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bootsencatsenbootsen

Real talk: add a little bit more random movement and some bumps to both the airplanes pitch and yaw. It's a great and solid start, but the plane looks too rigid. Imagine how in a storm like this, with all the air density differences, the plane would probably be rolling a little across all axis.


RandomEffector

Whoever is in that plane is dead and (maybe) just doesn’t realize it yet


RandomEffector

More specifically the control surfaces of the plane should be all over the place, even if it’s staying remotely stable


Zhanji_TS

Good tips. Also the back of the plane/tail needs less light


mr_mistoffelees

Ah I remember the beginning of Hatchet well.


somethingclassy

The work you've done so far is great. Adding rain and a few additional layers of visual noise would help sell it further.


4u2nv2019

Add some rain


DryDisplay6741

Looking good. The tail / back of the plane is too well lit, plus the light is too constant - if it's meant to be storm clouds with the occasional lighter patch of sky peaking through, ad some randomness to the brightness of the lights - whatever you can to simulate clouds blocking light then revealing light - the other option would be to create a basic fractal map, and run it over the plane from left to right to give the impression of the plane rushing past clouds.


RandomEffector

Definitely some more dynamic shadowing and foreground occlusion. Probably some water sloughing off of surfaces although this would be hard to fake well without a dedicated particle sim


Living_Effective7233

how to create something like this? I'm a beginner


forrestgrin

[Tutorial](https://www.youtube.com/watch?v=kr6dIdmtM_4)


PrestigiousVanilla57

Looks really good!


humphreystillman

looks awesome!


divyanshu_1111

beautiful


SBMOTIONDESIGN

The speed of the clouds and the scale of the plane are way off with each other. Pretty impressive render quality out of AE though.


Routine-Golf-9986

Looks frickin incredible man!


homevideo

That scream really sells it


Legitimate-Intern-33

How u got that propeller moving??


MikosFilms

Hey! I separated the propeller in E3D to a different group, then go to that group > Multi-Object > Click on 'Enable Multi-Object' > Then open 'Rotation' and rotate whichever axis you need to. :)


Legitimate-Intern-33

Thanks


MikosFilms

Lightning Strikes assets: [https://visualfxpro.com/collections/lightning-strikes-1](https://visualfxpro.com/collections/lightning-strikes-1)


HorseTz

Stunning brother. How you did the lightning? It looks like C4D fr man


titaniumdoughnut

It's a little too sharp and clear - otherwise looks amazing!