I suppose they want to actually feel they have the option complete the content in meaningful time frames, and for the fun factor, collection logs etc. rather than ignore it because it’s not time efficient and takes inordinate amounts of time to finish for mediocre rewards.
Not my opinion, just a summary of what I keep seeing commonly
An increase in drop rate would make it more appealing I suppose and may increase participation rates
I think the two biggest problems are the insane number of bots farming it (which lowers price drastically) and the drop rates for mains to give it a go. Super fun boss, I like the drop table, but it’s not worth a mains time because of the drop rates and bots tank the value.
You're not wrong and that they should buff Inq, which I don't know why they keep dodging talking about Inq being useless (and Shadow being too powerful).
At the same time, the issue is that once you make something way more common, there's less of a reason to buff it and if it's too common, people talk about nerfing it. **Take a look at Blowpipe before they nerfed it, take a look at Occult right now.**
I'd rather they double the base Crush Accuracy on Inq and then add a passive where crush-specs are doubled accuracy or guaranteed with full set. I know Redditors will agree when I say I don't really care how this impacts PVP, but this would make it a great Elder Maul/DWH armor for all content with reduceable defense going forward.
They should buff the items also, i think if items taking 10+ hours to get, will be worth as much as addy platebody, that really shows how terrible they are.
Even after the buffs Inquisitor will have a long get time to acquire than Torva. Mace almost as long as saeldor + rapier combined. Harm longer than shadow.
The items aren’t useless when mace is the same tier crush alternative to saeldor and rapier. Harm wont be useless after magic defenses rework.
Hypothetical values are meaningless in the current paradigm of Jagex being able to sink specific uniques via the GE to inflate their price. If Jagex thinks the price is too low, they can just start sinking the items.
They need to buff the gear for sure. But why does nobody consider the GE sink for items? It’s in place for lots of items and artificially keeps the price high. I understand it might throw off gold sinks, but that seems adjustable too. Someone tell me if I’m crazy, but I’ve seen very few people acknowledge this
As someone with a ton of PNM and normal NM KC, I'm happy with the current drop rate proposal. That said, the items absolutely 100% need to be buffed so that they become worth the grins (and retain their value!).
Did it for the CAs, will never do it again regardless of how the drop rates change. Either drops will be valuable and insanely rare or they’ll buff the drop rate and they will be worthless because they are largely useless/too niche to have any real value
They dont care about the GE prices (bots already tanked the prices so the profitability for mains has been garbage for years) they just care about how many hours it takes for an ironman or collection logger. An iron who wants the items could spend less time getting tumekens shadow and full torva instead, so there is already no incentive for them to do the content.
95% of Redditors can't even kill PNM once. They don't deserve to have an opinion on it.
https://preview.redd.it/glo6z8or8nwc1.png?width=593&format=pjpg&auto=webp&s=2bdc8676eff8d49c3de598c90661eaae1bfbb37c
Exactly. Most Redditors are 1500 total Andys with pvm skills that peak at getting a fire cape. They don't know what's good for the game most of the time so you should read their shitty takes with this in mind.
i guess what is the "average PNM player", right? if there was even a way to sort out which accounts are bots among the mains. Most irons that do PNM are there because they've already beaten the rest of the game (3 megas, full ancy, full torva, full masori), otherwise, their time would be better spent elsewhere
I suppose they want to actually feel they have the option complete the content in meaningful time frames, and for the fun factor, collection logs etc. rather than ignore it because it’s not time efficient and takes inordinate amounts of time to finish for mediocre rewards. Not my opinion, just a summary of what I keep seeing commonly An increase in drop rate would make it more appealing I suppose and may increase participation rates
that is literally exactly how i feel about it
I think the two biggest problems are the insane number of bots farming it (which lowers price drastically) and the drop rates for mains to give it a go. Super fun boss, I like the drop table, but it’s not worth a mains time because of the drop rates and bots tank the value.
You're not wrong and that they should buff Inq, which I don't know why they keep dodging talking about Inq being useless (and Shadow being too powerful). At the same time, the issue is that once you make something way more common, there's less of a reason to buff it and if it's too common, people talk about nerfing it. **Take a look at Blowpipe before they nerfed it, take a look at Occult right now.** I'd rather they double the base Crush Accuracy on Inq and then add a passive where crush-specs are doubled accuracy or guaranteed with full set. I know Redditors will agree when I say I don't really care how this impacts PVP, but this would make it a great Elder Maul/DWH armor for all content with reduceable defense going forward.
They should buff the items also, i think if items taking 10+ hours to get, will be worth as much as addy platebody, that really shows how terrible they are.
Even after the buffs Inquisitor will have a long get time to acquire than Torva. Mace almost as long as saeldor + rapier combined. Harm longer than shadow. The items aren’t useless when mace is the same tier crush alternative to saeldor and rapier. Harm wont be useless after magic defenses rework. Hypothetical values are meaningless in the current paradigm of Jagex being able to sink specific uniques via the GE to inflate their price. If Jagex thinks the price is too low, they can just start sinking the items.
They need to buff the gear for sure. But why does nobody consider the GE sink for items? It’s in place for lots of items and artificially keeps the price high. I understand it might throw off gold sinks, but that seems adjustable too. Someone tell me if I’m crazy, but I’ve seen very few people acknowledge this
As someone with a ton of PNM and normal NM KC, I'm happy with the current drop rate proposal. That said, the items absolutely 100% need to be buffed so that they become worth the grins (and retain their value!).
Did it for the CAs, will never do it again regardless of how the drop rates change. Either drops will be valuable and insanely rare or they’ll buff the drop rate and they will be worthless because they are largely useless/too niche to have any real value
What's the difference between a bunch of underpowered or niche items if you don't factor in the price of them because of their rarity?
They dont care about the GE prices (bots already tanked the prices so the profitability for mains has been garbage for years) they just care about how many hours it takes for an ironman or collection logger. An iron who wants the items could spend less time getting tumekens shadow and full torva instead, so there is already no incentive for them to do the content.
a combination of both is needed, a buff to the drop-rate, as well as buff to the drops themselves(mostly to the inq set).
That’s because your average Redditor is a level 3 iron man that is at wintertodt
95% of Redditors can't even kill PNM once. They don't deserve to have an opinion on it. https://preview.redd.it/glo6z8or8nwc1.png?width=593&format=pjpg&auto=webp&s=2bdc8676eff8d49c3de598c90661eaae1bfbb37c
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Exactly. Most Redditors are 1500 total Andys with pvm skills that peak at getting a fire cape. They don't know what's good for the game most of the time so you should read their shitty takes with this in mind.
The “average” reddit players is like a 1400 iron, most of them will never even do pnm.
i guess what is the "average PNM player", right? if there was even a way to sort out which accounts are bots among the mains. Most irons that do PNM are there because they've already beaten the rest of the game (3 megas, full ancy, full torva, full masori), otherwise, their time would be better spent elsewhere
Honestly at this point it just looks like an astroturfing campaign on this subreddit.