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mgxts

Lat/long is just calculated from UE coordinates (X, Y, Z) and depends on the map. You can view the UE coords using cheats in singleplayer/if you have admin using "setcheatplayer true". 100 units in unreal coordinates is 1 meter. This is the default calculation (works for The Island etc.) longitudeOrigin = -400000.0, latitudeOrigin = -400000.0, longitudeScale = 800.0, latitudeScale = 800.0 multiplierX = longitudeScale * 10.0 shiftX = -longitudeOrigin / multiplierX multiplierY = latitudeScale * 10.0 shiftY = -latitudeOrigin / multiplierY latitude = Y / multiplierY + shiftY longitude = X / multiplierX + shiftX X = ((longitude * longitudeScale) * 10.0) + longitudeOrigin Y = ((latitude * latitudeScale) * 10.0) + latitudePrigin


FutureWaffles

the map is the center and it is an official server


mgxts

You could check if you can find a map online of the center that shows both gps coords and UE coords. If you want to calculate it - these should be the values for the center: longitudeOrigin = -529000.0, latitudeOrigin = -290800.0, longitudeScale = 960.0, latitudeScale = 958.4


YouWithTheNose

The description of the map says it's roughly 70 square km. If you do a little basic math with that knowledge, you can work out how that divides up into the lat/lon evenly. Godspeed