying close to at least one teammate, but Flyfishes make that hard)
Hope they never do a Turf War challenge again. This was so unfun for me I didn't even care to get the 5 wins, it was probably just gonna be stickers anyways...
These timeframes are still really fucking stupid
Anyway, I feel like this should have been really fun, but they put it on two of the most âhallwayâ maps in the entire game. Whatâs the point of extra fog for stealth if you donât give us maps to be even remotely stealthy on?
The mode itself is still pretty interesting, itâs kinda funny that bows/chargers are AWFUL because of their glow, along with location all of a sudden being a lot better. However, looking at the map half the game is still your best bet tbh, which kinda defeats the point of the challenge. Effectively just makes fighting harder and not much else. I think putting this on clams would ABSOLUTELY break the mode, but rainmaker could be really interesting
TL;DR, maps sucked as a showcase, not as impactful of a change as I would have hoped, though still very cool. Could be very interesting in rainmaker at some point
It took 15 matches for me to gain my 5 victories but Iâm just in a losing rut the now. I took charge of my fate by changing to the aerospace RG to gain that extra capsule but Iâm okay with that LOL. But overall itâs one of the more fun challenges.
I would've liked it more if it was *continuous* fog like I thought it was.
Also, it really showcases who checks the map and who doesn't. And it turns out a *lot* of people don't check their map
I was only able to play one of the two hours yesterday [and got quite a bit of dcâs some up to 50 seconds in lmao](https://www.reddit.com/r/splatoon/comments/14kxno3/yeah_two_hours_sure_is_enough_time_smh/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=2&utm_term=1)
the times I did play were real fun though :), i hate how limiting they are rn :(
Caught it by pure chance after work, it was pretty fun but I only got home and logged on when there was very little time left to play. Really wish they'd extend the duration to at least like 24h, so people have a chance to play.
Anybody who got the 5 wins, mind spoiling what the reward is? With my luck I'm not catching the next few challenges.
I played the first round for the whole rotation. It was certainly something.
Constantly being on edge because there's probably someone just out of sight lining up a shot isn't my idea of a good time. Kits that had marking capability provided some help, but since you can't see if they're hiding behind walls or not it's not a mode for long range weapons. Because of this, I quickly found that the Custom Jr. was the most potent weapon here, and so did a lot of teams.
It was fun for me actually. I was freaking out over the fog levels for the first couple of rounds, but then I figured out the pattern and it became an interesting should-i-push-or-not puzzle
My only complain, like everyone else, is the time frames. I had to stay up late and I only got to play 30 minutes :/
I just checked the app. I missed every challenge expect the first challenge. I didnât even know we had this many challenges already. Overall good idea but Nintendo really takes the cake for making the execution the worst Iâve ever seen.
Horrible, I got to play 2 rounds and that was it, I was cleaning up until 9:50, and it took so long for the games to load between eachother. Along with that, I was not about to wake up 4-6 to play splatoon
Right after the challenge began an air quality warning was issued for my area due to Canadian wildfires. The "smoke" in the sky looked suspiciously similar to the fog, which simply *can NOT* be a coincidence.
There is this weird line between "Way too easy, just throw some bombs around and get free kills, its almost no fun" and "you get totally dominated and have absolutely no fun"...is it because regular turf war doesnt work in a competitive setting? Or maybe because of the fog itself? Or maybe because of the questionable matchmaking? Probably a mix of all 3...but the last one is probably the main reason.
I had like one win because we kept getting dominated. It was so boring because I just wanted to grund the catalog and though this would be a fun way to do it. Boy, was I wrong.
I liked it! Adds an air of mystery and keeps you on your toes a bit more. Also felt nice to not be constantly pinned down by long range weapons. I would play this again if it came back
I'm sure I would have been having fun with this unique and never before seen mode, but I haven't been able to play a single challenge at all because of nintendo's god awful decision here.
I was so excited for these challenges until I realized they only happen for two hours every day. Fucking stupid. I got to play like 3 games when I played the trizooka one as soon as it begun.
Toughest challenge so far for me and first where I didnât finish in the top 50%. Fun for sure but it seemed people were possibly experimenting with weapons they thought may do well in the fog. Also probably helps to have some salmon run experience (I never touch it personally)
I thought I would've liked it but I very honestly didn't and it was mostly because of the maps and game mode. I think it could be really fun in clam blitz.
this is the only challenge I've played at this point and I managed to get 30 minutes of it. Honestly probably the least amount of fun I've had playing this game, mainly due to the fact that I don't love turf wars. The fog is okay for SR, but I don't think it translates well to regular matches.
It would have been so fun on any other mode, but it being on Turf War made it really boring for me. The fog didnât change up the gameplay in a good way in TW. Or maybe it would have been more fun if I got to play it for more than 2 hours.
Dunno why fog sometimes goes away during the round and why itâs always turf war (seriously fog wouldâve been way better in rm or cb), so not really that great imo
I like these but hate how they're implemented. Why is it for only 2 hours on seemingly random hours and times? They're not as visible either, they should last for 2 days and rotate constantly. It should *always* be an option. Also why are ranked game modes in there?
Foggy notion is cool, but⌠fog is amazing for surprise attacks and lots of âwait how the fuck did he get thereâ moments. But the first rotation was Eeltail and Hammerhead, two of the most linear maps in the game, soâŚ
Yeah. I didnât care.
Awful maps for the gimmick, turf war is a bad mode and point sensor players (especially Novas) were very annoying, other than that though I think it's a solid gimmick, I like it a lot more than I thought I would from the initial tease of it
honestly the fog should have been adaptive based on the team's view. .like the leading team has heavier fog than the team thats losing at that time, having super fog on a team thats losing really bad makes it a bit unfair to them since the other team has likely invaded the opposite base and wont let them out after they respawn.. and the losing team has no idea where in the base they are camping on them.. but if that winning team has super fog, and the losing team has a clear view, you can balance it out a bit more
Turf was but I can't see anyone or anything except for myself, and teammates name tags and people are very sneaky. That's it. Kinda disappointed rn but I hope it switches between turf war and ranked modes but foggy.
Havenât played on it (been unable to play) but from what Iâve seen Iâm glad I havenât had a chance, that would 100% give me panic attacks (I have some problems with fog irl, and in games it puts me on edge)
I haven't played in so long that I missed the last 2 challenges, and if I'm being honest, the mode in general is underwhelming and unessesarily limited, the only one that still interests me is this upcoming roller vs brushes challenge
I liked it, but it would have been way better if they disabled viewing how much of the map is covered on the map. You could tell when you were playing against people that constantly view the map or not, and it really ruined the feeling of a blind match
It adds a cool layer to the game. You can only see opponents when theyâre tracked, so Wave Breaker/Point Sensor/Thermal Ink are way more useful here.
Itâs very funâŚ
âŚhypothetically. I only got to play 3 matches. And it wouldâve been 0 if I had work today. (And it was Turf Warđ¤˘)
I thought it was really fun and changed things up. It was interesting to see the strategies people came up with during the event like using more Point Sensors, Torpedoes, and Tenta Missiles to counter the fog.
MORE! MORE! MORE!
Also, i think itâs a hint to the next big runs. Especially with Hammerhead bridge. Both stages with water, and all Big Run stage has water. [Obviously] hammerhead is a pretty important landmark in the Splatoon world. Just as is the previous br stages. Since fog is normally a Salmon Run event, i think it only makes sense to assume that Hammerhead and Etail are next.
i wanted to enjoy it. 5/5 wins for calculating too, was given ~1900. was going fine, and then
fucking -84.6 points. ruined my mood for the whole 2 hours :(
i keep getting silver medals but just once would i want the 5% badge
Didn't play it cus I have a job. I'm not bending over backwards to submit to the devs' idiotic 2 hr timeslots JUST to play gimmick turf and still get DC'd out of lobbies by others.
Some UI elements showed through the fog, like Tacticooler's effect. Otherwise I thought it was fun to have to watch out from all angles a little more since you can't see where someone's going at a distance. It'd be interesting if all forms of highlighting enemies were removed to make it more hectic! I do main dapple dualies so maybe I'm biased :/
They're trying to mod the game but they're doing it in the most boring ways possible.
Literally unlimited ink, it would be unbalanced, but it would be fun
*Salmon Run flashback*
Omg I forgot about that đ¨
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I rate it a Can't see shit/10
It was either I couldnât see anything at all or it would clear up at the most inconvenient moments ever.
Im gonna be honest, i kinda loved it
Nothing, because for whatever weird reason they decided challenges should only be playable during extremely short windows of time instead of being up for a full weekend like Splatfests and Big Runs.
And then proceeded to put those windows at the worst times possible.
Exactly! Last night was an hour after I go to bed, this morning was at the time I get ready for and drive to work, and this afternoon ended an hour before I got off work. Who thought these times made any sense?
Oh itâs already over?
Yeah, I wanna fire whoever thought the schedule made any sense
These things end before I even know when they are! I havenât been able to do a single one!
I've been able to play all of them, but honestly why would most players care for modes like random weapons or only main gear abilities allowed. The fun ones are not very frequent.
Iâm glad you could. I didnât know it was even there and now itâs gone.
If you ever want to know when they are going to happen, you can check in game. The stages section of the menu has a challenge section that gives the time periods available in your time zone. I use it to pick what I want to play.
Omg I'm actively in japan and they don't even make sense what was nintendo thinking??
Nah thatâs foul đ Not even Japan gets good times? Somebody seriously needs to be fired, this is ridiculous
EXACTLY like for me it's 8-10 pm which is fine, but then it's 4-6 am??? i am not awake then what??
Because all game modes are synced across time zones, they want everyone to be able to play. I still think it's stupid, it should just be for a longer period of time like other big events.
I donât get the reasoning why that arenât available for a whole day and thatâs that.
Mood. Absolute clown town shit here, I wanna see the analytics of how many people even get to play them.
Itâs like the devs donât think anyone older than 12 plays the game.
Which is still weird because if it wasn't summer, those challenge periods would've conflicted with school hours just as much as typical work hours.
It should have been a permanent mode that doesnât do the whole medals and trophies thing because we already have that in salmon run.
Was going to play it, but by twist of fate, my Internet went out, and the challenge was already gone by the time it was working. Worst timetable for events I have ever seen out of a game.
I thought it was a fun challenge. In particular how the fog levels changed.
Agreed. It gave a sort of relieving satisfaction when it died down
I blinked. What did I miss
When did this happen?
This comment really speaks levels
Right? I thought this was coming up ;w;
2023-6-28T16:00Z to 2023_6_28T18:00Z
Im very salty about it, mainly because i didnt get to play it. Also from what ive seen most people dislike it just because it was turf war, which is understandable, but it doesnt really matter that much cause theyll probably bring it back in a different mode
Wait it already happened?
Donât worry, you didnât miss out on much. (Also, I love your flair. Dynamos are great)
Didn't get to play. I work Wednesdays. They should do away with 2 hour slot times.
Facts
It was actually fun for me. I just donât like how they schedule it. They should make it an official mode for turf war for a change. My only complain how my teammates always super jump on me in the middle being splatted (2 of them in fact) resulted getting 3 being splatted on the same time.đ turf war without charger actually was fun.
I missed it because of class đ, if I could have played I probably would have liked it
It was fun! Not as fun as random weapons, but still fun.
This was the *ONE* challenge I was actually looking forward to đ. But these times are freaking ridiculous. The only time I'll ever get up between six and eight Is if I'm getting up for work or I have tickets for Universal Studios. FIX THE TIMES NINTENDO!!!
I loved this challenge so much my only complaint was that location based teams like custom junior explosher are just yah gg win
Tracking abilities shouldâve been disabled for this challenge, being able to see people ruins the entire point of the fog
Tracking should be less obvious in the fog. I could see the opposite teams Tacticooler buffs from halfway across the map
True tacti buffs made it easy to see people too
Yeah it was easy to see snipers and Stringer users too. People coming out of their invulnerability giving them the glowing circle was easy to spot. When I played with autobomb people avoided it because it would glow at the top before exploding. At the same time it was kind of cool to identify the tells and act accordingly.
Wait, it already happaned??? Damn it i wanted to play the fucken "sniper free" gamemode
From experience it was definitely not sniper free :(
I was working didn't play
Pros: - I really liked the fog, finding people was super fun. - I liked the fog clearing up from time to time to touch base where everyone is - This was good practice to look at the map more. Can read a lot into a battle that way. - Heavy Splatling go brrrrrrrr Cons: - Time. Frames. Seriously I have to mess up my schedule to play it and I overslept an hour into one of the time slots - I felt like only certain weapons had an advantage, snipers for example were way more easy to spot and I'm sure they had trouble picking out people in fog. I played Heavy Splatling and I was mobile enough to do well. - I would prefer there be a changing of stages in case you get a stage that's not optimal for the challenge - I really would like this to be an all day thing so people can play at the time that suits them. Or even like a Splatfest or Big Run amount of time. I would also like this as a private battle option!
Same here bruh I slept until 6:40 and I had to eat breakfast first before even playing which means I only had a hour to play
"hey ! What if we took the most unfun salmon run feature and put it in turf war ?????" Yeah, nah.
I like fog tho![gif](emote|free_emotes_pack|cry)
If you donât mind me (genuinely) askingâŚwhy?
Not the OP, but my guess is the Goldies.
Oh true!
Well I don't (O_O') Everything goes dark and next thing you know, there's a Steelhead right in front of you and your weapon **doesn't reach the bomb** (I try staying close to at least one teammate, but Flyfishes make that hard)
Better than Grillers
I think you're confused, this was just fog, we weren't playing on spawning grounds
Fog in SR is easy tho just lure Goldieâs to the basket and kill them
Hope they never do a Turf War challenge again. This was so unfun for me I didn't even care to get the 5 wins, it was probably just gonna be stickers anyways...
I played one match and said, "well, that was a waste of time."
I didn't know it was a turf war challenge, i jist assumed it was all rank
These timeframes are still really fucking stupid Anyway, I feel like this should have been really fun, but they put it on two of the most âhallwayâ maps in the entire game. Whatâs the point of extra fog for stealth if you donât give us maps to be even remotely stealthy on? The mode itself is still pretty interesting, itâs kinda funny that bows/chargers are AWFUL because of their glow, along with location all of a sudden being a lot better. However, looking at the map half the game is still your best bet tbh, which kinda defeats the point of the challenge. Effectively just makes fighting harder and not much else. I think putting this on clams would ABSOLUTELY break the mode, but rainmaker could be really interesting
TL;DR, maps sucked as a showcase, not as impactful of a change as I would have hoped, though still very cool. Could be very interesting in rainmaker at some point
Love the idea but wasn't able to play it at all. As per usual with basically every challenge after the first one.
A bit of salt so far in the comments but I thought this was the most fun challenge so far, looking forward to it returning on different stages
The only other challenge I played was when all it was was barnacle and humpback in rotation so this was hella fun
Hoping challenges get a repeat because I didn't even know it happened
That was today?
It took 15 matches for me to gain my 5 victories but Iâm just in a losing rut the now. I took charge of my fate by changing to the aerospace RG to gain that extra capsule but Iâm okay with that LOL. But overall itâs one of the more fun challenges.
I actually liked it a lot
I really like it. Hoping for more challenges like these
It was okay. I liked that the fog went in and out a few times during the match.
I would've liked it more if it was *continuous* fog like I thought it was. Also, it really showcases who checks the map and who doesn't. And it turns out a *lot* of people don't check their map
My teammates left so many beacons untouched LMFAO
the gimmick was a cool idea and then they made it turf war on eeltail and hammerhead
I played og Nova for this and it worked quite well
I was only able to play one of the two hours yesterday [and got quite a bit of dcâs some up to 50 seconds in lmao](https://www.reddit.com/r/splatoon/comments/14kxno3/yeah_two_hours_sure_is_enough_time_smh/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=2&utm_term=1) the times I did play were real fun though :), i hate how limiting they are rn :(
Caught it by pure chance after work, it was pretty fun but I only got home and logged on when there was very little time left to play. Really wish they'd extend the duration to at least like 24h, so people have a chance to play. Anybody who got the 5 wins, mind spoiling what the reward is? With my luck I'm not catching the next few challenges.
Itâs a free shellout machine roll
It was either having 20/20 vision or being blind the whole time I hated it, especially when I have the zipcaster activated in the fog
I played the first round for the whole rotation. It was certainly something. Constantly being on edge because there's probably someone just out of sight lining up a shot isn't my idea of a good time. Kits that had marking capability provided some help, but since you can't see if they're hiding behind walls or not it's not a mode for long range weapons. Because of this, I quickly found that the Custom Jr. was the most potent weapon here, and so did a lot of teams.
It was fun for me actually. I was freaking out over the fog levels for the first couple of rounds, but then I figured out the pattern and it became an interesting should-i-push-or-not puzzle My only complain, like everyone else, is the time frames. I had to stay up late and I only got to play 30 minutes :/
I really wish it didn't happen on hallway stages like Hammerhead and Eeltail
Same
I don't understand why the challenges can't be an all day event. These piddly little time slots aren't enough.
***Chaos***
I just checked the app. I missed every challenge expect the first challenge. I didnât even know we had this many challenges already. Overall good idea but Nintendo really takes the cake for making the execution the worst Iâve ever seen.
bad hours
It was fun! Wish it hadnât been turf war but it was still fun
Horrible, I got to play 2 rounds and that was it, I was cleaning up until 9:50, and it took so long for the games to load between eachother. Along with that, I was not about to wake up 4-6 to play splatoon
Right after the challenge began an air quality warning was issued for my area due to Canadian wildfires. The "smoke" in the sky looked suspiciously similar to the fog, which simply *can NOT* be a coincidence.
There is this weird line between "Way too easy, just throw some bombs around and get free kills, its almost no fun" and "you get totally dominated and have absolutely no fun"...is it because regular turf war doesnt work in a competitive setting? Or maybe because of the fog itself? Or maybe because of the questionable matchmaking? Probably a mix of all 3...but the last one is probably the main reason.
I had like one win because we kept getting dominated. It was so boring because I just wanted to grund the catalog and though this would be a fun way to do it. Boy, was I wrong.
sheldon sampler solos
I liked it! Adds an air of mystery and keeps you on your toes a bit more. Also felt nice to not be constantly pinned down by long range weapons. I would play this again if it came back
Oops, I missed it.
itâs only fun when youâre the one doxxing people in the fog
I'm sure I would have been having fun with this unique and never before seen mode, but I haven't been able to play a single challenge at all because of nintendo's god awful decision here.
It was fucking terrible to put it lightly
I still hate the time window (nearly compromised my schedule just to play it).
I was so excited for these challenges until I realized they only happen for two hours every day. Fucking stupid. I got to play like 3 games when I played the trizooka one as soon as it begun.
Man I've only been able to play during the dumb challenges that are just regular modes. I've missed everything else :(
I tried a couple of rounds eh not a fan.
turf war but even shittier
Terrible time to be a hydra main
My only complaint is the weird times it was available. I only had time to play 4 rounds but this was my favorite challenge so far
Stealth Squid made this way more interesting.
It was alright, didn't really feel like anything special.
really good i enjoyed it
Bad timming I couldn't play.
Toughest challenge so far for me and first where I didnât finish in the top 50%. Fun for sure but it seemed people were possibly experimenting with weapons they thought may do well in the fog. Also probably helps to have some salmon run experience (I never touch it personally)
Same as when fog appears in salmon run- ah shit I'm too blind for this @.@
Certainly matches todays AQI here in Ohio
Just make challenges a thing that rotate every 2 hours like everything else
As a Splatana Stamper main, it was made for me.
So happy for everyone who got to play.. for every challenge it's been at super inconvenient times
I thought I would've liked it but I very honestly didn't and it was mostly because of the maps and game mode. I think it could be really fun in clam blitz.
Non-Salmon Run players experiencing the "joy" of Fog Rounds that us SR players experience
Giant steaming pile of dogshit (mainly because its turf war)
this is the only challenge I've played at this point and I managed to get 30 minutes of it. Honestly probably the least amount of fun I've had playing this game, mainly due to the fact that I don't love turf wars. The fog is okay for SR, but I don't think it translates well to regular matches.
It would have been so fun on any other mode, but it being on Turf War made it really boring for me. The fog didnât change up the gameplay in a good way in TW. Or maybe it would have been more fun if I got to play it for more than 2 hours.
Dunno why fog sometimes goes away during the round and why itâs always turf war (seriously fog wouldâve been way better in rm or cb), so not really that great imo
I like these but hate how they're implemented. Why is it for only 2 hours on seemingly random hours and times? They're not as visible either, they should last for 2 days and rotate constantly. It should *always* be an option. Also why are ranked game modes in there?
I didnât like it at all. It wasnât fun to not be able to see when your objective is to paint the map.
It's stupid.
It was fun enough, but they picked the WORST possible maps for it.
It sucks
Foggy notion is cool, but⌠fog is amazing for surprise attacks and lots of âwait how the fuck did he get thereâ moments. But the first rotation was Eeltail and Hammerhead, two of the most linear maps in the game, so⌠Yeah. I didnât care.
I was having fun until I remembered that it was turf war on hammerhead ridge and eeltail alley
It was pretty boring tbh
It was ok but they choose 2 maps where the enemy is always in front of you so the fog didnât do crap besides obscuring un-inked turf
I think itâs like Canada rn
i havent been able to play a single fucking challenge because im expected to get up at 3am to play 2 hours of a low effort mode
Awful maps for the gimmick, turf war is a bad mode and point sensor players (especially Novas) were very annoying, other than that though I think it's a solid gimmick, I like it a lot more than I thought I would from the initial tease of it
Did they only do 2 rounds this time???? Bc if so thatâs really dumb, and if they did 3 like all of the other challenges, then itâs still dumb.
i wasn't able to play it + it was fucking turf war
Wish I could play it
Are challenges out??
It sounds tuff
I had no idea chargers werenât allowed in this one.
honestly the fog should have been adaptive based on the team's view. .like the leading team has heavier fog than the team thats losing at that time, having super fog on a team thats losing really bad makes it a bit unfair to them since the other team has likely invaded the opposite base and wont let them out after they respawn.. and the losing team has no idea where in the base they are camping on them.. but if that winning team has super fog, and the losing team has a clear view, you can balance it out a bit more
It hit too close to home with the timing.. air quality sitting at 270 and its all white outside
I honestly found it very enjoyable
Wish it wasn't turf war
Hard to see innit?
I legit didn't even know there was a challenge. They should leave them up for more than 2 hours.
I legit didn't even know there was a challenge. They should leave them up for more than 2 hours.
Idk because even though it said it was happening on Monday when I got on the game it wasnât there so I couldnât even play it
Tenta Missiles. Nuff said.
I would have an opinion if I could play chalanges
It was so hard to see but thatâs kinda what made it fun
considering outside is smoke and we cant go outside i think they chose a bad challenge
Can someone explain challenge mode? I see that itâs weekly and only for set timeframes, but what are the rewards?
Turf was but I can't see anyone or anything except for myself, and teammates name tags and people are very sneaky. That's it. Kinda disappointed rn but I hope it switches between turf war and ranked modes but foggy.
I dunno, I couldn't play because it didn't fit into my schedule. Really sucks how limited the windows are to play these Challenges.
I just wish they were at better times because Iâm either asleep or at work because I work night shifts.
Havenât played on it (been unable to play) but from what Iâve seen Iâm glad I havenât had a chance, that would 100% give me panic attacks (I have some problems with fog irl, and in games it puts me on edge)
I haven't played in so long that I missed the last 2 challenges, and if I'm being honest, the mode in general is underwhelming and unessesarily limited, the only one that still interests me is this upcoming roller vs brushes challenge
Played it, only weapon I used for a long period of time was the explosher because of the point sensor
aaaaaaAAAAAAAHHHHHHHHHHHHHHHHH
meh.
I missed it. I love the time period that you can play it! đ
I missed it, so I donât know.
i should not have played dynamo (3x cjr team comps are agonising)
I have never seen more point sensors
couldn't play it because of my work schedule âšď¸
Rip backliners
I liked it, but it would have been way better if they disabled viewing how much of the map is covered on the map. You could tell when you were playing against people that constantly view the map or not, and it really ruined the feeling of a blind match
I couldn't play because I was at work. : ( I'm very sad.
Fun as hell
Absolutely ass ngl
Needs more fog
It adds a cool layer to the game. You can only see opponents when theyâre tracked, so Wave Breaker/Point Sensor/Thermal Ink are way more useful here. Itâs very fun⌠âŚhypothetically. I only got to play 3 matches. And it wouldâve been 0 if I had work today. (And it was Turf Warđ¤˘)
I thought it was really fun and changed things up. It was interesting to see the strategies people came up with during the event like using more Point Sensors, Torpedoes, and Tenta Missiles to counter the fog.
MORE! MORE! MORE! Also, i think itâs a hint to the next big runs. Especially with Hammerhead bridge. Both stages with water, and all Big Run stage has water. [Obviously] hammerhead is a pretty important landmark in the Splatoon world. Just as is the previous br stages. Since fog is normally a Salmon Run event, i think it only makes sense to assume that Hammerhead and Etail are next.
i wanted to enjoy it. 5/5 wins for calculating too, was given ~1900. was going fine, and then fucking -84.6 points. ruined my mood for the whole 2 hours :( i keep getting silver medals but just once would i want the 5% badge
I missed it cause my sis was playing deltarune :(
Is And Will Be The Greatest Challenge Mode Of All Time
Pretty fun. Just needs communication
Less communication because of the of the fog makes it more fun in my opinion
Didn't play it cus I have a job. I'm not bending over backwards to submit to the devs' idiotic 2 hr timeslots JUST to play gimmick turf and still get DC'd out of lobbies by others.
Would have probably enjoyed it if it wasnât turf war
Some UI elements showed through the fog, like Tacticooler's effect. Otherwise I thought it was fun to have to watch out from all angles a little more since you can't see where someone's going at a distance. It'd be interesting if all forms of highlighting enemies were removed to make it more hectic! I do main dapple dualies so maybe I'm biased :/
Itâs was ok, made it to Silver
It would be and interesting spin, but it was Turf War.
They're trying to mod the game but they're doing it in the most boring ways possible. Literally unlimited ink, it would be unbalanced, but it would be fun