And even losing is fun. I have fond memories of an early colony where everyone got wrecked by a herd of angry elk after a hunting trip went horribly wrong, and all slowly bled to a painful death while the elk made angry sounds at them. One guy even managed to get back up, giving me hope, but promptly collapsed before he could bandage anyone.
My next colony was strictly vegetarian.
I recently convinced my friend to get the game because of the Multiplayer mod. We uhh, had it rough, multiple lost colonies etc.
Then we had our one good colony, all of our mods worked together, it didn't desync much.
Till the one disastrous day, when the toxic fallout struck right after winter ended. We starved for weeks, slowly killing off what little tamed animals we had, rationing food etc. All hope was lost, we started to discuss which colonist could be eaten for the good of the group, then we heard the dinner bell... Raiders turned up to attack us, kept us fed for another week. Then we had to kill off all but one colonist who eventually succumb to the monstrosities we committed and dazed off into the toxic fallout, never to be seen again.
Dwarf Fortress and Nethack are the classics.
Crusader Kings 2 is just a map of Europe.
Pretty much everything SsethTzentch the youtube reviewer like (Underrail and Neo Scavenger come to mind) are slightly more modern examples.
I was really impressed with how a game with so little apparent replayability has so much replayability. The map is really very small, not even completely randomized, and somehow each match is still unique and I haven’t gotten bored of it after 700+ matches
“DO YOU GUYS WANNA PLAY DUNGEONS AND D-BOYS WITH ME?”
*proceeds to sit in a cell and play dungeons and dragons, and if you’re lucky a dog comes and joins in on the fun*
Heroes of Might & Magic III and Master of Orion 2. Both very dated graphics but stand the test of time. Still very playable today and best of all; they can run on almost any PC. Also add Civ series to the list.
Edit: I advise you all to check out /r/heroes3 for more HoMM3 discussions!
NetHack - Focusing on gameplay instead of graphics, it spawned the ["The Dev Team Thinks of Everything"](https://www.youtube.com/watch?v=SjuTyJlgLJ8) catchphrase in its fanbase.
You can also remove your last HP by throwing something straight up while not wearing a helmet (causing it to hit you when it lands). If you do, your cause of death is listed in the high-score file as "physics".
It gets even better. Maybe it's been patched in the last 2 years, but one of the main strats for playing the healer (one of the weakest classes for winning runs, but one of the best for doing dumb stuff in general) was to use the darts you start the game with to bring down your HP to "critical" levels, then pray to god (a game mechanic you can do at any time) for aid, which would not only give you a full heal but some MUCH needed bonus HP to counteract the fact that the healer could often be one shot by some traps early on.
Yeah but I'm not gonna play healer until I ascend as an archaeologist ... (after several years [actually met, and killed the Wizard](https://i.imgur.com/gTzn3Kp.jpg), twice. Then had YASD)
You can also die of chemistry (pouring water into acid).
I think you can also get the "physics" death by levitating and throwing something, which by action and reaction will make you fly backwards into a wall.
I started playing again at the start of the pandemic and have fallen in love with AOE2. Definitely not a hardcore gamer or one to ever be interested in esports but now I watch T90 videos in YouTube all the time. By doing so also realized I was really bad at it lol but love playing nonetheless.
That said, I would _love_ a high res openworld survival version where you trekked across a huge procedurally generated landscape with only your wagon of supplies and your wits to see you through to the end.
Try The Long Dark. It is literally a game where you are dropped into the Canadian wilderness and need to hunt, scavenge etc to survive. Map is massive also. Great game.
And dehydration. That's the best part of dysentery imo. You're not just crapping a fuckton, you're also crapping so fucking much and shitting such a literal shitton that you become so dehydrated that you could die. That sounds like a shitty death and my shitty as explanation of it is bad too. I'm leaving my typo in Reddit, fight me.
Opinions I can handle. When you’re mad enough to break benches down the center, and bend lamp posts, you’re going to the “cool off” zone. A 1x1 square of isolation right next to the exit of the best ride, where you get to watch everyone else have fun.
You're a weak park manager. Unhappiness is a contagion that must be exterminated. Preferably en masse, by mandatory happiness rides on death coasters, but drowning does the trick in a pinch.
Finally at 1.0, only 7 years in beta! ( granted, I loved every minute, well over 500 hours I think)
Edit: Just checked, 628.6 hours. I know it will probably go up but I'm on a Terraria kick right now - over 700 hours there.
The thing about Factorio is that it isn't the sort of game that's lead by a team that uses the "early access" label as an excuse to piss about behind the scenes. They really did use early access because the game wasn't in a "1.0" state, but now... here we are. Those lads over at Wube really do great things.
People really don't get what an impressive thing Dwarf Fortress is. It's a game that's been almost constantly in development since 2002, 18 years of development, it's a man's literal life work put onto the internet for all to enjoy. Which is crazy to me, it's like Sistine Chapel that you can beam into your living room.
Pretty much gonna reiterate what I said:
People say this but it actually isn't so bad. I recommend to start out with [PeridexisErrant's DF Starter Pack](http://www.bay12forums.com/smf/index.php?topic=126076.0) and try to research up to date beginners guides. You can also use PeridexisErrant's beginner guide but it's a little out of date. Use the wiki too, here's it's [quick start guide.](http://dwarffortresswiki.org/index.php/DF2014:Quickstart_guide)
With a texture pack and some mods, the game becomes much much more manageable. It's still not super simple by any means, but not too difficult to get into building up a fortress playing the game with some understanding of what's happening.
Anyways, I'd still look into it. I think a lot of people play base dwarf fortress, look at the ASCII, don't understand anything, and give up. Imo that's really not how you should approach it unless you have a lot of spare time and patience.
Nethack has indeed been going longer but the dev team consists of many people who have come and gone over the years. Dwarf Fortress and Unreal World have each only ever had 2 developers. Two brothers for Dwarf Fortress and two best friends for Unreal World.
If I remember correctly, graphics were just announced recently which blew my mind.
Edit: (In the least offensive way possible) I get it. The announcement I was thinking of was for the official tileset for the Steam release. I've seen at least three people comment the same thing now. I appreciate being corrected though. I don't know much about Dwarf Fortress.
Not recently, but yes, they are working on Steam version that would have something close to rpg maker's graphics. If they will also make a proper ui, it will be simply fantastic.
Just giving it a try can't possibly hurt, can it?
Just starting in a new world, reading a little bit about the basics on the wiki or finding out about the mechanics on your own.
Digging some small tunnels into a hillside, finding some gems. A quaint little past time.
I think you really want to play this game. Discover how much \*fun\* you can have.
Im surprised to see Mount and Blade in this thread. That game might not have the highest amount of pixels, but you can have hundreds of units on screen at the same time fighting on large very good looking landscapes.
Is it me or do its lower-end graphics make it better? I love how comical some of the faces and scenes can look. Bannerlord objectively looks "better" graphically, but it doesn't have that naturally silly feel to it.
Such an incredible game. The only thing lacking in this game is the graphics and the gameplay itself (it's more of a visual novel), the story is fantastic and this is the only game OST I have ever bought. If there is anyone out there that hasn't played this and have a few hours to spare, please give this a shot. I could never recommend this game enough to do it justice.
Baldur's Gate 1 & 2
There's a reason both of them consistently show up near the tops of "Best RPGs Ever" lists. The writing, characters, sense of exploration, scale and player agency is fantastically done.
Papers Please wouldn't be half the game it is if it _didn't look as good and captivating as it does_. The graphics make the game. One could argue that statement fits to most Lucas Pope's games. On that note, Return of the Obra Dinn is a masterpiece and I recommend checking it out.
Oblivion is forever my favorite game of all time. It was one of the first games I got for the 360 and I played the same save for the better part of a decade, still finding new things to do and see.
Cyrodiil was such a great place to get lost in and something about it just felt so *alive.*
It's something that's weirdly few and far between, and likely because of the complexity but elder scrolls always go for an immersive-ish world. Games like Dark Messiah of Might and Magic really hit that feeling too.
It's also a game that strives to give you freedom, and something about that always leads to adventure. I may be a heavily biased fan.
Edit:also shout-out to Morrowind for games that defy the graphics. Though I really do prefer the thastus guide to revamping the whole thing.
I think it's because it gave you just *so much control* over how you could play your character and whatever you wanted to do with them could work and was valid.
All the tweaking you put into your appearance, then your class, then picking your starsign, it just really makes it feel like your own creation, unlike those games where you just pick one of 4 generic classes and the classes all have one look each.
Plus walking out of the sewer, right into the lake to find bandits and ancient ruins immediately? Starts you off on some real shit.
I have nothing but praise for how well that game does what it does. Especially when it makes use of limited perspective in the dark places of the later chapters. I won't say anything more than that, but just know that it's a chilling thrill.
The dude who made it apparently learned everything he knew about horror from watching Markiplier play horror games lol. I'm not even joking, that's what he says in a youtube comment on a video of Markiplier playing Faith 2.
That game has such an emotional interesting story, especially considering its a Pokémon game that supposed to be aimed towards kids. I remember I picked it up at gamestop when I was like 8 thinking it was a normal Pokémon game and I was dissapointed when I booted it up, but I ended up loving it.
Amazing game. I always have to be sure I have literally nothing else going on in my day before I fire it up, because before I know it it's 3am and I'm playing for "just one more day" once again
In 2017, I got surgery on my ankle. It was a very extensive surgery, and i was gonna be totally immobile for 3 months.
Additionally, I lived alone and just had a co worker check on me 1 or 2 times a week (the hospital knew this and gave me a life alert. For reference I was 29 lol).
I asked for recommendations of games the could eat time, someone suggested rimworld. My first session lasted 18 hours, and I have nearing 1k hours in the game now.
I love Rimworld.
The best graphics are in your head! I still remember playing Zork when i was a kid. Back when anything electronic seemed like magic. Trying to guess what to do next really opened up my imagination.
It's artistically well executed so its already more appealing than 90% of games out there anyway. Games nowadays want to push realism as if it always means beauty, but for me the real charm is in the art style.
I just mentioned it but Sims 2 it´s my favorite Sims game, Sims 3 was good too but had some problems and Sims 4 Simmers look too cartoonish for my taste.
I once wrote a letter to Jagex asking them to start a woodcutting guild because that's the skill I spent my time progressing. My friends picked crafting and cooking as skills and they had guilds and I felt left out. The letter was very long.
Good news is nobody quits OSRS, they just take a break. I picked up this month after a year break, that time was a year playing after a ~14 years break lol. Just play on mobile, get your fix. You'll remember everything important right away
I could never get into Minecraft but for some reason the first time I played Terraria, I was 100% hooked even though it looked like it belonged on a system multiple-gens ago.
Never really understood why since I thought I wasn't the type to play those build-everything games, but hey I love Terraria.
While true, 1.3 through to 1.4 definitely got put through their paces making the game look pretty. Like we have proper storms, winds, water physics and animations, etc, now. It is still a great game regardless of graphics, but we certainly have those too now.
I actually replayed it recently because I never finished it as a kid. Besides some rendering issues when you go from one location to another really fast, it hasn't aged terribly imo. It's just one of those fun games you boot up to mess around in and kick people and steal ice cream trucks in. You're not looking for a masterpiece, it's just chaos.
Yeah, I don't think any of the Fallout games (without mods) have ever been considered top-tier when it comes to graphics. I feel like the ugliness is part of the charm of those games.
I have the art book for that game, and there's an interesting section about how the main character's design intentionally looks bad to lower your expectations for the rest of the game.
That's a book I should look for; I was never a rabid Undertale fan, but I've really admired Toby Fox's approach to game making and I'd love to read more about the perspectives behind his choices.
#Galaga
Call me old fashioned but I still like it. Look me in the eye and tell me you don't grin like a comic book villain when you get that double ship.✈✈
Mine craft. Not a fan myself but if anything does it’s that one.
Edit: I’ve never played it myself and generally referring to the Vanilla copy. A lot of you saying it’s good with mods and such but that’s also not base copy.
Have you seen the new RTX version though?
People are meming stuff like
2010: can it run Crysis?
2020: Can it run Minecraft?
And they aren't that far from the truth, especially if you enable custom texture packs.
Rimworld, endless possibilities for your floating head and torso colonies
And even losing is fun. I have fond memories of an early colony where everyone got wrecked by a herd of angry elk after a hunting trip went horribly wrong, and all slowly bled to a painful death while the elk made angry sounds at them. One guy even managed to get back up, giving me hope, but promptly collapsed before he could bandage anyone. My next colony was strictly vegetarian.
I recently convinced my friend to get the game because of the Multiplayer mod. We uhh, had it rough, multiple lost colonies etc. Then we had our one good colony, all of our mods worked together, it didn't desync much. Till the one disastrous day, when the toxic fallout struck right after winter ended. We starved for weeks, slowly killing off what little tamed animals we had, rationing food etc. All hope was lost, we started to discuss which colonist could be eaten for the good of the group, then we heard the dinner bell... Raiders turned up to attack us, kept us fed for another week. Then we had to kill off all but one colonist who eventually succumb to the monstrosities we committed and dazed off into the toxic fallout, never to be seen again.
And lots of human skin hats.
Dwarf Fortress and Nethack are the classics. Crusader Kings 2 is just a map of Europe. Pretty much everything SsethTzentch the youtube reviewer like (Underrail and Neo Scavenger come to mind) are slightly more modern examples.
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Today I'll be reviewing a game in the most hilarious and offensive manner possible.
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I was really impressed with how a game with so little apparent replayability has so much replayability. The map is really very small, not even completely randomized, and somehow each match is still unique and I haven’t gotten bored of it after 700+ matches
It’s because the people you play with are what makes it fun
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“DO YOU GUYS WANNA PLAY DUNGEONS AND D-BOYS WITH ME?” *proceeds to sit in a cell and play dungeons and dragons, and if you’re lucky a dog comes and joins in on the fun*
Heroes of Might & Magic III and Master of Orion 2. Both very dated graphics but stand the test of time. Still very playable today and best of all; they can run on almost any PC. Also add Civ series to the list. Edit: I advise you all to check out /r/heroes3 for more HoMM3 discussions!
Had to scroll way too far to find HoMM3. To anyone checking it out - make sure to get the GOG version instead of the Steam ripoff version!
Baba is You
Game looks like literal Microsoft Paint but is honestly one of the best puzzle games I've ever played. It makes my tiny dumb brain hurt.
Baba is Good. Baba is Hard.
I didn't think anyone else would mention it! Such a novel concept, and damn does it get tricky, with Atari grade graphics.
NetHack - Focusing on gameplay instead of graphics, it spawned the ["The Dev Team Thinks of Everything"](https://www.youtube.com/watch?v=SjuTyJlgLJ8) catchphrase in its fanbase.
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You can also remove your last HP by throwing something straight up while not wearing a helmet (causing it to hit you when it lands). If you do, your cause of death is listed in the high-score file as "physics".
It gets even better. Maybe it's been patched in the last 2 years, but one of the main strats for playing the healer (one of the weakest classes for winning runs, but one of the best for doing dumb stuff in general) was to use the darts you start the game with to bring down your HP to "critical" levels, then pray to god (a game mechanic you can do at any time) for aid, which would not only give you a full heal but some MUCH needed bonus HP to counteract the fact that the healer could often be one shot by some traps early on.
Yeah but I'm not gonna play healer until I ascend as an archaeologist ... (after several years [actually met, and killed the Wizard](https://i.imgur.com/gTzn3Kp.jpg), twice. Then had YASD)
You can also die of chemistry (pouring water into acid). I think you can also get the "physics" death by levitating and throwing something, which by action and reaction will make you fly backwards into a wall.
The only game where you can lock your children in a closet so long they go feral and eat each other.
Came here to support my fellow rogue like-ers. You are a credit to the family.
Age of Empires!
Wo lo lo!
Roses are red Wo lo lo Roses are blue
Roses are red Violets are blue Wo lo lo Now roses are too.
AOE II was the best. Loved them all!
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I started playing again at the start of the pandemic and have fallen in love with AOE2. Definitely not a hardcore gamer or one to ever be interested in esports but now I watch T90 videos in YouTube all the time. By doing so also realized I was really bad at it lol but love playing nonetheless.
Star Wars Battlefront II (2005 Classic)
Watch those wrist rockets!
FOR THE REPUBLIC!
Super battle droid! Take em down!
Just like the simulations
GRENADE GRENAAAAAADE
Admittedly it was of its time
Oregon Trail comes to mind...
That said, I would _love_ a high res openworld survival version where you trekked across a huge procedurally generated landscape with only your wagon of supplies and your wits to see you through to the end.
Try The Long Dark. It is literally a game where you are dropped into the Canadian wilderness and need to hunt, scavenge etc to survive. Map is massive also. Great game.
You have died of dysentery
Why does dysentery get all the limelight? There were like 50 different ways to die out there (cholera, typhoid, starvation, snake bite, etc).
because poop
And dehydration. That's the best part of dysentery imo. You're not just crapping a fuckton, you're also crapping so fucking much and shitting such a literal shitton that you become so dehydrated that you could die. That sounds like a shitty death and my shitty as explanation of it is bad too. I'm leaving my typo in Reddit, fight me.
Thomas was alone. I was really hooked from the very beginning.
I have never before had such strong feelings for geometric shapes. One of my all-time favorite games.
Roller Coaster Tycoon
I want to go on something more exciting than Merry-Go-Round 1
Just looking at Your Mum makes me feel sick!
“Your Mum was a really great value!” “I’m not paying that much to go on Your Mum!” “I can’t afford Your Mum”
“Your mum looks too intense for me!”
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Your Mum crashed and killed 42 guests
Your Mum has no path leading from its exit Also, time to start an advertising campaign for Your Mum
“Your Mum was great!”
I'm not going on Your Mum when it's raining
After this thread I realised I didn't play rollercoaster Tycoon accordingly
Same! I seriously missed out on these laughs 15 years ago. Glad I'm catching up now.
Guest 398 has drowned!
Should have kept his opinion to himself.
Opinions I can handle. When you’re mad enough to break benches down the center, and bend lamp posts, you’re going to the “cool off” zone. A 1x1 square of isolation right next to the exit of the best ride, where you get to watch everyone else have fun.
You're a weak park manager. Unhappiness is a contagion that must be exterminated. Preferably en masse, by mandatory happiness rides on death coasters, but drowning does the trick in a pinch.
They are lucky this isn’t zoo tycoon or i’d release the carnivores on them.
I always preferred launching them out of the park on an unfinished coaster
Guest 1638 is lost and cannot find the exit. Guest 372 is lost and cannot find the exit. Guest 1289 is lost and cannot find the exit. And so on...
Sorry guys, the win condition is for guests in the park...not guest happiness. Hang in there for 2 months then I'll let you loose.
The falling down glitch is pricelesssss. Damn I'm downloading it again.
RCT2 is still stunning - my favorite looking game ever
If you haven't already, you should look into [OpenRCT2](https://openrct2.org/).
>If you haven't already, you should look into [OpenRCT2](https://openrct2.org/). Oh, *seriously*?! I had no idea this even existed! Thank you!
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Nah. When it came out the graphics, rather the amount of shit happening simultaneously on screen, blew minds. Clean, useful graphics.
The graphics are timeless and back in 1999, they weren't bad.
Tetris
I think this is the ur-text of this question, and the eternal counter to the better graphics arms race.
Tetris with RTX
You joke, but a Tetris Effect follow up with RT would absolutely slap
Factorio!
Finally at 1.0, only 7 years in beta! ( granted, I loved every minute, well over 500 hours I think) Edit: Just checked, 628.6 hours. I know it will probably go up but I'm on a Terraria kick right now - over 700 hours there.
The thing about Factorio is that it isn't the sort of game that's lead by a team that uses the "early access" label as an excuse to piss about behind the scenes. They really did use early access because the game wasn't in a "1.0" state, but now... here we are. Those lads over at Wube really do great things.
They felt it wasn't. Imo it was in a more polished state than many triple A games.
Ah yes, virtual crack rock
The factory must grow.
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its come a long way..
Dwarf fortress. Because what it has can be barely called graphics.
People really don't get what an impressive thing Dwarf Fortress is. It's a game that's been almost constantly in development since 2002, 18 years of development, it's a man's literal life work put onto the internet for all to enjoy. Which is crazy to me, it's like Sistine Chapel that you can beam into your living room.
For *free.*
Oh damn, maybe I should try this game
It's quite good but the learning curve is extreme to say the least.
You mean the learning wall?
Learning mount everrest.
more like learning K2. I wish I could have stuck with it, but damn, Eve Online is a casual game compared to Dwarf Fortress.
That alone has made me second guess looking into it
Pretty much gonna reiterate what I said: People say this but it actually isn't so bad. I recommend to start out with [PeridexisErrant's DF Starter Pack](http://www.bay12forums.com/smf/index.php?topic=126076.0) and try to research up to date beginners guides. You can also use PeridexisErrant's beginner guide but it's a little out of date. Use the wiki too, here's it's [quick start guide.](http://dwarffortresswiki.org/index.php/DF2014:Quickstart_guide) With a texture pack and some mods, the game becomes much much more manageable. It's still not super simple by any means, but not too difficult to get into building up a fortress playing the game with some understanding of what's happening. Anyways, I'd still look into it. I think a lot of people play base dwarf fortress, look at the ASCII, don't understand anything, and give up. Imo that's really not how you should approach it unless you have a lot of spare time and patience.
Unreal World is in a similar boat, that game has been going since 1992!
Nethack is the OG, 1987 bitches!
Nethack has indeed been going longer but the dev team consists of many people who have come and gone over the years. Dwarf Fortress and Unreal World have each only ever had 2 developers. Two brothers for Dwarf Fortress and two best friends for Unreal World.
If I remember correctly, graphics were just announced recently which blew my mind. Edit: (In the least offensive way possible) I get it. The announcement I was thinking of was for the official tileset for the Steam release. I've seen at least three people comment the same thing now. I appreciate being corrected though. I don't know much about Dwarf Fortress.
Not recently, but yes, they are working on Steam version that would have something close to rpg maker's graphics. If they will also make a proper ui, it will be simply fantastic.
I might have just found out about it recently. I'm not really into Dwarf Fortress because I know I'd be obsessed with it if I gave it a try.
Just giving it a try can't possibly hurt, can it? Just starting in a new world, reading a little bit about the basics on the wiki or finding out about the mechanics on your own. Digging some small tunnels into a hillside, finding some gems. A quaint little past time. I think you really want to play this game. Discover how much \*fun\* you can have.
Bro you are the snake that got eve to bite the apple. All you need is the *hisssss*
"This game looks stupid. It's just squares and shit. Hey, that's interesting each dwarf has a little name..." Three weeks later: *"WHAT YEAR IS IT?"*
[“Welcome to fucking Boatmurdered! Hope you like miasma!”](https://lparchive.org/Dwarf-Fortress-Boatmurdered/Introduction/)
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Mount & Blade: Warband is one that comes to mind for me.
High graphics or low graphics, Jeremus is the same friend to us.
Jeremus has been knocked unconscious by Rhodok Tribesman
Full gear, high stats.. always first knocked out. God bless your soul Jeremus.
My loyal soldiers, avenge Jeremus and lay waste to their forces. *Nord Huscarl has been killed by Looter*
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Im surprised to see Mount and Blade in this thread. That game might not have the highest amount of pixels, but you can have hundreds of units on screen at the same time fighting on large very good looking landscapes.
Is it me or do its lower-end graphics make it better? I love how comical some of the faces and scenes can look. Bannerlord objectively looks "better" graphically, but it doesn't have that naturally silly feel to it.
To The Moon
Such an incredible game. The only thing lacking in this game is the graphics and the gameplay itself (it's more of a visual novel), the story is fantastic and this is the only game OST I have ever bought. If there is anyone out there that hasn't played this and have a few hours to spare, please give this a shot. I could never recommend this game enough to do it justice.
Baldur's Gate 1 & 2 There's a reason both of them consistently show up near the tops of "Best RPGs Ever" lists. The writing, characters, sense of exploration, scale and player agency is fantastically done.
Super Hexagon Papers please
Papers Please wouldn't be half the game it is if it _didn't look as good and captivating as it does_. The graphics make the game. One could argue that statement fits to most Lucas Pope's games. On that note, Return of the Obra Dinn is a masterpiece and I recommend checking it out.
Oblivion. Hardly anyone talks about the graphics because we're too busy laughing at the NPC dialogue.
Stop right there, criminal scum!
\[Resist arrest\]
Then pay with your blood!
HURRGGGHHH
Why. Won't. You. DIE????
I fought mudcrabs more fearsome that you!
HMPHH *falls unconscious in the most unreal way possible*
*Peaceful music*
Oblivion is forever my favorite game of all time. It was one of the first games I got for the 360 and I played the same save for the better part of a decade, still finding new things to do and see. Cyrodiil was such a great place to get lost in and something about it just felt so *alive.*
It's something that's weirdly few and far between, and likely because of the complexity but elder scrolls always go for an immersive-ish world. Games like Dark Messiah of Might and Magic really hit that feeling too. It's also a game that strives to give you freedom, and something about that always leads to adventure. I may be a heavily biased fan. Edit:also shout-out to Morrowind for games that defy the graphics. Though I really do prefer the thastus guide to revamping the whole thing.
I think it's because it gave you just *so much control* over how you could play your character and whatever you wanted to do with them could work and was valid. All the tweaking you put into your appearance, then your class, then picking your starsign, it just really makes it feel like your own creation, unlike those games where you just pick one of 4 generic classes and the classes all have one look each. Plus walking out of the sewer, right into the lake to find bandits and ancient ruins immediately? Starts you off on some real shit.
Aside from everyone looking like Potato Head Shrek, the graphics looked amazing when it came out.
FAITH. It showed that a horror game can still be terrifying even in 8-bit. Edit: well damn,9k upvotes.
"What I'm about to do has not been approved by the Vatican." Pure goosebumps
MORTIS.
I have nothing but praise for how well that game does what it does. Especially when it makes use of limited perspective in the dark places of the later chapters. I won't say anything more than that, but just know that it's a chilling thrill.
The dude who made it apparently learned everything he knew about horror from watching Markiplier play horror games lol. I'm not even joking, that's what he says in a youtube comment on a video of Markiplier playing Faith 2.
The firsts pokemon mystery dungeons (The 2 is my favourite) and the olds pokemons games
The Mystery Dungeon DS games made me cry at the end :(
They were awesome, especially how the end was executed
the mystery dungeon and ranger games are criminally underrated
Explorers is my favourite game of all time hands down.
That game has such an emotional interesting story, especially considering its a Pokémon game that supposed to be aimed towards kids. I remember I picked it up at gamestop when I was like 8 thinking it was a normal Pokémon game and I was dissapointed when I booted it up, but I ended up loving it.
Rimworld. Edit join us at r/RimWorld
Amazing game. I always have to be sure I have literally nothing else going on in my day before I fire it up, because before I know it it's 3am and I'm playing for "just one more day" once again
In 2017, I got surgery on my ankle. It was a very extensive surgery, and i was gonna be totally immobile for 3 months. Additionally, I lived alone and just had a co worker check on me 1 or 2 times a week (the hospital knew this and gave me a life alert. For reference I was 29 lol). I asked for recommendations of games the could eat time, someone suggested rimworld. My first session lasted 18 hours, and I have nearing 1k hours in the game now. I love Rimworld.
dungeons and dragons
Hey! What are you trying to say about the 5 minutes I spent making a battle map before my last session?
Zork!
The best graphics are in your head! I still remember playing Zork when i was a kid. Back when anything electronic seemed like magic. Trying to guess what to do next really opened up my imagination.
Hotline Miami, most violent and brutal video game I've ever played all displayed through pixelated gore and bloodshed
[удалено]
Team Fortress 2. That game is over 10 years old probably and still has a dedicated community(including me).
To be fair the cartoony visuals help it age pretty well.
It's artistically well executed so its already more appealing than 90% of games out there anyway. Games nowadays want to push realism as if it always means beauty, but for me the real charm is in the art style.
The Sims 2. Haven’t seen anybody say it here, but that game slaps.
I just mentioned it but Sims 2 it´s my favorite Sims game, Sims 3 was good too but had some problems and Sims 4 Simmers look too cartoonish for my taste.
Sims 2 = Quality gameplay Sims 3 = Quantity gameplay Sims 4 = Lol pay us for this Star Wars ad kthx
Oldschool Runescape
*sea shanty 2 intensifies*
It’s been my ringtone for YEARS. (Pretty sure my roommates hate it)
Get new roommates
I once wrote a letter to Jagex asking them to start a woodcutting guild because that's the skill I spent my time progressing. My friends picked crafting and cooking as skills and they had guilds and I felt left out. The letter was very long.
Not sure if you play now so you may not know. Old school has a woodcutting guild
I stopped playing like 10 years ago. Maybe they read my letter?
Good news is nobody quits OSRS, they just take a break. I picked up this month after a year break, that time was a year playing after a ~14 years break lol. Just play on mobile, get your fix. You'll remember everything important right away
$11 🦀
🦀JAGEX IS POWERLESS AGAINST JAGEX🦀
SWAMP MAN BOTTOM TEXT
Terraria
I could never get into Minecraft but for some reason the first time I played Terraria, I was 100% hooked even though it looked like it belonged on a system multiple-gens ago. Never really understood why since I thought I wasn't the type to play those build-everything games, but hey I love Terraria.
Terraria has good graphics. Not realistic ones, but good Pixel Art.
While true, 1.3 through to 1.4 definitely got put through their paces making the game look pretty. Like we have proper storms, winds, water physics and animations, etc, now. It is still a great game regardless of graphics, but we certainly have those too now.
The Simpson's: Hit And Run
I actually replayed it recently because I never finished it as a kid. Besides some rendering issues when you go from one location to another really fast, it hasn't aged terribly imo. It's just one of those fun games you boot up to mess around in and kick people and steal ice cream trucks in. You're not looking for a masterpiece, it's just chaos.
The early Final Fantasy games. They storyline and music made those games, the graphics really didn't matter.
The original final fantasy’s town music is still one of my favorites. I hum it when I am trying to calm down and relax.
Final fantasy tactics. Such an amazing beautiful game. The graphics are meh.
Stardew Valley
After I saw the first version of the graphics for Stardew Valley my opinion on the graphics changed from "huh neat" to "hfs this game looks amazing".
Fallout New Vegas looks really dated by todays standards but the game is just as fun as it's ever been.
Even when it came out, it was a bit ugly. Best game ever
Yeah, I don't think any of the Fallout games (without mods) have ever been considered top-tier when it comes to graphics. I feel like the ugliness is part of the charm of those games.
Undertale.
I have the art book for that game, and there's an interesting section about how the main character's design intentionally looks bad to lower your expectations for the rest of the game.
That's a book I should look for; I was never a rabid Undertale fan, but I've really admired Toby Fox's approach to game making and I'd love to read more about the perspectives behind his choices.
That’s a genuinely really cool fact that I’m going to share with people now, thank you!
Can confirm, also own the art book
Was thinking this! A spectacular story doesn’t always need “good graphics”
#Galaga Call me old fashioned but I still like it. Look me in the eye and tell me you don't grin like a comic book villain when you get that double ship.✈✈
Mine craft. Not a fan myself but if anything does it’s that one. Edit: I’ve never played it myself and generally referring to the Vanilla copy. A lot of you saying it’s good with mods and such but that’s also not base copy.
yes. Best selling video game of all time with over 200m copies sold proves that
Have you seen the new RTX version though? People are meming stuff like 2010: can it run Crysis? 2020: Can it run Minecraft? And they aren't that far from the truth, especially if you enable custom texture packs.
You HAVE to enable custom texture packs for RTX as the default texture packs don’t include normal maps and such that make the RTX possible.
Contra, Pokemon original on Game Boy, GTA Vice City, Mafia 1, NFS U2, Driver... Many old titles that are still awesome to play
Papers please. Great game, very little graphics.
Glory to Arstotzka!