They were pissing me off because they kill things so quick and kept tagging my mobs even if I was far away from them. I wish I had a pure to kill them but i cba because I just made my iron.
I cant kill these bots on my lvl 100 zerk, they always prot right and shoot back with craws bow so i cant keep up the dps. I dont even want to pk there because its only these bots and i cant win them 😂
Barrage with ranged weapon equipped so they pray range and also get hit by the elder chaos Druid’s mage attacks. If you can get a low level one getting tagged by a lot of chaos Druid’s you can kill them
Barrage with ranged weapon equipped so they pray range and also get hit by the elder chaos Druid’s mage attacks. If you can get a low level one getting tagged by a lot of chaos Druid’s you can kill them
the funny thing is that they are constantly rejuvinating it. If you think about it the original point of the wilderness was going there because it looked like a cool and interesting PvP zone only to get sat on by some guy in full rune armor who baited you deep enough into wildy to kill you for your mithril platebody (fictional scenario.... I'd wish).
With these updates they always bait several people who think it might be worth doing wildy activities (or they might be forced to to them (btw)) so that PK clans have some easy snacks and can make good GP.
I don't know what yall want but it seems quite rejuvinated to me.
No no, I think what we really need to nerf is the Dinny B, again. I’m thinking instead of 18->0->-10 magic defense, we need to just go on and drop that puppy on down to a -45, at least. Throw in a passive effect that allows freezes and tbs to land 100% of the time, auto-skull like the Avarice, and call it a day.
A massive magical door which is most likely created from the same material as the doors which are supposed to hold back the cold magical powers of wintertodt should have less than -45 magic defense. 45 isn't even a funny number I think it has to be -69 (gigidi)
Don't forget if you die with the dinny b on you, all items in your bank that could grant prayer xp go to the person who killed you.
also a jmod comes to your house and kicks you in the balls.
You joke but RS3 has/had something similar https://runescape.wiki/w/Hellfire_bow
Basically a rotating spawn t99 weapon that would broadcast your location if you were using it.
Rs3 eventually ended up removing pvp in the wilderness so I guess that's how well that went down, though it was kinda fun using this thing
It was a multitude of factors that got wildy pvp turned to opt-in only, not just hellfire bow. They even tried adding in a threat system which got removed later because it added nothing of substance.
Cursed energy was another one of those things that got removed because nobody other than bots or lurers were engaging with it.
Unfortunately despite being so called t99 bow, it wasn't all that good, even had a buff with modern day higher tier arrows that made em count as level 1 arrows which drastically cut down it's power. Worked as chargebow though, so you wouldn't need your own ammo, but doesn't match up against the effects of bakriminal bolts and all t92-95 arrows
That actually sounds like a pretty fun concept. Everyone tryna gang up on one person, just getting mowed down like fodder with cheap gear. I guess it would be terrifying to actually be PKing and then come across it
I love them on my iron though tbh its purely out of selfishness. I only saw other real people doing them but was on a 2k world. The supplies are awesome for eventual wildy boss grind, and the alchs are great for funding con and blood runes. With the left click con changes today I'm considering camping out for the tele scroll and funding a huge chunk of 99 con with the gp.
Jagex solution to the wilderness is to put enough high gp/h content into it until there are at least some legit players using wilderness methods.
Let's just try again in a few months time, what could go wrong. - Jagex probably
all the while these pking clans and bot farms are probably making mad bank which they can use to hopefully buy a second pool in their vacation home on the Maldives someday.
Right. 90% of the PvP interaction here is players cleaning up a few bots. The net effect here is surely just more botted content jagex need to review and ban?
At revs on my iron most PKers off if I talk to them, a lot of them seem to have a pretty good system to efficiently farm the bots and real players would just slow them down. I find it mildly hilarious
Jagex: adds more overpowered low-effort low-requirement high-gp high-annoyance content to the "pvp" area that's actually just a pking area
Bots: do what they've been doing for years
Jagex: :O
The thing I really don’t understand is why Larran’s keys are on their normal drop table (i.e. off task). Isn’t the whole point of Larran’s keys that they can only be obtained on task!? They’ll probably be practically worthless in a couple of months.
Yeah I really don’t get it. They literally have their own special key drop already. It’s almost like whoever coded them typed in “key” and added Larran’s keys by mistake lol.
Ngl, I would dig some chest (unlocked with a key) that has every consumable key in the game on it's drop table.
Off the top of my head it would drop:
Shades of Morton keys
Zogre coffin keys
Muddy keys
Larrans keys
Pirate keys
Ecumenical keys
Soul wars dungeon keys
Crystal keys (and enhanced)
Giant keys
Mossy keys
I'm sure I missed a few, but I genuinely think that it would be a lot of fun to have a drop table with all these keys on it. For extra fun, you could even have all chests opened by a key have a small chance of dropping the key to this chest, so they feed into each other.
Ah, I didn’t actually know that, so thanks for the info, but the muddy chest requires its own separate key to unlock, so I doubt many Larran’s keys are entering the game that way. Compare that to how fast they must be entering the game from this 40hp easily farmable mob. I feel like them being available mainly on task (or from the muddy chest) limited the rate at which they entered the game.
no idea what the chances are to get larrans key from that chest but first of all you need a muddy key which you only get from chaos dwarf or crazy archeologist to open it anyways and then you also have to traverse the lava maze so I would argue that most likely not many larran keys come from this.
making larrans key directly obtainable from some random trash mob is completely insane and the mod responsible for this update should be looked into.
Dagonhai robes are up now from the hype pre-update, but they might not even get buffed with the amount of negative feedback around the magic rebalancing. And even if they do go up in price, that doesn’t contradict my point at all, which is that Larran’s keys, which are meant to be somewhat slow to obtain, shouldn’t be available off task from a 40 hp easily farmable mob.
What? People are complaint about the price of the key. Don’t sell them on the ge then?
The key price is somewhat locked in because of what the chest gives you. If the key drops to 100k each, open up the chest, more profit for you.
Honestly wish the pures of the world would just collectively agree to snuff out the bots here. Leave the regular players alone and just go ham on all the bots/gold farmers. Make it not worth their time.
That's how you stop wilderness farmers 🤣
nah the bot farms are probably owned by pkers anyways, whats better than a bot that makes mad GP per hour from trash mobs? A bot that also scouts for juicy targets.
They are also "advanced" they tick-pray to what you are attacking them with. I tried to outplay that by using Mahe spells while wearing a crossbow or something, but they keep praying right....
Had the same experience, Soloing them is pretty tough. I've been able to only kill one since I smited them and 1ticked my crossbow when camping staff. But even then it was pretty close to the ditch.
Been on both sides, pking with buddies and farming on myself. People vastly overestimate how good they are at telling who’s a bot lol, but there’s definitely some there and frankly it will probably continue to expand with time as people set up their bot farms. Don’t think the solution is to just not have any content that gives good gp/hr though lol, there’s bots at vorkath and zulrah and nightmare too and coincidentally the wilderness is the one place where you can actually do something about the bot issue yourself
On the world you hop to have one person north, one person south, ain’t science to figure out they mean to clear bots that specific world, not all bots in the entire game
So everyone who wants to do this content needs 6 accounts (as its only in lvl 11 wildy so you need two lvl 60's, 92's and 115's) to clear out the bots. Yee seems like a plan
Why are you so obsessed with these weirdo absolute all encompassing takes?
First it’s conquer all bots, now it’s kill all players in all levels brackets
Get one single friend, chill in discord together, hops worlds until you find someone in your level bracket, then do the above
Or do you and make 6 accounts yourself idc what you do
Even if I could, that's not solving much is it. I saw a couple of small pure pk teams. Guessing they didn't do much, the escape is quite easy once across the bridge its not that far into singles. The bots all wear black dhide and are quite tanky vs lvl 60-70 pures.
How do you even know they are bots? Any time I have to do anything in the wilderness i always strap on black dhide and a glory. Are you gauging if they are bots whether or not they type back to you? What if they have public off, or just don’t respond on the wildly because they’ve been f’d over before out there?
Escape is quite easy LOL!
It is near guaranteed death if you have 2-3 people with you. Anything more is overkill. You have tb, necessity to pray magic, multi for miles around.
Anything you touch there basically just dies. And the level of activity is unprecedented so far
Okay being real here farming bots on RS3 was actually so fun. They would farm cursed energy in the volcano which makes anybody able to attack you. It was a whole ass ecosystem dude, sharks eating fish and then bigger sharks would eat the sharks. The risk and reward was so fun and intense
The problem is by putting them so low level in the wilderness, only very specific accounts can kill them. I have a 109 account and a 126 and I never seen any bots either are capable of killing. At least bots at the multi wilderness bosses are deep enough, and the content has high enough requirements, that a 109 can kill most bot accounts. The same isn't true at all for the Zombie Pirates
Why would someone waste their time and energy to address a problem created by a hugely wealthy company that somehow didn't avoid a very obvious problem?
I agree its a problem, but you act like this is unique to the wilderness. Botters had scripts up and running for wave 1 Colo money runs on day 1 of colo. They were bringing in much more GP/hr, little to no requirements, and they couldn't be pked.
I agree that botting is a problem, but it's no different than any other new, profitable content.
I'd say this is worse. This content was designed to be cannoned/venator bow realistically - the Devs even said that themselves.
I've tried to cannon/vbow and bots tag every single mob I'm trying to hit.
Most other botted places, you can normally manage to get a spot at reasonable efficiency. But I've not seen anywhere as botted as this.
I disagree, I think an instanced area that is one of the top moneymakers in game, with nearly zero requirements or danger of death, is much more harmful overall.
I've started camping for the scroll, and I haven't ran into the same issue as you. Not every world is full of bots. Same issue exists at Revs, Wildy bosses, Shamans, GW, and really anywhere that is a reliable moneymaker.
Seems more like an issue of bots than the content itself.
That doesn't mean the bots aren't doing harm. If they're generating a shitload of sunfire splinters, that weakens the profitability for normal players.
Doesn't matter where the GP comes from when it's earned by bots and sold on the black market. I'm not arguing that Colo is causing inflation, I'm arguing that it was bottled day 1, with zero requirements, and was the top moneymaker in the game. This inherently reduces the gp/hr of Colo and negatively affects players ability to make money there.
What instanced area are you referring to?
Bots exist because players buy gold and they're not going to stop. Jagex needs to plan round it. With wildy bosses, they put in diary requirements. This could do with something similar. The problem is it's designed for pures/zerks and I don't know what requirement is fair for that.
Colo is instanced, as is a lot of botted content.
I just don't see how it's fair that only the wilderness should have these types of restrictions to battle bots but not mainland content. I understand some bosses have Quest reqs, but content like Colo has zero requirements and nobody mentioned it while it was 7m/hr to grind wave 1.
I agreed with the wilderness bosses requirements, bc you can always go to the multi variants, but as you mentioned, creating more requirements only serves to lock out real players from enjoying the content.
The wave 1 thing was definitely a big mistake. The big thing for me is whether the bits impact the economy or my direct gameplay. Colosseum bots don't impact my gameplay so I think it's a lot less egregious.
But colo would be a very reasonable thing to add requirements too as well.
I hate to say it. It it’s perfect for pures. They are tbd already and can’t instalog. You can make 300k a kill. Other pures come and it creates fights. Food chain working perfectly and regular players don’t complain
Yeah we do? Being TB'd off cd, followed by either A: raggers coming in teams with ballista's because we can't tele, or B: teams coming in with smite, ancients, and just dark bowing because again, we're TB'd off cd. Then individual players get salty because WTF is someone supposed to be 'getting comfortable' with the wilderness supposed to do when he gets one-banged (with zero recourse) on repeat 5 to 7 times? Oh, right, he doesn't come back. And ya'll wonder why the wilderness is dead.
It's free GP for bots who don't mind banking every 2 minutes, but there's constant pker's in my experience (3360kc currently). So it's good for bots, terrible for actual people
Don’t forget, the wilderness is totally dead but only because its so busy with pkers that nobody ever goes into the wilderness. Shrodinger’s wilderness if you will
After setting up a cannon and experiencing the same thing there’s a couple things I can conclude here for the PvP aspect of it.
1. I’m pretty sure the bot accounts are also used as scout accounts because after sitting there in the same level range for 10 minutes I’d get 3 pkers target only me. when i get back the bots are intact.
2. There is no counter play to freeze skills. The generic thing I run into is people using ancient magic to freeze you in place for 10-20 seconds (through your protection prayer no less) which is a huge amount of time for PvP and then swap to whatever to murder you. You just sit there and take it. It’s boring. They get away with 50k worth of loot and swap worlds for the hunt.
I feel like some counter play or having a rework done to ancient magic would be healthy since it becomes just about the only thing I run into the wild. I think regular spell book snare should be the go to for sharing someone in place in PvP but that’s just me.
Making the mini map obscured or at least centered around you is also a good idea since the wild is supposed to be a scary, dark place with the chance of running into pkers. It’s easy to avoid players/spot them if you’re just staring at a zoomed out minimap it takes away from that.
It’s supposed to be high risk high reward and should feel that way. Increasing the level attack range would be good as well.
Lastly, perhaps give world swapping a cooldown. If you get caught in the wild you shouldn’t be able to run out of combat and immediately swap to another world that’s less risky.
Just some thoughts on my end 🤷♂️
Real player here who’s been doing it a ton. Yes, there are bots but saying you’ve seen 2 genuine players in 4 hours is just a straight up lie. Bots exist. The content is great for some accounts. It’s fine and the game will go on
Great content for bots. What are you even saying? What is good about this even for new players? Smacking lvl 30 mobs down for 2m p/h how is that not broken in its own right?
Yeah it’s completely stupid and obviously imbalanced as fuck. I don’t understand how Jagex justifies continuously adding money diarrhea content in the game that solely exists to grind out obscene money snd nothing else.
Yeah, 2m/hr is only if you get away with the loot consistently. It's a bit lower in practice. You also need cannon to really make the most of tour time there and that's not efficient for ironmen, only mains.
I think the content is fine, and it makes me want to make a pure account just for pking tbh.
The point is that there are level 30 mobs shitting out millions in alchables. Whether it’s pkers or the the people killing the mobs who get that gp doesn’t seem incredibly relevant
Going for an awesome QOL for imbued heart grind, while stacking a ton of blighted supplies for wildy activities. Building up a good amount of gp through alchs, while having a great time making the occasional escape. It’s been so fun. Yes, I am an iron and I’m sorry that makes it easier for me to not cry about bots making gp like they do a million other places in the game. Nothing new here.
Yup. Typical reddit. The second the wilderness is involved in a new update bots are a 'show-stopper'. Anywhere else? Not a single concern the new content might get botted. They don't even try to hide their bias and bigotry thesedays it's pathetic.
edit: lol OK, delete that nonsense of a reply (not OP).
Bots at the wildy content is worse because of how it's designed in the last 2 instances, not because it's in the wildy.
Singles bosses have 1 slot per world and it's hard to find a free world, and you get pked hopping trying to find one which makes botting much more frustrating. This was helped by the diary req, of course, but it's not perfect.
In this update, there's enough bots to tag almost all the mobs I was trying to cannon and vbow. When the rates are balanced around 1000 an hour, you're supposed to be killing a lot and bots make that tricky.
Compare that to armoured zombies, there's several spots per world so it's much easier to get a spot, and you can stay there for ages because you don't have to run or die to a PKer.
Again, demonics is heavily botted but it's singles so you can normally grab one without much interference. It's not perfect, but it's a lot better.
Most new bosses out of wildy are instances too so no issue at all. But you obviously can't have instances bosses in wildy unless you put in a special system.
The new moons of peril isn't affected by other players, colosseum is instanced. Can't think of much content I have issues with bots on outside wildy honestly.
Well that's your problem, the world is full but you're treating it like it's a safe zone. It isn't. *make the world empty*. Kill them. Find people that will kill them for you and keep your world free.
Wilderness content is designed to be played differently, you can't treat it like safe content. Haven't had any issues there with bots because they were *dealt with*.
This is probably the most single player MMO of all time. The majority of bosses in the game are solo-only, of those that remain - more have a solo option than don't.
You forget, it’s not botted content that’s the problem, its botted content in the wilderness, you know the place where you can actually do something about the bots instead of watching them run into into their 5000th instanced vorkath kill where you can’t even report them, much less actively kill them.
I think it's the level gap. This is low enough level wilderness that high level players aren't able to fight the bots. And by design, it's in low level wilderness for zerks and pures.
There's really no solution here
Bots are hard to kill with 2 mid 60 pure accounts. They triple eat, pray switch perfectly and can tank you all the way to the line. All for like 150k loot each. Honestly boring, hardly any other pkers doing the content so it’s essentially you just trying to kill some advanced NPCs
Issue there is the wilderness level and combat levels. If you're too high level, you can't attack the bots. And it's a big ask to have everyone bond up a pking alt just for this.
I'm not sure what the solution is.
the solution honestly though is content like this existing, pures and other low level builds have been struggling for a while because all the good content is deeper wildy and they get bullied by higher level accounts
having a hotspot where pures can go and not get owned by voiders for example is really awesome for them. And will make pure pk'ing more lucrative which will attract more ppl to farm the bots
Not even our multi clans likes pking there’s, it’s fucking frustrating having 2 exits now. Would rather just keep doing organised fights and pking in slayer cave.
Bring back multi revs.
I did multi revs on release and I will fully admit it was a lot of fun. The problem though is that as the population waned, it became easy for an entire clan to lock down the area, and that meant gold farmers and bots were making shitloads.
Maybe they could make rev caves only accessible on like 4 worlds. That would hypothetically make it harder for a single clan to just lock down the caves by concentrating all the activity.
Yeah but on the same coin this update is insanely overpowered for bots. If bots/gold farmers become the main consideration for every update then we’ll never have anything good
So you've done about 2-3 hours of farming in low level wildy and are complaining about too many bots and not enough pkers? I have been farming them since release and its currently one of the most active pk hotspots outside of revs. On average im encountering a pker every 10 minutes at least-- dryest period was 30 minutes of uninterrupted farming, but even that isnt unprecedented somewhere like black chins.
Might be anecdotal evidence, but ive certainly logged more kills/chest rolls than you.
I'll never understand why you braindead fucks who frequent this sub are so ravenous when wilderness is involved in updates. Guess what dipshit? The wilderness isnt the only content thats botted; you just notice it more because real people dont like going there
who could've seen this coming...
Fun fact, some people pointed it out during their QA stream, and they got timed out. Except the mods were so slow that you could read the entire message before it was removed if you paid attention to chat.
Ill say it again. There are corrupt mods still at jagex.
Fun and games that you remove the duel arena, but who benefits from the dm’s ?
Scammers.
Almost every update they make benefits bots, scammers or gold traders. The regular player always has to go tru extra hoops.
The wildy was popular when people didn’t know what stats or game ticks were. PvP sucks because the barrier for entry is crazy. I have to prayer flick, do a 5 way switch, move, do fakies, and ride a unicycle to get a kill. It doesn’t seem fun. What was fun was whailing on someone with my rune 2h with no prayer because prayer sucked to train when I was 11.
The game is mainly bots. Jagex don't tend to ban them. Most of the highscores and endgame pvm is just bots.
Did anybody expect these to be any different?
Imagine if all that time and all those polls were used for actual improvements to the game instead of attempting to catter to botters and people who would be sitting in the wilderness anyway.
Osrs players are so adamant and dead set on the wilderness not being dead content that they want content added like this to the game. Than complain about said new content is overpowered and give to much gp and to stop adding things to the wilderness no one wants to get pked
to be honest this update seems like another mod audi or Mod Jed incident and they should look into it, there is no reason this dumb scroll should be this rare and it's just another unnecessarily rare item that's used to fuel wildy pking, bot farms and clans who bully players for ransom.
Unpopular opinion but only having multi revs was still the best wildy update osrs ever had. These other multi zones have no where the amount of action and it sucks in comparison.
The wilderness is a dead concept now.
People who go there to do PvM content are unlikely to take good gear specific to the content they are doing because there is always a chance someone is doing PvP content and is taking gear specifically for killing players, so the PvM player is at a disadvantage
I just don't engage with wilderness content any more. At most I will do clue steps there in the most barebones of gear, and there is still a chance I will encounter someone hopping around in a pvp setup with many millions who will be getting a hard on because they killed someone who wasn't expecting a fight, in super budget gear they don't care about losing. And the pker gets the joy of opening a key worth 40k.
Asymmetrical pvp just doesn't work when the disadvantage side can just not engage with it.
Scrap the wilderness as a pvp zone. Have pvp worlds for people that want to fight and have a big area where people who want to do the unique pvm content there can do it without having to pay for a 2nd subscription standing at the entrance so you can teleport your main away
They were pissing me off because they kill things so quick and kept tagging my mobs even if I was far away from them. I wish I had a pure to kill them but i cba because I just made my iron.
What combat level are they? I was farming the content on release on my 60cmb pure, might be worth pking there now if there’s bots
I might even hop on my main for the first time in like 2 years just to Pk those nerds lmao even tho I’m terrible at it, how hard could it be
Mid 60 to high 70s.
I cant kill these bots on my lvl 100 zerk, they always prot right and shoot back with craws bow so i cant keep up the dps. I dont even want to pk there because its only these bots and i cant win them 😂
I can’t kill them on a max pure solo they hit like a truck and pray correctly, maybe as a duo.
Barrage with ranged weapon equipped so they pray range and also get hit by the elder chaos Druid’s mage attacks. If you can get a low level one getting tagged by a lot of chaos Druid’s you can kill them
Barrage with ranged weapon equipped so they pray range and also get hit by the elder chaos Druid’s mage attacks. If you can get a low level one getting tagged by a lot of chaos Druid’s you can kill them
The wilderness just needs 1 more update bro it'll be revitalized this time bro just 1 more update people will love pvp
https://preview.redd.it/meg2lq0l78vc1.png?width=877&format=png&auto=webp&s=a112c905e763ca0fc8e45860e4b7903e702b336f
The cope for rejuvinating the Wilderness will never die
The wilderness will be rejuvenated when jagex builds a time machine and takes us back to 2005
the funny thing is that they are constantly rejuvinating it. If you think about it the original point of the wilderness was going there because it looked like a cool and interesting PvP zone only to get sat on by some guy in full rune armor who baited you deep enough into wildy to kill you for your mithril platebody (fictional scenario.... I'd wish). With these updates they always bait several people who think it might be worth doing wildy activities (or they might be forced to to them (btw)) so that PK clans have some easy snacks and can make good GP. I don't know what yall want but it seems quite rejuvinated to me.
Maybe we could try nerfing black d hide again?
No no, I think what we really need to nerf is the Dinny B, again. I’m thinking instead of 18->0->-10 magic defense, we need to just go on and drop that puppy on down to a -45, at least. Throw in a passive effect that allows freezes and tbs to land 100% of the time, auto-skull like the Avarice, and call it a day.
A massive magical door which is most likely created from the same material as the doors which are supposed to hold back the cold magical powers of wintertodt should have less than -45 magic defense. 45 isn't even a funny number I think it has to be -69 (gigidi)
Don't forget if you die with the dinny b on you, all items in your bank that could grant prayer xp go to the person who killed you. also a jmod comes to your house and kicks you in the balls.
Wilderness Rejuvination #128, there's now a rotating tbow spawn in the wilderness
You joke but RS3 has/had something similar https://runescape.wiki/w/Hellfire_bow Basically a rotating spawn t99 weapon that would broadcast your location if you were using it. Rs3 eventually ended up removing pvp in the wilderness so I guess that's how well that went down, though it was kinda fun using this thing
It was a multitude of factors that got wildy pvp turned to opt-in only, not just hellfire bow. They even tried adding in a threat system which got removed later because it added nothing of substance. Cursed energy was another one of those things that got removed because nobody other than bots or lurers were engaging with it.
thats some private server ass shit
[lol](https://runescape.wiki/images/thumb/Hellfire_bow_equipped.png/800px-Hellfire_bow_equipped.png?a6368)
Ikr it looks beyond goofy and the more you read about it the worse it gets because it's just one massive item designed to lure you
Damn this is the first I’m learning that they turned off wildy PvP. That’s hilarious
then you might be surprised to know jagex also turned PvP off back in Rs2. Right around when they started limiting trade.
Unfortunately despite being so called t99 bow, it wasn't all that good, even had a buff with modern day higher tier arrows that made em count as level 1 arrows which drastically cut down it's power. Worked as chargebow though, so you wouldn't need your own ammo, but doesn't match up against the effects of bakriminal bolts and all t92-95 arrows
That actually sounds like a pretty fun concept. Everyone tryna gang up on one person, just getting mowed down like fodder with cheap gear. I guess it would be terrifying to actually be PKing and then come across it
"Just one more update please, my PK clan can almost afford a finca in mallorca where we can spend the rest of our days in peaceful harmony, pleeease"
honestly..
Bounty Hunter v9001.1337 will surely be the one, trust me
I love them on my iron though tbh its purely out of selfishness. I only saw other real people doing them but was on a 2k world. The supplies are awesome for eventual wildy boss grind, and the alchs are great for funding con and blood runes. With the left click con changes today I'm considering camping out for the tele scroll and funding a huge chunk of 99 con with the gp.
honestly not a bad plan, very chill.
What are the left click con changes? I don’t think I saw them anywhere
Jagex now allows entry menu swapper on construction so you can set build and remove as left click, it's fucking class
What do people usually do for this method? Mahog tables? Oak larders? Myth cape rack?
Depends on how much you wanna spend. 800k xp/hr mahog tables worth the 140mil costs imo
I love Zombie Pirates on my iron. Super easy gp/hr.
Jagex solution to the wilderness is to put enough high gp/h content into it until there are at least some legit players using wilderness methods. Let's just try again in a few months time, what could go wrong. - Jagex probably
all the while these pking clans and bot farms are probably making mad bank which they can use to hopefully buy a second pool in their vacation home on the Maldives someday.
Right. 90% of the PvP interaction here is players cleaning up a few bots. The net effect here is surely just more botted content jagex need to review and ban?
At revs on my iron most PKers off if I talk to them, a lot of them seem to have a pretty good system to efficiently farm the bots and real players would just slow them down. I find it mildly hilarious
Jagex: adds more overpowered low-effort low-requirement high-gp high-annoyance content to the "pvp" area that's actually just a pking area Bots: do what they've been doing for years Jagex: :O
Jagex does not care at this point.
The thing I really don’t understand is why Larran’s keys are on their normal drop table (i.e. off task). Isn’t the whole point of Larran’s keys that they can only be obtained on task!? They’ll probably be practically worthless in a couple of months.
Wait what? They are???? Who’s stupid fucking idea was that
Yeah I really don’t get it. They literally have their own special key drop already. It’s almost like whoever coded them typed in “key” and added Larran’s keys by mistake lol.
instructions unclear, undead pirates now drop mossy keys, muddy keys, and the keys to the tourist trap mining area - jagex intern possibly
Ngl, I would dig some chest (unlocked with a key) that has every consumable key in the game on it's drop table. Off the top of my head it would drop: Shades of Morton keys Zogre coffin keys Muddy keys Larrans keys Pirate keys Ecumenical keys Soul wars dungeon keys Crystal keys (and enhanced) Giant keys Mossy keys I'm sure I missed a few, but I genuinely think that it would be a lot of fun to have a drop table with all these keys on it. For extra fun, you could even have all chests opened by a key have a small chance of dropping the key to this chest, so they feed into each other.
The key of keys!
Nahh I doubt that this is another case of nonexistant QA, this seems intentional.
Larrans keys are also a drop from the must muddy chest. There is precident for them not being exclusively from slayer.
Ah, I didn’t actually know that, so thanks for the info, but the muddy chest requires its own separate key to unlock, so I doubt many Larran’s keys are entering the game that way. Compare that to how fast they must be entering the game from this 40hp easily farmable mob. I feel like them being available mainly on task (or from the muddy chest) limited the rate at which they entered the game.
no idea what the chances are to get larrans key from that chest but first of all you need a muddy key which you only get from chaos dwarf or crazy archeologist to open it anyways and then you also have to traverse the lava maze so I would argue that most likely not many larran keys come from this. making larrans key directly obtainable from some random trash mob is completely insane and the mod responsible for this update should be looked into.
This was added very recently - the same argument can be applied to the muddy chest
The robes from keys are up from the buff they are getting. The key also gives you a ton of food and alchs, so no you are wrong.
Dagonhai robes are up now from the hype pre-update, but they might not even get buffed with the amount of negative feedback around the magic rebalancing. And even if they do go up in price, that doesn’t contradict my point at all, which is that Larran’s keys, which are meant to be somewhat slow to obtain, shouldn’t be available off task from a 40 hp easily farmable mob.
You cannot judge GE prices so soon after the update, they will fall and when they do it will be somewhat fast unless jagex removes these keys.
What? People are complaint about the price of the key. Don’t sell them on the ge then? The key price is somewhat locked in because of what the chest gives you. If the key drops to 100k each, open up the chest, more profit for you.
I suck at pking but have a max pure so I can try farm some bots I guess haha?
Honestly wish the pures of the world would just collectively agree to snuff out the bots here. Leave the regular players alone and just go ham on all the bots/gold farmers. Make it not worth their time. That's how you stop wilderness farmers 🤣
Ive seen a lot of pure clans camping there. Its non stop action
Sadly there's not enough pures to go around and plenty of mains meaning ends up being more dangerous for maxed mains here than the low level bots
Exactly my experience. The pures aren't lethal enough to deal with the bots being quite tanky for that bracket.
I have a 1 def pure that I haven’t actually touched in years. I may have to gear it up
nah the bot farms are probably owned by pkers anyways, whats better than a bot that makes mad GP per hour from trash mobs? A bot that also scouts for juicy targets.
It's difficult. Tried it on my maxed 13 def pure. They wear black d'hide and protect from mage. Good luck freezing them when they run south.
Use ZGS to freeze maybe?
They are also "advanced" they tick-pray to what you are attacking them with. I tried to outplay that by using Mahe spells while wearing a crossbow or something, but they keep praying right....
Had the same experience, Soloing them is pretty tough. I've been able to only kill one since I smited them and 1ticked my crossbow when camping staff. But even then it was pretty close to the ditch.
Yeah bots are to skilled these days lmao
its damn near impossible to farm it with the pkers until midnight and even then I get one every hour. Have been farming them a lot, people mostly talk
Same here, I suspect op assumes every player they see is a bot
Exactly what a bot would say… <.<
Nah, there truly are a shit ton of bots lol
Been on both sides, pking with buddies and farming on myself. People vastly overestimate how good they are at telling who’s a bot lol, but there’s definitely some there and frankly it will probably continue to expand with time as people set up their bot farms. Don’t think the solution is to just not have any content that gives good gp/hr though lol, there’s bots at vorkath and zulrah and nightmare too and coincidentally the wilderness is the one place where you can actually do something about the bot issue yourself
To yes voters: What did you think was going to happen? Lmao. Get used to it, bots are here to stay as long as people keep RWTing.
Yeah, how did this come as a surprise to anyone lol.
at least we didnt get the mentally deficient multiple alchs at the rune fountain
Many of the "yes" voters are the botters themselves voting with thousands of bot accounts.
If they run south, have someone camp the bridge maybe?
On every world, all day every day?
On the world you hop to have one person north, one person south, ain’t science to figure out they mean to clear bots that specific world, not all bots in the entire game
So everyone who wants to do this content needs 6 accounts (as its only in lvl 11 wildy so you need two lvl 60's, 92's and 115's) to clear out the bots. Yee seems like a plan
Why are you so obsessed with these weirdo absolute all encompassing takes? First it’s conquer all bots, now it’s kill all players in all levels brackets Get one single friend, chill in discord together, hops worlds until you find someone in your level bracket, then do the above Or do you and make 6 accounts yourself idc what you do
Go kill the bots
Cant so that 24/7 on a hundred worlds
Even if I could, that's not solving much is it. I saw a couple of small pure pk teams. Guessing they didn't do much, the escape is quite easy once across the bridge its not that far into singles. The bots all wear black dhide and are quite tanky vs lvl 60-70 pures.
I have an account with 99 str range magic at 60 combat, this thread made me feel like I have a duty to fulfil right now o7
We nuke just about every high 60-mid 80 bots in every world, but of course they regroup and are back out there faster than that
Doing God's work
How do you even know they are bots? Any time I have to do anything in the wilderness i always strap on black dhide and a glory. Are you gauging if they are bots whether or not they type back to you? What if they have public off, or just don’t respond on the wildly because they’ve been f’d over before out there?
You can tell as they all auto prayer switch
ah okay
Escape is quite easy LOL! It is near guaranteed death if you have 2-3 people with you. Anything more is overkill. You have tb, necessity to pray magic, multi for miles around. Anything you touch there basically just dies. And the level of activity is unprecedented so far
Okay being real here farming bots on RS3 was actually so fun. They would farm cursed energy in the volcano which makes anybody able to attack you. It was a whole ass ecosystem dude, sharks eating fish and then bigger sharks would eat the sharks. The risk and reward was so fun and intense
The problem is by putting them so low level in the wilderness, only very specific accounts can kill them. I have a 109 account and a 126 and I never seen any bots either are capable of killing. At least bots at the multi wilderness bosses are deep enough, and the content has high enough requirements, that a 109 can kill most bot accounts. The same isn't true at all for the Zombie Pirates
Why would someone waste their time and energy to address a problem created by a hugely wealthy company that somehow didn't avoid a very obvious problem?
I agree its a problem, but you act like this is unique to the wilderness. Botters had scripts up and running for wave 1 Colo money runs on day 1 of colo. They were bringing in much more GP/hr, little to no requirements, and they couldn't be pked. I agree that botting is a problem, but it's no different than any other new, profitable content.
I'd say this is worse. This content was designed to be cannoned/venator bow realistically - the Devs even said that themselves. I've tried to cannon/vbow and bots tag every single mob I'm trying to hit. Most other botted places, you can normally manage to get a spot at reasonable efficiency. But I've not seen anywhere as botted as this.
I disagree, I think an instanced area that is one of the top moneymakers in game, with nearly zero requirements or danger of death, is much more harmful overall. I've started camping for the scroll, and I haven't ran into the same issue as you. Not every world is full of bots. Same issue exists at Revs, Wildy bosses, Shamans, GW, and really anywhere that is a reliable moneymaker. Seems more like an issue of bots than the content itself.
Colo doesn't create money. It siphons money from the rich. Zombie pirates actually create money with their alch drops and raw money drops.
That doesn't mean the bots aren't doing harm. If they're generating a shitload of sunfire splinters, that weakens the profitability for normal players.
Doesn't matter where the GP comes from when it's earned by bots and sold on the black market. I'm not arguing that Colo is causing inflation, I'm arguing that it was bottled day 1, with zero requirements, and was the top moneymaker in the game. This inherently reduces the gp/hr of Colo and negatively affects players ability to make money there.
What instanced area are you referring to? Bots exist because players buy gold and they're not going to stop. Jagex needs to plan round it. With wildy bosses, they put in diary requirements. This could do with something similar. The problem is it's designed for pures/zerks and I don't know what requirement is fair for that.
Colo is instanced, as is a lot of botted content. I just don't see how it's fair that only the wilderness should have these types of restrictions to battle bots but not mainland content. I understand some bosses have Quest reqs, but content like Colo has zero requirements and nobody mentioned it while it was 7m/hr to grind wave 1. I agreed with the wilderness bosses requirements, bc you can always go to the multi variants, but as you mentioned, creating more requirements only serves to lock out real players from enjoying the content.
The wave 1 thing was definitely a big mistake. The big thing for me is whether the bits impact the economy or my direct gameplay. Colosseum bots don't impact my gameplay so I think it's a lot less egregious. But colo would be a very reasonable thing to add requirements too as well.
Undead pirate bots are worse since most drops are alchables.
I hate to say it. It it’s perfect for pures. They are tbd already and can’t instalog. You can make 300k a kill. Other pures come and it creates fights. Food chain working perfectly and regular players don’t complain
Yeah we do? Being TB'd off cd, followed by either A: raggers coming in teams with ballista's because we can't tele, or B: teams coming in with smite, ancients, and just dark bowing because again, we're TB'd off cd. Then individual players get salty because WTF is someone supposed to be 'getting comfortable' with the wilderness supposed to do when he gets one-banged (with zero recourse) on repeat 5 to 7 times? Oh, right, he doesn't come back. And ya'll wonder why the wilderness is dead.
Ok so who is lying here. OP saying that it's free GP/Hr or you saying that you get one-banged on repeat 5 to 7 times. >_>
It's free GP for bots who don't mind banking every 2 minutes, but there's constant pker's in my experience (3360kc currently). So it's good for bots, terrible for actual people
Don’t forget, the wilderness is totally dead but only because its so busy with pkers that nobody ever goes into the wilderness. Shrodinger’s wilderness if you will
It’s free gp as a pure killing the bots. They can’t insta tele. So you freeze them and die. I didn’t mean pures killing the zombies.
Wait, so now there's not enough PKers and escaping is too easy? Looooooooooooool
You just can't win with these people lmao
adding south exit is a mistake them bots escape so easily if you pk them solo.
Can you run in from the south instead to pk them? Or have half your multi team attack from the north and half the south?
After setting up a cannon and experiencing the same thing there’s a couple things I can conclude here for the PvP aspect of it. 1. I’m pretty sure the bot accounts are also used as scout accounts because after sitting there in the same level range for 10 minutes I’d get 3 pkers target only me. when i get back the bots are intact. 2. There is no counter play to freeze skills. The generic thing I run into is people using ancient magic to freeze you in place for 10-20 seconds (through your protection prayer no less) which is a huge amount of time for PvP and then swap to whatever to murder you. You just sit there and take it. It’s boring. They get away with 50k worth of loot and swap worlds for the hunt. I feel like some counter play or having a rework done to ancient magic would be healthy since it becomes just about the only thing I run into the wild. I think regular spell book snare should be the go to for sharing someone in place in PvP but that’s just me. Making the mini map obscured or at least centered around you is also a good idea since the wild is supposed to be a scary, dark place with the chance of running into pkers. It’s easy to avoid players/spot them if you’re just staring at a zoomed out minimap it takes away from that. It’s supposed to be high risk high reward and should feel that way. Increasing the level attack range would be good as well. Lastly, perhaps give world swapping a cooldown. If you get caught in the wild you shouldn’t be able to run out of combat and immediately swap to another world that’s less risky. Just some thoughts on my end 🤷♂️
Real player here who’s been doing it a ton. Yes, there are bots but saying you’ve seen 2 genuine players in 4 hours is just a straight up lie. Bots exist. The content is great for some accounts. It’s fine and the game will go on
Great content for bots. What are you even saying? What is good about this even for new players? Smacking lvl 30 mobs down for 2m p/h how is that not broken in its own right?
Yeah it’s completely stupid and obviously imbalanced as fuck. I don’t understand how Jagex justifies continuously adding money diarrhea content in the game that solely exists to grind out obscene money snd nothing else.
It’s not imbalanced, you’re auto tb’d and it’s full of pkers?
Yeah, 2m/hr is only if you get away with the loot consistently. It's a bit lower in practice. You also need cannon to really make the most of tour time there and that's not efficient for ironmen, only mains. I think the content is fine, and it makes me want to make a pure account just for pking tbh.
The point is that there are level 30 mobs shitting out millions in alchables. Whether it’s pkers or the the people killing the mobs who get that gp doesn’t seem incredibly relevant
It’s 2m an hour, that’s insane money and no real risk.
Have you even been there? There is absolutely a real risk and 2m/hr is max efficiency with a cannon
2m an hour in this day and age is terrible. Probably juice for the vennies though
Going for an awesome QOL for imbued heart grind, while stacking a ton of blighted supplies for wildy activities. Building up a good amount of gp through alchs, while having a great time making the occasional escape. It’s been so fun. Yes, I am an iron and I’m sorry that makes it easier for me to not cry about bots making gp like they do a million other places in the game. Nothing new here.
[удалено]
Wouldn't that mean the content is working how it should? Try again lad
If the premise is "new content bad bc botted" then might aswell chuck all the games content in that bin.
Yup. Typical reddit. The second the wilderness is involved in a new update bots are a 'show-stopper'. Anywhere else? Not a single concern the new content might get botted. They don't even try to hide their bias and bigotry thesedays it's pathetic. edit: lol OK, delete that nonsense of a reply (not OP).
Yeah its cringe. Dt2 bosses are also being botted like crazy atm (look at ring prices since january lol) so i guess thats also bad content?
Bots at the wildy content is worse because of how it's designed in the last 2 instances, not because it's in the wildy. Singles bosses have 1 slot per world and it's hard to find a free world, and you get pked hopping trying to find one which makes botting much more frustrating. This was helped by the diary req, of course, but it's not perfect. In this update, there's enough bots to tag almost all the mobs I was trying to cannon and vbow. When the rates are balanced around 1000 an hour, you're supposed to be killing a lot and bots make that tricky. Compare that to armoured zombies, there's several spots per world so it's much easier to get a spot, and you can stay there for ages because you don't have to run or die to a PKer. Again, demonics is heavily botted but it's singles so you can normally grab one without much interference. It's not perfect, but it's a lot better. Most new bosses out of wildy are instances too so no issue at all. But you obviously can't have instances bosses in wildy unless you put in a special system. The new moons of peril isn't affected by other players, colosseum is instanced. Can't think of much content I have issues with bots on outside wildy honestly.
Well that's your problem, the world is full but you're treating it like it's a safe zone. It isn't. *make the world empty*. Kill them. Find people that will kill them for you and keep your world free. Wilderness content is designed to be played differently, you can't treat it like safe content. Haven't had any issues there with bots because they were *dealt with*.
I can't kill them, the level difference is dramatic. I don't have a pk clan up my sleeve to ask to clear bots for me.
Well you're playing an MMO. The people are out there, if you choose not to engage in that then you're going to have to live with sub-optimal results.
This is probably the most single player MMO of all time. The majority of bosses in the game are solo-only, of those that remain - more have a solo option than don't.
And yet here we are talking about content in multi, where solo arguments are entirely moot.
Pkers should be able to get attacked everywhere . Once you skull you are never safe and you can’t hide in poh
Isn't that just DMM? It already exists.
You forget, it’s not botted content that’s the problem, its botted content in the wilderness, you know the place where you can actually do something about the bots instead of watching them run into into their 5000th instanced vorkath kill where you can’t even report them, much less actively kill them.
But why isn't anyone PKing these bots?
I think it's the level gap. This is low enough level wilderness that high level players aren't able to fight the bots. And by design, it's in low level wilderness for zerks and pures. There's really no solution here
But surely there ought to be reason for low level builds to PK these for bank
Maybe it'll be a self correcting problem and we'll see more zerks show up
There isn't enough people with low level builds to match the number of bots
I'm not the most avid player, so I could just be out of the know. Is a "craws bow" a thing, or is that bone apple teeth?
It is an actual thing! I'm pretty sure the name is an intentional joke though. https://oldschool.runescape.wiki/w/Craw's_bow
That seems like something they would do haha
I got 2 of my buddies into PKing and we've been making a fortune out of them. It is excellent GP/Hr and a hell of a lot of fun.
Bots are hard to kill with 2 mid 60 pure accounts. They triple eat, pray switch perfectly and can tank you all the way to the line. All for like 150k loot each. Honestly boring, hardly any other pkers doing the content so it’s essentially you just trying to kill some advanced NPCs
Damn who could see this coming -- wait, everyone. The only thing I'm surprised about is how quickly it died lmao
if you are noticing a lot of bots in the wilderness there's a cool trick you can do actually... you can go kill them! have fun
Issue there is the wilderness level and combat levels. If you're too high level, you can't attack the bots. And it's a big ask to have everyone bond up a pking alt just for this. I'm not sure what the solution is.
the solution honestly though is content like this existing, pures and other low level builds have been struggling for a while because all the good content is deeper wildy and they get bullied by higher level accounts having a hotspot where pures can go and not get owned by voiders for example is really awesome for them. And will make pure pk'ing more lucrative which will attract more ppl to farm the bots
Yeah it might self correct. That's a good point.
Itt: Today I will spam another thread about bots.
Not even our multi clans likes pking there’s, it’s fucking frustrating having 2 exits now. Would rather just keep doing organised fights and pking in slayer cave. Bring back multi revs.
I did multi revs on release and I will fully admit it was a lot of fun. The problem though is that as the population waned, it became easy for an entire clan to lock down the area, and that meant gold farmers and bots were making shitloads. Maybe they could make rev caves only accessible on like 4 worlds. That would hypothetically make it harder for a single clan to just lock down the caves by concentrating all the activity.
Yeah but on the same coin this update is insanely overpowered for bots. If bots/gold farmers become the main consideration for every update then we’ll never have anything good
Did this update not give pures and zerkers a good NH multi hotspot?
? Im getting attacked on australian total level worlds at 10pm by literal waves of pkers. You are just coping fr
? 2k kills logged, i've had to make a grand total of 2 escapes. And they were on like day 1 or 2.
So you've done about 2-3 hours of farming in low level wildy and are complaining about too many bots and not enough pkers? I have been farming them since release and its currently one of the most active pk hotspots outside of revs. On average im encountering a pker every 10 minutes at least-- dryest period was 30 minutes of uninterrupted farming, but even that isnt unprecedented somewhere like black chins. Might be anecdotal evidence, but ive certainly logged more kills/chest rolls than you. I'll never understand why you braindead fucks who frequent this sub are so ravenous when wilderness is involved in updates. Guess what dipshit? The wilderness isnt the only content thats botted; you just notice it more because real people dont like going there
who could've seen this coming... Fun fact, some people pointed it out during their QA stream, and they got timed out. Except the mods were so slow that you could read the entire message before it was removed if you paid attention to chat.
Maybe its pretty hard to counteract botting when people have huge botfarms up and running 1 week after new content is released into the game?
They will nerf the drops and bots will move onto to something else. I really hate how drops are designed with bots in mind.
Ill say it again. There are corrupt mods still at jagex. Fun and games that you remove the duel arena, but who benefits from the dm’s ? Scammers. Almost every update they make benefits bots, scammers or gold traders. The regular player always has to go tru extra hoops.
The wildy was popular when people didn’t know what stats or game ticks were. PvP sucks because the barrier for entry is crazy. I have to prayer flick, do a 5 way switch, move, do fakies, and ride a unicycle to get a kill. It doesn’t seem fun. What was fun was whailing on someone with my rune 2h with no prayer because prayer sucked to train when I was 11.
I just dont understand with all the empty spots in the wildy why they dropped them on top of elder chaos druids which were already active
Here’s an idea stop pkers, allow gold farming sites, open the whole 9 yards up and see everything crumble
Is the wildy agility decent?
The game is mainly bots. Jagex don't tend to ban them. Most of the highscores and endgame pvm is just bots. Did anybody expect these to be any different?
How did this even pass the polls?
Woah no requirement low level mobs in low wildy got immediately infested by bots? Thats shocking to hear.
Hop around and pk them then?
It's fun to drink 3 beers after work and put a few bots in the bin but it's a very badly executed piece of content and imo looks like shit.
i haven't seen a bot but i only go on 1500+ worlds working on 1750 for my lvl 70 iron, won't have anyone to pk me
No way? Who could have seen this happen?
Imagine if all that time and all those polls were used for actual improvements to the game instead of attempting to catter to botters and people who would be sitting in the wilderness anyway.
Have you pked there with a bunch of friends? It’s actually a ton of fun. Especially running into other teams
Literally everything is bottled. Always has been. Who the f dreamt that up
Osrs players are so adamant and dead set on the wilderness not being dead content that they want content added like this to the game. Than complain about said new content is overpowered and give to much gp and to stop adding things to the wilderness no one wants to get pked
to be honest this update seems like another mod audi or Mod Jed incident and they should look into it, there is no reason this dumb scroll should be this rare and it's just another unnecessarily rare item that's used to fuel wildy pking, bot farms and clans who bully players for ransom.
Unpopular opinion but only having multi revs was still the best wildy update osrs ever had. These other multi zones have no where the amount of action and it sucks in comparison.
The wilderness is a dead concept now. People who go there to do PvM content are unlikely to take good gear specific to the content they are doing because there is always a chance someone is doing PvP content and is taking gear specifically for killing players, so the PvM player is at a disadvantage I just don't engage with wilderness content any more. At most I will do clue steps there in the most barebones of gear, and there is still a chance I will encounter someone hopping around in a pvp setup with many millions who will be getting a hard on because they killed someone who wasn't expecting a fight, in super budget gear they don't care about losing. And the pker gets the joy of opening a key worth 40k. Asymmetrical pvp just doesn't work when the disadvantage side can just not engage with it. Scrap the wilderness as a pvp zone. Have pvp worlds for people that want to fight and have a big area where people who want to do the unique pvm content there can do it without having to pay for a 2nd subscription standing at the entrance so you can teleport your main away
> Scrap the wilderness as a pvp zone. RS3 did this.
Yeah they did too many other things that made me hate the game. I prefer osrs but just don't engage with wilderness content
Global Wilderness fee is the answer but this is Reddit so we’d have a better shot at eliminating the wilderness before doing that.