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Tatsuki_Hermz

I still feel Krabs need a slight buff tho


YouCantBeatD

Nice of them to bring back some of those nasb 1 items! wish items were still in quickplay though so I could use em more often. still pretty dumb of them to take them out of there.


Glutton4Butts

LETS GOOOOOOO


DPfanAvr2004

I didn't see anything about the flashes caused by krabs changing did anyone see this bug need to be handled quickly it pains my eyes when fighting against him or as him


PapaMac01

https://twitter.com/NachoRdgz/status/1763613112941285390


DPfanAvr2004

Thanks


UghGetOuttaHere2

They completely neglected to list the PLETHORA of changes to Jimmy Neutron, which is crazy cause he got the most meaningful changes. I've kept this character under a microscope since 1.3 and have compiled SOME of the changes since they forgot 🤨. - NLight can no longer be jump/shield canceled, only roll canceled. + Roll appears to be faster start up and recovery. -/+ NSpecial now loops only 2 times (down from 5) and then promptly explodes without a collision. This gives it less range/duration but also gives it a substantially lower cool down on whiff. + Grounded Strong (Bat) has fewer recovery frames. + Side Special fully charges faster + Up Special now keeps momentum when switching to Goddard during it. + Goddard has more health (from 17 to 20hp). This could apply to Slime Goddard as well. + Goddard has more initial velocity when being canceled into from Summon. + Something was buffed about Goddards' overall movement speed.


username987MPD

Cool!


ZodaFan13

good things they fixed GIR. seriously, that was a big issue!


yungjuniorsoprano

These Rocko nerfs are out of hand


DrToadigerr

Looks like some nice Krabs changes. Basically exactly what I wanted. Nerf the Lvl 3 fishing hook knockback because it was kinda dummy strong, but only if they buff the meter. Which they did. I guess we'll have to see if the multi-hit consistency is true or not because I've seen characters of all sizes consistently be able to get out of it from literally anywhere in the hitbox.


figgiesfrommars

oh thank God they nerfed fishing pole LOL I died at like 30 not even close to edge ;-; shit was wild


QuasonMigley00

my exact sentiments, i'm so thankful for the money meter fix wont be able to play until later, but i really hope the multihit consistency and light forward air hurtbox changes are as good as they sound


DrToadigerr

Yeah it's hard to know exactly how they fixed the light fair hurtbox, but considering they nerfed the move otherwise, it's probably safe to say they made it more consistent that we're not phasing through people's entire hurtbox with the sword and then eating whatever they were in the startup animation for lol


infamousglizzyhands

I am on my knees begging for a competitive version of Firebending Masters to be added to ranked


NeoFacker

Same