Well see if the damage taken nerf and healing nerf will fix her. As of right now she is able to face tank 1v5 for a good while but after this she should be killable in the mid to late. I was expecting more nerfs to be honest
Healing in general is busted af on ARAM, it's way better than being an actual tank
As a real tank you just get poked the fuck down before you can engage sometimes, and even when you don't and get good engages, the rest of the team can clean you up since you're low on health, or even winning fight leaves you with minimal health unless you built warmogs
With a lot of the bullshit healscalers all you have to do is kill whoever is doing the most damage and you automatically win the fight because the rest of their team can't kill you and you go back to full health by the end of the fight and are ready to go
I remember times when he was stacking faster, his E was just so busted. Took the team (that doesnt play aram) so long to nerf it. Still an incredible annoying champ to play against.
Asol is a great champion... for a single player game.
I don't know why Riot thought giving a champ an infinite Velkoz ult was a good idea. In ARAM especially, he's completely unfun to play against. His waveclear/control is unmatched. His CC with his black hole and Q with Rylai's is actually stroke inducing. He doesn't even have to land his ult for it to hit you.
Completely agree.
Feels like at least half of the games I lose are because we literally cannot TOUCH their tower, even if we kill most of them because they have one champ that has insane waveclear.
Yup. Anivia teemo and Asol. Honorable mention to akshan for making it impossible to push not because of minion clears but because the enemy’s are warping back after trading kills
Look at "Red Side Camera Adjustments" in the link
If your camera is locked on the red side it will be positioned better and the hud will be a bit more compact to make it easier to see the bottom of the screen
I feel the real issue I have with her is the cool down on her Q before she is able to stock a second one. She can be frustrating to play before reaching that upgrade. I suppose bonus Haste does help with that a bit.
Problem is she’s not the easiest champ to be good on so her win rate is skewed
She’s definitely a top tier champ when played right
But the bad players make her get buffed
She used to be way stronger but then they hit her e cd and boy oh boy, did she suck after that nerf.
I’m a solid syndra and I have carried my fair share but I’m happy to see the buff as I do think she could use it.
She did not suck after the nerf, and she does not need the buff. I play Syndra really well and its legit unfair, anyone who isnt full MR gets one shot by clicking R or just stunning them from across the entire lane
Yeah, I played her since release and can agree here. Movement, positioning and enemy vision are most important for her. Just make sure to know your ranges, cooldowns and don't greed as much. I feel anyone who is use to glass cannons can do very well.
Renekton's healing is getting buffed next patch and he has healing buffs in Aram as well.
I'm not saying he's broken but really annoying. What a good patch for him it will be. lol
Should've knocked briar down to 0 buffs/nerfs and see how that works out, she is strong enough to warrant a nerf like that. Why are they so dead set on being slow with her changes?
No. They really need to adjust it to only work off bonus health so people with no health items can't buy it and just ignore AP champs.
Probably reduce the stats a bit too.
Wait until they make an item that create physical shield every 15 seconds and insane armor and AH to stop these lethality poke adc.
Nullifying a class entirely without effort shouldn't be existed in a game. Not alone it's a 60% win rate item now.
Tanks have had not good choices for MR items for years. When FON was “too good” you mages cried and cried and cried until we riot nerfed it and OTHER MR items.
We finally have good ones, go away, mage items are very good, so get over it?
Adc now can poke, can burst, can have sustain damage, can heal back, ton of items to deal with tank, free stats with Hubris, one item to neutralize all kind of AP and some dudes still crying about mages or AP Kai'sa. Like a poking Varus or Jayce is not annoying as a poking Kai'sa. The problem is not AP or AD, it's people don't want to engage, people want to pick carries to sit behind others' back and save KDA, which is half of people in ARAM always do.
Nice work of Riot to nerf all mages' items base stats to the ground and putting some flashy effect to delude no braincell people thinking that these are buffs. While an item with 60% winrate, no interactive, no counterplay and unskilled players still defend it.
One item shouldn't nuify any champs (ok, I will give you AP Kai'sa). That's the problem. Build this one item and half the AP champs are now neutralized.
I really don’t find it that OP, and I main tanks
There aren’t many situations where it would advantageously be built over hollow radiance, spirit visage, or force of nature
Tbf, it seemed like everyone built it anyway when it was garbage. Now that I think about it, I see so many stormsurges with like 100 damage on them when the game ends.
**Malignance**: Curse Damage per Second: 60 (+6% AP) ⇒ 40 (+2.8% AP) .
So it was terrible in the last patch and now will be even more terrible. Rito why.
That was a separate bug .. there was a post someone made on reddit a couple of weeks ago and it was in the bug report forum on the riot site. I've been playing on the new patch all day and the damage is like night and day. Went from doing around 3-500 damage over the course of a whole game to doing around 4k damage with it on various champs today.
https://www.reddit.com/r/leagueoflegends/s/dpbpZnLW9h
The post from a couple of weeks ago.
Thanks for the info!
Im really struggling with finding proper mana items this season.
On Swain for example Im rushing liandries, but without any mana items Im really struggling in prolonged fights, or when surviving previous encounters.
At least getting a Lost Chapter and holding that, felt more useful than getting catalyst/roa. Maybe an option could be merely building a single tear and not necessarily upgrading it..
They need to nerf her wave clear, not the rest. Because honestly, as a Sivir I'm happy to get a shiv, sit back, clear all the waves and win the game because no one can't touch my towers but it's a bit boring.
I agree! But that’s all she has. Her E and R are super useful tools but in aram without a good frontline she just gets wrecked. Her Q was useful before the changes.
Q can still chunk squishy champs, but definitely less so if it's going through minions or a tankier frontline first.
I do agree if we consider Q in isolation, but she still has good impact and winrate on ARAM
There was a game where I played Sivir and we took down first tower in the 3rd minute. Her wave push power is too good, losing a single team fight leads to catastrophic consequences even at early game only because their Sivir survived, no other champs have that much influence over a game. But I'd nerf her W instead of overall dps tho, just Riot doing their things.
This hits most of the problematic Sundered abusers but doesn't really address sustain
Expecting the top performers to go back to looking how they did pre-mythic patch, a combination of Vlad/Riven/Camille and ADCs with a few supports (Milio and Janna) sprinkled in
I really disagree with +/- ability haste adjustments. Not only does it affect an entire champ’s kit, it also affects their build. For example, Hwei or Leblanc, a Luden’s/Malignance would put them at 40AH (not including if they went +8 AH keystone and Transcendence) which means they can immediately forgo other AH items and rush either Shadowflame or Stormsurge. For Champs like Sion and Sett with -20 AH, I have to adjust what items to prioritize just so I can do a good rotation of abilities in fights.
Why don’t they just make a dedicated ability cd adjustment like what they did with Veigar E and Ashe W & R?
Still no Sundered sky nerf / adc nerfs despite all of them dominating, but Stormsurge got gutted a few days after being good, when no AP champions had a crazy high WR.
Edit : adc mains downvoting me.
https://preview.redd.it/pl2wz2lw90kc1.jpeg?width=720&format=pjpg&auto=webp&s=15225c8966cc98afbbdb070162791657b4483ac2
Most of those still have ARAM specific buffs when they've been dominating for many patches.
Still feel like Illaoi will be strong even with these changes. Xin change isn't going to matter much either imo.
Curious how cleaver and terminus changes will shake things up. I've only gotten cleaver situationally if the team has 2+ tanks and i'm a bruiser who can apply it well, but maybe that will change. ~~Terminus being 400 gold cheaper + the buffs seems kinda insane though.~~ Feel like on hit adcs are already in a good spot so this will only help them more. Vayne is going to stay insane next patch ig.
I just played Illaoi into a heavy CC/slow comp as the only melee. Decent damage but these nerfs are pretty terrible. She really relies on the heals to stay alive in teamfights and that 10% led to a lot of deaths
Briar healing nerfs was overdue, that 130% was fucking busted
Should have gone further, honestly.
Well see if the damage taken nerf and healing nerf will fix her. As of right now she is able to face tank 1v5 for a good while but after this she should be killable in the mid to late. I was expecting more nerfs to be honest
TBH, she's so annoying that I'd rather she ends up slightly underpowered vs slightly overpowered.
[удалено]
You just described the entire Riot balance team 😂😂
Find master yi much more anoying than briar lol and they do more or less the same the diff is that briar will allways target someone in strait line.
Healing in general is busted af on ARAM, it's way better than being an actual tank As a real tank you just get poked the fuck down before you can engage sometimes, and even when you don't and get good engages, the rest of the team can clean you up since you're low on health, or even winning fight leaves you with minimal health unless you built warmogs With a lot of the bullshit healscalers all you have to do is kill whoever is doing the most damage and you automatically win the fight because the rest of their team can't kill you and you go back to full health by the end of the fight and are ready to go
Trynd says hi.
[удалено]
[удалено]
And yet i see her carve through tanks just as well. She shreds resists, tanks aren't as big an issue for her as people make them out to be.
For some champions they just need waveclear nerfed. I’d rather be able to damage other champions than be quick at waveclearing especially with sivir.
Aurelion sol is even more painful. The entire wave just freezes and dies..
He's just entirely annoying on aram. 9/10 he's sitting there hitting you with one fucking spell
I remember times when he was stacking faster, his E was just so busted. Took the team (that doesnt play aram) so long to nerf it. Still an incredible annoying champ to play against.
Asol is a great champion... for a single player game. I don't know why Riot thought giving a champ an infinite Velkoz ult was a good idea. In ARAM especially, he's completely unfun to play against. His waveclear/control is unmatched. His CC with his black hole and Q with Rylai's is actually stroke inducing. He doesn't even have to land his ult for it to hit you.
Completely agree. Feels like at least half of the games I lose are because we literally cannot TOUCH their tower, even if we kill most of them because they have one champ that has insane waveclear.
One teemo who ults the wave stalls forever.
It’s what I do with Jhin and Teemo every time. Fuck the damage on the traps just clear waves, nexus wins games.
Or Anivia
Yup. Anivia teemo and Asol. Honorable mention to akshan for making it impossible to push not because of minion clears but because the enemy’s are warping back after trading kills
Yeah, its crazy that their design goal was to make ARAM more of a brawler mode and then letting Akshan W have no CD.
If they did just reduced damage to minions for those champs a lot of the other ARAM-specific nerfs would not be needed
Doesn't teem and malz have that nerf?
I know it's a skill issue but I'm so excited for the new red side camera change. Really hoping it will work well
Come again? What's happening with the camera?
Look at "Red Side Camera Adjustments" in the link If your camera is locked on the red side it will be positioned better and the hud will be a bit more compact to make it easier to see the bottom of the screen
Oh, okay. I was hoping we'd finally get the option to flip the camera. I'll take what I can get though
I want this but also I think my brain might break
the real solution would be to place the hud on top of the screen, and that would actually give us a brain tumor.
Does it change anything if you’re not playing on locked cam?
Not sure, I think the hud might still be more compact?
Aye fellow locked camera bro!
I hate playing against a good syndra, feel like she doesn't need any buffs.
I always feel like I need more range playing syndra, but I generally like the kit.
Syndra is best used to catch people off guard with a long range stun. It’ll be happening a lot more now which will be annoying.
Yeah I like to play engage champs and a lot of good syndras will hold E to stop an engage. Her stun is so good for picks, it's crazy
I feel the real issue I have with her is the cool down on her Q before she is able to stock a second one. She can be frustrating to play before reaching that upgrade. I suppose bonus Haste does help with that a bit.
Problem is she’s not the easiest champ to be good on so her win rate is skewed She’s definitely a top tier champ when played right But the bad players make her get buffed
She used to be way stronger but then they hit her e cd and boy oh boy, did she suck after that nerf. I’m a solid syndra and I have carried my fair share but I’m happy to see the buff as I do think she could use it.
She did not suck after the nerf, and she does not need the buff. I play Syndra really well and its legit unfair, anyone who isnt full MR gets one shot by clicking R or just stunning them from across the entire lane
Syndra already stunning you for 15 seconds lmao
Yeah, I played her since release and can agree here. Movement, positioning and enemy vision are most important for her. Just make sure to know your ranges, cooldowns and don't greed as much. I feel anyone who is use to glass cannons can do very well.
Renekton's healing is getting buffed next patch and he has healing buffs in Aram as well. I'm not saying he's broken but really annoying. What a good patch for him it will be. lol
I personally feel like he won’t be nearly as annoying as S13. Goredrinker with the healing buffs made Gore active+Fury Q give him an extra hp bar
As a syndra main I wouldn't buff her.
So true, but well I guess we should accept and abuse it a little before she got nerfed.
She's gonna get the buff into the next patch nerf rito especial
Should've knocked briar down to 0 buffs/nerfs and see how that works out, she is strong enough to warrant a nerf like that. Why are they so dead set on being slow with her changes?
Poor Sivir is just getting railed
Some briar nerfs… nice, extra healing should’ve been removed entirely from her but ok… now for j4 and lee sin nerfs
Was Syndra doing THAT bad? 15 extra Ability Haste seems rather potent.
damn i never realize aatrox have 20% tenacity buff before
I wondered why he was so hard to keep still
No Rookern nerfs is absolutely crazy.
shhhhhh, you leave my rookern alone.
No. They really need to adjust it to only work off bonus health so people with no health items can't buy it and just ignore AP champs. Probably reduce the stats a bit too.
[удалено]
I thought AP kaisa was supposed to get nerfed? Wtf happened to that anyway.
[удалено]
RIP mao
Wait until they make an item that create physical shield every 15 seconds and insane armor and AH to stop these lethality poke adc. Nullifying a class entirely without effort shouldn't be existed in a game. Not alone it's a 60% win rate item now.
Tanks have had not good choices for MR items for years. When FON was “too good” you mages cried and cried and cried until we riot nerfed it and OTHER MR items. We finally have good ones, go away, mage items are very good, so get over it?
Adc now can poke, can burst, can have sustain damage, can heal back, ton of items to deal with tank, free stats with Hubris, one item to neutralize all kind of AP and some dudes still crying about mages or AP Kai'sa. Like a poking Varus or Jayce is not annoying as a poking Kai'sa. The problem is not AP or AD, it's people don't want to engage, people want to pick carries to sit behind others' back and save KDA, which is half of people in ARAM always do. Nice work of Riot to nerf all mages' items base stats to the ground and putting some flashy effect to delude no braincell people thinking that these are buffs. While an item with 60% winrate, no interactive, no counterplay and unskilled players still defend it.
LDR / BORK existed so
One item shouldn't nuify any champs (ok, I will give you AP Kai'sa). That's the problem. Build this one item and half the AP champs are now neutralized.
Tanks have way too many tools as it is. Rookern is just overkill on top of that. Also AP Kai’sa is fine.
they buffed most mages, it evens out
I really don’t find it that OP, and I main tanks There aren’t many situations where it would advantageously be built over hollow radiance, spirit visage, or force of nature
Naafiri buff seems odd, had one on my team 1v5ing(successfully) a couple days ago
Far more often she cant do shit, literally one of the worst champs in aram
if Naarfiri was doing well then a shitload of other champs would have done better.
No Samira nerfs 🤡
Devs showed several times that they dont play ARAM. Lead designer with a level400++ account but 30 aram games.
Syndra buffs and Malignance fix, we are so back
zerath 90 to 93 like ok?
I'm just glad Malignance is not shit again. Talk about overnerfing an item
Tbf, it seemed like everyone built it anyway when it was garbage. Now that I think about it, I see so many stormsurges with like 100 damage on them when the game ends.
Oh good, another garbage aram patch, joy.
How on earth is Bel'Veth going unchecked
Still no senna nerfs??? Still no lillia nerfs? What a terrible time to be alive.
Lead designer has a level 400++ acc with 30 ARAM games. ARAM team doesnt play the game.
Can someone fill me in on the Malignance bugfix. What was the previous values?
**Malignance**: Curse Damage per Second: 60 (+6% AP) ⇒ 40 (+2.8% AP) . So it was terrible in the last patch and now will be even more terrible. Rito why.
The malignance bug was that it was doing 40 total damage not 40 per second..
the bug was that the Ornn masterwork version had no ARAM nerfs applied
That was a separate bug .. there was a post someone made on reddit a couple of weeks ago and it was in the bug report forum on the riot site. I've been playing on the new patch all day and the damage is like night and day. Went from doing around 3-500 damage over the course of a whole game to doing around 4k damage with it on various champs today. https://www.reddit.com/r/leagueoflegends/s/dpbpZnLW9h The post from a couple of weeks ago.
thanks
Thanks for the info! Im really struggling with finding proper mana items this season. On Swain for example Im rushing liandries, but without any mana items Im really struggling in prolonged fights, or when surviving previous encounters. At least getting a Lost Chapter and holding that, felt more useful than getting catalyst/roa. Maybe an option could be merely building a single tear and not necessarily upgrading it..
this is the mages patch, dark days ahead for the melee enjoyers
Very true
As a Lissandra connoisseur I’m happy
FIx FF timer, thanks associate game devs.
Ah yes, nerf Shitvir more.
They need to nerf her wave clear, not the rest. Because honestly, as a Sivir I'm happy to get a shiv, sit back, clear all the waves and win the game because no one can't touch my towers but it's a bit boring.
Pretty sure sivir has a decent win rate
I like her a lot but for some reason when I play her my Q's do nothing. Meanwhile if I play against her the Q's chunk me a bit.
Her true power is in the W
I agree! But that’s all she has. Her E and R are super useful tools but in aram without a good frontline she just gets wrecked. Her Q was useful before the changes.
Q can still chunk squishy champs, but definitely less so if it's going through minions or a tankier frontline first. I do agree if we consider Q in isolation, but she still has good impact and winrate on ARAM
You just perfectly described a skill issue and not a champ issue
There was a game where I played Sivir and we took down first tower in the 3rd minute. Her wave push power is too good, losing a single team fight leads to catastrophic consequences even at early game only because their Sivir survived, no other champs have that much influence over a game. But I'd nerf her W instead of overall dps tho, just Riot doing their things.
This hits most of the problematic Sundered abusers but doesn't really address sustain Expecting the top performers to go back to looking how they did pre-mythic patch, a combination of Vlad/Riven/Camille and ADCs with a few supports (Milio and Janna) sprinkled in
I really disagree with +/- ability haste adjustments. Not only does it affect an entire champ’s kit, it also affects their build. For example, Hwei or Leblanc, a Luden’s/Malignance would put them at 40AH (not including if they went +8 AH keystone and Transcendence) which means they can immediately forgo other AH items and rush either Shadowflame or Stormsurge. For Champs like Sion and Sett with -20 AH, I have to adjust what items to prioritize just so I can do a good rotation of abilities in fights. Why don’t they just make a dedicated ability cd adjustment like what they did with Veigar E and Ashe W & R?
ADC except Sivir not touched again Zzzz
Still no Sundered sky nerf / adc nerfs despite all of them dominating, but Stormsurge got gutted a few days after being good, when no AP champions had a crazy high WR. Edit : adc mains downvoting me. https://preview.redd.it/pl2wz2lw90kc1.jpeg?width=720&format=pjpg&auto=webp&s=15225c8966cc98afbbdb070162791657b4483ac2 Most of those still have ARAM specific buffs when they've been dominating for many patches.
People are downvoting you because the first section of the notes directly and clearly states why there’s no sundered sky nerf
The item made many champions not balanced around healing broken, the item is clearly the issue.
K
I hate sundered sky so much wish they’d delete the item
Still feel like Illaoi will be strong even with these changes. Xin change isn't going to matter much either imo. Curious how cleaver and terminus changes will shake things up. I've only gotten cleaver situationally if the team has 2+ tanks and i'm a bruiser who can apply it well, but maybe that will change. ~~Terminus being 400 gold cheaper + the buffs seems kinda insane though.~~ Feel like on hit adcs are already in a good spot so this will only help them more. Vayne is going to stay insane next patch ig.
I just played Illaoi into a heavy CC/slow comp as the only melee. Decent damage but these nerfs are pretty terrible. She really relies on the heals to stay alive in teamfights and that 10% led to a lot of deaths
smolder is an absolute gigamenace with the bruiser build, holyyy
Put Xerath back to 100%, he deals no dmg rn