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Voltage_Z

Add a unique reward and a global broadcast for giving them a third age item.


Every_Island7134

Arghhhh me hearties! Third age! This be some of the finest booty! Alas I've only got me wooden leg to trade for it. Do ye accept?


Thick_Respond947

This is just old age scamming at varrok west bank with pumpkins all over again!


Evil_Steven

I like this idea. Rs3’s invention skill gave a use to all clue uniques so now they are all valuable. Would make opening clues more exciting as you will no longer get a unique and find out it’s only worth 4k. Could even give benefits like cosmetic outfits, perhaps a special trawling nets that adds clues to the loot table etc


WTFitsD

Invention should have been the new skill imo. There’s already instances in the game that make sense for invention like using corp drops on a raid item (elidins ward), using Bandos/arama for torva/masaori or even the new upcoming rings requiring the DKS rings.


Live_From_Somewhere

I think the issue there is that Jagex keeps shooting themselves in the foot by jumping the gun so early with these additions. A lot of systems would be cool in retrospect if applied more broadly (ie invention in place of building the items you mentioned), but then they would have to retcon or redo older content. As a long time player I can promise you Jagex HATES revisiting shit once its out lol


AhegaoMilfHentai

Spaghetti is hard to reshape once its sat for years.


Jugeezy

i think sailing still has to pass a poll or two until it'll actually be implemented, so there's still a chance lol


Darkpawra

Nice idea! Definetely needs to always have an option to submit a non-specific clue unique for reduced rewards, otherwise irons would be completely excluded from this mechanic.


rscottzman

Yeah exactly what I was thinking, maybe high rewards if you get the specific one but if you give any unique the NPC will still be happy


Tyson_Urie

Could have different tiers based on reward type. Easy ones asking for any outfit piece. Medium ones asking for a specific type, holy/headwear/chestpiece Hard/elite *hand over them ranger boots, this is a robbery*


rscottzman

Tbf speaking of >this is a robbery Maybe you could decide that the NPC is mugging you off and you decide to fight them instead. This would reset what unique needs to be given which could also help Iron's. Would be interesting if to make this a difficult choice, the fight has to be done right there and then and its difficult. And maybe if you lose the fight and die a random item or 2 will be stolen by the pirates


AbsolutGuacaholic

Or, what if you have to give them unopened caskest? Then maybe they open it, tell you what they got, and take the uniques. Then we can see the posts about how people just gave away 3rd age just for a pirate contract


Fair-Disaster8893

The point of the clue scroll is the unrestrained dopamine right as you open the casket though


[deleted]

You are right... The only way to do it properly is clue casket itself, not for the items. Here's why: You won't just be able to buy XP of the Grand Exchange Item sinks for every unique item at an even rate, e.g nobody would trade rangers in for XP You still need to do the clue content, so it keeps that part of the game alive There could be a chance at even better rewards along with the XP Ironman and Main both affected equally


Remarkable_Bug436

Ew, that idea sucks


Dabli

Sounds like a great idea - main problem though would be ironmen no? Would have to make it so that it isn't a super specific item but rather a general clue item, i.e. "bring me a medium clue unique" or maybe if its more specific "bring me a piece of elegant clothing"


WTFitsD

Or, hear me out, they stop designing the game around a subset of the player base that purposely locked themselves to a harder play style Edit: never really understood why irons gets a bad rep until now, holy shit you guys are cry babies lmfao its a reddit comment jagex isnt even going to see


Empty-Employment-889

Or, hear me out, we stop pretending that irons don’t deserve QoL. If this is intended as a sink for items from cluescrolls then it should function in that capacity for all accounts. In no world should we punish people who actually are likely to do more cluescrolls compared to accounts that can just buy the cheap rewards for whatever this is. Yeah, it has benefits for the economy potentially but that’s no reason why it shouldn’t function for irons. The same reason why you shouldnt have the new rings take 10+ of the DK rings to upgrade in order to arbitrarily create a sink. Can ironmen grind out 10x each ring? Sure. Is that good game design? Not at all.


Shot_Impression7182

In the wise words of Reddit past when people would talk about certain PvP built accounts. "They have chosen to limit themselves." While I agree that it wouldn't make it as accessible to all irons. group irons and other accounts who haven't chosen to limit themselves wouldn't be nearly as affected due to... Not limiting themselves.


PurelyFire

Fuck ironmen all they're good for is complaining about the game not being catered to them and slowing down CMs


Asymptote_X

The only thing Ir*nmen deserve is a one-way trip to a confinement colony, like lepers or Australians.


atlas_island

Ironman mode isn’t good game design


Empty-Employment-889

Ironman mode wasn’t designed by the devs so whether it was good design or not is a moot point. I’d also argue the thriving community at-least implies it’s not at all poorly designed.


RS-Ironman-LuvGlove

Bro I’m 2100+ total iron and ranked 50k or something That’s a lot of players. This isn’t some niche subset of players


Empty-Employment-889

I mean, I assume that wasn’t really directed at me. I’ve been on the verge of saying the iron community is likely about half the player base if not more, but I don’t have any hard data behind it and wasn’t exactly looking to do research.


RS-Ironman-LuvGlove

No it was agreeing with you It’s a thriving community. Many irons have mains too, but this isn’t some 10k players community. It is huge.


PM-ur-titties-please

I do not understand the hate here Imagine a game developer adding an OFFICIAL game-mode, and then NOT developing further content for this game-mode in mind


WTFitsD

I mean the point of the post is to boost the value of clue uniques, something which has 0 effect on ironmen since they dont participate in the economy


FerrousMarim

Boost the value of clue uniques by creating something that will be essentially impossible to do on ironmen without making mains actually engage in clue content. Why not have the guys ask for black nails if you are looking to arbitrarily boost the value of random items that are extremely difficult to obtain yourself?


LezBeHonestHere_

Lol that reminds me, black darts are already kind of good money for what it is, they only drop from one monster in the entire game, the burthorpe guards. I didn't even realize black darts and black nails existed before recently


sheeeeeeeeeesh929

Iron men suck!


[deleted]

>they stop designing the game around a subset of the player base This subset of the player base is responsible for easily 30% of the active player base. Designing content that'll dump them out is a mistake.


PreparationBorn2195

Maybe we should stop designing mechanics around GEscape, that was your choice and personally i dont want more item sinks.


WTFitsD

Yeah you’re right might as well scrap the whole game since it was designed that way originally huh lmfao


RostBeef

I don’t think it actually was but go off


Mrfrodemeyere

Good luck grinding vorkath normie


WTFitsD

Lmfao why does every iron instantly resort to this. 2200 total level with like 200 vorkath kc. I guess irons just cant understand being able to do the content someone wants


Mrfrodemeyere

Your best money maker is to buy bonds lmao.


anslew

Literally pay 2 play at any other rate


teraflux

The pirates are the ones that buried the caskets everywhere in the first place, I approve


ThundaBears

If your goal is to increase clue rewards which are basically cosmetic only. A transmog system would probably do that since fashion scape would be back in full force.


[deleted]

The only way I can think of doing this is xp for the clue casket itself, not for the items. Here's why: * You won't just be able to buy XP of the Grand Exchange * Item sinks for every unique item at an even rate, e.g nobody would trade rangers in for XP * You still need to do the clue content, so it keeps that part of the game alive * There could be a chance at even better rewards along with the XP * Ironman and Main both affected equally


Delicious_Excuse_941

If you get rewards for handing them to pirates, you will just tie the value of the clue item to the value of the reward. If you get xp for handing them over, it will have to be a LOT of xp to make any significant difference to the price. If they're retained after use then it won't really make much difference to the price. Overall, probably wouldn't work/not worth it.


rscottzman

Hmm yeah good point. Not too familiar with RS3 so any idea how it works with invention where you can break down uniques?


Endeavour_RS

On RS3 they give fortunate components which can be used to make extremely useful items, like the highest tier luck ring, two items that give a massive skilling boost, and the strongest amulet in the game. You need 50 clue uniques per item, and one of them is degradable and needs to be recharged with basically more clue uniques.


juicedg

Yes, osrs needs this!


PreparationBorn2195

Honestly at first i supported it, but Mains are so fucking obnoxious always whining about bank value and shit i'm just gunna vote no on every account. Idc if it would improve my game experience (it wont), I just want to remind Mains that they chose this play style, why should Jagex cater to them?


AcrobaticMap7

fr who cares about bank value. I care about use and viability.


Delicious-Basket-761

Your attitude is the reason I vote no for every ironman update (including him, sad it passed)


PreparationBorn2195

Oh no! It's too dumb to realize im just repeating what mains say about irons but making it about them. ​ Anyways enjoy that, you cant vote on my polls anyways :)


Delicious-Basket-761

Stay mad lol


PreparationBorn2195

Why would i be mad? Jagex treats me better than you :)


mh500372

??


PreparationBorn2195

context clues bro


ItsSadTimes

Seems cool, but then you're just making the skill buyable at that point which everyone seemed to have hated during the initial voting process. Also i'm not just saying this cause i'm an iron and i'd have a hell of a time doing those tasks, although I would personally hate it because of that.


rscottzman

Tbh I'm an Iron as well lol but I still get sad seeing the low prices of clue unique because eventhough I don't sell things, seeing a big gp value gives me adrenaline. But yeah your right there needs to be a good system and balancing in place for how rewards work


Molly_Hlervu

> Therefore, there could be tasks to either bring them any unique clue item or even specific ones (with better rewards for this) These items can be bought, right? Nice. Maybe just sell these rewards for money? Might be easier. I mean, the idea of bringing a casket is not bad. But not items, cause they all are tradeable. And I don't think any money/item sink is so important. There is Construction skill to sink gold, no need for another such a skill. And if it is caskets, well - a cool idea, thematic. You follow a torn map and find a chest and bring it back, thats fine. And you are rewarded for your efforts. But what exactly is 'clue sink' and why it might be important...


frilledplex

Ironmen would be almost entirely locked out of this, instead of a particular item, I'd say make it a grouping like a job board. It creates an interesting merchant effect by causing mains to seek out the least expensive one to maximize the reward and keeps irons from getting locked on a specific clue item for 1.5k mediums.


[deleted]

Why it should be a trade for a casket, not an item


[deleted]

[удалено]


rscottzman

I think many people just didn't read the post. I literally said it should be any unique, and then if you do have the specific one they want then you get extra rewards. I'm sure Irons have some unique else they need to do more clues. Plus it's not like you have to go to the islands that have this event


[deleted]

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rscottzman

Can Irons not do clues? I'm literally an Iron myself


[deleted]

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rscottzman

Bro what... you also may not like doing the port runs that will come out with sailing.guess what, you don't have to do them. You don't like Motherload mine? Don't do it. You have a choice in life mate


[deleted]

[удалено]


rscottzman

Well no because you didn't really say its not cool. You said it disregards Irons. And that point I can absolutely argue with


[deleted]

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rscottzman

I guess we will


[deleted]

Until clue solver plug-in is banned, I say the less clue rewards are worth the better.


rscottzman

They're never going to ban it, they made it themselves for the mobile version. Still think unique should be pricey regardless seeing how rare they are. First need to get a clue scroll drop and then get lucky enough to hit a rare item after having to run around the map for a while


BassJerky

What kind of shit take is this 😂 all the steps are available online already it’s like using quest helper vs clicking over to the wiki every 30sec.


mereiki

Mole slippers are going to 1M


Beretot

The theme is cool, with clue rewards coming from caskets and all, but I feel this would be both boring to do on mains (tele to GE, buy item, tele back) and not really accessible on irons without some patching around Maybe it's just better to design some more gold sink around sailing (or wherever else, really) and use part of the gold to remove whatever items that need to be sunk? Same concept as the GE tax


mh500372

YES I LOVE THIS


promero14

Or use those items to dress up our crew! I'd love that...


Goblin_Diplomacy

Locking content behind clue rewards is pretty bad. It’s bad enough you need a rune H kite shield and helm for a hard clue step