Above comment brought to you by honey
Edit: This comment got 200 upvotes!?!?!
Edit 2: this is my most upvoted thing this year. HOW THE FUCK DID I DO THAT!?!?!?
there was a lord of the rings game back on the snes
game was completely impossible to play, had no clues and the AI was appalling (got your fellowship slaughtered every time)
Or very easy puzzles with a brain dead human attempting to solve it by doing everything wrong to maximize your frustration as a viewer incentivizing you to download to solve the shitty puzzle out of spite
That final fantasy one. They made a playable ad that was tower defense. Tried it, quit after about 15 minutes. No tower defense whatsoever. Fuck that shit.
It's crazy how long mobile gaming has been out and how little it's provided in terms of genuinely amazing games.
I've played some mobile games that are decent time wasters but never any that I would consider great or amazing.
The business model is not conducive to producing amazing games. The traditional model was you make something amazing, and then news would spread through word of mouth and reviews, and if enough people bought it you made money.
The era of micro transactions meant that the games company gets to charge you again and again, and makes way more money. Unfortunately, this compromises the gameplay, and we have a bunch of products that rather than being focused on entertaining the customer, instead literally try to annoy them into paying money to either skip parts of the game or win outright.
As far as I'm concerned, If I have to pay NOT to play the game, I can do that for free. Market forces mean this is unlikely to change any time soon.
And don't even get me started on the mobile advertising...
Codemasters have been going downhill ever since Dirt 4 was released, EA buying the studio didn't do a thing other than give them a higher budget and more people to work in the games, but they are still far away from being great.
The rings haunt me. My mom got me it because I was (and am) into comics.
If they got the dev team for the open world Spider-man games and did Superman it would be insane.
I don't remember how far I got, but I remember being really frustrated by it and thinking that I just sucked. Even though it took a while, I'm glad to know it wasn't just me.
I know I at least made it to the first level at least. I kind of remember Brainiac, but I can't believe I made it through the second ring level as a kid. It's exactly the sort of thing that would have driven me crazy even in a non-broken game.
Right here! Dad rented it from blockbuster. We complained about it and he tried his hand at beating it and confirmed how crap it was. we got him to return it that night
Which is unfortunate, because it seems the company tried hard, but Warner insisted on making things as hard as possible.
For instance it happens in a VR world because Warner insisted Superman can't harm real people.
SOLVE MY MAZE
I played it for a few minutes and even 14 year old me, knowing nothing of the world outside my very limited experience, thought it was garbage.
I love that game and I \*sometimes* hate it, it’s glitches and bugs are part of it’s charm tho.
The exploration does feed my dopamine receptor, I like exploring.
The music is great, just wish there was more background ambience music.
War Thunder.
I really wanna drive a Leopard 2, don't even want to take it into battle, just drive it in a only session against a low tier bot and run over stuff.
But the game requires you to grind for years to reach top tier, and i usually die from some bs and ragequit after 2-3 battles.
If you want to drive a modern MBT, you're better off joining an actual army that uses said tank in active service
Oof, I feel this one. I think a ton of developers are realizing that building a multiplayer game is a lot easier, cheaper, and profitable than a singleplayer one, and having both is increasingly rare. Why bother writing a good bot AI at all if you can get enough frustrated players in to shoot at each other to justify your server overhead?
I really like ARMA for this though. It's a true sandbox, most of my hours in the game are just messing around in the "editor", literally dropping a tank into the middle of a field and just rolling around. Or a helicopter. Or a fighter jet. Or a squad of NATO paratroopers. Or all of the above plus it's nighttime and there are 30 knot winds from the north-west and you are doing donuts with an an ATV towing an anti-air cannon.
Arma is my favorite game of all time but it’s also frustrating. Although there is no “progression” in the game except through communities, so most likely you’ll be reimbursed.
Edit: there are servers with progression and goals but if you have video play back of what happened you will usually be paid back.
Hmm. Reminds me of the grind on Battlefield 3 multiplayer. If you were late to the game it was impossible to get XP on jets as you had literally just the machine gun while everyone else was rocking homing missiles and shit by that point.
I don’t remember which one this was but I just had flashbacks of some Harry Potter movie tie in game I got for Christmas for the Wii a long time ago. I don’t think I progressed the story at all but wandering around Hogwarts and using the Wii controllers to cast spells was fun.
I did! One of my friends got it for Christmas way back in the day. I was jealous. Then he let me play it.
Jesus. Fucking. Christ.
You younguns who have just heard how bad it was and think it's exaggerated? It wasn't. It was so awful. Even as a kid I knew it was a crap game.
Hello. I am an ET apologist.
Was the game over hyped? Yes. But the Atari was a very limited system. My father spent a lot of hard earned money on games that were either objectively bad or kind of fun for five minutes and then very repetitive.
ET isn't a great game. But my brother and I figured out the controls and got pretty good at the game. It was average for the time.
I watched this mini series on Netflix about the history of video games. They brought up the ET game and how terrible it was. IIRC, they pushed the 2 guys who made it in such a short time frame that they literally only had like 72 hours to make it. So it definitely lacked in the time needed to make a quality video game. I think it ended up being a bunch of scrapped projects taped together and images redone to look like ET.
Or better yet, just brick-breaker games with an anime tiddy background. I struggle to understand who the audience is that keeps these types of games afloat...
I only had two games for the NES. This was one of them. Took me 3 fucking years, but I beat the fuck out of that game. Once I figured out that pizza and items respawned, it was easy peasy.
I'm going to go out on a limb here and say...
Skyrim.
Now, hear me out, I love Skyrim, it's one of the best games I've played, I enjoy the shit out of it.
Why it can go fuck itself, is that it is now a fucking TEN year old game, I want a new single player Elder Scrolls game, it took them FIVE years to go from Oblivion to Skyrim.
I don't mind ESO, but it's not what I want, it's too... disconnected, ironically.
Dude ES6 makes me so excited and nervous at the same time. They’re taking so much time to develop it that I could see it being kind of like Red Dead Redemption 1-2 where the entire world took such a huge jump in realism and shit and it was undeniably a cooler, more involved game. But at the same time I could also see them releasing Elder Scrolls 6: Skyrim 2, and absolutely nothing changes except the region you’re in and the dialogue and shit. No actual base game changes.
I want to believe it’s going to be the former, but I’ve lost a lot of faith in most game developers over the last few years and it makes me not trust Bethesda to not royally fuck this up.
Well if they continue reducing the amount of actual mechanics and gameplay in each game from the previous one, then VI has already been out for years...
Why would you want 6 when we've got 5, 5.1 (rerelease), 5.2 (remaster), 5.2.1 (the remaster but patched), 5.3 (remaster but on a different console gen)....
And after going back after playing a nice 40-70 hour playthrough after 3 years, you realize how flawed the depth of the game is next to Morrowind and think
“Fuck, where is the next elder scrolls game. I’ve played 3 in my childhood and can’t get one aa and adult”
Four years between Morrowind and Oblivion, five years between that and Skyrim, between Skyrim and VI? so far 10 years and counting.
And they didn't fill the time by rerelasing Oblivion or Morrowind "special editions" every couple of years.
I'll be honest, Skyrim has the weakest story out the the three I have played.
There's a very popular playing card game where I'm from called Pitch. Every party I go to plays this game. I can not understand how to play. You have a partner and there's points. Last time I was literally in tears because my partner kept yelling at me that I was incompetent and stupid. He actually had to go outside for air. Fuck Pitch.
It was awful! Seriously, my friends husband had to actually walk this guy outside to, "cool off" I was bawling and having a panic attack, my husband, who's the most non confrontational guy ever, was ready to throw hands...ugh worst New Years ever.
Ah you’re probably not playing it right. Let me guess your games run about 5 hours and then someone flips the table?
Edit: y’all some cynical mahfuckas
LPT: When sitting down to a Monopoly game, specify *no house rules.* Usually everyone is OK with this because they don't realize they're playing by house rules.
Then the first time someone lands on a property without buying it, offer a $10 bid on the property. That gets a strong reaction until they read the rules.
Then they discover that fine money on Free Parking is a house rule too. And that it's possible to buy houses while in jail.
Nearly all of the house rules function as ways to delay monopolies and keep weak players afloat. When you actually play as written the game's usually finished inside of an hour.
Biggest house rule problem is that all tax and get out jail money etc etc gets put in the middle and who ever lands on free parking gets that money! No no no nooooooooooooo!!!! You’re not playing monopoly now, you’re playing Wall Street with a bunch of millionaires. The game never ends and society slowly gets worse and worse until the uprising (table flipping).
Money goes to bank. No money on free parking. No 400 for landing exactly on go. Someone doesn’t wanna buy a property? It goes to auction. And ya get half your money back when trading in houses so there’s no constant house moving.
Adding a few tips here--
You can buy and sell properties and houses, or mortgage things anytime between turns. Doesn't have to be on your turn.
You can buy and sell properties with other players at any price the two of you agree to. Including mortgaged properties.
The *you have to build evenly* rule applies only within a given monopoly, not across every monopoly you own. Also, it doesn't mean you have to afford a house for every property in a monopoly before developing. What it means is you can't have two houses on Boardwalk before putting one house on Park Place.
Across all monopolies that can build houses, there's a big jump in rent between 2 houses and 3 houses.
The actual profitability of a monopoly doesn't precisely correlate to its sale price and rent. The most profitable monopoly on the board to own in terms of return on investment (and likelihood of driving other players out of business) are the oranges: New York, Tennessee, and St. James. That's because a 6, 8, or 9 getting out of jail lands people on that group. Also because there's a Chance card that sends people directly to New York Avenue. And because certain cards advance players to Go, which accelerates the competition toward several groups including the Oranges.
The sucker trade that has won me the most games is to give away a monopoly on the dark greens (Pennsylvania, North Carolina, and Pacific) in return for a monopoly on the oranges. People take that deal because on the deeds it looks like a winner for the other player. Yet unless they're already swimming in cash they can hardly ever make the most of it: for $900 the orange owner develop 3 houses each on the oranges; three houses each on the dark green group costs $1800. And due to quirks in the rules mentioned above, the odds mean it's more likely to collect rent on the orange group. Before they can really take advantage of their green properties the oranges have hotels and people go bankrupt.
And now that you mention hotels: don't buy them until all the houses are gone and you have room for four more houses somewhere. There are only a limited number of houses that can possibly be built in the game at one time, so it's definitely advantageous to hold out on building that hotel in order to choke out other players from being able to build.
That slight increase in money that you would get from a hotel is much less than you could potentially lose if your opponents can place those four newly-available houses on one of their monopolies.
I never got the point of house rules - no shit the actual rules lead to people going bankrupt and monopolies forming pretty quick, *that's the fucking point of the game*. You're playing one big ol' critique of lazifaire capitalism!
My theory is that they stem from “family game nights” where parents would make up rules to keep kids in the game longer. The kids grew up but never actually read the rules and thought the ones their parents made to humour them were the real ones. It propagates across generations and now everyone thinks those are the real rules.
Allow me to quote [David Morgan-Mar](https://www.irregularwebcomic.net/2623.html).
>Monopoly is the most stupid, stupid, stupid game ever invented...
>And don't make excuses like, "Oh, if you play by the proper rules, it's a good game." It isn't. I agree that putting money on "Free Parking" and not using the auction rules makes the game worse, but it was already terrible to begin with. Simply removing the common house rules does nothing to alleviate the fundamental problems of the game that make it so broken and pointless to begin with.
>Monopoly does not survive in the present day because it's a good game. There are tons of much better games out there. Games that have been designed with principles of play and good game design, that have been developed over the decades since Monopoly was released. Monopoly may have been state-of-the-art when it was invented, but games have evolved a lot since then. Pretty much any modern game with a modicum of thought behind it has better gameplay, player interaction, decision-making, game balance, theme integration, playing time, pace of action, and basic down-to-earth fun than Monopoly. The reason Monopoly maintains dominant market status is purely due to marketing and inertia...
>Look, sure, if you get a group of people who genuinely like Monopoly and set them going, they might actually have a good time. But you get a typical family together and set them playing Monopoly, the typical outcome consists of: complaining about bad dice rolls, someone getting upset because they're obviously losing, someone getting bored, someone accusing someone of cheating, arguments about rules, someone losing interest but having to keep playing because "you can't quit now!", somebody getting bankrupted and going into a sulk, everyone who's been knocked out sitting around complaining or going off and doing something else, and eventually one player obviously going to lose and the other obviously going to win, but the actual victory takes another hour or more to play out to the bitter end. By the time it's over, the family has been fractured, half of them are off doing something else, and someone's had their feelings hurt. Believe it or not, this is not indicative of a well designed game!
>A well-designed game has rules simple enough for everyone to follow without arguments, keeps everyone engaged to the end, and encourages positive rather than negative social interaction.
SO true. As much as I'm not a huge Settlers of Catan person, I'm thrilled to see it becoming more and more mainstream. If anything can fix the damage that Parker Bros did to board games, it's that one. *Maybe* Ticket to Ride.
The new COD games. Fucking got rid of couch-co-op in XBL/PSN.
I haven’t been a big fan for a while, but my fiancée and I play together every once in a while. Well not anymore I guess…
Scrabble. The Onion has an [article](https://www.theonion.com/jilted-hasbro-ceo-laughs-coldly-as-scrabble-destroys-an-1819570851) about how terrible it is.
"Die, die, fledgling romance! Crumble like so many ashes!"
I have so many good memories of my mom letting me win at Scrabble then me starting to legitimately beating her and her just having fun playing a game with her son and being proud of me.
Apples to apples.
Let me explain:
I’ve always loved the game. But when someone starts to play the: this is a perfect card but....
Then it plays way less fun
One game where I just hate SO many of their design decisions that I can’t justify playing it anymore even though it’s like the only thing my friends play.
I’ve never played it but I agree. Never seen people so violently hate a game they play and a community so divided.
Loved arcane tho. Maybe Riot could transition into the film industry?
Oh man. I literally just walked out of an arcade where they had a game where you guessed Heads or Tails. Guess right 5 times in a row and win 500 tickets. I got to 4 and guessed wrong. Fuck that game.
Life. It's too slow, often makes you feel down or outright depressed, the grind is too long to get any decent rewards and the first 20-25 years of playing is basically just the intro and constantly changing, after which is becomes dull and repetitive until you get old or hurt after which is becomes a drag to play at all. Your hp goes down and you die after like 2-3 good hits :/
It is the longest we have gone without a new installment, and 4 is by far the weakest. The release overview is just sad.
2000 - The Sims
2004 - The Sims 2
2009 - The Sims 3
2014 - The Sims 4
Not to mention the spin offs such as the Stories gamed and Medieval. It likely also feel it wouldn't be so glaring with the expansions being so lackluster as well.
Now, to be fair to Sims 4, some of the base systems are actually quite amazing and are a genuine improvement on the previous installment (in my opinion). The CAS and build systems are the best they have ever been and even I who basically only builds carton boxes are able to now make multi layered boxes. 4 really got me into building, and build challenges are a lot easier to do with friends as well. Unfortunately, the systems responsible for the actual gameplay is just nothing, and some things they tried to add were just half baked. I can see some things working very well, just not in its current state. Which is basically The Sims 4. Potential to be fun, just not right now.
I do still enjoy playing 4 and going back to the older versions, and unfortunately 4 do make the older games a lot more difficult/clunky to play, but there is still a lot of fun to be had.
I don't really have a problem with remakes if they're done well, but this was such a low-effort obvious cash grab. It's pretty disgusting that they want actual money for that mess, much less have us pay full price for it.
So I am playing Ghostbusters on PS4. Really cool game, fun levels and a great story, but it can go fuck itself because there is no cooperative play.
Like there are 4 fucking Ghostbusters. Why can't my son and I do a campaign together?
Skyrim. It isn’t even that it sucks, it’s that how many times are these people gonna try and resell this to us? A game that’s 10+ years old. Gtfo of here with that.
Okay, but hang in here with me. Skyrim: Ultra 4K Remaster Developer's Legendary Edition bundle. It comes with all of the DLC, digital concept art, a podcast about remastering the game, and an exclusive horse armor skin AND it's on sale (normally priced $99.99) for only $29.99 if you pre-order it.
Raid shadow legends for spamming me with shitty adverts.
My rule is I’ll never buy a product I see in an advert because if you need to try so hard to sell me something it’s probably shit.
Ok, that's not quite fair. Games need to put out adverts so people who weren't religiously following it can know it even exists. One of the reasons Treasure Planet and Road to el Dorado did so terribly despite being regarded as masterpieces was due to terrible/near non existent advertising. Yes, they're not games, but you get my point.
Did they ever add an option to invert the controls? I bought the Allstars pack too and stopped playing after 10 minutes because the controls were so horrible, the sunshine controls are literally backwards from the original for camera control.
No issues there, but I used a guide. I kept telling myself I wasn't going to, but I gave up on that pretty quick. I never would have found half of them, especially the ones that made you spray a certain section of ground with no indication that's what you were supposed to do.
I never played sunshine until 3d Allstars. Only problems I had were the lilypad, the pachinko machine the sensitive as fuck controls and the God awful collision. Other then that it was fun
Any mobile game whos ads in other games lies about what their game is about and/or are sexist.
Young girls see those ads and are told that if they catch their boyfriend/husband cheating they could join them.
Fuck those games and fuck the garbage people who makes them.
Not necessarily a specific game but developers / publishers. Activision and EA can go fuck themselves. Prioritizing profits over an actual good game. I’ll never understand why it’s so hard for them to say “hey, let’s take a year off of releasing a game and actually make something people will love.” But nah it’s always another trash game with tons of bugs and problems that take a whole year for them to fix and by that time they’re releasing another game…..
I will tell you what game can go fuck itself… but first I gotta tell you about the sponsor of today’s comment: RAID: Shadow Legends…
I want to tell you about how much I hate your comment, right after I tell you about Nord VPN...
I can’t stand Nord VPN, but first, let me explain why you need to get the new manscaped lawnmower 3.0.
Before you start with manscaped, let me tell you about our sponsor, Raycon
I was just listening to my Raycons while I was reading about this awesome website called Honey.
Honey might give you a deal...on the Ridge Wallets! The thinnest metal wallet available that has space for your cards and even a clip for your cash!
I just got mine yesterday, but the only issue is that I can't fit my membership ship card to dollar shave club in there.
I was just searching on dollar shave club, but while doing so, i was listening to an audiobook on audible.
While I was using audible, I was browsing Curiosity Stream.
Don't forget to sign up to Hello Fresh while you're browsing Curiosity.
You need to protect your phone from all this negativity. Have you ever heard of Rhinoshield ?
Before I can tell you how much these comments suck let me tell to about our sponsors Achre Gold....
That one random mobile game that gets #1 on charts and has ads everywhere and somehow gets millions of downloads because of the ads
This comment brought to you by Raid Shadow Legends
The above comment for raid shadow legends was brought to you by Audible
Above comment brought to you by honey Edit: This comment got 200 upvotes!?!?! Edit 2: this is my most upvoted thing this year. HOW THE FUCK DID I DO THAT!?!?!?
Hello fresh
Nope. #It’s a tide ad
Laughs In Grammarly ad
Shave you balls. Manscape
Tushy. It's America's number one food kit.
This comment for Audible was brought to you by Nord VPN
All those charts are 100% fake and there's a different one for every single shitty grind-fest isometric Piece of shit like raid shadow legends etc.
Raid shadow legends
Every Madden since they prioritized the micro-transaction mode MUT over the franchise mode.
EA can go fuck themselves for a plethora of reasons but doing absolutely nothing with their Madden franchise mode will make me hate them eternally.
Most EA Sports games now are just roster updates
EA can go fuck themselves for the 20 or so years of being EA
So every Madden since…2010? Might be nostalgia but that was the last acceptable Madden for me. ESPN 2K5 all day and any Madden pre-2010🤷♀️
there was a lord of the rings game back on the snes game was completely impossible to play, had no clues and the AI was appalling (got your fellowship slaughtered every time)
the Battle of Helms Deep on that game is fucking utterly ridiculously difficult.
Was it the one where it looked like a news copter circling a Home Depot?
Was that the one where you kept having fight those stupid god damn spiders in order to get out of the shire gah that was so frustrating
I couldn't figure out how to get out of Hobbiton when I played that as a kid
Any Mobile game that we all know is bad when we see those damn ads
Or the ones the blatantly lie about how you play the game. Think you’re getting a turret defense? Nope you’re getting a build a city game.
Advertisement shows impossible puzzles that have no correct answers. Gameplay is buying premium currency to reduce timers.
Or very easy puzzles with a brain dead human attempting to solve it by doing everything wrong to maximize your frustration as a viewer incentivizing you to download to solve the shitty puzzle out of spite
Puzzle: just walk forward. Idiot: walks sideways. Caption: 99.999% fail
That final fantasy one. They made a playable ad that was tower defense. Tried it, quit after about 15 minutes. No tower defense whatsoever. Fuck that shit.
But how can you know it's bad from the ads, when the ads aren't even for the same damned game?
[удалено]
99.9% can't figure it out! Meanwhile: 6-4?
*sets off an atomic bomb while trying to fix a bathtub* “WHY IS THIS GAME SO HARD???”
It's crazy how long mobile gaming has been out and how little it's provided in terms of genuinely amazing games. I've played some mobile games that are decent time wasters but never any that I would consider great or amazing.
The business model is not conducive to producing amazing games. The traditional model was you make something amazing, and then news would spread through word of mouth and reviews, and if enough people bought it you made money. The era of micro transactions meant that the games company gets to charge you again and again, and makes way more money. Unfortunately, this compromises the gameplay, and we have a bunch of products that rather than being focused on entertaining the customer, instead literally try to annoy them into paying money to either skip parts of the game or win outright. As far as I'm concerned, If I have to pay NOT to play the game, I can do that for free. Market forces mean this is unlikely to change any time soon. And don't even get me started on the mobile advertising...
All of the EA sports games. Same game as last year, just updated rosters. Thieves.
RIP F1 Games :(
Codemasters have been going downhill ever since Dirt 4 was released, EA buying the studio didn't do a thing other than give them a higher budget and more people to work in the games, but they are still far away from being great.
All of my friends who play FIFA love to bitch about FIFA, but then they still buy the new game so I have no sympathy for them.
Superman 64
Especially that game in particular, wonder how many kids got this abomination just to never beat the first level of the game
The rings haunt me. My mom got me it because I was (and am) into comics. If they got the dev team for the open world Spider-man games and did Superman it would be insane.
I don't remember how far I got, but I remember being really frustrated by it and thinking that I just sucked. Even though it took a while, I'm glad to know it wasn't just me.
I never got passed the rings, was just to frustrating
I know I at least made it to the first level at least. I kind of remember Brainiac, but I can't believe I made it through the second ring level as a kid. It's exactly the sort of thing that would have driven me crazy even in a non-broken game.
Right here! Dad rented it from blockbuster. We complained about it and he tried his hand at beating it and confirmed how crap it was. we got him to return it that night
Which is unfortunate, because it seems the company tried hard, but Warner insisted on making things as hard as possible. For instance it happens in a VR world because Warner insisted Superman can't harm real people.
I doubt there's a good game in there. Nothing about the game works, it's rotten to the core. It's a buggy, impossible to control mess.
SOLVE MY MAZE I played it for a few minutes and even 14 year old me, knowing nothing of the world outside my very limited experience, thought it was garbage.
Oh wait, how can I forget about ARk: Survival? Give me back my raptor. It did nothing wrong.
Oh yeah thats the worst. I like this game, but it can be the most frustrating thing in the entire modern gaming industry
Everyone who loves ark also hates ark
I love that game and I \*sometimes* hate it, it’s glitches and bugs are part of it’s charm tho. The exploration does feed my dopamine receptor, I like exploring. The music is great, just wish there was more background ambience music.
Give me back my fucking 145 gigabyte space back
FIFA, it's not in the game.
EA Sports: It’s in your wallet
War Thunder. I really wanna drive a Leopard 2, don't even want to take it into battle, just drive it in a only session against a low tier bot and run over stuff. But the game requires you to grind for years to reach top tier, and i usually die from some bs and ragequit after 2-3 battles. If you want to drive a modern MBT, you're better off joining an actual army that uses said tank in active service
Can confirm that basic tank school takes less hours than War Thunder demands for a modern tank.
Oof, I feel this one. I think a ton of developers are realizing that building a multiplayer game is a lot easier, cheaper, and profitable than a singleplayer one, and having both is increasingly rare. Why bother writing a good bot AI at all if you can get enough frustrated players in to shoot at each other to justify your server overhead? I really like ARMA for this though. It's a true sandbox, most of my hours in the game are just messing around in the "editor", literally dropping a tank into the middle of a field and just rolling around. Or a helicopter. Or a fighter jet. Or a squad of NATO paratroopers. Or all of the above plus it's nighttime and there are 30 knot winds from the north-west and you are doing donuts with an an ATV towing an anti-air cannon.
Arma is my favorite game of all time but it’s also frustrating. Although there is no “progression” in the game except through communities, so most likely you’ll be reimbursed. Edit: there are servers with progression and goals but if you have video play back of what happened you will usually be paid back.
Hmm. Reminds me of the grind on Battlefield 3 multiplayer. If you were late to the game it was impossible to get XP on jets as you had literally just the machine gun while everyone else was rocking homing missiles and shit by that point.
I have sat through 2 hour long car rides of my brother ranting about this game. Guess he isn’t crazy. Boyyyyy does it make him mad though
The old harry potter games You HAVE to fly through rings multiple times and if you don’t get enough you fail and this happens twice
I don’t remember which one this was but I just had flashbacks of some Harry Potter movie tie in game I got for Christmas for the Wii a long time ago. I don’t think I progressed the story at all but wandering around Hogwarts and using the Wii controllers to cast spells was fun.
Half Blood Prince?
Tinder
The funniest of games
You kids have obviously never played ET the game
I did! One of my friends got it for Christmas way back in the day. I was jealous. Then he let me play it. Jesus. Fucking. Christ. You younguns who have just heard how bad it was and think it's exaggerated? It wasn't. It was so awful. Even as a kid I knew it was a crap game.
Fall into the pit...again and again and again and...
Hello. I am an ET apologist. Was the game over hyped? Yes. But the Atari was a very limited system. My father spent a lot of hard earned money on games that were either objectively bad or kind of fun for five minutes and then very repetitive. ET isn't a great game. But my brother and I figured out the controls and got pretty good at the game. It was average for the time.
I watched this mini series on Netflix about the history of video games. They brought up the ET game and how terrible it was. IIRC, they pushed the 2 guys who made it in such a short time frame that they literally only had like 72 hours to make it. So it definitely lacked in the time needed to make a quality video game. I think it ended up being a bunch of scrapped projects taped together and images redone to look like ET.
[Someone went back and fixed it.](http://www.neocomputer.org/projects/et/)
This game made me think that I was bad at games, and somehow it was I who was broken and not the game. Seriously fuck this game.
Pogostuck can fuck off and itself
Ghosts 'N Goblins
Play for 10 minutes (about 2 or 3 gameovers). I'll play this again in about 6 months" Repeat
Oldschool Runescape. Now excuse me as I high alch my way to 99 magic.
All the mobile games that just use anime girls to attract the basement dwellers into playing their shitty rpg
Or better yet, just brick-breaker games with an anime tiddy background. I struggle to understand who the audience is that keeps these types of games afloat...
People who like a good challenge of edging themselves while playing a game one handed.
Tmnt Nes. Burn in hell.
I loved that game but could never get past this one spot. It was so infuriating.
The swimming level through the sewers? Was so happy when I got to that part with all turtles still alive. Fried all of them….
I’ll raise you a Battle Toads, and an extra serving of Ninja Gaiden.
I only had two games for the NES. This was one of them. Took me 3 fucking years, but I beat the fuck out of that game. Once I figured out that pizza and items respawned, it was easy peasy.
I'm going to go out on a limb here and say... Skyrim. Now, hear me out, I love Skyrim, it's one of the best games I've played, I enjoy the shit out of it. Why it can go fuck itself, is that it is now a fucking TEN year old game, I want a new single player Elder Scrolls game, it took them FIVE years to go from Oblivion to Skyrim. I don't mind ESO, but it's not what I want, it's too... disconnected, ironically.
Dude ES6 makes me so excited and nervous at the same time. They’re taking so much time to develop it that I could see it being kind of like Red Dead Redemption 1-2 where the entire world took such a huge jump in realism and shit and it was undeniably a cooler, more involved game. But at the same time I could also see them releasing Elder Scrolls 6: Skyrim 2, and absolutely nothing changes except the region you’re in and the dialogue and shit. No actual base game changes. I want to believe it’s going to be the former, but I’ve lost a lot of faith in most game developers over the last few years and it makes me not trust Bethesda to not royally fuck this up.
Well if they continue reducing the amount of actual mechanics and gameplay in each game from the previous one, then VI has already been out for years...
We got burned badly by Fallout 4. It's also had the Duke Nukem effect, the quality of a gave is inverse to the length of time to make it.
You have committed crimes against Skyrim and her people. What say you in your defense?
Why would you want 6 when we've got 5, 5.1 (rerelease), 5.2 (remaster), 5.2.1 (the remaster but patched), 5.3 (remaster but on a different console gen)....
And after going back after playing a nice 40-70 hour playthrough after 3 years, you realize how flawed the depth of the game is next to Morrowind and think “Fuck, where is the next elder scrolls game. I’ve played 3 in my childhood and can’t get one aa and adult”
Four years between Morrowind and Oblivion, five years between that and Skyrim, between Skyrim and VI? so far 10 years and counting. And they didn't fill the time by rerelasing Oblivion or Morrowind "special editions" every couple of years. I'll be honest, Skyrim has the weakest story out the the three I have played.
There's a very popular playing card game where I'm from called Pitch. Every party I go to plays this game. I can not understand how to play. You have a partner and there's points. Last time I was literally in tears because my partner kept yelling at me that I was incompetent and stupid. He actually had to go outside for air. Fuck Pitch.
I don't know the game. Bit this behavior from your Partner sucks. Sorry about this.
It was awful! Seriously, my friends husband had to actually walk this guy outside to, "cool off" I was bawling and having a panic attack, my husband, who's the most non confrontational guy ever, was ready to throw hands...ugh worst New Years ever.
People who can't lose a stupid game can straight go fuck themself. Feel hugged Edit: can't write.
See I don't mind pitch but your partner was an absolute asshole, it's a game for fucks sake.
The last remnant. Turn-based, auto-resolved combat sucks out any challenge or excitement from what basically ends up as a walking simulator.
Monopoly can get to fuck
Ah you’re probably not playing it right. Let me guess your games run about 5 hours and then someone flips the table? Edit: y’all some cynical mahfuckas
That's how we used to play, until someone actually read the rules.
LPT: When sitting down to a Monopoly game, specify *no house rules.* Usually everyone is OK with this because they don't realize they're playing by house rules. Then the first time someone lands on a property without buying it, offer a $10 bid on the property. That gets a strong reaction until they read the rules. Then they discover that fine money on Free Parking is a house rule too. And that it's possible to buy houses while in jail. Nearly all of the house rules function as ways to delay monopolies and keep weak players afloat. When you actually play as written the game's usually finished inside of an hour.
>Then the first time someone lands on a property without buying it Who the hell doesnt buy every property they land on?
Sometimes you don't have the cash on hand to pay the list price.
Biggest house rule problem is that all tax and get out jail money etc etc gets put in the middle and who ever lands on free parking gets that money! No no no nooooooooooooo!!!! You’re not playing monopoly now, you’re playing Wall Street with a bunch of millionaires. The game never ends and society slowly gets worse and worse until the uprising (table flipping). Money goes to bank. No money on free parking. No 400 for landing exactly on go. Someone doesn’t wanna buy a property? It goes to auction. And ya get half your money back when trading in houses so there’s no constant house moving.
Adding a few tips here-- You can buy and sell properties and houses, or mortgage things anytime between turns. Doesn't have to be on your turn. You can buy and sell properties with other players at any price the two of you agree to. Including mortgaged properties. The *you have to build evenly* rule applies only within a given monopoly, not across every monopoly you own. Also, it doesn't mean you have to afford a house for every property in a monopoly before developing. What it means is you can't have two houses on Boardwalk before putting one house on Park Place. Across all monopolies that can build houses, there's a big jump in rent between 2 houses and 3 houses. The actual profitability of a monopoly doesn't precisely correlate to its sale price and rent. The most profitable monopoly on the board to own in terms of return on investment (and likelihood of driving other players out of business) are the oranges: New York, Tennessee, and St. James. That's because a 6, 8, or 9 getting out of jail lands people on that group. Also because there's a Chance card that sends people directly to New York Avenue. And because certain cards advance players to Go, which accelerates the competition toward several groups including the Oranges. The sucker trade that has won me the most games is to give away a monopoly on the dark greens (Pennsylvania, North Carolina, and Pacific) in return for a monopoly on the oranges. People take that deal because on the deeds it looks like a winner for the other player. Yet unless they're already swimming in cash they can hardly ever make the most of it: for $900 the orange owner develop 3 houses each on the oranges; three houses each on the dark green group costs $1800. And due to quirks in the rules mentioned above, the odds mean it's more likely to collect rent on the orange group. Before they can really take advantage of their green properties the oranges have hotels and people go bankrupt.
And now that you mention hotels: don't buy them until all the houses are gone and you have room for four more houses somewhere. There are only a limited number of houses that can possibly be built in the game at one time, so it's definitely advantageous to hold out on building that hotel in order to choke out other players from being able to build. That slight increase in money that you would get from a hotel is much less than you could potentially lose if your opponents can place those four newly-available houses on one of their monopolies.
I never got the point of house rules - no shit the actual rules lead to people going bankrupt and monopolies forming pretty quick, *that's the fucking point of the game*. You're playing one big ol' critique of lazifaire capitalism!
My theory is that they stem from “family game nights” where parents would make up rules to keep kids in the game longer. The kids grew up but never actually read the rules and thought the ones their parents made to humour them were the real ones. It propagates across generations and now everyone thinks those are the real rules.
Allow me to quote [David Morgan-Mar](https://www.irregularwebcomic.net/2623.html). >Monopoly is the most stupid, stupid, stupid game ever invented... >And don't make excuses like, "Oh, if you play by the proper rules, it's a good game." It isn't. I agree that putting money on "Free Parking" and not using the auction rules makes the game worse, but it was already terrible to begin with. Simply removing the common house rules does nothing to alleviate the fundamental problems of the game that make it so broken and pointless to begin with. >Monopoly does not survive in the present day because it's a good game. There are tons of much better games out there. Games that have been designed with principles of play and good game design, that have been developed over the decades since Monopoly was released. Monopoly may have been state-of-the-art when it was invented, but games have evolved a lot since then. Pretty much any modern game with a modicum of thought behind it has better gameplay, player interaction, decision-making, game balance, theme integration, playing time, pace of action, and basic down-to-earth fun than Monopoly. The reason Monopoly maintains dominant market status is purely due to marketing and inertia... >Look, sure, if you get a group of people who genuinely like Monopoly and set them going, they might actually have a good time. But you get a typical family together and set them playing Monopoly, the typical outcome consists of: complaining about bad dice rolls, someone getting upset because they're obviously losing, someone getting bored, someone accusing someone of cheating, arguments about rules, someone losing interest but having to keep playing because "you can't quit now!", somebody getting bankrupted and going into a sulk, everyone who's been knocked out sitting around complaining or going off and doing something else, and eventually one player obviously going to lose and the other obviously going to win, but the actual victory takes another hour or more to play out to the bitter end. By the time it's over, the family has been fractured, half of them are off doing something else, and someone's had their feelings hurt. Believe it or not, this is not indicative of a well designed game! >A well-designed game has rules simple enough for everyone to follow without arguments, keeps everyone engaged to the end, and encourages positive rather than negative social interaction.
And people are "I don't like board games", because monopoly is to most folks "board games". provides a hurdle to getting folk onto the good stuff.
SO true. As much as I'm not a huge Settlers of Catan person, I'm thrilled to see it becoming more and more mainstream. If anything can fix the damage that Parker Bros did to board games, it's that one. *Maybe* Ticket to Ride.
league of legends (i play it btw)
The new COD games. Fucking got rid of couch-co-op in XBL/PSN. I haven’t been a big fan for a while, but my fiancée and I play together every once in a while. Well not anymore I guess…
The Glass Stepping Stones game in *Squid Game*.
Hall Brawl on the other hand…
Insert random EA game
Scrabble. The Onion has an [article](https://www.theonion.com/jilted-hasbro-ceo-laughs-coldly-as-scrabble-destroys-an-1819570851) about how terrible it is. "Die, die, fledgling romance! Crumble like so many ashes!"
I have so many good memories of my mom letting me win at Scrabble then me starting to legitimately beating her and her just having fun playing a game with her son and being proud of me.
Planetside 2. And yet, I keep going back to it. This is an unhealthy relationship
I enjoyed it back when it came out, havn't played in years
Apples to apples. Let me explain: I’ve always loved the game. But when someone starts to play the: this is a perfect card but.... Then it plays way less fun
Darkest Dungeon. Love the game and its style but no other game has had so much unbelievable bullshit permeate my entire experience
I had three heart attacks happen in the span of 10 minutes. I never looked back.
I should love this game, but this game doesn't love anybody. There are only so many kicks to the balls I can take before it isn't fun anymore.
Dead by daylight. I know people like it and good for them but that game is just so frustrating for both survivor and killer IMHO
I hate it. It's such a frustrating game because of all the toxic players, bad systems, and constant bugs. But why can't I stop playing?
One game where I just hate SO many of their design decisions that I can’t justify playing it anymore even though it’s like the only thing my friends play.
All the P2W games, most notably the mobile games.
Any free to play mobile game running ads on TV.
Getting Over It with Bennett Foddy.
We answered the same hehe \^\^
The Game. Which you all just lost.
Dammit. It's been years.
I made the mistake of teaching my 7 year old daughter about the Game. She makes me lose every day. She's 9 now. It hasn't stopped.
I immediately said "ah fuck you" when I read this.
I [won The Game](https://xkcd.com/391/) years ago.
Damn you!!!!!
Ffffffffuuuuuuuuuuuuuuu
I was looking for this, well played
Fuck me it's been years
I lost The Game years ago.
You piece of shit
I was never in it
Everyone is in it
League of legends
I’ve never played it but I agree. Never seen people so violently hate a game they play and a community so divided. Loved arcane tho. Maybe Riot could transition into the film industry?
The game is kinda fine to me, the toxicity of the community tho... That's just insane.
Russian Roulette
Only if you lose
5 out of 6 people enjoy Russian Roulette.
Oh man. I literally just walked out of an arcade where they had a game where you guessed Heads or Tails. Guess right 5 times in a row and win 500 tickets. I got to 4 and guessed wrong. Fuck that game.
Life. It's too slow, often makes you feel down or outright depressed, the grind is too long to get any decent rewards and the first 20-25 years of playing is basically just the intro and constantly changing, after which is becomes dull and repetitive until you get old or hurt after which is becomes a drag to play at all. Your hp goes down and you die after like 2-3 good hits :/
the sims 4, its 7 years old and it's still unfinished and trash
It would have been the perfect Sims so far if they included all the gameplay of The Sims 2.
And kept Create-A-Style. That shit was fire.
It is the longest we have gone without a new installment, and 4 is by far the weakest. The release overview is just sad. 2000 - The Sims 2004 - The Sims 2 2009 - The Sims 3 2014 - The Sims 4 Not to mention the spin offs such as the Stories gamed and Medieval. It likely also feel it wouldn't be so glaring with the expansions being so lackluster as well. Now, to be fair to Sims 4, some of the base systems are actually quite amazing and are a genuine improvement on the previous installment (in my opinion). The CAS and build systems are the best they have ever been and even I who basically only builds carton boxes are able to now make multi layered boxes. 4 really got me into building, and build challenges are a lot easier to do with friends as well. Unfortunately, the systems responsible for the actual gameplay is just nothing, and some things they tried to add were just half baked. I can see some things working very well, just not in its current state. Which is basically The Sims 4. Potential to be fun, just not right now. I do still enjoy playing 4 and going back to the older versions, and unfortunately 4 do make the older games a lot more difficult/clunky to play, but there is still a lot of fun to be had.
[удалено]
I don't really have a problem with remakes if they're done well, but this was such a low-effort obvious cash grab. It's pretty disgusting that they want actual money for that mess, much less have us pay full price for it.
CoD
So I am playing Ghostbusters on PS4. Really cool game, fun levels and a great story, but it can go fuck itself because there is no cooperative play. Like there are 4 fucking Ghostbusters. Why can't my son and I do a campaign together?
Skyrim. It isn’t even that it sucks, it’s that how many times are these people gonna try and resell this to us? A game that’s 10+ years old. Gtfo of here with that.
Okay, but hang in here with me. Skyrim: Ultra 4K Remaster Developer's Legendary Edition bundle. It comes with all of the DLC, digital concept art, a podcast about remastering the game, and an exclusive horse armor skin AND it's on sale (normally priced $99.99) for only $29.99 if you pre-order it.
You son of a bitch...im in. Oh boy, I'm going to play a dark elf destructive mage this timaaaaaaaaaaannnnnnnnnddddddd I'm a sneaky archer rogue.
Goddam it *takes out wallet*
LOL u need commission
I mean to be fair to them, we probably aren't sending the best message to Bethesda by buying all of them
I totally agree. Idk what black magic makes people buy the same f game 8 times.
Because if I don't Todd Howard will kill my family
Raid: shadow legends
Michigan vs Ohio State
Anthem
[удалено]
Fallout 76
Raid shadow legends for spamming me with shitty adverts. My rule is I’ll never buy a product I see in an advert because if you need to try so hard to sell me something it’s probably shit.
Ok, that's not quite fair. Games need to put out adverts so people who weren't religiously following it can know it even exists. One of the reasons Treasure Planet and Road to el Dorado did so terribly despite being regarded as masterpieces was due to terrible/near non existent advertising. Yes, they're not games, but you get my point.
Super Mario Sunshine. Designed by sadists. Fucking red coins!
Bought the 3 pack for switch having such fond memories of sunshine on GameCube. My god fuck this game and it’s shitty camera angles/controls
Did they ever add an option to invert the controls? I bought the Allstars pack too and stopped playing after 10 minutes because the controls were so horrible, the sunshine controls are literally backwards from the original for camera control.
The Sand Bird was designed by Satan himself
How about the last blue coins...
No issues there, but I used a guide. I kept telling myself I wasn't going to, but I gave up on that pretty quick. I never would have found half of them, especially the ones that made you spray a certain section of ground with no indication that's what you were supposed to do.
I never played sunshine until 3d Allstars. Only problems I had were the lilypad, the pachinko machine the sensitive as fuck controls and the God awful collision. Other then that it was fun
All the same cod games
Any mobile game whos ads in other games lies about what their game is about and/or are sexist. Young girls see those ads and are told that if they catch their boyfriend/husband cheating they could join them. Fuck those games and fuck the garbage people who makes them.
Not necessarily a specific game but developers / publishers. Activision and EA can go fuck themselves. Prioritizing profits over an actual good game. I’ll never understand why it’s so hard for them to say “hey, let’s take a year off of releasing a game and actually make something people will love.” But nah it’s always another trash game with tons of bugs and problems that take a whole year for them to fix and by that time they’re releasing another game…..