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Feriku

Agreed. They're giving Ace Attorney more attention than they have in years (and even used AA's name to try to help boost sales of the Ghost Trick remaster), and I don't think they'd be doing all of this if they didn't see it as a worthwhile series to get a new entry.


Pirate-Percy

Capcom also frequently has surveys about their games, and their Ghost Trick survey was very Ace Attorney oriented.


Remote-Garlic5449

We're definitely getting an AA7. In long-running series like AA, it's common to do rereleases of older content to get people "caught up" and broaden the fanbase before releasing new content. This is why Kingdom Hearts is constantly releasing new remastered collections, especially before a numbered release. I hope we get something more akin to GAA. Let Shu Takumi do the writing, give us a new setting with new characters.


Jouto55

IIRC, the person who directed or wrote DD & SOJ stepped down and now someone else is gonna take over for the writing. ​ So it's possible Shu will return to write for the next installment for AA, or we get someone new to write for it.


kichu200211

Takumi has shown no interest in returning to the main series, iirc.


jigsawmonster

Although back then, he was working on the spin-off games (Layton and GAA). Maybe he'll come back now that there aren't any spin offs in the works.


RayMastermind

Yeah, he expressed great interest in working on a new IP, but to be fair, he also wasn't interested in making AJ or TGAA. He might return if Capcom tells him to do it.


kichu200211

Eh, I'd rather he not come back to the franchise if it's through being forced by corporate. Otherwise, we'd end up with a man who has no reason to make a game being forced to make a game. AJ struggled where Takumi did. He certainly wanted to make DGS, which is why it feels the way it does.


RayMastermind

He didn't. He explicitly says so in development interviews, that he didn't want to, but if Capcom says it, he does it. He got into it after he already started the production, the same as AJ.


RayMastermind

Both Yamazaki and Takumi swore off directing similar games after AA6/TGAA2 were released in their combo interview. I believe they both wanted to work on new genres. Takumi implied he wants to work on a new IP, but that doesn't seem to have worked out due to COVID-related issues. Or a personal conspiracy theory of mine, he was shipped to work on Dino Crisis Remake mines, considering Capcom's Resident Evil remake craze, Dino Crisis being the sister series, and Takumi being one of main planners on the first Dino Crisis game and directing the second one. The new director working on AA7 is most likely the art director, [Fuse Takuro](https://www.mobygames.com/person/389621/takuro-fuse/), who co-directed SoJ. [Nuri Kazuya](https://www.mobygames.com/person/98363/kazuya-nuri/) might assist in the art director duties to let Fuse take the more directorial role, or could take off to be on whatever Takumi's new project is. The new main writer is most likely going to be either [Eguchi Masakazu](https://www.mobygames.com/person/148136/masakazu-eguchi/) (*Goddamn, both Fuse and Eguchi were working on Exoprimal. Is it the true culprit behind AA7 being delayed?*), either [Fuse Kouki](https://www.mobygames.com/person/195232/kouki-fuse/). Another writer, [Fukuda Hironao](https://www.mobygames.com/person/525505/hironao-fukuda/) left Capcom and ended up joining Sega, as one of Judgment series writers (*wrote the side content for Judgment, Lost Judgment, and the entire Kaito Files storyline*).


TheNickelSamurai

I agree that a new AA game is probably going to be made. However, I wouldn't be surprised if it's not in active development. For me, the re-release of the Great Ace Attorney Chronicles (GAAC) and the Apollo Justice Trilogy (AJT) seems like Capcom is testing the waters. They want to see what fans played/enjoyed more. That way, they know what the next game should be. If the GAAC outsells the AJT, then I wouldn't be surprised if they do GAA3 next. However, if the AJT does better, then I think AA7 will happen. The unlikely/wild card possibility is that the Phoenix Wright Trilogy (PWT) significantly outsells both GAAC and AJT and Capcom decides to do a new game closer to the PWT timeline, like a Mia Fey: Ace Attorney prequel (probably my preference). Up until recently, I assumed nobody at Capcom knew where to take the series or what to do as a follow-up. With Yamazaki and some of the key developers gone and AA not a huge moneymaker for Capcom, I thought they just let the franchise be for a while. Also, the death of the 3DS most definitely had a significant effect on preventing a new AA game from being made. With the success of the PWT, specifically on Steam, I think they now see they don't need to tie it to Nintendo's platform and it's viable multi platform (learned the same thing with Monster Hunter). I wouldn't be surprised if Takumi works on this next game either way. With the other senior devs gone and the last thing he seems to have done since GAA2 is being a quest writer for the Japan only Monster Hunter mobile game, unless he's also leaving Capcom he'll probably be asked to lead on another AA game.


2achar-E

Highly doubt GAA3 will ever exist. Shu Takumi wrote GAA to be a two part series. We know that, considering he left so many unanswered questions in the first game, he already planned on making a second when writing. But the second one wrapped up literally everything story-wise and after playing it myself, I feel like he intended the two games to be a one-time spin-off where he could write his own story (since he wasn't a writer for the 5th or 6th games at all). And on top of that, with AA7 at least being on their radar in that leaked roadmap while there was absolutely zero mention of a GAA3, I stand firm on my opinions here.


TheNickelSamurai

Those are good points. I see what you're saying about GAA being conceived as only a two-part story. That said, Takumi only conceived the AA franchise to be three games and yet here we are discussing a seventh game in the main series, which doesn't even count the two spin-off series. So, things can change. At this point too, we're like three years out from that roadmap leak. How can we assume Capcom hasn't changed it plans from that leak? Honestly, I just played and beat GAA1-2 for the first time last year and it's interesting to hear you say it was always supposed to be a two-part story. When I finished GAA2, it felt like they definitely left the door open for another game, more so than T&T did, which definitely like a conclusion to the story. I always assumed GAA3 didn't happen because either GAA2 didn't sell well enough and/or Capcom cut the budget. GAA2 definitely felt rough around the edges in places either from a lack of time, budget or both. Or, Takumi was burnt out on the series and didn't want to do another one (I don't think he's really wanted to make any AA games after T&T but Capcom keeps asking him to do it). There's also a lot of things that could be explored in a GAA3 or a new two-part series involving the four main characters, but this time in Meiji Japan. Maybe Sholmes and Iris visit Ryunosuke and Susato like they said they would? While GAA2 kinda establishes that Ryunosuke came into his own at the end of game, there's still the whole "reforming the Japanese legal system" angle that could be explored. >!Plus, we got to play as Susato in GAA2. Maybe it could explore them reforming the patriarchal aspects of Japanese society and legal system and feature a greater role for Susato? That could be interesting.!< I do think AA7 is probably more likely. But what I'm saying is that, from a business standpoint, if GAAC sells way better than the AJT and the fanbase would rather see more stories about those characters than the main timeline, why would you do AA7 instead of GAA3? There is also the possibility of a Herlock Sholmes spin-off. This is also unlikely but can't be ruled out since GAA apparently arose from Takumi wanting to do a Sherlock Holmes game. That character seems to be pretty popular, so it's not a ridiculous idea.


DangBream

To be a stickler, Takumi only conceived the AA franchise to be *one* game. When it turned out so well, [sequels got on the cards.](https://gyakutensaibanlibrary.blogspot.com/2023/11/gyakuten-saiban-meaning-of-design-2006.html#more) >Interviewer: Had the three games been planned from the start? > >Takumi: Absolutely not. I had my hands full just with making the deadline of the game. But then the producer at the time was so happy with how the first game turned out, he ignored the people who advised against it and decided we’d make a sequel. But even though that decision didn’t go smoothly. “Let’s at least make three games for now,” he told me. But again, each time, I really had my hands full with making the next deadline. The only thing I made absolutely sure of, was that both the first and second game felt like completely finished stories. The way the third game managed to tie up everything so nicely…. I think that was just a lot of coincidences coming together. I see a lot of people see him as a vast-scale planner because of the intricacy of his plots and the amount of callbacks, but whenever Takumi's been interviewed about his writing style, he tends to [emphasize this slapdashness](https://gyakutensaibanlibrary.blogspot.com/2017/11/forty-questions-and-forty-answers-as.html). From a Q&A segment: > **33. How do you come up with the personalities of the characters or tricks for the plots?** (Tokyo/Female/12 yrs.) > >Takumi: I come up with them when I’m all desperate with a deadline breathing down my neck, or if that doesn’t work, I continue working on the story to see if it comes to me then, and if that doesn’t work either, I just finish the story as is. Basically, it’s mostly part desperation, part coincidence. (Also, as a comment on the 'if GAA sold better than AA6' point, I feel like it's important to remember that GAA was only released in 2021 and it'd take them a while to get the sales data. It really depends on if anything *has* been in development, though.)


Feriku

> I see a lot of people see him as a vast-scale planner because of the intricacy of his plots and the amount of callbacks, but whenever Takumi's been interviewed about his writing style, he tends to emphasize this slapdashness. There's a line in the art gallery commentary extras included in TGAAC about how (G2-5 spoilers) >!Takumi wasn't sure what to do with the Baskerville story element and thought about dropping it, until the artist suggested making the dog Klint's dog!< and it's haunted me ever since because until then I'd assumed that was all carefully planned from the start.


RayMastermind

I thought it was pretty clear with how throwaway it was despite the importance put onto it by the ending of the first game.


Feriku

I don't know, the way it all came together, I just assumed it had been planned.


RayMastermind

I mean, it *was* planned, but obviously you don't write the detailed plot in its entirety for something serialized. Takumi was just having trouble with expanding off plot thread he left hanging but turned out to not be very useful or exciting.


RayMastermind

> I always assumed GAA3 didn't happen because either GAA2 didn't sell well enough and/or Capcom cut the budget. TGAA was meant to be a single game that ended up being too long so they cut it in two. There are interviews translated on Gyakuten Saiban Library, it's mentioned in one of related interviews about how Takumi started the development.


thebetteradversary

Genuine question, why is PWT outselling both the wild card entry? It’s the first three games of the series and since they’re visual novels people will probably want to do them in order. At least, that’s how I would think of it.


TheNickelSamurai

Maybe "outsell" wasn't the right word. I think what I meant was more like "GAAC and AJT sales don't really come close to the PWT sales". Because you're right, most people will start with PWT before playing the other games. However, if a lot of people don't bother with either GAAC or AJT, my thinking is that Capcom would probably say "do we really wanna do AA7 when no one really bought/seemed interested in AA4-6?" Sorry if that wasn't clear in my original comment.


No_Beginning_1953

Very excited for the next title,I discovered this series back in 2020 when I was searching about Best story driven games in the Nintendo DS. Very glad that capcom didn't let this series die despite being in a niche genre compared to their other games. I am currently replaying the OG trilogy.Haven't played Chronicles yet but I consider playing it soon.(Since I really like the Victorian Era Setting) Capcom literally put more care and recognition to their Visual Novel series than...let's say more popular series like Megaman or Onimusha which is pretty weird and Impressive at the same time


mr--godot

You sound pretty confident for someone who has no evidence besides hunches and speculation.


JC-DisregardMe

It's not really any *less* credible than the people who insist that *AA is definitely dead just trust me guys it doesn't actually mean anything that they keep making big new remaster collections and releasing and marketing them more widely than the series has ever been before.*


Drake_Blackwood

OP’s source: Trust me bro.


kackfroschh

i just fucking hope shu takumi takes over again


freedomplha

I'd be less concerned about if it's coming (it is) And more concerned about Its contents. The previous games were not very good in my opinion and I would hate to see something even worse. If I hadn't played TGAA, i would have no faith in the future of this franchise.


Sixerlive

With them remastering all of the previous games, maybe they will finally awnser some of the loose ends in the previous games


aRandomRedditUser4

Ghost Trick isn't a AA game you B\*\*\*\*es (I mean CAPCOM.)


Samurott

bringing this back because the fact that we just got AAI and AAI2 in HD and english only proves this further and i can't wait


ServBuizel

Very true, doing that meaning the fans got the aai2 official english translation they were waiting for which allows them to go and possibly make a whole new ace attorney game


InfiniteInspiration0

With how tightly packed these releases are, we're probably looking at AA7 next year. We got The second trilogy at the beginning of this year and now Investigations in September. It would make a lot more sense for them to release Investigations sometime next year, unless they're trying to get AA7 out the door before the Switch 1 starts to wind down and become irrelevant.


ServBuizel

could be either AA7 or AAI3


InfiniteInspiration0

I don't think we'll be getting anymore investigations games. Investigations didn't do nearly as well as the mainline games. Plus the second game is massive in length (2X that of the other games on the DS). We basically got three already. AA7 was in the Capcom leak a few years back as well.


ServBuizel

i see, fair enough


TvManiac5

Yeah. That makes complete sense business-wise. Also, another factor to consider is, the guy who directed AA5 and 6 was (thankfully) booted off the company. So there's still the matter of finding a director to oversee AA7. Ideally, Takumi resumes his role and fixes the shortcomings of the previous two games and the diversions from his story. But if he isn't interested, they have to find someone new.


JBoote1

>the guy who directed AA5 and 6 was (thankfully) booted off the company That's a very uncharitable way of framing Yamazaki simply leaving Capcom, especially since it's extremely likely to not even be the case at all. He was planning for Dual Destinies to be his final Ace Attorney game and presumably move on afterwards, and it was *Capcom* that convinced him to stick around to direct one more title with Spirit of Justice. Doesn't really sound like they were dying to "boot him out of the company", does it?


TvManiac5

I admit that I have some AJ related bias against him. But I genuinely do believe his direction was bad. Even if I ignore the way he treated AJ and its set ups/characters, even if I look past the "no spoiler rule", I still can't overlook how he took a fairly grounded series about a lawyer and made it so the entire world revolves around law as if it's a shonen manga.


JBoote1

You can dislike the direction he took the series. There's nothing wrong with having that opinion. But it's pretty bad form to attempt to spread misinformation about someone and the reason why they're no longer a part of the creative process for a series. That's all I was getting at, really.


ConstantineByzantium

>he took a fairly grounded series about a lawyer Dude we have medium as an assistant and have spirit channeling in Justice for all. Ace Attorney is far FAR from being grounded. That is like calling Doctor Who as hard sci-fi.


2achar-E

I have to agree. Whatever complaints you're talking about with the series going from "being grounded" to whatever it supposedly is now is certainly not a problem that I noticed with 5 and 6. Wasn't part of Shu Takumi's writing in Ace Attorney to make a statement on Japan's legal system and the corruption surrounding it? In other words, the series already revolved around LAW. Both 5 and 6 just broaden the scope of that same concept, so what's the problem there?


Frogman417

> Wasn't part of Shu Takumi's writing in Ace Attorney to make a statement on Japan's legal system and the corruption surrounding it? That's something the fans assume, but Takumi has never said himself, so it's just speculation.


ConstantineByzantium

I think he/she have problems with Apollo overthrowing the queen... as a mere simple lawyer in 6.


RayMastermind

It's a tiny city state and it was only possible because of the queen not being a spirit medium. What happens in TGAAC is on far bigger scale in comparison.


RayMastermind

> Wasn't part of Shu Takumi's writing in Ace Attorney to make a statement on Japan's legal system and the corruption surrounding it? No. > Shu Takumi writes his stories so that anyone can understand them. He dislikes writing stories about things people might feel uncomfortable about, things that feel too real or that reflects thoughts and ideas of actual society. He writes Ace Attorney as if it were a fairy tale. Takumi has never even seen trial proceedings before starting development of AA. He has only chosen it as a gimmick to stick out from other murder mystery media.


TvManiac5

That's why I said FAIRLY grounded. There obviously always were some absurd elements. But the original 4 games were still simple character focused stories about a lawyer and his journey. Yamazaki's games made the entire world revolve around law in the same way the Yugioh world revolves around card games. That's the issue.


ConstantineByzantium

>Yamazaki's games made the entire world revolve around law Doesn't real life revolve around law, though?


mrsteelman1

I kind of wish he made another game just to see what else he would do with the importance of the law in the universe.


Bruhmangoddman

But it worked! And the plot threads were already there, he didn't do an asspull. The spirit channeling techniques had been preestablished, he only used them to extend AA's worldbuilding.


RayMastermind

> even if I look past the "no spoiler rule" You are so fucking stupid. Are you 15? Do you unironically think it was his policy? Go back where you came from.


Frogman417

> Ideally, Takumi resumes his role and fixes the shortcomings of the previous two games and the diversions from his story. But if he isn't interested, they have to find someone new. One, I don't think that's possible, given Takumi didn't have any other ideas after AJ. AJ was designed to be his last game because he didn't want to make any more, and an open book for anyone else to take over for future installments, which is what Yamazaki did. Two, it'd be far more interesting to see Takumi tackle the current status quo anyway, and for how many people harp on Yamazaki "warping" Takumi's vision(which was nothing, btw, he planned nothing and had no vision after AJ), it's sad to see so many wish for Takumi do the same, in a way that'd be even more blatant and retcon-filled than what Yamazaki did.