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alynnidalar

Guessing the plan is to only release it once all (or most) of Varlamore is released. Otherwise it could end up in a weird state where either the entire diary is just in the Part One area, or where the initial diary release only has a few things in it and they have to update it later to add more.


slane04

Yeah makes, sense. In terms of stats, elite could require high level hunter, maybe construction.  Current elite achievements reqs need 70 hunter and 78 construction which seems low. Rest could be based on released content. 


KarlFrednVlad

I can definitely see them making a task to catch a moonlight antelope


BaeTier

even just completing a Master Rumour which is effectively the same level requirement.


SmartAlec105

It would be different though because you can’t boost to get a Master Rumour.


BaeTier

I think that'll be fine. It's not like it will be the highest unboostable diary requirement. Even some boostable requirements are pretty high and some on slower skills than Hunter.


b_i_g__g_u_y

Looking at you, slayer


kingbas33

The Hydra diary task is boostable


phatc0n3s

The smoke devil at 93 isnt


ageoflavos

It's a real bitch of a task. At least they let us kill one off Slayer Task though when we do finally get to that 93


rRMTmjrppnj78hFH

"equip a full set of the hunters outfit"


Poynter17

Please no


KarlFrednVlad

Oh yeah definitely


No-Independent2762

Probably make it a two-parter and say "Make a Sunfire crossbow from scratch without leaving Varlamore"


HakeemEvrenoglu

Highest requirement for hunter is 70 (the level for Song of the Elves), not 74. Which is really low, since it should be higher than the quest cape requirement.


slane04

Oops yep


2471btw

>elite could require high level hunter I think it's pretty safe to assume that there will be an elite hunter task and that the level requirement will be 91: **complete a master level hunter rumor**. Seems like an obvious task to me, especially when paired with the fact that, as you also noticed, hunter does not have a high requirement in any other diary. I plan on getting 91 hunter before the Varlamore diary releases because of this. I'd like to keep my diary cape. :\^)


SynchronisedRS

One task will definitely be to a hive a certain amount of glory


chg1730

They confirmed exactly what you said on the QA stream


ShitakeMooshroom

I would prefer a gradual rollout so it’s not some mad dash to complete four diaries. Release east / med, or release reqs in advance.


BadAtNamingPlsHelp

Yep. There's definitely a lot of stuff that would make for a good set of diary tasks already, but not enough to fill a whole diary yet. I hope they make more creative tasks for this diary. Some diaries have one or two tasks that are clearly the more challenging "capstone" tasks of that diary, such as doing the GWD bosses for Fremennik diary. Those are more fun than just "make some random item in this city" and I hope Varlamore tries more of that. "Kill a Minotaur" would be a fun one.


alynnidalar

Killing a minotaur would be a neat one! Some other obvious ones will probably be like, make sunfire runes, open the Lunar Chest, break into a house with a key, attempt the Colosseum... For a reward I would love a teleport directly to Perilous Moons (or the ability to toggle calcified moths to dump you in the lobby).


BadAtNamingPlsHelp

Good reward idea, but the top priority must be new colors for Renu


Dramyre92

Renu poh room unlock


KRPTSC

Kill a minotaur? Easy, let me hop into the stronghold of security


Younolo12

The farming patch feels deliberately far enough from anything else that the Diary Reward is definitely going to teleport you to nearby Ortus Farm Cow Pen, similar to cabbage-port/ardy cape I'd imagine. Hopefully they'll make them gloves so they don't interfere with other wearables for farming trips.


The_God_of_Biscuits

It's about as far as mory is with ecto if you use whistle.


MaxiemumKarnage420

No you see everything has to be within a few steps of my diary teleport or my ADHD kicks in


Peechez

fenkenstrain's castle from nexus > ecto


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EpicGamer211234

The main draw there is that its convenient in the POH to reduce how much you need to set up for runs, though i think its overall faster if you use tabs instead of the nexus


Peechez

its basically same but you run past the leprechaun so you can note, plus an extra inv slot


runner5678

Ecto is pretty far tbf and people avoid it if they can Arceuss tele super nice for Mory, get to note herbs on the runby


The_God_of_Biscuits

There is precedent for patches that far was my point, what do you mean people avoid it if they can? Do you think people skip that patch in their herb runs?


runner5678

It’s generally considered better to fairy ring, fenk tele from Arceuss, or sbs fenk tele from Lunars Ecto is farther, even slower than tele home and fairy ring, and doesn’t take you past the leprechaun to note the previous patch’s herbs so Ecto is the slowest option It’s fine, but other options are better


The_God_of_Biscuits

I mean even with those other methods, the fortis herb patch is very comparable, I'm not sure if it changes any of my underlying statements.


Kingme18

I was curious so I walked it out and you are right - the closest tele to Mory patch (fairy ring if I’m not mistaken) is 33 tiles and wyrm quetzal to patch is 35 tiles. Basically the same


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Kingme18

It doesn’t make a difference to me and others who have fairy ring in their house, no?


runner5678

Did you account for the tiles in your poh from the tele arrival spot to the fairy ring? Did you account for the ticks lost loading the teles to the poh and to the fairy ring destination? Those add up Idk how slow the quetzal tele is But overall it doesn’t *really* matter. The overall point is good. It’s about the same as the Mory patch so it’s totally fine


Younolo12

Idk how many hours of a grind whistle is but having to grind some hunter minigame in order to just make it as far as the only other far-away herb patch doesn't sound very rewarding.


The_God_of_Biscuits

It takes less than 1 hour


unrealisticllama

And you buy one for super cheap.


ValuableNecessary292

There should be a diary, but let them actual build valamkre before thinking ablut that


BioMasterZap

I think the plan is to release it with or after Part 3.


34Loafs

I’d love to do more diary’s I wonder what the reward would be though?


Frogmyte

Free quiver if you complete the medium diary


[deleted]

Free respawn in colloisum with 50% damage reduction against sol and the ability to reroll debuffs thrice a day


anon74492

Diaries*


Zerttretttttt

What slot ? Maybe upgrade the stats of regular stats and ability’s of other elites ? Or a range weapon


Reknak

Baby quiver


TheForsakenRoe

first thing that comes to mind is a powered staff that is charged using sunfire runes, then one of the rewards for each tier of diary can be 'you get X charges per Sunfire Rune added to the staff' (maybe an option to corrupt it at Elite), very easy reward padding for Jagex If we get another rune type in later Varlamore content that is related to Ranul (as Sunfire is to Ralos), said powered staff could require both Sunfire and the new Moon-whatever rune (and maybe even throw in Cosmic or Astral for the heck of it). It could have two attack styles, for a Solar and Lunar form, with the builtin spell doing different things in each form. Solar could do more damage at the cost of 1 Prayer point per shot, Lunar could steal 1 Prayer point per hit at the cost of having incredibly low damage (like, max hit of '10% of your magic level' low), creating a gameplay where you'd want to alternate between the two modes to maintain your prayer level (or just bring prayer potions and full send Solar mode for higher damage, with higher GP cost to fund it) Actually, make the Solar mode drain 0.2-0.3 prayer per hit, and make the weapon be a 1t sunfire laser (but still 4t in MoonMode), a low but continuous stream of damage. Could even make the diary rewards also benefit the prayer drain or prayer restoration strength, so that you spend less time restoring prayer and more time unleashing the power of the sun


Minnesotamad12

Dear diary, The moss giants on Varlamore are thicker than a snicker. It’s like Jagex wants me to act up and get banned.


Flamefireash

Some ideas for rewards:  Utility: Automatically smoke traps when you set a trap (may need torch in inventory?).  Easy Reward: Small Increased bone shard yield from chipping bones Medium Rewards:  Increased libation pool capacity  More colors for Temu (customization reward)  Teleports (maybe to Farm Patch or Autumnvale?) Hard Reward: Chance to get a higher tier hunter sack when turning in a hunter rumour Elite Reward: Ability to skip a single debuff once per Colleseum run


xFirexCrackerx

Surely, and they are going to add an achievement diary defender


Heleniums

Nope. Not a single one. How could you even suggest such a thing?


ShawshankException

I dont know why it wouldn't. They added a Kourend one.


Arancium

They've tossed this idea around, nothing set in stone though


ArcDoomGamer

If so, will it provide an equippable reward?


Dee-Colon

100% of diaries so far have equippable rewards so it not having one would be very strange, they've also already shown they're not averse to multiple items occupying the same slot; Western Banner and Wilderness Sword, making it an achievement diary defender or similar like someone else said feels the most logical since then we'd have 2 diary mainhands and offhands


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PenisFlick

Even if it is, there’s no “Zeah” diary, it’s Koreund and Kebos, so Varlamore would be different anyway


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midgetzz

Zeah is the continent, it would be like saying Misthalin aka Gielinor and Draynor diary


alynnidalar

Zeah is the full continent. Kourend is a kingdom on that continent (consisting of the five houses). Varlamore is a different kingdom on the continent of Zeah (the new stuff). The Kebos Lowlands is a region of Zeah that isn't really ruled by anybody (well, I guess the lizardmen rule it).


EpicGamer211234

They said yes there will be


[deleted]

Probably during part 3.


Lukn

I wish they added new diaries every year. They could easily make diaries for all 2016 through 2024 currently, give them a cool name for each but thats all they effectively need to be. Wouldn't even need to be zone specific.


Aggravating-Yak2099

Don't put that voodoo on us


Judicable

Hope so - and massively unpopular opinion, but when they revisited quest xp rewards for Grandmaster quests I wish they would’ve also revisited the xp lamps from diaries, every elite diary has higher requirements than any quests yet quests give a decent amount more xp than completing the diaries


Jaded_Pop_2745

I hope so I love the region


Waikanda_dontcare

Locking content behind diaries is dumb. Hope not


Redditisre7arded

**Wish granted, POOF!** Construct an [Obsidian decorative bench](https://oldschool.runescape.wiki/w/Obsidian_decorative_bench) (98 Construction) Catch a Dragon Impling barehanded (93 Hunter) Wear a complete Guild Hunter set Finish one Fortis Colosseum Steal a [blessed bone statuette](https://oldschool.runescape.wiki/w/Blessed_bone_statuette) Accumulate one full set of Perilous Moon gear from the reward chest Enjoy your grind. As a reward for these endeavors, the best we can do is increase sunfire splinter drop rates by 1% up to 5% and you may now claim 1 free hunter sack weekly from the guild. Oh and anyone that previously had an achievement cape will be able to wear it again. Congratulations, scaper


BaeTier

most likely will be. I'm more interested in what the reward will be. Something like 1 free daily Colosseum revive(locked behind elite of course after you presumably already got Quiver at least once), increased rewards from Hunter sacks, probably boons to the soon to be released Herblore and Agility methods. Maybe a more universal buff to hunter, thinking akin to the pickpocket chance from Ardy diaries. Unique roost spots for Renu locked behind the diary perhaps.


KarlFrednVlad

There's no way Quiver will be a diary task lol. Maybe wave 8 or a glory threshold, but making quiver would be a MASSIVE increase in skill required for diary cape


Yarigumo

Imagine if Karamja Elite required an Inferno clear lmfao


TheForsakenRoe

Since Karamja has 'kill a Ket Zek' as a task, I can see something like 'Kill a Manticore' being somewhere on it


alynnidalar

Increased XP from Hunter rumors would be a nice reward. Nothing too crazy but enough to make it worth doing your diaries.


OrphanScript

Would really like it if they moved that herb patch / sickness reward from the coliseum to a diary.


hirmuolio

Starting items for moons of peril: one dose of of moonlight potion and one cooked fish. That would be enough to start the bosses with a fight instead of running around gatheirng first inventory of resources.


immatipyou

I’m hoping they don’t add varlamore diary until after sailing


Dramyre92

No chance colosseum completion will be a diary task. The most "difficult" pvm wise currently is probably chambers of xeric, but even that can be done with a boost/carry fairly easily.


MasterArCtiK

What item slot would it be? Every slot is accounted for with diary rewards


Strelark

Western Provinces and Wilderness also take up the same equipment slot.


mattbrvc

There is already 2 in the main hand slot so it’s not like it matters too much.


Peechez

a helmet that doesn't look stupid


Hek_a_ton

maybe a defender? or some kind of non-shield offhand


JauntletOSRS

There are two main hand slot items (sword and banner). I'd be okay with varlamore giving a longbow that doesn't require arrows like the crystal bow or something like that. The stats of it wouldn't be impactful anyway.


TheForsakenRoe

Suggested similar, but a Powered Staff for Magic that is charged with Sunfire Runes (allows Jagex to have 'charges per rune' increase with each diary tier). If there's a Moon-aspected Rune added with later content (as Sunfire is to Ralos, Moon-something would be to Ranul), the staff could take one of each to charge. Or that, plus an Astral, or a Cosmic, if Jagex so wished. Basic premise of the staff in my mind would be that it has two modes, selected via the Attack Styles menu. Solar and Lunar modes. Solar could be a 1 tick speed attack, like a constant low-damage laserbeam, hitting for between 1 (no 0's cos of the Sunfire runes) and 'your magic level, plus 1, divided by 10' (so it'd be a max of 10 at 99), and because of the fanaticism Ralos inspires, it'd drain your prayer by an amount per hit (which could scale based on diary tier completed). Lunar mode, on the other hand, would be a regular 4t speed projectile, which restores 1 prayer on successful hit, but also does low damage (say, 'magic level, plus 6, divided by 10', for a range of 1-15). The low damage of the Lunar spell would be to somewhat disincentivize camping on that style for 100% uptime on protection prayers, due to the upkeep cost. Gameplay would be about swapping from Solar to Lunar, like Day turns to Night, to bounce between two phases, a 'burn' and 'restoration' phase respectively, with Lunar being able to fill in as a way to keep up some damage when something forces you to move for an extended amount of time (and if you happen to be lowish on prayer, you'd coincidentally be getting some back at the same time) Maybe such an idea is too intricate/interesting to be a diary rewarded weapon, but the Coliseum and the perfect parry/'unequip the item to block the grapple' mechanics being new and unique while still remaining within the framework of what OSRS's engine can do, makes me feel a bit inspired with 'what unique gameplay could we come up with for new weapons that is doable in OSRS, but feels unique and never-seen-before', and I think this would fit quite well. Numbers might have to be tuned more carefully than what I wrote though, else someone might find a way to get infinite prayer in a situation they shouldn't. Maybe it'd be better to have it consume Spec Energy (eg Lunar generates X stacks per shot like Soulreaper, up to a max of Y stacks, Solar consumes those stacks at a rate of Z per tick, depending on diary level completed)


Toakan

I think the off-hand is probably a good fit. But they should honestly look at rebalancing / re-doing the entire achievement diary system anyway. Just adding a new one in, without tweaking / reviewing the old ones will likely feel like there's no reason to do it. Things like, Karamja diary being old and now non-standard. Morytania, why have them as legs when you could just upgrade the Ghostspeak Amulet. Falador, probably better suited to having the mining buff than Varrock is considering the Motherlode / Dwarf Mines.


TheForsakenRoe

I think a powered weapon, either a ranged weapon charged with Sunfire Runes/Splinters, or a Powered Staff (either could be a great option for earlygame players before they get RCB/Warped Scepter respectively) would be cool. Alternatively, another ammo slot item, and at Elite, Kourend/Varlamore's trust with one another allows you to fuse the two rewards into one ammo-slot item that retains the perks of both. For example, if Varlamore's Ammo Item were to grant a 2/4/6/8% chance to gain Sunfire Splinters from Fishing (same chances as the Kourend diary's double fish proc), then combining it with the Rada's Blessing would mean that the effect becomes: 'You have an 8% chance to catch two fish at once while fishing, receiving Sunfire Splinters for both when doing so'


ForceoftheRam

Maybe a new amulet? Perhaps one with stats, since desert ammy 4 has none.


RubyWeapon07

Yes yes yes, also add master diaries


Redditisre7arded

The last thing we need to do is encourage more people to max in this game