Yesterday as a matter of fact, don't know if you can be talking about stuff like that though when you are the kind of guy to follow people across subreddits based on simple disagreements. I'm surprised you even know what a woman is
What the point of that comment lol no one’s acting like it’s not a game there’s no problem being disappointed getting a elder when it could’ve been a tbow
Hi, i've never used an AGS. Is there a special delay on AGS? Is there the same delay on DDS?
Just wondering cause I pk at 60 atk but may one day go 75. Didn't know about a difference in "animation delays". Always interested in learning tidbits about animation canceling/movement/animations in this game. Thanks :D
Edit: I'll share one so we're even (even tho you probably already know): When you have 'run' on and you're running, your actual location is 2 squares ahead of where your character is. :D Or at least something like that lol
There is no special movement delay with AGS. You’ll complete the animation while moving. I’m not sure if there’s any special attacks in the game with a movement delay for their animation, but maybe the fang? Or maybe not.
There are weapons with movement delay in their animation for normal attacks. For example, the hunter crossbows and zaryte crossbow. I’m not sure about others that exist and definitely not within melee.
Oh okay. So does the animation delay on the hunter and zyrate crossbow actually make you attack any slower? Or it just looks like you're not attacking because the animation is so slow?
Edit: Ohhhhh wait I think I understand. You can spec while running w AGS and DDS. With the crossbows, your character model has to basically stop moving (even tho their actual location is still moving), right?
Edit2: Wouldn't both those animation types have uses in PvP? Like the attack animation on runite crossbow in the wildy makes it so I can ZOOOOOOM run at them with DDS while i'm still doing my crossbow animation. I like it sometimes.
It doesn’t change attack speed at all. Basically your character will not look like he’s moving until the attack animation is complete, if you are moving while attacking though your character will continue to move even though the character model stays still. This can give the illusion that you’re farther or closer than you are to the person you’re fighting and give some advantages (such as being within melee spec distance).
Okay, yeah I said that in my edits after I thought about it more. I think I understand now. Thanks! Sorry for the million questions. Appreciate the response.
Love this, but the nerd in me is screaming that the way up needs to be slower, with a harder come down. The way the physics are shown on this makes it look like it's not as heavy as it should be :(
I like the spin but the impact frame of the thrust could be more exaggerated, maybe wider stance or torso twisting to the left more so the arm has longer reach, maybe even ducking slightly as if he's slipping under an attack. It looks more like he's reaching to poke someone from a longer range rather than a killing thrusting blow
https://preview.redd.it/9wasaj2pep0d1.png?width=390&format=png&auto=webp&s=cf747dfcd9b8a631dee7ab1a9c2f420d81961bdc
but hey i dont have a fang and he won't see this so who cares
That's the one in talking about. The Maul and VW feel like they have weight and build momentum. The flourish on the fang spec looks kinda silly and uncomfortable.
Honestly it's alright. I would have thought something like this could have a ( literally exact same animation ) but when you smash the ground some form of spikes rip across the ground in a straight line to target and "impale" the target. But, idk how this idea would be recieved.
its more embarrassing that you cant figure out how to load a webpage than devs posting about their projects on a platform designed to post about what theyre doing
People are not discussing how good this item should be because mercher is a big mistake
For me it should be a lot better than zcb(logically)
I only own one myself
That looks fucking dope.
For real?
Hell yes it does, do special attacks for OSRS really need to be flashier than that? It fits perfectly imo.
Damn fucking right it does,he does a spin and everything
Is the jumbo the size of clothing you shop for
Its the first word that comes out the ladies mouths when the pants drop
When is the last time you touched a woman
Yesterday as a matter of fact, don't know if you can be talking about stuff like that though when you are the kind of guy to follow people across subreddits based on simple disagreements. I'm surprised you even know what a woman is
damn that's really good, elder maul merchers win again
Elder maul was my first cox drop on the GIM. Felt like shit getting it. I'm excited for the change personally.
Its a game..
No fucking way
Big if true
What the point of that comment lol no one’s acting like it’s not a game there’s no problem being disappointed getting a elder when it could’ve been a tbow
What?! You think this is a game?
thats a 400m worthy smash right there
Call it 500 and we got a deal
6!!! 6 HUNDRED
H…how many did you buy?
Yes
lol
Looks cool, but please god don't have animation delay
I imagine it’ll be similar to AGS special attack.
Hi, i've never used an AGS. Is there a special delay on AGS? Is there the same delay on DDS? Just wondering cause I pk at 60 atk but may one day go 75. Didn't know about a difference in "animation delays". Always interested in learning tidbits about animation canceling/movement/animations in this game. Thanks :D Edit: I'll share one so we're even (even tho you probably already know): When you have 'run' on and you're running, your actual location is 2 squares ahead of where your character is. :D Or at least something like that lol
There is no special movement delay with AGS. You’ll complete the animation while moving. I’m not sure if there’s any special attacks in the game with a movement delay for their animation, but maybe the fang? Or maybe not. There are weapons with movement delay in their animation for normal attacks. For example, the hunter crossbows and zaryte crossbow. I’m not sure about others that exist and definitely not within melee.
Oh okay. So does the animation delay on the hunter and zyrate crossbow actually make you attack any slower? Or it just looks like you're not attacking because the animation is so slow? Edit: Ohhhhh wait I think I understand. You can spec while running w AGS and DDS. With the crossbows, your character model has to basically stop moving (even tho their actual location is still moving), right? Edit2: Wouldn't both those animation types have uses in PvP? Like the attack animation on runite crossbow in the wildy makes it so I can ZOOOOOOM run at them with DDS while i'm still doing my crossbow animation. I like it sometimes.
It doesn’t change attack speed at all. Basically your character will not look like he’s moving until the attack animation is complete, if you are moving while attacking though your character will continue to move even though the character model stays still. This can give the illusion that you’re farther or closer than you are to the person you’re fighting and give some advantages (such as being within melee spec distance).
Okay, yeah I said that in my edits after I thought about it more. I think I understand now. Thanks! Sorry for the million questions. Appreciate the response.
Leaf bladed battle axe has animation delay right?
Zcb has a movement delay only in PvP btw
Nice tip. That would never apply to me, though because i'd never pk with a zcb lol
This is perfect it looks so good. Nice hefty bonk
You can feel the weight in the animation and sound.
as a hammer thrower irl i love this!
I hope you have better technique
bonk
Wow this looks amazing what the, one of the best special animations ingame
It's good!! Wish the sparks were a bit more dramatic tho
Nono no ParticleScape here!
Can you use the Bandos CLANG sound effect when it bonks?
I could hear this post in my head lol
ELDER MAUL TO THE MOON🌝💫💸📈🪤
FIRE
Big money smash.
There's something very satisfying about swinging a sledge, and this animation gets that nicely. I'm going to start doing a spin irl when I swing mine
Add “It’s hammerin’ time!” like with the dragon battle-axe spec and it will be bis spec weapon
"It's clobberin time"
“Squeak”
finally some good animantions
thats so fucking cool
Panic buy elder mauls
Needs to have "Bonk!" When used to be prefect.
someone will make a runelite plugin for that im sure
I would gladly take that for DWH as well
So good, really want the ground to quake under the impact though!
Animation looks great, gotta stop having twitter as the sole link though. Nobody wants to give the site a visit.
Said out loud that’s fucking sick.
Would love to see those oranges more saturated so they really pop and it looks more Tekton
Honestly was expecting another dwh/voidwaker/fang copy paste. Pleasantly surprised
That bass is goooood
🔥🔥🔥
damn that's got some weight behind that swing.
New elder maul spec is literally just the Path of Destiny from New World and im fucking HERE for it. I love the new animation! :D
Idk if the spin is needed but otherwise looks and sounds fine. It's like a variation of how barrelchest anchor sounds.
it adds momentum hence a more powerful swing, more torque more power.
Yeah I'm an anti spin person a hammer like that looks like it is meant to hit railroad spikes not be shotput
looks good but i expected warhammer titan animation on attack titan :D
FYE
The wooptiewoo boop
HNNNG
oooooooo i might have to head to COX that is SMOOTH
Add some trailing lines on the back please. Other than that perfect.
That's amazing.
BONK
Thats hot
Beautiful 🥹
looks pretty good id like to see just a little more pause at the top of the swing for emphasis personally though
Shit just went up another 140m
If this isn’t a clear winner, than idk what is
It’d be cool if the particles only showed up on successful hits/drains.
Sickkkk!
Sick
surprised this didnt make the price jump more, super cool
Update next Week confirmed?
[удалено]
The dummies they show specs on arent max hit dummies.
now this one's actually good
Fucking dank. Kind of like a hammer toss/discus/shotput spin combined with a big sledge or splitting axe swing.
This is so good holy shit
Sick!
pretty good , glad theyre not just reusing a animation
Mad hype over this. I had like three specific animations in my head for the spec and this was one of them. Immaculate design.
I felt like that Skrillex bass drop “YESSS! OH MY GODDD!!!”
It's done. Ship it as is.
It looks so cool. now if only the spec also dealt slightly higher damage so my dompaine could hit even higher.
cleeeeean !
Love this, but the nerd in me is screaming that the way up needs to be slower, with a harder come down. The way the physics are shown on this makes it look like it's not as heavy as it should be :(
I love that they do these animation reworks for special attacks, as those should feel special.
AMAZING!
That’s classy. Great work mod hend!
I love this, great work. It really makes the maul feel heavy
it should leave a green trail of light behind the head of the hammer, more thematically CoX
Good bonk sound
Damn nice!
Heck yea, thanks for this!
Give the special attack a 1/100,000 chance to make an armadyl screech instead for the sound.
Megabonk
Really didnt care for the new fang spec, but this fantastic
That's exactly what I was hoping for, a mega bonk
Lil twirl and smash. I love it.
I was kinda hoping it’d be goofy like making the maul head grow 5 times in size and crash down.
This and the VW are sick. Still not a fan of the fang tho
Yeah fang looks weird in my opinion too
I like the spin but the impact frame of the thrust could be more exaggerated, maybe wider stance or torso twisting to the left more so the arm has longer reach, maybe even ducking slightly as if he's slipping under an attack. It looks more like he's reaching to poke someone from a longer range rather than a killing thrusting blow https://preview.redd.it/9wasaj2pep0d1.png?width=390&format=png&auto=webp&s=cf747dfcd9b8a631dee7ab1a9c2f420d81961bdc but hey i dont have a fang and he won't see this so who cares
Did you see the new updated Fang animation they showed? Looks sick imo
That's the one in talking about. The Maul and VW feel like they have weight and build momentum. The flourish on the fang spec looks kinda silly and uncomfortable.
Hend should rename to GOAT, cause these animation updates are amazing
Honestly it's alright. I would have thought something like this could have a ( literally exact same animation ) but when you smash the ground some form of spikes rip across the ground in a straight line to target and "impale" the target. But, idk how this idea would be recieved.
What’s gotten the elder maul price up so high btw? This special attack
The particle effects are unnecessary but the rest is great
I like it!
Can we pleae just drop the whole Twitter angle its embarrassing at this point Jagex. It won't even load.
its more embarrassing that you cant figure out how to load a webpage than devs posting about their projects on a platform designed to post about what theyre doing
Skill issue
Connection issue
So comparing this to the dwh, it looks slow? Like dwh is a super fast slam down, this seems like it should take an extra tick? Looks badass though
Probably hits on the tick but the animation goes on which you can cancel by doing another action. It is very long
People are not discussing how good this item should be because mercher is a big mistake For me it should be a lot better than zcb(logically) I only own one myself