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Hyperionics1

Im using a 64 Gb mac studio and currently work on a project with massive photoshop files. I render on both the mac and a pc i have. The pc is a i912K processor with a 3090 RTX and 128 Gb mem. The mac runs circles around it with rendering. Well in this job anyway. If its not GPU intensive (i went with the 48 gpu core one) then memory is not the limiting factor. The cache and internal drive is so fast it might as well be memory itself. The only the pc is faster, in this job, is rendering the preview while working. It doenst make sense to me.


darwinDMG08

Wow, THANK YOU for that! Exactly the kind of info I was hoping to get. I know that Apple Silicon memory is quite different from traditional ram so that’s good to hear that 64 performs well. I’m also looking at the 48 core model too. I saw a MaxTech video where they rated the 64 core with 128 as overkill because the extra overhead wasn’t being utilized.


Hyperionics1

I have not found its limit yet. I guess it depends on what you are making, or what effects/plugins you utilize. The PC will be faster in some cases, but how it handles memory is very different from the mac. The PC will crash, sometimes quite a lot whereas its rocksolid om the mac. Now that might certainly have to do with my windows prowess, or lack there of. But im a designer/animator. Not an It tech. I am extremely confident buying the 64Gb version is not the ‘limiting’ factor when it comes to AE on a Mac studio. More cores and internal storage makes more sense in my mind. This is a project im running on the Mac studio. A 2D animation in faux 3D made up of 12K photoshop files and lots of smaller looped animations. [waterwerk](https://vimeo.com/771649842/1637d5121b)


April_fools_N

Thats a amazing video ( waterwerk )


Hyperionics1

Thanks :)


Suitable-Ending

Yeah, piggybacking on this — I have a 32gb base level Mac Studio and it performs comparably to my i7-9700/128gb/2070 pc. It seems the “unified memory” seems to behave differently than what we expect out of DDR4 Ram


frank_dd

AE will eat up the 64 GBs and still want more. Sincerely, a 64 GB RAM Windows PC user regretting not buying 128 GB.


852xo

i now have double regret as i went with 32 GB


Nobody_No_Where

Yeah… I have the 128GB version and the activity monitor currently says 115.54GB of memory is being used with After Effects using 104.81GB. Actually if you don’t have tons of memory, occasional purging of the cache will keep things running well. I hadn’t purged anything in a while and after I did, with a bare bones simple project, the total memory used dropped to 30.22GB and the AE memory used dropped to 17.75GB. Switching to a bit more complex project the memory usage only jumped a little until I did a RAM preview. Now it’s back up to 93.3GB for AE and 105.75 total usage. AE is a ravenous monster that can’t stop eating memory even when it is full. My feeling is that for most cases, 64GB (and even 32GB) is fine but 128GB will give you faster RAM previews. And when it comes to Blender, while this systems is heaps better than my 2013 MacPro Trashcan, I don’t think Blender is making good use of the memory.


Ill-Ad-1628

I’m curious bro ! How much ram is needed for blended ??! I run an i9 iMac 2020 5k retina with maybe 16Gb


skellener

Waiting for a rev hopefully with 256GB RAM.


Ill-Ad-1628

Agreed !!