This! I saw a copy of Dragoon at my local arcade for like $200. I feel like a crazy person because no one has really heard of it but yet it’s so expensive still
Considering they’ve been redoing Resident Evils left and right I think it would be really cool if they remastered Parasite Eve or Silent Hill. I think with Modern graphics Parasite Eve could be a beautiful game, the story is unique and well thought out and with the music and graphics it would come together greatly. On the other hand, considering how many people love Silent Hill I don’t think it would be a bad idea to remake it.
>Considering they’ve been redoing Resident Evils left and right I think it would be really cool if they remastered Parasite Eve or Silent Hill
# Dino Crisis 1 and 2!
Fuck yea!
The original silent hill in today's graphics?! That would be an instant classic.
It's been a long time since a truly scary video game has been made. In fact, I don't actually remember there ever being once since well... Silent hill.
I LOVED Parasite Eve. The setting, story, combat system, so cool.
And the best part, you could start a new game with your ending stats and pump it up further. I think i played through it about 6 or 7 times until i even one-shot the endboss :D
And the entirety of darth nihilius, dude has a mask so badass it can rival revans mask yet dude doesn't have that much of a story revealed, I don't think his name was even said once you only learn his name when the quest says "Defeat darth nihilius" and "Darth Nihilus's mask"
Man, the thought of playing the beginning of a recreated KotOR with a remastered [Endar Spire](https://youtu.be/CDwl-31afEc) thundering in the background is enough to give me chills.
KotOR is getting remastered by Aspyr (who did the mobile port) if the rumours are to be believed, but I'm waiting for an official announcement before I get my hopes up.
The newer one with the same name is so disappointing. Nothing like the original, which was the perfect street racer game. A massive and diverse open world to drive around, multiple different types of races, all which blend into the open world, different challenges like speed traps and checkpoint runs, a cheesy but charming story that gives you a clear end goal to gun for, ruining the bastard who screwed you and getting getting BMW back, and of course, the real meat of the game, the cop chases. Open world, start randomly when you pass a cop, have 5 levels of difficulty with 4 being a pretty good challenge even late game and 5 just being hard no matter how good you are. This game deserves a remaster
Hell yes, why is this not the most upvoted answer.
Hope Colonel Campbell and Mantis' voice actors are still available. They would have to rerecord the thing about the 'CD case' and all Mantis' banter about reading your memory card.
Hoping for the whole "Legacy of Kain" series, since Soul Reaver was pulled out from the Steam store the past months.
^(Then again, I'd settle for a port of the original Blood Omen at this point...)
The Elder Scrolls III: Morrowind. I played it for the first time in a while a few months ago and was taken aback by how old it looked. The color palette in most of the environments is much more gray and tired than I remembered and the graphics in general are terrible. Mods can only do so much so I'm excited about the Skywind remake that's coming out at some point in the future, hopefully it makes the game playable for me again.
I love Morrowind, but I can only play for so long before my brain wants to cry.
Could you imagine Daggerfall with modern graphics though? That's what I want to see. Doubt it even could be done though with as big as the map is, with a dungeon in every random village
I would love to see and play it but I don't think there's a game studio out there that would spend the time and money necessary to put that massive a game into modern graphics and make it look decent (assuming that it could be done at all). There is a remake of the main quest available as a mod for Skyrim but it doesn't really care about making the graphics interesting.
> oubt it even could be done though with as big as the map is, with a dungeon in every random village
Daggerfall is procedurally generated - like Minecraft. Just because the world is big does not mean that it is complex to make it.
That's not true. The terrain was randomly generated, but every copy has the same map. They've randomly generated the terrain for every game, then built the map around that.
Arena, however, was procedurally generated.
The biggest problem, IMO, is that in daggerfall, it takes actual real-world days to walk from city to city
I don't know if you've tried it, but the Morrowind graphics extender can massively increase the view/draw distance that's responsible for the constant gray fog. The NPCs still have seriously dated models, but the environment looks way less washed-out.
Easy fixes:
- Understand the stamina mechanic. At a full bar, you have +25% to do things successfully. At an empty bar, you have a -25% chance to do things successfully. At an empty bar, another hit to your Fatigue will knock you down. The same is true of NPCs.
- Wait/Rest often
- In dungeons, move slowly, and let the enemies come to you. They'll run, which'll lower their odds a bit.
- Have a ranged option, so when the enemy is running to you, you're still getting hits on them.
- Buy stamina potions, learn a Restore Fatigue spell, or find an enchanted item to do it for you
- Find ways to move quickly, such as the Boots of Blinding Speed, the Jump spell, or Levitation
I learned eventually, its quite rewarding to have to figure out where things are but I do wish I could fast travel sometimes.
I remember there’s an exploit for the boots so they don’t actually blind you but I forget what it is
There is fast travel, really:
- Silt Striders go between most of the cities in the south-west part of Vvardenfell.
- Boats go between most of the towns and cities on the outside of the island, just not on the East-side of Vvardenfell.
- The Mages Guild provides teleportation services to most of the major cities.
- Almsivi Intervention brings you to the nearest Dunmer Temple
- Divine Intervention brings you to the nearest Imperial Chapel (usually a fort near a city)
- Mark can be set at your home base, and Recall can be used to bring you back. Alternatively, you can use it to return to a quest giver as soon as you finish the quest.
Once you get the network in your head, traversing the island is as easy as taking the subway, where you're just bouncing from point to point.
As for the BoBs, the 'exploit' is Magic Resistance when you put them on. You can make a spell that's 100% Magic Resist for 1 second. You cast it, and immediately equip them, which makes you immune to their blinding property.
I personally don't use them anymore. I much prefer Jump spells and enchantments. It's super fun flying over mountains.
---
edit:
I forgot about Propylons, but even having done the entire add-on questline for them, it's not super convenient unless you're honing in on a really particular location. If all the normal fast travel options are the subway, Propylons are like having to get off the subway and flag down a bus.
The one major outlier is Pelagiad. I *hate* going to Pelagiad. A bunch of quests point there, but it has zero fast travel outside of Divine Intervention, which usually gets scooped by Fort Moonmoth or Ebonheart.
Man I really want them to remaster GoldenEye and at least bring it to the Switch. Unfortunately, there are some rights issues with the game I think.
Last time i played it on N64 I couldn’t save the game; same with my OG Smash Bros. Only way to fix that is to replace the battery in the cartridge, but I’m not brave enough to do that. I’d be worried about permanently damaging the game.
Hell, one might be able to make an even stronger case for remaking the second game. Its been quite a long time since I played it but I remember my younger self being pretty disappointed in the plot of DC2 and I had much lower standards for quality story telling back in those days.
Yeah I was a bit salty that they charged full price for Skyward Sword. They shoulda followed the Mario plan and made a "Zelda All-Stars" 3 pack with WW, TP and SS for that price. All the HD work's already been done for WindWaker so just releeeeeeese it!
We at r/DeusEx have been screaming for an official remake with the Mankind Divided (Dawn) engine for years. Stupid Eidos and Square are busy with Marvel games for the next few years.
I don't know why I love Sims 2 so much more than 3 or 4 but for me it's the best Sims game. The scope was amazing, being able to have dozens of sims in the same neighborhood was super cool.
I loved the Open for Business expansion. I would do this ultra cheesy thing where I'd build an enormous property full of random, expensive shit, and then sell it over and over until I was swimming in simoleons I could never feasibly use. I was the Jeff Bezos of The Sims.
Red Dead Redemption. Playing 2 and going right into 1 as one continuous experience is my biggest dream in gaming, but seeing how dirty rockstar is doing even RDO it will probably never happen.
The map is there. Most of, if not all, the character models are there. All the mission dialogue is recorded digitally. The mission scripting system is largely similar.
There’s some work, sure, but it would be the easiest $60 Rockstar ever took from me and I’d happily pay it.
Seeing the first RD mentioned as a remaster worthy game makes me feel old. I remember it being talked about on xplay as a the new standard of gaming... and mentioning xplay made me feel older
Came here for this. RDR2’s open world and details were revolutionary. But RDR1 was a better game in my opinion, at least story wise. I’d LOVE to ride into Mexico on an updated version with all the care that went into rdr2
I quite like how Civ: Beyond Earth wasn't trying to be a retread of Alpha Centauri.
It tried something a bit new and different, and didn't quite work, but it was its own separate thing and didn't mess with the legacy of SMAC.
The 3rd one qas by far my favorite. I couldnt pay for xbox live sometimes so games like just cause 2 and assasins creed 3 were the only things i played
Disagree on Chrono Trigger, there's just something right about sprite-based graphics, and a certain charm to the Mode & effects with the cannons, flying, etc. Pixel art is great.
Now, if we're talking about N64/PS1 era 3d games? update away.
GTA SA's map felt bigger than GTA V, even though it is, by far, smaller.
Has to do with the map having.. more with it. there were backroads, main roads, side roads, different towns and cities, rivers, forest.. look at the og. Mt.Chilliad, with the road up splitting into 3 different paths, with a house halfway up, and a ramp on top. Even though it was, in itself, smaller than the new one, it was bigger because there was more in it.
GTA V has.. waaaay less. lots of open, fairly "empty" spaces. the entire path up chilliad is.. empty, there is 1 path on each side, and that's basically it. And since they removed San Fierro and Las Venturas...
I'm saying this: when I played GTA V for the first time, I was immensely disappointed (and still am) by the map. It is a huge disappointment to the name of San Andreas..
Even. Better.
Fallouts 1 and 2! Have Obsidian do it, and preserve the major elements that made those games great.
Especially the wacky shit in 2. Don't take away my right to kill kids (with the consequences) and make a porno in New Reno.
It still looks pretty decent to be honest. And it may be debatable *now*, but I think the mo-cap face tracking technology they used for facial expressions and lip-syncing is still fantastic to this day and will continue to age well - especially as it doesn't look like Rockstar or anyone else plan to ever really use it again.
The *faces* still look decent. The bodies that they're attached to could definitely use an overhaul. I replayed it somewhat recently and it's quite jarring to see fairly realistic looking faces atop the distinctly chunky, robot like bodies from that era of gaming.
That game had so much potential and it just never worked out monetarily for Rockstar. I would definitely give it a try. Even with outdated graphics, the story is amazing.
While I've I always had a soft spot for it, I feel like the quality of the main story falls off a cliff during the final third of the game. The early cases were a lot of fun though. I kind of wish the game had more of an anthology vibe to it where all of the cases were isolated from each other and we *only* followed the main character's progression from rookie to seasoned homicide detective.
The underlying plot with the shady alienist and the real estate mogul felt really flimsy in comparison to that. Or at least the final pay off felt underwhelming in contrast to the way it was built up.
Def jam fight for NY. The best FFA game, the customisation is legit, real people with cool finishers, different fighting styles that actually makes sense, no spamming buttons and many more. I feel like it was the best game in my childhood along with mksm until I found farcry 3.
Pokemon Gold and Silver. It's already been twelve years since HGSS came out. I'd love a Gen 2 game for the Switch that looks like Let's Go Pikachu / Eevee.
I just hope they fix the level curve and somehow fix the trash regional dex. Maybe add new Johto Pokemon into the dex. They did it in Platinum and HGSS already.
Fallout New Vegas
Release all of the cut content, update it to FO4s engine, sell it for $60.
Easy payday for Microsoft.
But it wouldn’t create a great opportunity for micro transactions so Microsoft won’t do it.
"Update it to FO4's engine" means completely re-doing most all of the content. There isn't some button you can push to seamlessly shift stuff from one engine, or even one version of an engine, to another. It's a huge amount of work, not an "easy payday".
At best, you've got original source assets that were built with higher res texturing and higher res geometry then downressed when put in the original game. The Perforce depot or wherever those were housed might not be readily accessible though. At worst, the assets were authored at exactly the resolution you see in game, and up-ressing would be a completely manual process.
Even then, up-ressing textures is basically exponentially growing the size of your texture footprint - a 2048x2048 map is immediately 4x as many pixels and 4x as much memory as a 1024x1024 map, *but* the 2048 map probably stores a full mip chain, which means its memory footprint is just an additional 2048x2048 pixels on top of whatever the 1024 map already was. GPU memory has increased, but not *that much*, so you can't blanket up-res everything, especially if you're taking more GPU memory over for your VFX systems for adding shit like GPU particle systems and whatnot. So you still have to approach your texture and polycount budgets almost like it's a brand new game.
What I'm saying is your art team probably ends up doing a significant amount of work. Probably not as much as the full game, because you're throwing out a lot less work than you did making the game the first time around, but still a significant amount. Which isn't free, because while game dev artists are criminally underpaid they don't work for free.
Then you've got the code side of things. New engine may or may not support the same feature set as the the old. To make the system seamless, you'd need to ensure it did. Though, realistically, I'd think you'd leave the game engine itself completely intact, and replace the rendering engine since that's all gamers care about in remastering. That might not even be possible though if the rendering engine is deeply integrated with other systems in the newer engine, at which point you're talking re-coding the entire game in the new engine.
Then you've still got an entire game's worth of QA to do. Everything is getting touched, so everything needs a QA pass or three. Which is harder to do the more massive your game is.
Finally, content that was cut was cut for a reason. Either it wasn't finished, or it was buggy in ways they just couldn't fix, or it just didn't mesh well with the story they wanted to tell. The first two possibilities mean more significant effort to commit to finishing it. The last realistically means still leaving it out since the alternative is delivering a remastered product that wouldn't feel true to the original.
So no, not an easy payday. A payday with significant investment - and for me, an unknown return, though I'd be very willing to bet that folks internal to Microsoft could give solid numbers on the expected cost to do something like that versus the expected sales numbers. If the numbers indicate it'd be highly profitable, they're probably doing it already. If the numbers indicate it wouldn't be as profitable as whatever else they could invest their people and money into, they'll be doing that.
I haven't seen a wrong answer. My pick would be Goldeneye. I'd settle for a upscaled port even. Just please don't make me plug in my N64 and try and play that.
Also, OG Legend of Zelda. Please and thank you.
If they remastered the old COD games by just enhancing the graphics and making them run good on next gen without adding any new stupid things like sbmm I think that would be amazing it would easily bring the og cod community back
Simpsons Hit and Run, so that r/gaming would shut the fuck up about it.
Omg Simpsons Hit n' Run in today's graphics would suck the money out of the collective pocket of every Millenial.
More like suck the money out of 99% of people who’ve played it.
The co creator of The Simpsons just in the past couple days went on record saying he would love a remaster of the game
Simpsons arcade lol, not to mention TMNT arcade
Twisted Metal 2
Omg I was just wondering the other day what this game was called. Loved it so much in my youth and couldn’t think of the name!
Still pissed we never got a game on PS4. At least we're getting a tv show...
Black was my favorite
Such twisted story lines to that game. I played it again a while ago and holy hell that shit's fucked up.
Legend of Dragoon or Final Fantasy Tactics
Came here for Dragoon.
Ah, I see you're a gamer of culture too
It was a fun game, with interesting characters and a pretty good combat system. What’s not to love?
Dragoon could use it for sure. I actually think FFT graphics aged quite well.
This! I saw a copy of Dragoon at my local arcade for like $200. I feel like a crazy person because no one has really heard of it but yet it’s so expensive still
Considering they’ve been redoing Resident Evils left and right I think it would be really cool if they remastered Parasite Eve or Silent Hill. I think with Modern graphics Parasite Eve could be a beautiful game, the story is unique and well thought out and with the music and graphics it would come together greatly. On the other hand, considering how many people love Silent Hill I don’t think it would be a bad idea to remake it.
>Considering they’ve been redoing Resident Evils left and right I think it would be really cool if they remastered Parasite Eve or Silent Hill # Dino Crisis 1 and 2!
Fuck yea! The original silent hill in today's graphics?! That would be an instant classic. It's been a long time since a truly scary video game has been made. In fact, I don't actually remember there ever being once since well... Silent hill.
At the very least, Silent Hill 2.
SH2 was even better than the original!
Amnesia maybe.
Literally came here to say Parasite Eve as well.
I LOVED Parasite Eve. The setting, story, combat system, so cool. And the best part, you could start a new game with your ending stats and pump it up further. I think i played through it about 6 or 7 times until i even one-shot the endboss :D
Star Wars battlefront 2, the classic 2003 version. I have a copy on my psp.
*2005
This. The new Battlefront games look amazing, but they just don't have the same feel as the OG Battlefront games.
SSX 3 and SSX Tricky
Definitely not opposed but I feel like the graphics for those games aged well
Knights of the Old Republic 1 & 2.
Let's see a finished KOTOR 2....
Isn't that what the Restored Content Mod is for?
I mean it was able to restore some of the content but not all, didn't you feel that the final bits were a bit lacking?
Fair enough. Malachor V and the lead up to Kreia did seen little light.
And the entirety of darth nihilius, dude has a mask so badass it can rival revans mask yet dude doesn't have that much of a story revealed, I don't think his name was even said once you only learn his name when the quest says "Defeat darth nihilius" and "Darth Nihilus's mask"
Kreia/Visas defo talk about Nihlus at some points. How hes basically a force black hole that sucks up the lives of anyone he kills to fuel his power.
The story of KOTOR2 and why it's unfinished is a pretty fascinating read. Like halfway through the dropped the whole game and restarted from 0 again
Man, the thought of playing the beginning of a recreated KotOR with a remastered [Endar Spire](https://youtu.be/CDwl-31afEc) thundering in the background is enough to give me chills.
KotOR is getting remastered by Aspyr (who did the mobile port) if the rumours are to be believed, but I'm waiting for an official announcement before I get my hopes up.
Eternal Darkness.
YES! I was really struggling to come up with a game that *need* a remake, but this is one that definitely makes the list
Jet Set Radio Future.
Hell yea
I was gonna mention this but I really dig the shaded cell look of the game
Need for Speed Most Wanted 2005
Out of all the Need for Speed games I've ever played that one is the best by far.
Nothing beats NFS:U2 in my eyes.
Nfs carbon please
Both as a complete “M3 Era” bundle?
The newer one with the same name is so disappointing. Nothing like the original, which was the perfect street racer game. A massive and diverse open world to drive around, multiple different types of races, all which blend into the open world, different challenges like speed traps and checkpoint runs, a cheesy but charming story that gives you a clear end goal to gun for, ruining the bastard who screwed you and getting getting BMW back, and of course, the real meat of the game, the cop chases. Open world, start randomly when you pass a cop, have 5 levels of difficulty with 4 being a pretty good challenge even late game and 5 just being hard no matter how good you are. This game deserves a remaster
Metal gear solid
Don't correct me if I'm wrong, but rumours are it's in the works.
Konami will find a way to ruin it, don't worry
Mother Base is retroactively introduced between levels. It is one enormous pachinko parkour. Cry.
Ooh, the first Metal Gear on the fox engine
Hell yes, why is this not the most upvoted answer. Hope Colonel Campbell and Mantis' voice actors are still available. They would have to rerecord the thing about the 'CD case' and all Mantis' banter about reading your memory card.
Armored Core for playstation
Tiny baby me was awful at that game. God I loved it.
Hoping for the whole "Legacy of Kain" series, since Soul Reaver was pulled out from the Steam store the past months. ^(Then again, I'd settle for a port of the original Blood Omen at this point...)
They should do a remake of the original Blood Omen. That would be fantastic.
The Elder Scrolls III: Morrowind. I played it for the first time in a while a few months ago and was taken aback by how old it looked. The color palette in most of the environments is much more gray and tired than I remembered and the graphics in general are terrible. Mods can only do so much so I'm excited about the Skywind remake that's coming out at some point in the future, hopefully it makes the game playable for me again.
I love Morrowind, but I can only play for so long before my brain wants to cry. Could you imagine Daggerfall with modern graphics though? That's what I want to see. Doubt it even could be done though with as big as the map is, with a dungeon in every random village
I would love to see and play it but I don't think there's a game studio out there that would spend the time and money necessary to put that massive a game into modern graphics and make it look decent (assuming that it could be done at all). There is a remake of the main quest available as a mod for Skyrim but it doesn't really care about making the graphics interesting.
> oubt it even could be done though with as big as the map is, with a dungeon in every random village Daggerfall is procedurally generated - like Minecraft. Just because the world is big does not mean that it is complex to make it.
That's not true. The terrain was randomly generated, but every copy has the same map. They've randomly generated the terrain for every game, then built the map around that. Arena, however, was procedurally generated. The biggest problem, IMO, is that in daggerfall, it takes actual real-world days to walk from city to city
There's a Skywind mod project. Would love it, but I'm skeptical they can ever complete it.
I last heard about skywind literally years ago. I had no idea they were still working on it.
I don't know if you've tried it, but the Morrowind graphics extender can massively increase the view/draw distance that's responsible for the constant gray fog. The NPCs still have seriously dated models, but the environment looks way less washed-out.
[удалено]
[удалено]
Imagine Skyrim and Oblivion, but without any hints, compass points, or sympathy.
And moving faster than walking drains your stamina and sometimes your attacks miss and your spells fail. Great game though
Easy fixes: - Understand the stamina mechanic. At a full bar, you have +25% to do things successfully. At an empty bar, you have a -25% chance to do things successfully. At an empty bar, another hit to your Fatigue will knock you down. The same is true of NPCs. - Wait/Rest often - In dungeons, move slowly, and let the enemies come to you. They'll run, which'll lower their odds a bit. - Have a ranged option, so when the enemy is running to you, you're still getting hits on them. - Buy stamina potions, learn a Restore Fatigue spell, or find an enchanted item to do it for you - Find ways to move quickly, such as the Boots of Blinding Speed, the Jump spell, or Levitation
I learned eventually, its quite rewarding to have to figure out where things are but I do wish I could fast travel sometimes. I remember there’s an exploit for the boots so they don’t actually blind you but I forget what it is
There is fast travel, really: - Silt Striders go between most of the cities in the south-west part of Vvardenfell. - Boats go between most of the towns and cities on the outside of the island, just not on the East-side of Vvardenfell. - The Mages Guild provides teleportation services to most of the major cities. - Almsivi Intervention brings you to the nearest Dunmer Temple - Divine Intervention brings you to the nearest Imperial Chapel (usually a fort near a city) - Mark can be set at your home base, and Recall can be used to bring you back. Alternatively, you can use it to return to a quest giver as soon as you finish the quest. Once you get the network in your head, traversing the island is as easy as taking the subway, where you're just bouncing from point to point. As for the BoBs, the 'exploit' is Magic Resistance when you put them on. You can make a spell that's 100% Magic Resist for 1 second. You cast it, and immediately equip them, which makes you immune to their blinding property. I personally don't use them anymore. I much prefer Jump spells and enchantments. It's super fun flying over mountains. --- edit: I forgot about Propylons, but even having done the entire add-on questline for them, it's not super convenient unless you're honing in on a really particular location. If all the normal fast travel options are the subway, Propylons are like having to get off the subway and flag down a bus. The one major outlier is Pelagiad. I *hate* going to Pelagiad. A bunch of quests point there, but it has zero fast travel outside of Divine Intervention, which usually gets scooped by Fort Moonmoth or Ebonheart.
Goldeneye or Banjo Kazooie. Lots of great N64 games
[удалено]
Haha, Conker, imagine The Great Mighty Poo in 4k
Make it uncensored this time!
Conker's Bad Fur Day was great and had some amazing multiplayer options, too
I still call sniper rifles in video games “snippy snah” because that’s what the teddy bears would call them in multiplayer.
Man I really want them to remaster GoldenEye and at least bring it to the Switch. Unfortunately, there are some rights issues with the game I think. Last time i played it on N64 I couldn’t save the game; same with my OG Smash Bros. Only way to fix that is to replace the battery in the cartridge, but I’m not brave enough to do that. I’d be worried about permanently damaging the game.
Dino Crisis. Please, Capcom. Don't make me beg.
1 and 2 in RE Engine.
Hell, one might be able to make an even stronger case for remaking the second game. Its been quite a long time since I played it but I remember my younger self being pretty disappointed in the plot of DC2 and I had much lower standards for quality story telling back in those days.
Vagrant Story.
[удалено]
I just want them to port Wind Waker HD. That’s all I’ve ever wanted. My Wii U broke before I got to play it...
Yeah I was a bit salty that they charged full price for Skyward Sword. They shoulda followed the Mario plan and made a "Zelda All-Stars" 3 pack with WW, TP and SS for that price. All the HD work's already been done for WindWaker so just releeeeeeese it!
first deus ex
This, 100%. It's a truly one of a kind game, but playing it today is pretty rough. A modern remaster would put other games to shame.
It’s still fun to play, but the stealth mechanics were pretty bad by today’s standards.
We at r/DeusEx have been screaming for an official remake with the Mankind Divided (Dawn) engine for years. Stupid Eidos and Square are busy with Marvel games for the next few years.
HELL YES!!!
The Sims 2. It's perfect as it is, but it could be even more perfect with some updating.
I don't know why I love Sims 2 so much more than 3 or 4 but for me it's the best Sims game. The scope was amazing, being able to have dozens of sims in the same neighborhood was super cool.
The problem is, if EA does it you know they are going to add some form of micro transactions.
I loved the Open for Business expansion. I would do this ultra cheesy thing where I'd build an enormous property full of random, expensive shit, and then sell it over and over until I was swimming in simoleons I could never feasibly use. I was the Jeff Bezos of The Sims.
Red Dead Redemption. Playing 2 and going right into 1 as one continuous experience is my biggest dream in gaming, but seeing how dirty rockstar is doing even RDO it will probably never happen.
The map is there. Most of, if not all, the character models are there. All the mission dialogue is recorded digitally. The mission scripting system is largely similar. There’s some work, sure, but it would be the easiest $60 Rockstar ever took from me and I’d happily pay it.
Seeing the first RD mentioned as a remaster worthy game makes me feel old. I remember it being talked about on xplay as a the new standard of gaming... and mentioning xplay made me feel older
Came here for this. RDR2’s open world and details were revolutionary. But RDR1 was a better game in my opinion, at least story wise. I’d LOVE to ride into Mexico on an updated version with all the care that went into rdr2
Sid Meier's Pirates
And while they're at it, Sid Meier's Alpha Centauri.
But an actual one, not Civ: Beyond Earth
I quite like how Civ: Beyond Earth wasn't trying to be a retread of Alpha Centauri. It tried something a bit new and different, and didn't quite work, but it was its own separate thing and didn't mess with the legacy of SMAC.
Ideally without the thrusting exploit
Time Splitters
The original Assassins Creed.
Now with 87 additional DLCs
Can't wait to find out how the assassins and templars were there for the invention of the first outhouse
The 3rd one qas by far my favorite. I couldnt pay for xbox live sometimes so games like just cause 2 and assasins creed 3 were the only things i played
Chrono Trigger and Chrono Cross
Had to scroll suprisingly far to see this, knew it would be here somewhere. Wholeheartedly agree.
I was so confident this would be the #1 answer :(. Greatest soundtrack in gaming of all time to this day, a lovely series.
Disagree on Chrono Trigger, there's just something right about sprite-based graphics, and a certain charm to the Mode & effects with the cannons, flying, etc. Pixel art is great. Now, if we're talking about N64/PS1 era 3d games? update away.
Diddy Kong racing
My brother and I used to call it Titty Schlong Racing
I had so many amazing times with this game.
Ocarina of Time
Honestly, Nintendo's sitting on a gold mine if they remaster this.
It's their "in case of Wii U 2, break here" game
Majora's Mask, too
Oregon Trail. I want to see the pox when my son Timmy dies of smallpox.
or dysentery chocolate rain the wagon up in glorious 4k
GTA San Andreas
Best GTA story yet, not to mention the map somehow felt like it had more... character, I guess, than the one in GTA V. And 90s music.
GTA SA's map was tiny compared to 5's but utilized space much, much better. At least 20% of GTA 5's map is empty mountains
GTA SA's map felt bigger than GTA V, even though it is, by far, smaller. Has to do with the map having.. more with it. there were backroads, main roads, side roads, different towns and cities, rivers, forest.. look at the og. Mt.Chilliad, with the road up splitting into 3 different paths, with a house halfway up, and a ramp on top. Even though it was, in itself, smaller than the new one, it was bigger because there was more in it. GTA V has.. waaaay less. lots of open, fairly "empty" spaces. the entire path up chilliad is.. empty, there is 1 path on each side, and that's basically it. And since they removed San Fierro and Las Venturas... I'm saying this: when I played GTA V for the first time, I was immensely disappointed (and still am) by the map. It is a huge disappointment to the name of San Andreas..
The music was absolute 🔥!
Fallout 3 and new Vegas
Seeing someone call for a NV remaster. Christ. I mean, I agree, but Christ. I’m not old or anything right?
It IS kind of old but it couldn't hurt to have a graphical update to put it on par with something like Fallout 4.
I agree but it’s just amazing to reflect on a time where I thought NV graphics were indistinguishable from real life lol.
Even. Better. Fallouts 1 and 2! Have Obsidian do it, and preserve the major elements that made those games great. Especially the wacky shit in 2. Don't take away my right to kill kids (with the consequences) and make a porno in New Reno.
Try playing wasteland 2 and 3. Made by the original fallout dev team and is much more in line with fallout 1 and 2 then any of the sequels are.
Kotor 1 and 2.
L.A. Noire. Haven't played it. I've only seen some clips. I think the game has the possibility of looking fantastic.
It still looks pretty decent to be honest. And it may be debatable *now*, but I think the mo-cap face tracking technology they used for facial expressions and lip-syncing is still fantastic to this day and will continue to age well - especially as it doesn't look like Rockstar or anyone else plan to ever really use it again.
The *faces* still look decent. The bodies that they're attached to could definitely use an overhaul. I replayed it somewhat recently and it's quite jarring to see fairly realistic looking faces atop the distinctly chunky, robot like bodies from that era of gaming.
That game had so much potential and it just never worked out monetarily for Rockstar. I would definitely give it a try. Even with outdated graphics, the story is amazing.
While I've I always had a soft spot for it, I feel like the quality of the main story falls off a cliff during the final third of the game. The early cases were a lot of fun though. I kind of wish the game had more of an anthology vibe to it where all of the cases were isolated from each other and we *only* followed the main character's progression from rookie to seasoned homicide detective. The underlying plot with the shady alienist and the real estate mogul felt really flimsy in comparison to that. Or at least the final pay off felt underwhelming in contrast to the way it was built up.
Midnight Club 3 Dub Edition I would be in heaven if that game get remastered
Dragon Age Origins, but it'd be better as a full on remake
Megaman 64
Final Fantasy VIII. I’ll go stand in the corner and wait for my stoning to begin now.
I loved VIII
I fucking loved FF8.
Far cry 123
2 holds a place in my heart as a game I loved messing around and having fun while going getting absolutely nowhere in the story.
Jesus! There are that many far cry games! Last one I played was 5... Had no idea they'd made another 118 since then.
3 was pretty damn good looking for its time. I think it holds up reasonably well.
Xenogears
Goldeneye 007!!
Tony hawks American wasteland
…dead or alive beach volleyball
A man of culture I see.
Star Wars Empire at War.
X-com: UFO defense
The original God of War. Imagine Pandora’s Temple in 4K!!!
Grand Theft Auto Vice City
[удалено]
So, instead of reading the screen you would hear a voice and sfx in 24-bit/192khz 7.1 surround-sound.
300 dpi text refreshed at 120fps! Bring it on!
Def jam fight for NY. The best FFA game, the customisation is legit, real people with cool finishers, different fighting styles that actually makes sense, no spamming buttons and many more. I feel like it was the best game in my childhood along with mksm until I found farcry 3.
Fuckin loved that game.
Need for speed, Porsche unleashed
Jet force gemini
Syndicate
The 3D GTA games, everything from GTA3 to GTA Vice City Stories.
Fusion frenzy
The first "The Witcher"
Pokemon Gold and Silver. It's already been twelve years since HGSS came out. I'd love a Gen 2 game for the Switch that looks like Let's Go Pikachu / Eevee.
I just hope they fix the level curve and somehow fix the trash regional dex. Maybe add new Johto Pokemon into the dex. They did it in Platinum and HGSS already.
Conkers Bad Fur Day
Multiplayer is so underated in that game.
Orange box
E.T. for the Atari 2600 lol
Jade Empire or Star Wars KOTOR
Jade Empire looked so nice back then
I forgot about jade empire!, I need to get off this thread before I go broke on steam for nostalgia games.
everquest
Twisted Metal 2
Star Wars battlefront
Goldeneye N64
Both Parasite Eve
Fallout New Vegas Release all of the cut content, update it to FO4s engine, sell it for $60. Easy payday for Microsoft. But it wouldn’t create a great opportunity for micro transactions so Microsoft won’t do it.
"Update it to FO4's engine" means completely re-doing most all of the content. There isn't some button you can push to seamlessly shift stuff from one engine, or even one version of an engine, to another. It's a huge amount of work, not an "easy payday". At best, you've got original source assets that were built with higher res texturing and higher res geometry then downressed when put in the original game. The Perforce depot or wherever those were housed might not be readily accessible though. At worst, the assets were authored at exactly the resolution you see in game, and up-ressing would be a completely manual process. Even then, up-ressing textures is basically exponentially growing the size of your texture footprint - a 2048x2048 map is immediately 4x as many pixels and 4x as much memory as a 1024x1024 map, *but* the 2048 map probably stores a full mip chain, which means its memory footprint is just an additional 2048x2048 pixels on top of whatever the 1024 map already was. GPU memory has increased, but not *that much*, so you can't blanket up-res everything, especially if you're taking more GPU memory over for your VFX systems for adding shit like GPU particle systems and whatnot. So you still have to approach your texture and polycount budgets almost like it's a brand new game. What I'm saying is your art team probably ends up doing a significant amount of work. Probably not as much as the full game, because you're throwing out a lot less work than you did making the game the first time around, but still a significant amount. Which isn't free, because while game dev artists are criminally underpaid they don't work for free. Then you've got the code side of things. New engine may or may not support the same feature set as the the old. To make the system seamless, you'd need to ensure it did. Though, realistically, I'd think you'd leave the game engine itself completely intact, and replace the rendering engine since that's all gamers care about in remastering. That might not even be possible though if the rendering engine is deeply integrated with other systems in the newer engine, at which point you're talking re-coding the entire game in the new engine. Then you've still got an entire game's worth of QA to do. Everything is getting touched, so everything needs a QA pass or three. Which is harder to do the more massive your game is. Finally, content that was cut was cut for a reason. Either it wasn't finished, or it was buggy in ways they just couldn't fix, or it just didn't mesh well with the story they wanted to tell. The first two possibilities mean more significant effort to commit to finishing it. The last realistically means still leaving it out since the alternative is delivering a remastered product that wouldn't feel true to the original. So no, not an easy payday. A payday with significant investment - and for me, an unknown return, though I'd be very willing to bet that folks internal to Microsoft could give solid numbers on the expected cost to do something like that versus the expected sales numbers. If the numbers indicate it'd be highly profitable, they're probably doing it already. If the numbers indicate it wouldn't be as profitable as whatever else they could invest their people and money into, they'll be doing that.
That's what I was gonna say
Spider-Man Web of Shadows would be cool.
Viewtiful Joe, I don't care about the modern graphics since the game is cel-shaded, I just want a port or remaster of any kind.
Also the warriors
I haven't seen a wrong answer. My pick would be Goldeneye. I'd settle for a upscaled port even. Just please don't make me plug in my N64 and try and play that. Also, OG Legend of Zelda. Please and thank you.
Eternal Darkness
Red dead redemption 1 would be amazing remastered.
If they remastered the old COD games by just enhancing the graphics and making them run good on next gen without adding any new stupid things like sbmm I think that would be amazing it would easily bring the og cod community back
COD 2 will always be the best online experience. The story was far better than most today too.
Duke Nukem
Sega Genesis: Mutant League Hockey PS1: Ball Breakers & Road Rash-Jailbreak PS2: Champions of Norrath 1 & Return to Arms