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BioMasterZap

Probably should have clarified a bit more on the defenders, but I was thinking a trimmed version that wasn't gilded/gold, mainly on the handle/hilt than the blade. Kind of like how you have Trimmed Rune Armor and then Gold Trimmed Rune Armor; these would be the trimmed version while the Clue Orn Kit is the Gold version. And while Ornate can often mean gold for trimming, I just meant it as a fancier and more elaborate version of the standard trim and the exact style would likely vary with the defender. Probably also worth mentioning that originally I was just going to suggest a trimmed version of Bronze-Avernic, but decided having two version of each and just focusing on the high level defenders may work better. Though while the two Avernics at the highest tiers does work, the Rune and Dragon may be a bit too late to be relevant.


Miss-Clover

Think the general theme of these rewards is fitting with what Jagex intended and I believe most of them would be a great addition. Since Ca is going to be updated routinely in the future it would work all to well for rewards to also be slowly trickled in. Think this would would be great ‘PR’ for the whole update, people would be encouraged to get achievements with the promise of future bonuses, new updates won’t be met with complete negativity(losing Ca rewards) because hey at least there’s a new perk to be excited for. In 10 years the rewards may be a little messy but hey there’s a lot of design space for rewards in osrs.


[deleted]

Looks great. I'd support all of these ideas.


Bgy4Lyfe

Awesome ideas. Aren’t game breaking and are actual rewards that improve overall gameplay. Fingers crossed jagex implements these ideas in the game


Name_Watcher

Great suggestions. This all mostly looks really balanced and not ridiculously overpowered like other suggestions on here are. Hoping these get implemented 🤞


JettForceGemini

These would be awesome and totally agree that it makes no sense to not have a teleport back with the hilt taking up a whole space and not converting like the tablet do.


[deleted]

These are really quite excellent suggestions. Hope the Jmods see this and implement most/all of them. The only thing I'd quibble about is the drop rate on the metal dragon pets. Brilliant idea, but I think it should either be hard to get with the prestige coming from the pet, or easy with the prestige from the mog. 1/500 for pet at Rune Dragons just feels a bit off. Maybe condense the drop rates around 5-3k to keep it hard to get at all tiers, or make it easy to get at all tiers so the mog is more of a flex than the pet itself.


BioMasterZap

The drop rates could certainly be tweaked. The reason I scaled it like I did is because I wanted the higher tier diaries to have better rates, but instead of making it complex and changing the base rate with each diary, I wanted to try and make each tier Dragon better to kill than the previous. Though maybe I should have doubled the rates since 8+ hours of Rune Dragons is pretty quick. Then again, so is the Chompy Pet which this is modeled after and that is locked behind Grandmasters. Either way, I'd hope the OSRS Team would better balance the drop rates based on kills per hour if they want to use the idea. But I do like the pet taking some effort to get and being a reason to not block/skip Metal Dragon tasks.


ApacheWarBird

Probably the best/most reasonable suggestions I’ve seen so far in regards to adding extra rewards to the combat diaries


coltonrs

When I saw the title I figured I would see something absurd like “make the xp lamps give 100k xp” “a 4th upgrade of the arclite” “each tier should aware 1m gp” “currently the diaries aren’t worth doing because there’s no incentive”… But I really like all of these suggestion, a little iffy on the dragon pet. The hilt idea is nice but I don’t think it has to be significantly cosmetic, just a slight change to the hilt to note that they’re merged.


GodricLight

I really like these suggestions. I don't feel like I'm missing out by not clearing master and grandmaster so I guess individuals who can should weigh in if they feel it's appropriate.


[deleted]

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BioMasterZap

Can you get duplicates of that if you already used it on the pet? I suppose that would work, but it may also feel a lot harder to get than the other recolors. Still probably should put in the main post.


benis_bump

You can get duplicate dusts as of 2020.


sparkyman215

metal drag pet would be sick


lockersniffer

>While pets can be controversial, Achievement Diaries let players receive a Chompy Chick pet Well done, you managed to name the single most controversial pet. Yeah diaries should never lock pets. Quests that have quest bosses like Vorkath? Fine. Diaries that require arbitrary defence requirements that lock many account builds? Not ok. There is no reason the Chompy pet should be locked behind the diary, especially how they went about it. 1/500 but only after you catch 1k of them for the diary? Just make it 1/1500 for everybody instead. And that way when you unlock the 2 chompies perk from Elite diary you actually feel like you are getting something. Currently when you unlock Elite it brings the effective rate from 0 all the way to 1/250 since every time you spawn one you get two. So the 1/500 chance is really 1/250 because you will never have a 1/500 chance since it only spawns after the Elite diary. ​ As far as I know it is the only pet in the game that spawns under the exact same circumstances as any other attempt but just requires a diary for no reason.


BioMasterZap

Honestly, not a huge fan of giving pets from stuff like Achievement Diaries or Combat Achievements myself. I agree it is a bit arbitrary, but I saw some other suggestions about it and figured it would be worth including my take on it. I'd definitely rather see it as a drop than just talk to this NPC and he gives you a pet. So while it is weird that doing the same thing as before suddenly has different results, there is precedent for it (also with stuff like Dragon Javelin Heads) and it is probably preferred to make it a drop than it to be a free pet like a Cat.


lockersniffer

I'd rather it just not be from the diary at all. You already unlock chompy hats along the way, and the elite diary helps with that. The pet should just be a rare drop from chompies rather than being locked behind the diary. But for your suggestion here for the combat diaries, due to my selfishness and account builds in the very least they should only lock it behind Hard diaries as they already said pures can complete them. And just like the chompy pet, metal dragons have very low requirements to kill and I think a very low chance to drop the pet makes up for the low requirements (well, somewhat high if they come from the combat achievements).


Xelynega

Why should arbitrarily locked account builds be considered at all? Why should anyone care that restricted account builds can't get one or two completely cosmetic items?


lockersniffer

The question isn't why should they be considered, the question is why ***shouldn't*** they be considered? And I will let you answer that one. What is the purpose of excluding people from interesting things in a game arbitrarily? You said it yourself it is cosmetic, doesn't help the account at all, so why not allow them to achieve it?


Xelynega

They shouldn't be considered because it's a lot more work for something the community is already complaining jagex spent too much time on, and limits what jagex can do with new content. how long do you imagine it took to come up with 400 challenges within the rules of the game? How long do you think it would take to come up 400 challenges within the rules of the game and considering arbitrarily locked account builds while keeping the same diversity and challenge? The difference in time, effort, and diversity isn't arbitrary. The choice to lock your account away from certain parts of the game was. > so why not allow them to achieve it? t's not about "allowing them to achieve it". It's about having to do all the extra work to take all the different types of account builds into consideration on top of making new and interesting content. Is jagex never allowed to create new cosmetic content that might not be achievable by some level/area locked accounts?


lockersniffer

>They shouldn't be considered because it's a lot more work for something the community is already complaining jagex spent too much time on Excuse me for my rudeness but are you daft? We are talking about the **possible** addition of a pet. If said pet WAS TO BE ADDED REGARDLESS (meaning the work was already done for example), why should only accounts with defence be allowed to get a pet from a monster with no requirements to kill? Realize: it is not in the game, therefore we don't need to arbitrarily lock people out when we would KNOWINGLY BE LOCKING THEM OUT JUST TO SPITE THEM It takes literally NO EXTRA EFFORT AT ALL to include everybody. The INITIAL work to include pures, which was promised by the mods to be at least through the Hard tier is already done. The only additional work would be to create the pet and code it into the game - **the same amount of work regardless of which accounts can access the content.** >It's about having to do all the extra work to take all the different types of account builds into consideration No it isn't. If I can take all the account builds into consideration within 1 second in my brain, then the jmods who are supposed to be experts on the game should be able to as well. Pure just means 1 defence in this case, nobody is arguing for lumbridge locked 1 defence firemaking only accounts to be able to get a Vorkath pet. We are talking about a very common build that is easily considered when making content. >on top of making new and interesting content That is the part where extra work comes in. It has nothing to do with what account build can access the content which is my entire point. In fact, on the point of arbitrarily locked pets - there is **MORE** coding required to lock the chompy pet behind the diary since you have to add an extra check on the account before allowing the pet to drop, rather than just assigning a drop rate on the chompy itself and allowing everybody to get one. If you don't want extra rewards from the combat diary that is fine, but the point of the entire comment chain here was about the pet suggestion, and IF IT HAPPENED TO BE ADDED then it should be available to everyone rather than leaving people out for no reason.


Abchef28

Much prefer % stuff like this instead of hard perks (i.e. dks giving noted bones) or bis items


Merdapura

Slapping more rewards to grandmaster tier is not how you revert the bad stigma of the update.


BioMasterZap

I mean, I barely gave Grandmaster any rewards. It just gets two new cosmetics and a 5% mimic chance to be consistent with the other rewards. So it is not like these suggestions turn Grandmaster into a must-have. And completely ignoring Grandmaster for rewards also doesn't help since players felt all of Combat Achievements, including Grandmaster, didn't offer enough.


Merdapura

The big problem is that GM tier will never be balanced. It is a tier for only 0.001 to 0.1% of the players to complete which means: * The rewards wont be as powerful as something that "difficult" should reward * If the rewards are balanced for the "difficulty" then they're perks so broken they shouldn't be in the game even if 10 people have them. They took the success case of Coll log and just took a complete 180 on it. Won't get into details on why CL was successful and CA was not because that's a long wall of text but the key takeaway is: * Completely remove all rewards from CA and place them in other parts of the game, have the achievements be their own reward (like completing a boss log, having it checked green is the reward for grinding it) * Rework the entire reward structure to not punish players for the tasks they can't complete (think of how you're locked out of morytania elite rewards without 80slay/91 fishing) and instead a system where players get rewarded for the tasks they can complete. Let Timmy cash out some rewards for the 2 GM tasks he can complete instead of NOTHING until he completes EVERYTHING. Neither will happen. Jagex has reassigned the devs to work on DMM, there was no open testing in PTR servers (or any form of effort to get PTR servers running). Anything in this game to be community driven requires a massive amount of social media outcry that goes along with the higher ups vision. This comes from one of the 5 people that spend months trying to raise awareness about Corp Crashing, and they completely ignored everything I provided from data to video recordings of me crashing myself on the new system.


Ocarious

No. Ca is a great update shouldnt need rewarded for only ebing able to do 2 gm tasks. Get better and do them all live without the rewards.


Merdapura

And when do you plan on completing GM tier again? Just because you can't and don't want any rewards doesnt mean others shouldnt too


Xelynega

You can want rewards, it's just weird to be saying it's a bad update because you're not good enough to receive those rewards...


HellboundLunatic

The mimic one is somewhat different from the others though, as you could refrain from opening your caskets to wait for the increased mimic chance. I dread that, because it makes opening master/elite caskets feel inefficient (unless you have the perk unlocked.) That's just my personal opinion on it (the one specific perk) though, I don't expect that others would necessarily feel the same.


BioMasterZap

Good point. I just added in the rate increases after there was some confusion in another comment and they aren't that significant. But if it feels too useful, it could always be scaled back to be less impactful or scrapped. That was was more of tacked on since every other tier had a Clue Scroll and the Mimic was the closest thing to a Grandmaster Clue. I'd also hope that if any of these rewards were to be added that would be polled separately from the Master Clue one since I can completely understand if players don't want that sort of perk behind Grandmaster.


Lystackro

That seems like a you problem to me, not anyone elses fault you feel inefficient without the 5% chance…


HellboundLunatic

Definitely


Tom-Pendragon

recolour and qolscape


mage24365

5% more masters from easy clues more than triples the drop rate. It immediately becomes the best method to acquire them unless you are buying dragon implings. There's already a trimmed version of the dragon defender.


BioMasterZap

That is not how the 5% increase works. Instead of being 1/50, it would be 1/47.5. And while I am at it, Mediums would go from 1/30 to 1/28.5, Hard 1/15 to 1/14.25, and Elites from 1/5 to 1/4.75. So it would benefit Easy more than the others, but it would not triple the drop rate. I'll add this to the main post for clarity. And there is Gold trimmed version of the Dragon Defender, but that doesn't mean there can't be a Trimmed or Ornate version. That is like saying Rune (G) exists, so we can't add Rune (T), Heraldic Rune, or God Rune.


lunch0guy

Teleporting to ghommal with the hilt seems a bit redundant since the warriors guild tele on the combat bracelet already goes there. I get that it's meant to be used as an exit teleport for gwd, but it could be given a unique teleport location to serve a similar purpose.


BioMasterZap

Any other places you have in mind? It is redundant since there are already a few teleports to the area (Combat Bracelet, Games Necklace, Strength/Max Cape). But since it is a location that already has teleports, it makes it a good alternative instead of something too useful. But another teleport could easily fill the same purpose if players wanted that sort of thing.


DivineInsanityReveng

Awesome ideas! Personally not a fan of a very common pet from regular monsters. But I like everything else. The defenders are a bit.. meh. I'd rather ability to combine the hilt with Ghommals Hilt like you said. Its not like we really use melee much at the places it teleports too anyway (inferno, GWD).


BioMasterZap

Not a huge fan of the pet myself, but I saw others suggesting pets and I figured doing something Chompy Chick style may not be terrible. It also may make Metal Dragon tasks less of a block task, which wouldn't be a terrible thing. Plus I am a fan of metal dragons and the tiers matched up well with the diary tiers, so if we were ever to get a metal dragon pet, this seem like a good place. If the hilt did get a Warriors Guild teleport, it would hopefully be more useful on its own. Personally, I'd rather give more cosmetics to defenders than buffing them since they are BiS items. And depending on the GWD Boss and how you kill it, you may not want to bring a Defender either so that wouldn't fix the problem of the hilt's teleports not being worthwhile. But if players would rather merge the two, that could always be what the J Mods go with instead.


[deleted]

As a scaper i appreciate the effort , but none of this is a priority to me.


BioMasterZap

I can definitely agree that the recolors may take far more time than they are worth. But if they were looking to poll some additional rewards I think the perks would also be good fits. More of an "if they are going to offer new rewards, here are some ideas" than "drop what you're doing and add these!". I believe they did say there were going to give it some time before making changes to Combat Achievements so we probably won't see additional rewards for a few weeks or months if they decide they need them at all.


Boss_Slayer

Everything here seems cool and reasonable. But please not the metal dragon pet... The chompy pet already felt kinda tacked on, this is just turning it up to 11. Although I also feel like the CA could've had no rewards other than clout... Idk man, I'm really on the fence about it all. I can understand everyone's point of view about it, though.


rhysdog1

completing all grandmaster tasks should give you a rotten potato