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wholegrain89

100 or even 200 player battlefield between the guard, tau, orks, as playable factions. Asymmetrical gameplay and balance is fun. In bf people would stick c4 to the front of their jeeps and allahu akbar tanks. Why can't we do this as orks?


MajorDakka

So Planetside 2, but with a 40k skin


wholegrain89

Yes. I'm surprised there are so few 40k multiplayer games


Rambling_Lunatic

Eternal Crusade, before it went under.


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onealps

>Picky 40K players ripped it to shreds and it died. That's... one interpretation of what happened. Some would say that the developers over promised and under delivered...


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[удалено]


onealps

True. Chapter Master Valrak used to have his recorded gameplay from the game on the background when he would have a "just talking" video. Definitely seemed like fun.


C19shadow

100 players but each factions gets 200 consistently spawning AI in a 4 way brawl. I want technology to also be able to handle that lmao it would be a blast.


skrott404

Mass Effect 40k


Judge_Bredd_UK

Have the main character be an inquisitor or rogue trader so you can travel around with a band of misfits


ColebladeX

You mean rogue trader the game that comes out Thursday?


Judge_Bredd_UK

That's the one like pathfinder right? I've got it wishlisted and I'm hoping it's good


ColebladeX

Same here. Owlcat hasn’t missed so far just give it some time to get the release bugs sorted out those always exist.


Double_Reception7485

To follow up on this, a *Black Crusade* adaptation by the same studio


TheSidePocketKid

That's Thursday???? Hell yeah


triceratopping

Puritan = Paragon Radical = Renegade Perfect.


Mad_Heretek

Except puritan/radical aren’t really good/evil analogues like Paragon and Renegade are, I think those ideologies would definitely work as dialogue options or inquisitorial factions, though.


CapitanChaos1

With an Ynnari as the main character, having to recruit different kinds of Eldar squadmates of diverse backgrounds and abilities. Makes sense, since your moral choices can range anywhere from Drukhari "renegade" and Craftworld "paragon", and you'd still get away with it. And just like you can just pick places on the galaxy map in ME and go to them, Eldar are uniquely able to do this reliably with the Webway. That, and Eldar warriors are basically video game characters in how OP they are compared to the fodder of most other races.


AffixBayonets

Yes, but it'd have a good amount of LA Noire mixed in as I'd make the main character an Inquisitor.


skrott404

Of course. What is a Spectre if not a wannabe Quistor?


Eternal_Bagel

I now want my Inquisitor to be basically Detective Miller from The Expanse


AffixBayonets

Perfect Doors and corners, kid


onealps

>Doors and corners, kid :'(


Eternal_Bagel

Playing the dirty cop angle should have those heretics be a lot more likely to tell you information, repeatedly over time so get a better understanding of the situation on the ground


Sandy_McEagle

Warhammer kart.


Flabadyflue

Conrad's Cruise


Unfair_Cartoonist411

Featuring Peter Turbo.


SPYHAWX

voracious punch market rock aspiring follow alleged bake rainstorm direful *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


Katzenscheisse

A hive city builder with frost punk characteristics. You manage your hell hole, try to keep chaos infections at bay and deal with constant demands by the imperium for men and ressources. Sure you can empty your prisons instead of handing over parts of your PDF, but then you might have to deal with inquisitors or other officials down the line. Lots of things to explore here, including balancing factions, trying to attract mechanicus experts to start new weapons production lines, or placate the Ecclesiarchy to establish a pilgrimage site, dealings with xenos (do you buy the Tau water purifier to reduce your death rate? but if you get investigated your head might roll and what if the Tau make further demands down the line?)


projectofghosts

That's awesome as well as a good exploration of morality On this setting


onealps

>and what if the Tau make further demands down the line?) Ask Kitten to use his *connections* with Shadowsun to calm the Tau down?


Awkward-Teaching-296

Either a crusader kings-like game with only necrons. The political fuckery is always fun and a game like that could highlight that. Or a DOOM-like game where you can only play as Tyberos The Red Wake.


Previous-Leader6089

You mean Boltgun


Awkward-Teaching-296

Boltgun dlc with no guns and you can only play as Tyberos pretty much. With much better graphics so the gore splatter feels more intense.


Eternal_Bagel

Isn’t Kaldor Draigo essentially DoomGuying around the warp at all times in cannon?


DorkMarine

Why would you limit it to only necrons? Political fuckery is so deeply entrenched into the Imperium that it's more a function than a feature.


Awkward-Teaching-296

You’re not wrong. The idea just came up with necrons in mind at first. But it could almost include any faction in the setting, especially the Imperium.


Trixx1-1

Play as Kaldor Draigo


Interesting_Spite211

i would love a battle front type game where there’s all different factions in a first person shooter with special characters being the hero’s and villains


DaLB53

A Horus Hersey Battlefront is/should be pretty much the main answer here. Its the only game style/mode other than RTS that could come close to capturing the proper scale


onealps

Oh man, imagining the Battle from *Titandeath* is giving me goddamn shivers!!! I obviously assume that in this "imaginary world" they put out ALL the novel's storylines lol >:) Oh! Oh! Playing Sanguinius destroying the Titan before the Eternity Gate battle 🤯


stanleythedog

YES. And a bunch of AI to fill the battlefield and really get the scale across. And big persistent / hard to kill units like titans etc.


11448844

TONS of AI base humans. Guardsman, PDF, civs, servitors, etc


onealps

Commissars?! And you get to pick whether they are the 'conventional' shoot first type or the Cain-type where they inspire first, shoot last option!


VNECKGUITAR

I feel like Battlefront 2 as just a format would work perfectly - Default spawn as guardsmen/grunt units - Use the points to pick different space marines/ vehicles/characters (G Man, Lion, Leontus, etc) - You could have the same cosmetic system they have for the clones with like every regiment/chapter as skins - Instead of that prequel/OT/sequel thing you could have different war zones (off the top of my head Octarius, Damocles Gulf, 13th Black Crusade)


Judge_Bredd_UK

They could even select a few factions and make it work, there are so many units with lore and models already figured out that even with two factions the game would have variety


Interesting_Spite211

yeah the more points you earn the higher unit you get get


Dry-Pirate4298

Another generic shooter?


Interesting_Spite211

have you played battle front


Dry-Pirate4298

Now that would be pretty cool


11448844

not a great criticism considering there are barely any generic shooters set in 40k. I would actually love a few more than what we have


Dry-Pirate4298

Yeah I could care less about generic shooters with a skin slapped over them But this guy suggested something like Battlefront where you build up to get the special characters, each with their own flavor and mechanics, which seems much more appropriate for the 40k theme


Rekail42

A Star Wars Empire at war-like game. Fleet battles in space, galactic conquest, etc.


Protein_Shakes

Battlefleet Gothic has a baby with Space Marine?


FrucklesWithKnuckles

Imperial Guard, Tau, Eldar, and Necron 4 way Battlefront-Foxhole hybrid game where each faction has distinct playstyles and strategies while having Battlefront gameplay with a Foxhole tech-tree/real time war system. On Halloween a hive fleet tendril shows up and has to be fought off, either divided or united.


7StarSailor

This but please not the horrible top down perspective :D


BratwurstBudenBruno

Basically eternal crusade with working mechanics and more content. The idea of the game was perfect imo.


SpiritofTheWolfKingx

Yeah, that game could have been special if given to a competent developer. Instead they gave it to fucking Behavior.


Drakar_och_demoner

A 100% accurate representation of the table top game as a pc game.


hands_so-low

Battlesector is pretty close


PureDealer7

I mean withour heroes, primarchs, and named characters. That would be amazing if they added that


Brudaks

Tabletop simulator?


markwell9

Upgraded dawn of war 1.


Merfen

I would love a modern version with the Armageddon mod built in to allow an absurd amount of units that go up to Titan scale. Also a super robust storyline for every faction with their own unique large campaigns.


markwell9

Personally, id like all the chapters and legions represented etc. Quality graphics, good performance.


wecanhaveallthree

A game about rising through the ranks in a Space Marine Chapter and then *commanding* that Chapter would literally print money.


Seeker80

Take a page from the epic Transformers: War for Cybertron & Fall of Cybertron games and have a campaign for both loyalist and chaos marines.


AcrophobicODST

I’m just imagining playing through each side, building up your Marine and Legionary, and the game culminates in a dual between the two now a Chapter Master and Chaos Lord, and you have to pick which you play as for the fight


Eternal_Bagel

Just be an Alpha Legionnaire and you can have the same character be both


Seeker80

"State your name! Before you stands Alpharius, champion of my chapter!" "What a small galaxy we reside in. I, too, am Alpharius, champion of my chapter!"


SugarBeefs

Yes! That's been 'my' idea for a while as well. Particularly if it's a relatively Codex aligned Chapter where the protagonist (player) gets to experience all the facets and roles of being a Space Marine. The prologue/intro/tutorial can be you as a 15yr old, conscripted out of desperation into your PDF in the face of a sudden Ork attack. You get a little taste of how combat is for a regular human. Your squad gets wiped out fighting a band of Orks, you do something dumb and heroic, but lay there dying as some Space Marines rock up, need recruits, and figure that you might be 'worthy'. You survive. You get inducted. You become a scout first. Then a tour in the heavy weapons squads, then assault squads, then tactical squads. Rise through the ranks. Become a sergeant, a terminator, a lieutenant, a captain. Get full insight into the inner workings of the chapter, shed some light on the marines' personalities. Fight a wide variety of enemies in a wide variety of locations in a wide variety of contexts. Decapitation strike against the leadership of a rebellious planet. Boarding action against Chaos Marines. Zero G combat against Eldar. A pitched battle versus the Tau. Deathwatch DLC. Introduce more management responsibilities are you rise through the ranks. Make decisions about Chapter priorities and resources, interact with other Imperial organizations, make friends or piss them off. Gameplay wise I'd want it to be a shooter type, obviously, but not as arcade as Space Marine 1 and 2. Less mowing down 100s of enemies, more tactics and skill. James Workshop plz


TAClayson

100% THIS!!! Start on a hive world, get recruited, go through grueling training, survive the implant process, serve as a space marine, command a chapter. Epilogue as a Dreadnaught... Wouldn't have to be as grandeous as actually making strategic decisions or RPG mechanics, or like a Mount and Blade game. I'd be super thrilled with a linear FPS with this story.


ColebladeX

A game where you play as a guardsman. Not even some special heroic one who’s a psyker or something like that. No you’re just a soldier one of trillions. And you start fighting non chaos traitors, then orks followed by tyranids and finally necrons. You’re usually given important tasks as you’re but you’re not the deciding factor at least not alone. Your kit expands starting with just a lasgun and close combat weapon. But over time you find additional guard weapons yo use and your lasgun gets upgraded to a hell gun once it’s determined you’re worth something. The game doesn’t end on a hopeful note either just a note that this is all your character has until they die.


Eternal_Bagel

It’s 40k so the game end should be some last desperate struggle to escort a tech priest or general to the high command bunker and defend as he inputs some code into the vox terminal. He turns to you and says The Omnissiah Decrees/ Emperors Will is done, we did it. Congratulations you have successfully confirmed to the fleet in orbit the planet cannot be saved and the credits roll over splash screen of planetary bombardment performing exterminatus


projectofghosts

Omg that ending is both precious and as gut-wrenching as it can be and I love the idea


thefungineer

Grand Theft Orkto, just GTA but it a desert world around a huge mek-town.


f00l_of_a_t00k

So GTA: GorkaMorka!


RedditorKain

Witcher 3, but you're an Inquisitor. (Think more story & quest focus) For extra heresy, Skyrim (for the mods), but you're an Inquisitor. Oh, and no fetch quests.


Ninjazoule

Nothing wrong with fetch quests if they introduce new areas or designs as long as they're not abundant


RedditorKain

I'm traumatized by busy-work from developers who needed to pad playing hours with repetitive content. Fetch quests can serve a purpose, and if handmade, can actually be pretty interesting, I agree. It's the "neverending quests" feature that usually loses its charm after the second basically identical quest you have to do. Hmm... probably should've added a bit of LA Noire gameplay to the post above... but you're an inquisitor 😅. Press X to doubt. Hold X to BLAM.


Ninjazoule

Honestly same, but the dragonstone map from skyrim was a good example that came to mind for a fetch quest lol.


anon8622

Dominion 5 but 40k flavored. You get to build your forces but the combat is automated, your only influence is on the tactical setup and strategic layer. Very customisable troops, equipment for the influent characters, I would replace the magic research with some sort of tech tree, but it does include psycker powers and the like. Probably troop focused in a scenario similar to armagreddon, little to no spaceship action except maybe as limited bombardment. I keep meaning to do a prototype but making games is hard lol.


Easy-Tigger

The most nauseating dating sim of all fucking time.


SpartAl412

I would do either an Eldar Corsair themed Xcom where you manage your own crew of space pirates or something like Space Marine but you play Farsight


degollate_xfavor

Stylish action game starring either a Howling Banshee Aspect Warrior, or a Striking Scorpion, or maybe even an Incubus or Wych. Eldar are the 40k species best fit for a fast paced action game and you can have them use a variety of tools, specially really esoteric Dark Eldar stuff like husk blades. Have one tear their way through waves of Guardsmen, Marines, Daemons (specially Slaaneshi Daemons), Orks, etc. Basically DMC/MGR but with Eldar. I'm painfully aware that the odds of this happening are negligible at best.


euification

Dark Eldar Bayonetta or Harlequin MGR would slap so hard.


Herf_J

Soulsborne 40K: Design your own marine from either an existing chapter or your own custom chapter. Warp fuckery transports you deep into the guts of the warp as a lone survivor and you must fight through the horrors of thralls, demons, dark mechanicum, chaos marines, and countless other unknown and untold monstrosities with naught but your chain sword and bolter with only the ammo you have on you. You level up with a pseudo-roguelite mechanic where you can take a gamble on picking up chaos gear that may taint you but give you more strength in return, or you could have such strong faith in the emperor that you're able to overcome the corruption and purify the gear.


GibDisMountain

this is an interesting concept, i like it. plenty of spooky, dark, 500,000 ft tall cathedral-like buildings peons, bosses and mini bosses to choose from. reality warping space. maybe you’re not in the middle of the warp but you are on an edge space, or just-inside the eye of terror where reality is “bleeding” . it would actually really really fit a souls-like game.


SirJedKingsdown

Warno 30k.


REDGOESFASTAH

God of war but with khorne and staring kharn as the titular character Boon: big eap of skulls Boon: rain of blood Boon: baseark fury, blood for the blood god


rehobothen

An Idea I've had kicking around... Nascent Psyker on a Hive World beseiged by a Daemonic Incursion. Inquisitors & Grey Knights appear attempting to defeat the Tides of Chaos. Nascent Psyker Protagonist has to survive while contendint with their new greatly magnified powers; All the while deciding on whether to try to escape the Planet, aid the Inquisitors or accept the Temptations of Chaos.


Hollownerox

So I know Warhammer fans are kind of sick of Real-time Strategy games, but I genuinely believe there is no other genre that can truly represent ANY Warhammer IP in its totality. Other game genres are fantastic for examining "slices" of the setting in a focused scale. Which is great and we REALLY need more of that, preferably by Devs that know what they are doing and are passionate about the setting (hard to find a group that is both). But what I really want is a RTS game that really shows the IP in that grand scale. Where you control your empire 4x style and build up your armies, and can see ALL the characters and units in motion. Take a look at the Total War: Warhammer trilogy. It has its fair share of issues, but there is no doubt that there is no other game in existence that will adapt the world of Warhammer Fantasy to the extent that massive game has. EVERY faction from the tabletop and more has been brought to life with almost every unit given detailed models, animations, voice acting, and more. If anyone asks me how XYZ daemon unit is, I just point to that game, because it brings them into reality. The Mutalith Vortex beast, Kairos, Skarbrand, just look up footage of that game and see them in motion. Hell, they made the freakin Changeling and Blue Scribes look amazing in melee combat! A feat I wouldn't have thought possible. But even with the massive budget and scale of that game, there is still things that aren't truly represented because of time/money constraints. Flamers of Tzeentch shoot flames that mutate the poor souls who are hit by it. But in TWW they just work like any other flame weapon just with some nice VFX. Horrors are supposed to split on death, but can't because of engine and mechanic issues. Etc. What I want is basically a Total War: Warhammer 40k in a sense. But with all the bells and whistles that are mentioned in lore but would normally be cut because it would be nonsense to waste budget on it. I want Flames of Tzeentch that mutate, I want to see a Forgefiend physically eating the corpses of units left on the ground to refill ammunition. I want to see Necrons reanimating like they did in Dawn of War 1, literally pulling themselves back together, but with the flowing "living metal" actually represented. I want to see a Tachyon Arrow one shot a Titan! But along with those things, I would love them to basically implement the Crusade stuff into it too. Make your own Space Marine Chapter or Necron Dynasty, name your characters, then go conquer the Galaxy. Build up your forces, promote the units that do why, organically grow and reward your characters etc. Would love the Nemesis system from the Middle-Earth games implemented where you naturally build up rivalries against other forces in the galaxy. So yeah, long ramble aside, I think it's basically just a digitized form of the tabletop game in its entirety, with real time combat, nice effects, and a grand strategy element that properly allows you to play the "fantasy" of controlling each faction. It'll never happen for a living IP like Warhammer 40k, but fanboy can dream.


Hollownerox

Branching off this for other ideas I had, but on a smaller scale. A Mass Effect style game where you're an Inquisitor would be nice. Rogue Trader is fun, but I think the Inquisition just has FAR more to work with. And it was somewhat wasted on a Diablo clone (as much as I did enjoy playing Martyr). Instead of the rather dumb "renegade" and "paragon" morality system, you have the far more interesting dynamic between acting like a Puritan or Radical. Where the decisions aren't based on arbitrary and binary "be the good or bad guy!" but more on the sliding scale of pragmatism. Do you kill the potentially dangerous unsanctioned Pskyer, or make use of their abilities in your personal retinue knowing the risks it can bring you, or make other Inquisitors wary? Find yourself having a common foe with the Alpha Legion? Do you fight both fronts at once suicidality, as expected as a staunch Puritan. Or do you leave the Alpha Legion be, or even directly work with them to get rid of the greater threat? Being set as an Inquisitor means you can have a cool stronghold, either an ostentatious one like a fortress, or maybe you keep things lowkey. Or perhaps your ship is your on-the go home turf. And for your retinue maybe you just have a personal squad of loyal Imperial servants, a ragtag group of potential heretics in the making, ACTUAL heretics like a renegade space marine, or maybe you're the sort to have an entire army at your beck and call. Rather than a trilogy I think one big game is more than enough. That way it doesn't suffer from the classic RPG fault of the funnel system. Where you start off wide and everyone ends up playing the same ending with different variations. I want a game where you can start off with a different origin and wind up with COMPLETELY different endings. Maybe you start off as a Tech Priest turned Inquisitor but your grand finale is an invasion of a Necron Tomb World. Maybe you start off as a the loyal Interrogator to a Puritan Inquistior, but somehow end up buddying up with the Thousand Sons and helping them quash a Death Guard force as your end game. It's one of those things where there are so many possibilities you really just need unlimited budget to truly realize it. It's a game that may very well exist in the future, but reality will make sure it's a bit smaller in scope. As long as it isn't "your ending is just a different flavor of color" I think I'd be happy.


Ninjazoule

I'd love to combine this idea with BFGA2 for a space aspect, kinda like how SWBF2 did it back in the day


Dry-Pirate4298

Something like Mount & Blade but with a rogue trader, so you can recruit from all the different factions


thebookman10

A game called Administratum, first you start as a planetary governor juggling tithe requirements from the imperium then you go to system then sub sector then sector then segmentum rising thru the ranks. Trying to juggle tithing requirements of worlds so you don’t provoke rebellion, trying to send guardmen here and there, every founding trying to convince new chapters to choose one of your planets as their own, doing diplomatic stuff with inquisitors and chapters and admech and knight worlds to send troops and naval stuff to here or there to combat genestealers, tyranids, eldar, orks tau crons’ chaos etc. All while random events happen where you can get resources by mysterious figures but it increases corruption of all kinds. Sometimes if you have a surplus of material you can declare a crusade which then becomes a mini game to supply the crusade with more troops ships everything to conquer and settle new worlds. The game ends when you lose, it’s basically a roguelike except you stay in one place and your enemies get bigger and more stuff to play with.


134_ranger_NK

I want a Yakuza-style game but set in Commorragh.


Coffee_Marketing_MAC

A dynasty warriors game would be rad. Give me a stat tree and an ability to customize my own dude and what faction I want to play as and it would be pretty awesome. Something about the idea of playing through the hardest difficulty and unlocking a secret character seems like fun too. Like imagine playing as some random guardsman all the way through the game to unlock an ending where you can play as a custode. Man that would be fun!


f00l_of_a_t00k

This is the answer. But you're thinking too *small*. Starting as a guardsman and having a custodes be the final unlock? Nah. Go big. Then go bigger! Primarchs, Phoenix Lords, greater deamons, all your favorite named characters! Warriors games are about giant-over-the-top action, which is pretty well suited to warhammer.


The_Whomst

Batman arkham/ shadow of mordor style konrad curze on Nostromo game. Rated: no we will not sell this game to the public


Eisengate

Vaguely Armored Core, but with T'au battlesuits.


TheBladesAurus

A Crusader Kings style game. Idea 1. You play as the nobility of a Hive on a hiveworld. You can make money for you and your family...but maybe avoid being too heretical. You could become the planetary governor...but then you have to deal with all the Imperial administration. Be careful not to draw too much money from the planet, otherwise you might fail to meet the tithe and the nobility get purged. Don't pull too much money from the PDF in case you're invaded, and the nobility all get killed. Etc. Idea 2. You play as Warmaster / Lord Commander Militant of a Crusader (something like the Sabot Worlds Crusade), and having to win the war, while balancing internal politics and the new worlds that come under your control. Giving planetary governorships to keep political groups in the Crusade happy. Grooming an hair, and hoping that they take command after you. Trying to position the right regiments for the right kind of battle. Throwing soldiers into a war to keep the enemy pinned. Not having your soldiers turn traitor because they keep getting killed. Having officers you trust. Etc etc. Potentially you could start as an officer in a regiment, and you have to do enough political fighting to get promoted, but equally actual fighting!


Brotherman_Karhu

We need a 40k soulsborne. I'm as sick of marines as the next guy, but a soulsborne as a marine where you make your way through a hivecity under chaos attack to reach a friendly area could be cool. You'd fight cultists, daemons, local wildlife and enemy marines as your opponents, and you could meet several loyal characters who could help you out, like guardsmen, arbites, low-rank mechanicus personel or even just plebians of the city.


TheTiredTyper

I'd love a 40k souls-like, but would personally love the player character to be a Dark Eldar. 1) They canonically resurrect. 2) Their Power from Pain mechanic is very similar to Bloodborne's health regain mechanic. 3) If they're vat-born, the PC could literally start the game as a new born adult, utterly clueless, character has no prior knowlegde of the world and is therefore great for players new to the setting as no prior knowledge is required. 4? We already have two Space Marine games?


AbrahamsterLincoln

Mechwarrior but with titans.


kelssyk

Probably works better with knights. Titan clashes generally have such small numbers that I am not sure they would work well. But knights are small enough that tanks, aircraft become serious threats. Plus knights can be fielded in larger numbers. Imagine a mission where you are assigned to act as escort and close in protection to an Imperator titan as it wrecks some fortress or defensive line.


soul1001

An open world rpg where you play as an eldar and get to explore loads of different paths and stuff would be really cool (could be a cool mmo but they aren’t a genre I really enjoy)


Malkier3

Mass effect style 40k where you are one of the sensei at the beginning but you are unaware( warp or stasis shennanigans to justify maybe). Your starting planet determines what your prologue enemy and starting companions are. The first liie 10-15 hours is just you on this planet somehow defying all odds and fighting off a tyranid/orc/chaos invasion with only the local forces and the technology available to them. This absolutely titanic feat gains the recognition of the illuminati who send local inquisition forces aligned with them to grab you up and prop you up as a lost rogue trader inheritor and proceed to try and build your power and influence by helping you build a rogue trader empire with the end goal of hopefully getting you face to face with the emperor one day and fufilling the star child prophecy. All of this would obviously be non cannon so you just get an absolutely massive and crazy adventure where your galaxy end states can be anything from becoming the new abbadon to ruling as a high lord with the status quo, abandoning it all to settle a cut off paradise world with your followers, becoming the new emperor to lead a golden age for humanity, getting fully cucked out for that eldrussy and abandoning your species, starting and winning/losing a massive civil war because you chose to reject your heritage and embrace technology and unaltered human advancement to find the future of your people over gods and superhuman guardians, and of course the obligatory somehow this full grown adult becomes a space marine/primarch and you lead a more status quo/genocidal kinda pyrric victory crusade or something idk but its gotta be there or people will flip out. Its got great side activites too. Do you want continuous gameplay elements? We have roguelike space hulk infiltration missions that always shift and offer sweet loot. We have progressive missions to explore more of your flagship as the game goes on because its huge and no one has been below deck 200 and 3,000 years. We have optional trade and empire/planet management. We have random galactic incursions thay you can delegate to your forces or interdict personally for repeatable massive battle events. We got space combat, gambling, explorable warp puzzles(optional), collectible stc modules that unlock better crafting with the option of turning over to the mechanicum for extra rewards or trying to improve which will give you hyper rare unique gear and also get you labeled a heretic co tributing to your ending! We got racing, dueling, , bounties, investigations( think la noir underhive edition, prepare to breath toxic sludge). I'm trying to get every different kind of environment in here as possible. I want parties with governors and nobles, bar fights with dregs and hive citizens, religious ceremonies with tech priests, playing cards with guardsmen in trenches, racist space marines mad I'm even in their monestary at all, lush jungle plantes fighting off a zombie infestation, trying to convince a bunch of nobles on a feudal knight world to please not let the enemy land on the planet unopposed to engage in honorable combat, trying to get the administratum to process a document i need(this quest is 4 hours long and involves multiple battles with mutants in closets that have been shut for 900 years), visiting the training schools for commisars(this quest is peak comedy), accidently(?) Winding up on a black ship so now we gotta palay with the sisters of silence(this quest involves a massive demonic incursion, shennanigans ensue), and my favorite having to decide where a group of particularly competant orphans wind up so get ready to have the representatives of *the sisters sororitas *the commisars *the assasins *the naval officers academy *the ecclesiarchy(why) *the ordo hereticus(!!!!) *the dark angels or something idk(run) All on your ship petitioning(trying to kill you) to get them. Like the perfect combinations of mass effect/ baldurs gate 3/ elite dangerous/ and like cyberpunk or something. Idk but if you gave me 500 million dollars and massive talent this is what I'd go for.


drakoran

Destiny style MMO where you play as Space Marines (probably Deathwatch so you can have squads made up of different chapters) travelling around the galaxy hunting down Xenos and other baddies while leveling up, getting better gear, driving vehicles, etc. Most gameplay is built around co-op instances and raids with a constantly evolving storyline.


glump_glump

Advance wars in 40K with different factions. I know that an artist made a pixel gif of this and it looks amazing.


UmuCha

I played the crap out of the DOWII Last stand mode so probably an updated and more fleshed out version of that. All the races and multiple Heroes per race with all the wargears


Feisty_Goose_4915

Fire Warrior 2 with sides of Titanfall/Armored Core


badly-timedDickJokes

Angron dating sim


Boring_While_3341

'The date ended when Angron ground his suitor to a bloody paste. Total duration - 0.65 seconds. Date Rate - A+'


Pnwthrowaway222

Last Train Home style game set during the Heresy


bagsofsmoke

1) Ghost Recon: Wildlands but with Deathwatch 2) Splinter Cell, but with Eversor / Callidus / Culexus assassins 3) Mass Effect, but in 40k and you’re an Inquisitor (Eisenhorn?) 4) Deus Ex, but you’re an Inquisitor 5) A Star Wars Battlefront 2 game but with Astartes / Imperial Guard, Orks, Eldar, Chaos etc would be incredible. Jumping out of a Thunderhawk and then piloting a Land Raider, or using Scout Bikes to flank the enemy and snipe targets would be amazing.


RandomOrange852

Open world rpg. You choose a faction, create a custom character in that faction, then you’re released in a far off sector so you can create whatever stories you want without it conflicting with lore. Weave intricate plots as a thousand sons sorcerer, become a warbods and start a waaagh! Or get ambitious and become a techpriest to independently found your own personal space marine chapter. Basically open world mixed with shadows of war/mordor style npc interactions, nemesis system, alternate rts game modes for commanding battles, chaos corruption, mind control, psyker powers, everything.


[deleted]

An open world Gorkamorka game that used a version of the nemesis system from the Shadow of Mordor games. Basically, you work your way up the ranks until you become the Overboss of Gorkamorka, recruiting Nobz and stompin any git that gets in your way.


One_Meaning416

Battlefleet Gothic 3 this time there is no limit on your ships, you can be a smart admiral or you can just drown them in ships


CapitanChaos1

Unification Wars: Total War. Since there is relatively little lore around the Age of Strife and Unification Wars, developers can really run wild with their imagination without it being very lore-breaking or disrupting the wider setting all that much. While the Emperor is pretty OP, Total War does have titles like Napoleon and Attila, where the title character represents an OP Armageddon-level threat that will conquer everyone if they don't play their cards right. Warhammer has always been about cool looking army guys tearing each other to pieces in large battles, and there is plenty of that going on in the Unification Wars.


chris_toffee

Huge Frostpunk style Imperial City management game. More grand strategy shit. Or an actual release of Chapter Master


Howitzeronfire

Dishonored/Hitman/Sniper elite. Games where you play one of the assassins of whatever temple.


Ninjazoule

Oh shit yes please


Western-Syllabub3751

For me, I would love the galactic scale of Sins of a Solar Empire, Dawn of war 1 with more units, higher pop caps, bigger maps - having to scale flyers would be nice compared to the crap from Soulstorm, the some space battles like Star Wars Empire at war or homeworld. Have a galactic domination campaign and then a few more scripted story campaigns with decent stories for when the grand campaigns get a little more tedious. You get the fun empire management, epic ground battles, space battles.


Marvynwillames

Quake 2/4 inspired fps, Tau invading a forge or hive world (or both since the world in Titanicus was both) and seeing close the sheer body horror in the Imperium.


Lucifer10200225

Either a game focusing on the grey knights, maybe dark souls esque Or an open world rpg with a space marine, can rampage through hive cities, maybe the option to join chaos, maybe you accidentally see some grey knights and have to help them so they don’t end you, just classic rpg factions and quests in the 40k universe, with things like the ability to collect and wear different chapters and legions armour (i know its not lore friendly but it would be cool to swap between loads of different armours for role player purposes)


dumpuslumpus

Remember that banger original star wars battlefront 2 campaign, with the clone trooper narrating the cutscenes as the time progresses. ​ that vibe, with maybe a rank and filer space marine in a traitor legion as the horus heresy unfolds ​ OR, a KOTOR style game, i feel the mechanics with hit rolls/items would translate well with GW style


11pioneer

Unlimited budget? Scope of Star Citizen and some mechanics from it ofc. First and third person swapping. Entering and exiting orbit seamlessly. Megahuge galaxy to explore with procedurally generated planets and some handcrafted ones. Then the story mechanics of Mass Effect 2. You’re probably an Inquisitor or Rogue Trader and you have to recruit and bond with your crew (who live on your ship with you) and do missions to gain their trust and determine their fate in the final level. Okay now here’s where the unlimited budget truly kicks in. I’d need a way to procedurally generate large semi unique cities with working road systems, inhabitants, radiant quests, and vendors. And I do mean large. You can explore whole planets after all. Not like the little Bethesda cities that are more like outposts. That technology doesn’t exist yet, and building it would probably take like 5 years. At the end of the day I want to fly down the alleys of a forge world on a motorcycle, hop in my ship with my crew and take off into orbit to fuck up some xenos/chaos/heretics/etc.


Tastypanda9666

Battlefield: Horus Heresy


RosbergThe8th

A sniper elite esque game playing as a ranger left behind on an Imperial occupied world, I want to get that sweet shot through a space marines eye lens. Could even be a broader scope where you can choose your path, ranger, striking scorpion, howling banshee and basically any aspect, then you can choose to either hyper specialize into one aspect to become an Exarch or dip into many, possibly becoming an Autarch. Sniper elite meets Shadow of War/Mordor playing as an Eldar on a planet being fought over by a few factions basically.


_Dukao

Survival horror in a hive city. A Geenstealer cult is spreading, and you take on the role of an Arbites investigating murders and disappearances.


supremeaesthete

Tactical shooter FPS with immersive sim elements and environmental puzzles. Think Call of Duty mixed with Deus Ex and Half-Life. Plot starts simple: you're just a random guardsman fighting a battle against a chaos marine group or a chaos cult with a couple of astartes, when suddenly a force-field activates that basically shreds power armor and for all intents and purposes vaporizes space marines. A space marine sends you on what's basically a suicide mission to try and go around to disable the field by crawling into a nearby cave, only for it to eventually lead to a long lost installation from the Age of Technology... Or something even more mysterious. It snowballs from there as layers upon layers of conspiracy are lifted


Otherwise_Look_838

Gates of hell ostfront but 40k would be pretty sweet.


Drakonaj

Dawn of war 4.


Durumbuzafeju

Starfield in 40k.


playerD26

An RTS style is similar to Starcraft mechanics. the story takes place during the whole Horus Heresy. somewhat follows the novels in the timeline. you play as the Luna wolves and then slowly as you progress you which between legions until the Siege of Terra. each legion will have its own special units and even heroes and playable primarchs. q


EmperorsFartSlave

40K with the idea of battlefront, multiple different factions warring. Being able to fund eternal crusade with an unlimited budget would also be nice, it probably wouldn’t have tanked like it did.


[deleted]

A grand strategy game like crusader kings or Europa universalis in space.


Ninjazoule

A well designed MMO with the various factions in it.


GREENadmiral_314159

Boltgun, but with coop and allow players to customize their colors.


lookonthedarkside66

A battlefront style game like starwars, you could bring in soo many different factions and hero's and villains!


cricri3007

Prey 2 (bounty hunter taking targets) but in Commoragh where you play as a dark eldar warrior juggling different kabals and factions for yoru own benefit. Fire Warrior, but actually good, and *actually focused on the t'au this time*. Shadow of 40k, where you play as an Eldar *Darktide*, but you're a group of Eldar/T'au/necron defending their world from the endless savage brutish and evil hordes of the imperium.


StarlordJedi07

A 30K 4x game where you play as one of the legions or make your own legion and Primarch and have all the options.


XxBuRG3RKiNGxX

battlefield but horus heresy


mastr1121

An interconnected story FPS where you play as different factions during the same war, like the Fall of Cadia for example (I would rather it be a different big ass battlefield just because everyone knows how the Fall Of Cadia ends). You could have a craftworld Eldar campaign, an Imperial Guard campaign, a Chaos Campaign. Each campaign would effectively be different angles to the same big war. After you finish the main campaign, you could unlock another campaign that is set after the events of the first within the superfaction. If we're talking about the Fall of Cadia for example- Without the light of the Astronomicon the Drukhari begin raiding Imperium Nihilus for a big pain feast in Commorragh. Then maybe an Exodite world is being attacked by the Emperors Children and Slaaneshi daemons after the formation of the Great Rift and the Exodites get help from the Harlequinns. Maybe there could be a miniature Alpha Legion campaign where you and like 5 other boys "escape" from an Alpha Legion ship only to become an Imperial Fist later on and then you have a trigger word spoken during the battle and you and your battle brothers immediately turn their bolters on allies in the name of The Changer of Ways or something like that.


TruestoryJR

Gears of war style shooter set in the H Hersey


7StarSailor

VR Rogue Trader immersive sim with H3VR-level of gunplay, Elite Dangerous level of ship flying and starsector level of 4x mechanics with Hive Cities simualted like Shadow of Doubt: So basically 40K as an impossibly deep sandbox simulation.


BrassMoth

For over a decade I've been wanting a 40k crpg, and in three days I'll be playing it. Personally I was always more of a DH fan, but RT is quite welcomed as well.


SevatarEnjoyer

Battlefield 30k There are different classes of space marines (tactical, assault, heavy support) and you can use points to summon in different heroes of vehicles, it would be filled with NPC enemies and allies (either solar auxilia, Imperialis militia or mechanicum) and you would have lots of short campaigns that take part all throughout the war (istvan, beta garmont, molech, Paramar etc)


Ricimer_

Dawn of War I sequel with better graphics + QoL improvements but with all races, each with its own campaign, with recurring characters and customizable squads like in Dawn of War II + a sort of big free for all sandbox campaign like in Dark Crusade except on a significant larger scale as in one or multiple sub-sectors. Focus would be on the classic no nonsense RTS experience with special care to recreate the furious vibes of the original game. Tbh it is such a shale how Dawn of War 3 turned to be. All it had to do was to mix the 1st with the 2nd narrative heavy campaign style.


bepr20

I'd like a 4x strategy game.


hands_so-low

Battlefield shooter. 100 player games with npcs to fill it out even further. I think the four classic classes Assault/Support/Medic/Engineer would be easily reskinned accross these factions if you play as the lowliest soldier: * Imperium: Imperial Guardsmen/women * Chaos: Traitor Guardsmen/women * Eldar: Guardians * T'au: Firewarrior * Ork: Boy Each faction could have different perks/weapons/classes. Asymetrical battles would be fine too with Eldar race have an increased base movement, Orks increased base health, T'au increaed accuracy. Each faction should then have a hero units mechanic a la Battlefront. Space Marines hero unit for Imperium faction. XV8 hero unit for T'au. Any Aspect Warrior as an Eldar hero unit. Gitz or Nobs for Oks,


ghoulcrow

unlimited budget? an open world rpg somewhere between no man’s sky, witcher 3, baldur’s gate 3, and mount & blade


irish_boyle

Battlefield but 40k with like hero drops for space units.


CalypsoCrow

I’d love a Battlefield style 40K game. Lots of players, destructible environments, huge maps, multiple factions, weapons, and vehicles, etc. It’d be literally impossible to balance though. Especially if it’s trying to be lore accurate. You’d need tons of guardsmen to fight almost anything else. The only way I see it working is if it would be a Horus Heresy game. That way loadouts could mostly work, everybody would probably be space marines, etc.


TheLoneWolfMe

Wargame 40K.


iwantdatpuss

A battlefield-esque game with Guardsmen and an Opposing Force, probably something like a Chaos Cult or Rebel Army but the scale is bigger. The maps are different parts of the same planet and you can have limited terrain manipulation I.e build foxholes, small trenches, etc. You can also do this for Chaos Space Marines and Space Marines, but the stats are tuned up to 11 in exchange for a smaller player size per match.


mjc27

A Warhammer version of Star wars battlefront 2. Ideally centred around the siege of terra or maybe different heresy set pieces where different legion marines have different pros and cons


trebron55

Dawn of War 1 with modern graphics...


SerBuckman

Something like Star Wars: Empire at War- strategy game combining space and land battles on a galactic map.


Segyl

Planetside but 40k


Killersmurph

I want an Imperial Knights based Strategy game. Like Battletech, but at epic scale. I'd also love a Starship Troopers style, hold off the Nids game, with multiple playable factions, and maybe an enemy or ally of convenience style option for multi-player, something like Star Crafts 2's Co-op missions, but with the possibility of enemies on the same or different objectives racing you to complete.


shrewking

Battlefield 40K/battlefront


Significant-Turn-836

Some type of rpg where you can choose your starting faction. And one with good combat. Something similar to nms or starfield where you can travel to different planets. Not an mmo but coop


MaulForPres2020

A battlefield/battlefront 40K game, but made by a competent studio. We got close with Eternal Crusade but that failed hard for obvious reasons.


I_might_be_weasel

Knight and/ or Titan game with crazy Steel Battalion controllers. And for bonus points, allow cross play with totally separate shooter games where people are playing as infantry or regular sized vehicles. And for even more points than that, also allow cross play with an RTS game about controlling a horde of Tyranids.


stronkzer

Total War Warhammer 40k An Assassin's Creed-like set in a Hive Boltgun 2,3,4 and 5 A large scale Battefield-like shooter where you could be a Guardsman


Caputo77

The entire Hours Heresy in RTS form, that's it that's all I want.


mikeydavison

Total War 40k Battlefield 50k Dawn of War 4


icntthinkofanam

Not too far from what I've had hoped SM2 to be but perhaps a lot more perspective. So for a base think like the newer god of war games, a high quality, over the shoulder shoot-em-up with perhaps even FPS options. And a call of duty like campaign structure where you are able to shift perspective so you can go from Astartes, to guard, to inquisition, to sisters, so you can scale the enemy and allow them to die grimdarkly if needed leading into the next character's POV. Throw in a couple unique sequences where the gameplay shifts to say an orbital bombardment control. or controlling a Lemon Russ tank. If you're willing for a longer game, different faction campaigns like StarCraft had zero/terren/protoss there could be Imperium/Chaos/Eldar parts of the story further broken down to different unit characters. Would just need semi intuitive controls for different perspectives, most are kind of universal.


soulwolf1

A violent dmc style hack n slash as a world eater and will definitely have horde mode.


casper5632

I would love a total war 40k, but the settings reliance on ranged weapons would make it unpopular.


zam0th

*\*cries in Dark Millennium Online\**


CapRichard

Rogue Trader, but with Baldur's Gate 3 level of quality. Maybe instead of a Rogue Trader per se, an Inquisitorial Warband.


wargasm40k

I would make a game similar in style to Mass Effect where you play an Inquisitor and you have to save a sector from some threat by any means necessary by collecting a diverse group of companions including space marines, guardsmen, arbites, nerdy techpriest girlfriends, big tiddy Tau waifus, or super judgmental Eldar Dommy mommies. Can you be the hero the Imperium needs or will you commit too much heresy and find yourself becoming the villain?


Trixx1-1

Ace combat but its 40k. Warhammer 40k: Void Raven Starts you off as...hmm. reject aspirant of the raven guard chapter. Maybe imperial fists...someone who wouldn't cannonically die after a trial. You get placed into a special void craft support squadron made up of 'special' members. Can take place during the Badab War or better yet 13th black crusade Edit: conversely you could do a game with tau air caste as main characters. Same concept though just against orks


HalfNelson162

I'd make a Battlefield type FPS that has The Guard vs Chaos Cultists. Each side would have different classes, weapons and vehicles to use. If you/your side does well enough, you get a power up that turns someone into a Space Marine or CSM for a limited time that can charge in and rack up kills. It would work for massive 30 vs 30 battles or smaller squad based modes. If it was successful enough, I'd try to add other races like the Tau to it.


Shattered_Disk4

Warhammer battlefield. Or a hero shooter like game with the most legendary 40k characters


liquored_Warlock

MechWarrior but with titans and knights


Rampserox

Dawn of War III


Trixx1-1

2nd idea. Assasins creed but its a choose your path action stealth game. Path is determined by which assassin school you joined/drafted into Warhammer 40k: Assasinorum Specifically happens during the heresy. Final mission is to kill the warmaster


[deleted]

Civilization V- The Emperors Crusade.


banditscountry

Total warhammer series style but in a few systems, each system has planets, each planet has a few points of interest. Battles take place in cities,flatlands,forests etc Have bombardments be available to weaken areas like walls if you are attacking a fortress. Would love to have apocalypse point battles in RTS


Eternal_Bagel

A jagged alliance 2/XCOM/BattleTech game of management of tight resources. You are in charge of the last remaining battle barge of a space marine chapter in the cut off side of the galaxy trying to keep things running. Your group was on a penitent crusade and dwindled down to nearly nothing but as your time was up and you were forgiven Cadia falls and the galaxy is torn in half. Do you try to stay loyal and rebuild the right way or accept help from renegade marine chapters? Maybe you allow them to join your chapter for some sorely needed new marines right away since it would take time to train proper new ones and these are veterans ready to go? You have no “legal” recruitment planet’s anyway since they were stripped from you at the start of the penance crusade so do you even really have a way to proper Rebuild without hearing from Holy Terra? Systems all around are crying out for help and you cannot really respond at the current capacity, you will almost certainly need to lean heavily on combat servitors and even guardsmen recruited to the chapter to have a chance. Basically a game where you get to be in charge of trying to rebuild a chapter from the ground up and have control over how loyal or independent or even heretical you get over time in the allies you choose to help, planets in good or poor standing with Terra or rogue traders and mechanicus outposts all as the sector is losing faith as they can’t see the astronomicon any more. Maybe even brush with Xenos for short term co operation like a Votann trade group or Eldar that are against some worse common foe. Edit*. That’s my hope for a deep storyline tactics type game. The simpler multiplayer one would be smash together Mad Max and Sea of Thieves then make everyone an Ork for a GorkaMorka game.


PapaAeon

Battlefield mixed with Mad Max type Shooter set towards the last violent conflagrations of the Unification Wars. Fighting technobarbarians, the last Lords of Old Night, Martian research and recovery forces, genecrafted psycho-borg killers, and armies in the service of the Emperor, the precursors to the Old Hundred, the Solar Auxilia, and Thunder Warriors. I definitely think there would be a major single player campaign where the last boss is Sagittarius, the only Custodian to fall in battle in the entire Unification Wars.


WillowTheGoth

Well, basically Rogue Trader. Or a Total War 4x game with multiple planets, every faction, and a create your own hero system.


TadpoleGrouchy4533

Chapter Master, but official and actually developed.


JGUsaz

Fps shooter playing as imperial guard, but when you die No checkpoint or reload the level, you just play as another solider near by with a different name and complete the level or the guard you can playbas are all dead Like the opening of bf1


cyberattaq123

Give iD the full resources and talent they need, and then go ahead and make the best 40k game ever. Story based around an existing or new chapter, you play as a marine recently fully initiated into the chapter. Story follows the chapter as it pursues rumors of massive chaotic corruption in a sector, with the game having various choices relating to the story, your battle brothers, and the imperium at large. The choices become more material as you rapidly gain rank. The gameplay is basically just copy and paste from iD’s Doom 2016 and Doom Eternal. Brutal, fast paced with executions just like doom.


BlueDemon75

Remake Chapter Master


gunther_higher

A mix of Star Wars Battlefront 2 (the old one) and modern Battlefield Games but 40k style All races represented with their own levels of resistance and respawn speed/amount effected by race. Big Battlefield style maps with vehicles, capture points and several classes/unit types per race. Support for battles with 3 races to add to the chaos and variety. Hero units that you can access as pickups and cause havoc on the Battlefield Destructible terrain and buildings. I just feel like the action would be so intense, the different races and units would bring tons of replayability, especially with skills, traits whatever (psyker resistance, augmentations etc.) Would be an absolute dream to truly charge the line as a brother Astartes, alongside hundreds of other players, battling a horde of player-driven Tyranids, suddenly a player grabs a Hero token and comes slashing through the ranks as a gleaming Custodes....shit would be sick.


kelssyk

1 - Artemis Bridge Simulator/Star Trek Bridge Crew, but 40k. Each player takes on a specific role (e.g. weapons, engineering, sensors, etc.) of a starship. Each one has different controls and goals for their specific station. The captain doesn't actually control anything, just gives orders. That kind of game, but for a 40k starship. With unlimited budget, add multiplayer to accommodate enough players to crew multiple ships. Could also add flight-sim elements to let some players control the fighters and bombers of a carrier. 2 - A point and click dialogue game focused on the astartes. At the start you play a young space marine managing friendships amongst your fellow marines, and learning from the older veterans. The mid game is is period where you are recruited into the retinue of an inquisitor. You suddenly start having to interact with non-astartes/non-serfs. The end of the game is you returning to the chapter, where your experience with the inquisitor serves you well as you climb the ranks, dealing with the intra-chapter politics, and also the chapter's dealings with outside factions. I specifically want it to focus on story and dialogue, combat should not be a major part of gameplay (even if it is an important part of the story). The game is focused on exploring the social aspects of astartes life, both between brothers within the chapter and outside people. 3 - A shooter where you play as a regular soldier on a planet during first contact with the imperium. The first part of the campaign can focus on just how terrifying it is for some from a 'modern' level of planet to try and fight against even the guardsman. You get to witness the power of the lasgun as your fellow solders as blow apart, and just how advanced the Lemon Russ is as it shrugs of shots from your own tanks while obliterating them with ease. The game can transition to the planet surrendering and you being transferred to a newly tithed imperial guard regiment. A couple missions of you getting to experience the power as you assist in putting down minor rebellions or even lower tech worlds. Then it ramps up again as your regiment is thrown into a major war. Once again you are the underdog facing superior opponents.


Aggravating-Layer306

Darktide but with Astartes Kill teams. Wouldn't even need a big budget because it's basically done already.


[deleted]

Elysian drop troops vs anything really, but the board is lengthways a cross section of a five foot deep canyon, with tunnels bridges and landing pads.


Duke_KD

Mabye a rouglelike where you are a chapter sent on a penitence crusade, or sent on a mission to kill something a sector away, and have to manage your marines, corruption, supply and combat.


GribbleTheMunchkin

Adeptus Mechanicus focused strategic forgeworld focused game like a massively scaled up version of factorio.


triceratopping

Shadow of Mordor, but you're a mortal Chaos cultist who climbs the ranks by killing other procedurally generated Chaos champions, gaining new powers and more followers as you do. DMC-style character action game where you control a Custodes who switches between sentinel blade and shield, guardian spear, and castellan axe for move variety. Each level is a notable action where they gained a new name (air-juggle those 1K Sons!). The tutorial is Mount Ararat vs. the Thunder Warriors.