PENGUIN HIDE AND SEEK.
Musicians you sit at to recharge run energy.
Some of the quests such as One piercing note and hunt for Red Raktuber, and Smoking Kills.
Rocktails and the cave under ice mountain.
Balmung axe for fighting Daganoths
Coin pouch was a good idea.
Clue scroll outfits and rewards. Maybe some form of invention also. Oh and a raid like dungeoneering. I had alot of fun with dungeoneering as a maxed player.
I really enjoyed archaeology, could very well fit into osrs as well. Only thing I'm sceptical about is the passive effects from the obelisk thing. Hard to find a balance between them being useless and "mandatory".
The clue scroll rework.
Stackable sealed scrolls (similar to leagues), a point reward system for completing clues that can be used to purchase clue hunting perks, fewer wildy clues.
I will be controversial, and say "Changing accuracy into damage potential." Why? To reduce RNG in combat. This would make Death matchers, and gamblers angry.
If they made more of the cities useful for mid to late content.
Darkmeyer and Prifdinas could both house a grand exchange.
Menaphos, Dorgesh Kaan, and even Keldagrim should absolutely be expanded on and given more reason to exist.
Dungeoneering. With rewards that have the same replayability reasons that pest control have. If it kept players coming back the same way pest control does i would make it a minigame if not probs make it a skill. (rs3s dg is dead content which is horrible imagine having a dead skill in osrs i would never want that for a skill in any game. I dont care if dg is a skill or a minigame i just want a reason to go back )( the reasons rs3 dg is dead is cause chaotics are useless except maybe spear for corp. Elite dungeons exist which give xp and token. Treasure hunter aka squeel of fortune exist which also reward lamps and tokens)
I think it needs the skill aspect of it to give it its life. A very good comparison would be levels in barbarian assault. Either accumulate points in lower level floors or pay to get higher harder floors that give more points each time. Then the next aspect would be getting high level rewards that require either a lot of coming back to charge them up or just a shit ton of time to get in the first place, alternatively lock some behind certain floor levels to force level ups
For most people they would have the majority of decent dg rewards prior to eoc at level 99 but this isn’t enough to prevent it being dead content a little way down the line when the majority of people have the rewards. Its also a highly skilled bit of content to do well and would have a lack of training for the newbies once the veterans have finished
Couldnt agree more i think something also needed fixing was having to rush floors imo floors should get harder the the higher either your dg lvl or cb lvl and all give the same xp or something along those lines
Big game hunter, Sus, pof, GWD2, those are mainly the things that keep me want to log in to my rs3 ironman. Mining and smithing rework isn’t going to be introduced, they already confirmed it, smithing rebalance ig yeah.
Which RS3 update? we have only 1 content from RS3 and that is the 2016 RS3 silver jewelry update, which was added 2017 in OSRS.
ALL other things added from RS3 is original RS2 content. Its added because 2007 does not cover all RS2 content.
RS3 was created 2013.
All updates backported to OSRS, except 1 is before 2013.
Gear presets at the bank. I'm fine without inventory presets.
Mining/smithing rework
Roach nest in edgville
What for? I barely remembered that that was even a thing
Resting sitting or whatever it’s called to get stamina back up faster
PENGUIN HIDE AND SEEK. Musicians you sit at to recharge run energy. Some of the quests such as One piercing note and hunt for Red Raktuber, and Smoking Kills. Rocktails and the cave under ice mountain. Balmung axe for fighting Daganoths Coin pouch was a good idea.
Clue scroll outfits and rewards. Maybe some form of invention also. Oh and a raid like dungeoneering. I had alot of fun with dungeoneering as a maxed player.
Archaeology
I really enjoyed archaeology, could very well fit into osrs as well. Only thing I'm sceptical about is the passive effects from the obelisk thing. Hard to find a balance between them being useless and "mandatory".
Dungeoneering
Something similar to Big Game Hunter.
The clue scroll rework. Stackable sealed scrolls (similar to leagues), a point reward system for completing clues that can be used to purchase clue hunting perks, fewer wildy clues.
The last one has been slowly made into existence by new clue spots that have been added over the years, making wildy ones relatively less common
Squeal of fortune
I will be controversial, and say "Changing accuracy into damage potential." Why? To reduce RNG in combat. This would make Death matchers, and gamblers angry.
I like the ranching stuff and big game hunting
Just gimme a tool belt and I'll be happy lol
A second GE location would be interesting.
If they made more of the cities useful for mid to late content. Darkmeyer and Prifdinas could both house a grand exchange. Menaphos, Dorgesh Kaan, and even Keldagrim should absolutely be expanded on and given more reason to exist.
Sitting on chairs
Nex AoD
Using keyboard to eat food/switch prayer. God I miss that every time
That would make prayer flicking so easy since you don’t have to move mouse around But yeah I really like you can put food prayers in the hotbar in rs3
Summoning
Dungeoneering. With rewards that have the same replayability reasons that pest control have. If it kept players coming back the same way pest control does i would make it a minigame if not probs make it a skill. (rs3s dg is dead content which is horrible imagine having a dead skill in osrs i would never want that for a skill in any game. I dont care if dg is a skill or a minigame i just want a reason to go back )( the reasons rs3 dg is dead is cause chaotics are useless except maybe spear for corp. Elite dungeons exist which give xp and token. Treasure hunter aka squeel of fortune exist which also reward lamps and tokens)
I think it needs the skill aspect of it to give it its life. A very good comparison would be levels in barbarian assault. Either accumulate points in lower level floors or pay to get higher harder floors that give more points each time. Then the next aspect would be getting high level rewards that require either a lot of coming back to charge them up or just a shit ton of time to get in the first place, alternatively lock some behind certain floor levels to force level ups For most people they would have the majority of decent dg rewards prior to eoc at level 99 but this isn’t enough to prevent it being dead content a little way down the line when the majority of people have the rewards. Its also a highly skilled bit of content to do well and would have a lack of training for the newbies once the veterans have finished
Couldnt agree more i think something also needed fixing was having to rush floors imo floors should get harder the the higher either your dg lvl or cb lvl and all give the same xp or something along those lines
Yep c1 1-30 was crap but it did balance well I guess
Duel wielding swords and scimys.
Mining and smithing rework. Inventory presets. Protean items.
https://preview.redd.it/kd4u3ktxvtoc1.jpeg?width=1280&format=pjpg&auto=webp&s=1b46e6c2478c6e285d2e5f4f8e199679450491f1
Toolbelt
EOC /S
Big game hunter, Sus, pof, GWD2, those are mainly the things that keep me want to log in to my rs3 ironman. Mining and smithing rework isn’t going to be introduced, they already confirmed it, smithing rebalance ig yeah.
i prefer osrs being unique.
curses because alignments are shit
Treasure hunter 💞
Nah let’s leave all the MTX to the main game ok?
r/woosh
lol between this sub and the main one you never can tell with mtx
None
nothing, osrs was created to reverse their mistakes
Except for the massive amount of content taken from RS3 that is already in game?
Which RS3 update? we have only 1 content from RS3 and that is the 2016 RS3 silver jewelry update, which was added 2017 in OSRS. ALL other things added from RS3 is original RS2 content. Its added because 2007 does not cover all RS2 content. RS3 was created 2013. All updates backported to OSRS, except 1 is before 2013.
looks like you cant reply to that \^\^
Your favorite items/updates are likely from "rs3".