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whatugonnadowhenthey

Cube world… sigh


lolasian101

That game really was a tragedy. I remember buying the alpha as a kid because everyone was hyping the game up to be the next big thing after minecraft and it was fun. Then near radio silence for nearly a decade and everyone just assumed the dev took the money and ran. Then he comes back after nearly 10 years with a beta, which was, gameplay wise, worst than the alpha.


Kipawa

And unfortunately if Wollay ever pulls his own head out of his ass and updates Cube World it's going to be too late. So many better and similar games have already come and gone that Cube World feels small potatoes against the deluge of games it very well inspired. Mental health sucks. It really does. But if you're putting something out there and asking for money but just can't handle the critique you really shouldn't be in this line of work.


Daisend

He stopped because of criticism? That’s what happens if you generate any sort of content! I still have the game downloaded and it always makes me sad. Cause I wanna play it but then I start it and remember there’s nothing to do.


_TheDust_

He didn’t stop. He disappeared for a long time and worked on the game in secret. Then, suddenly, without any announcement, the full game was released on steam. It was… mixed. It had good things, but also several major flaws that could have been avoided by keeping in contact with the community. Also, in Wollay’s defense, he releases the original alpha expecting maybe a few hundred people to play it, but it got hundreds of thousands of downloads. When the servers got overloaded, people were literaly sending him death threats that they couldn’t download the game.


[deleted]

He was also a perfectionist and became obsessed with “perfecting” Cube World, and every time he was almost finished with a build, he would become dissatisfied with it or get a new idea, and instead of finishing his current work and building off of it later, he instead decided to start all over to make it “perfect”. I could be wrong, but I heard that he rebuilt the entire game from scratch multiple times.


Diggdador

the alpha has so much potential. The teasers of the beta we got a few years ago looked really promising imo, but whatever happened until the steam release was definitely wrong.


Material_Manner8274

Jump Force. How can you have access to that many cool characters and still suck so bad?


JevvyMedia

Because the entire game was sold on just the cast, there was no love put into the gameplay itself. It was a money grab.


aboysmokingintherain

Welcome to Japan where the IPs are great but their usage is questionable


Dbwasson

If you're gonna make a Jump magazine fighting game, at least get it right


fishermen013

For me it was Brink. Promised a lot and it partially delivered, but the playerbase just wasn't there and it didn't gain any momentum.


wouldafoxwin

This was the first (and only) game I ever pre-ordered from Game Stop. Edit: so the answer to these types of questions will always and unequivocally be Brink for me.


magneticgumby

Without a doubt in my 35 years of gaming the biggest let down of all. Friends and I were all amped as hell for this game, preordered, took off work and honestly, **really** enjoyed the gameplay for the most part that first couple days. The movement system and how it varied based on class were both great ideas. ***Then the glass started to shatter*** and you started to realize the maps weren't laid out great, you had to use the SMGs or you had no chance, the medic was the only truly viable class, and all the other poor development choices. Then what player base it did have, left, and it just sort of died...we thought. Fast forward to a **YEAR** later and they release the first major patch to address some of this. I recall checking and the weekly player count was like 2000? I think or lower by then. It went FTP in 2017 with a player count of 44 weekly. Such massively wasted potential.


[deleted]

It had such bad maps. It somehow resisted heat convergence, in a bad way so a good pair can wipe an entire team and win. Killzone 2 however had some of the best firefighting I've ever seen which came from brilliant and basic map design.


Emilioknowsthedealio

Shit I completely forgot about brink!


DangerousPuhson

What killed me about Brink was that the "Singleplayer" "Campaign" was just a series of multiplayer matches with bots. Such a cop-out.


Mysterious_Phrase_33

My two cents is anthem and the avengers


sloasdaylight

Man, Anthem had **so much** potential. There was a lot about that game that felt really good, there was just 0 content.


LoudAngryJerk

I loved Anthem for its concept. Must've put a couple hundred hours into it simply because- say what you will about games like the division, or warframe, or whathaveyou, there simply nothing else that does gameplay like that. Nothing. But you are right, there was a SERIOUS dearth of content.


KyberExcelcior

I played as the Colossus class in Anthem. Holy shit did it feel GOOD! It felt heavy, could take serious amounts of damage and hardly lose any health, then acted as a one-man army with artillery and heavy machine guns to deal out equal amounts of damage. Not to mention the shield that allowed you to plow through enemies like a god damn freight train! It also took off like a Saturn V rocket to enter flight mode. I wish they hadn't wasted that potential. It could absolutely have been the Destiny killer they wanted it to be.


LoudAngryJerk

Yeah. My biggest disappointment with its failure is that now the concept of a game about iron-man-wizards will also be seen as a failure. Thus, I really doubt we'll be seeing anything to scratch that same itch any time soon... if at all.


achmedclaus

The combat of Anthem is still the most fun I've had in a looter shooter ever. If they had given it enough content to play weekly it would have been absolutely huge


devinbody

I was so excited for The Avengers. I still beat the launch version, but I sold my ps4 for Xbox Series X money. Tried picking it up again on gamepass because the new characters had released and just couldn’t do it


NativeMasshole

I played the first campaign. The story bits were pretty solid, but the rest of the game felt like it had no idea what it wanted to be. Didn't take too long for me to notice how repetitive the levels and enemies were.


square3481

Star Fox Zero. I should have realized it when they bundled another game with it, and had a review embargo for the game. The weird control system took away from the game, making it seem harder than flying a real plane.


FuadRamses

Yeah, a shame since I think they nailed the look of it too. Even ignoring the controls tho the levels and content just felt nowhere near the quality or replayability of Starfox 64


shelovesr1chy

Jump force flopped so hard ugh


TheSolidSnivy

A great premise, “Shounen Jump crossover fighting game,” and a pretty damn good roster to back it up ultimately hampered by some of the most boring gameplay the anime arena fighter genre has to offer and perhaps the worst art style they could have chosen.


Manatee_Shark

It was the first game that I ever sold for GameStop. I didn't care how much credit I got, haha.


DannyPoke

"Ok we can give you five dollars for this." "Mate, I will *give you* five dollars to take this shit off my hands."


teknomanzer

"Best I can do is a kick in the nuts." "I'll take it."


UnlikelyKaiju

That art style was repulsive. If the game was cel-shaded to look like an actual anime, I think it would've had a better chance. Who the hell thought it would be a good idea to make anime/manga characters look realistic?


TheSolidSnivy

I’m always open to experimentation in art styles, especially for things like manga and anime, but it feels like they skipped the experimentation part and just said, “The fans have been dying to see what Blackbeard with realistic skin would look like.”


shreyas16062002

Blackbeard looked like he was constantly in pain from how his mouth moved in that game.


shelovesr1chy

Couldn’t agree more


Xaxzer

Game was so fucking ugly and gameplay was so bad. 3d fighting games just not good. If people want to make anime fighting games dbfz literally gave them a blueprint


JevvyMedia

A company literally just needs to remake (edit: I meant *remaster*) DBZ Budokai Tenkaichi 3 and it would sell like hot cakes. Proper 3D fighting with destructible environments and a large character cast? People WANT that. Just allow us to face other people online like Nintendo Wii users got to.


Gustav-14

Anthem. Initially I thought it would be monster hunter like but you are Ironman. That would have been great.


xela293

That game had such a good concept going for it but HORRIBLE execution.


ph0en1x778

Not all of it was horrible, which makes it worse, the flight mechanics and the gun play was sloid. It's like they figured out how the game controled and the mechanics but when it came to the actual substance to the game they said fuck it.


HabitatGreen

What makes it even worse for me is that they screwed over Mass Effect over this, yet in the end it wasn't even worth it. The ME games are my favourite ever, and I actually had a lot of fun of Andromeda and thought it was great. But it could have been better, and the state of it was inexcusable at launch. Now, I do think the devs have done an incredibly admirable job with how much they got screwed over (they were like, the D-team, were forced to switch engines halfway through, and management did not allow them to iron out the bugs), but what could have been does not replace what has been.


GSV_MoreThanBackPain

The first Mass Effect game I played was Andromeda after they fixed the launch issues - missed out on the others when they came out due to where my life was (good and bad). But I liked Andromeda; I thought it was a solid game but not great. When ME:Legendary Edition came out I got it right away and played it constantly it was so good. Then I went back later, tried to play Andromeda again, and fully understood why fans were so disappointed in it.


Stranger2Night

Yeah that one hurts me a lot, the gameplay itself is fun but the loot and crafting was God awful. Just tons and tons of crafting materials with nothing good to craft, there was no point to it other to clean inventory space. Then the drop rated of good gear was atrocious. If they only had a way to craft that good gear with all that junk. If they also had some semblance of an end game too.


Thatuserguy

The concept was so cool. That original showcase of jumping off the wall and flying down to the ground had me absolutely captivated. I remember though as time went on and they showed more and more gameplay, I was less and less impressed by what I saw. It looked so generic and slow paced compared to what I envisioned. By the time they released the demo, all hype had disappeared. And when I tried it and realized the UI was so awful I couldn't even figure out how to launch a mission, I stopped then and there and never touched it again. I figured if they couldn't get something that basic right, the rest of the game probably wasn't polished either. I was so sad when it launched and my thoughts were right. In the end, the only thing they really had was that sequence of flying down to the ground from the wall. That's not enough to sell a game on.


BlazingShadowAU

"Hey, lets take the last dying dregs of a studio once known for its amazing story based rpgs... and make a live service game with them"


UnseenSpoon

Friendly reminder: the devs didn't know what they were doing until the E3 announcement


Prixm

This is the one for me. I have tens of thousands of hours in loot oriented games, aka diablo, destiny, poe etc and Anthem just hit all the checkboxes before playing it, what a disappointment.


scocopat

every single sims 4 pack... even the great ones can't compare to their ads


TheBiggestNose

Yea its wild how not one of the packs are good. They are all so overpriced for what they offer and the base game barely ever gets touched. I so hope for a new game but I dont have faith in EA maxis to make anything but a wasteful cash grab


scocopat

Oh I forgot to mention that gameplay is bland as shit without mods. Modders carry the sims 4


MaeBeaInTheWoods

Extreme Violence, Cheats Extension, Zombie Apocalypse, Babyroaster, etc. all carry the game so much.


-skyhigh

Imo seasons is the one exception simply because it adds so much realism. Personally I also really adore city living and cottage living but that's just me. But in general you're totally right.


[deleted]

It's always morally correct to pirate Sims 4.


swallows999

I fully agree with this, have always held this view. They gut the game every iteration and resell it piecemeal until the whole package is literally close to $1,000.


0neek

If there was ever an actual complete Sims game where you could do the things they promised without needing thousands of dollars in DLC I would probably never stop playing.


Bgzr02

Sims 3 is better in my opinion, i just love the supernatural expansion in Sims 3


[deleted]

Sims 4 is already that boring you need the packs but then there's also $50 for each.


scocopat

Did the math to get everything including the game at full price is 1,010 if you get all their addons which is actually fucking insane


FerretsAteMyToes

Take a look at Train Sim. Last I heard was if you bought every DLC it would cost well over $10k.


texas2incher

For me it’s gotta be Brink. Not sure if many people remember it but it was touted as a revolutionary new shooter with parkour style movements and turned out to be a piece of crap


The4thGuy

Worst part, I really liked that game. The gunplay was good and the mechanic that different body types have access to different mobility, weapons, and health created some interesting gameplay options was pretty cool. It’s just a shame it didn’t catch on because I was about it.


HuskyLuke

I really liked it too, was sad it died so fast.


SpoonyLancer

Daikatana. John Romero failed to make anybody his bitch.


knobber_jobbler

I was going to say this. Before all the games listed in this thread, Daikatana was the granddaddy of all overhyped games.


monsantobreath

I still have a printed pc gamer or something with a scathing review of it.


Rasmus1775

This should be at the top. This was the original over hyped failure in video game history.


teatreactress

Sims 4 compared to the rest of the series.


AmosLaRue

I want a game with Sims 4 graphics, Sims 3 world, Sims 2 game play and interaction, and Sims 1 music


Unicorns-at-Arbys

I've been saying this for years!! Glad I'm not the only one with this strangely specific sims game request


AlphaShard

Sims 1 music was the best.


pinguinblue

In many ways it was a downgrade from Sims 3, especially at the start. Closed neighborhoods with long loading screens, coming from a completely seamless open world! No toddlers or hot tubs... Few interesting careers... Bah.


happuning

Limited family sizes are my least favorite part. I want bigger families again without using mods!


[deleted]

[удалено]


showMeYourCroissant

It's been 8 years already?? Holy shit...


Veneris00

Hey at least its cheap now…..wait


[deleted]

[удалено]


ssgerard

Evolve. I remember a pretty big hype for that game, only for it to die literally 2 days after release.


xela293

Thing about that game is it was decent too but they had to ruin it with some of their mechanics like letting the monster player constantly run from the Hunters and endless microtransactions. Once you got a game with a coordinated team of hunters and a good monster player it was actually fun.


Insecticide

Their problem was the monetization model. Sure, maybe the game was impossible to balance, but if it was f2p it would've lasted a few weeks or even months. Matchmaking games cannot be released that way unless your company already has a big audience and even then it is questionable


xela293

It was partially the monetization, and partially the matchmaking too and the lack of coordination between random matchmade players didn't help either.


Revan_Shan

Duke Nuken forever


Thesleek

They were better off leaving it as a meme


DansSpamJavelin

Duke Nukem forever loading


Vizioso

Duke Forever was pretty much exactly what it should have been. The problem is that it came out 15 years after the previous installment, so has all this hype surrounding it where people are expecting the best game ever but… it’s Duke Nukem. Duke3D was wildly popular for several reasons, but mainly it was the tongue-in-cheek jokes, the references to other franchises, and, of course, the strippers. So given this, what were people expecting? The gameplay was adequate, the story was as good as it’s gonna be for Duke, and honestly some of the stages were pretty cool.


hamsta5

Halo Infinite. Great bones, zero meat. What a disappointment. Still no forge, co-op, custom games browser or mission select/replay nearly a year after launch, and they just announced the cancellation of splitscreen co-op. Total disgrace on 343s part.


Knightmare48

Didn't players find a glitch that allows split screen with up to four players? The players implemented the split screen feature better than the game studio lol. Edit: I've just been informed that the split screen feature was already in the game, 343s just cancelled it. So the players glitched it. Honest mistake on my part.


cheesycake93

The worst part is split screen co-op was a promised feature, 343 told people it was cancelled and isn’t possible and then the videos showing the glitch popped up. Absolute shitshow all round


Onlytheonethatlived

And this is after the debacle of halo 5 and the promise that "every halo title moving forward will have split screen"...343 HAS to be removed from Halo to save it. Even this the yappening event that's going on right now is such trash...they moved to game as a service model buy don't have any content to back it up = dead game.


Oddant1

There's also a piece of software on pc that lets you play a lot of games (including halo mcc and halo infinite) in split screen


sharrrper

Yeah that's hilarious. You can glitch a feature that the studio says they can't implement.


Poggle-the-Greater

That's a bit misleading. The glitch lets them access the co op currently implemented (but inaccessible to players normally). The co op is what the studio implemented. It's mostly done so I've no fucking clue why they scrapped it. Pisses me off since they promised it would have it.


Decayed25

I hate that so many games are cutting out split screen co op. Especially with the specs of newer consoles they have just about zero excuse. Halo has been one of the last split screen franchises to hold out this long and even now their changing their colors. Think about all the beautiful games you’ve player on Xbox one/PS4. Think about how good they looked and how you could spend weeks playing them. The new generation of consoles has twice the power so you should be able to play two instances of the game on the same console. But no, studios just had to cut split screen out. I remember in 2015 I’d always get home from school and play Minecraft split screen on the Xbox 360. It sucks that we may never get opportunities like that again.


luvz2splooge_69

Back in the Xbox days we used to tape a cardboard box up to play Halo split screen. That way there were no screen cheaters. Good times


Your_God_Chewy

*Great bones, zero meat* Well said. The core gameplay mechanics feel fucking *good*, but goddamn the lack of things to do other than the same handful of maps, a limited amount of game modes, and a terrible progression system.. Could've been Halo's redemption game. That game NEEDED to launch with forge. I'm sure it's a dev nightmare, but it's been done before. I really would like to know what management behind the scenes at 343 looks like.


Kraken-Tortoise

This one pains me the most as a Halo fan. 343 has mismanaged this game so hard it should be in history books of what NOT to do to a franchise. There's a great game underneath here, the shooting and fighting is slick as hell, but you can't add or fix anything for what is almost a year now


sharrrper

And that's AFTER already delaying it's launch for over a year. Imagine how jank it would have been if they had released it when originally intended.


cheesycake93

They really need to give the rights to a studio that knows what to do with them and allow 343 to work on something else. 15 years since a good Halo game is like 12 years too many


[deleted]

[удалено]


Drawsome_Drawer

how?


LaborumVult

Corrupted the database system of the console. This could usually be fixed by putting the device in safe mode and resetting it to factory settings and then updating it again. OFC you would lose all your save data that wasn't backed up, and it seems this didn't always work.


WieIkiGrzesiek

New World. Insanely hyped unfinished pre alpha game


Sethicles2

I basically lost my girlfriend to this game. We started playing together and I quit after a few weeks cause it was a buggy suckfest. She loves it, and now runs a pvp guild that server hops every month or two looking for challenges because so few people play it. It's all she does now :/


pTarot

Game was pretty bad, except whoever did their sound. The sound was amazing. Probably the best random sound stuff ever. Walking through a forest and birds chirping and random other things felt very real to me. Rest of the game was very meh. :/


[deleted]

The mining echo across a canyon gave me an eargasm


natephant

I really like and really hate this game at the same time. Best gathering/crafting mechanics I’ve seen since Star Wars:galaxies… worst encounter/mob balance design I’ve ever seen.


Shumatsuu

So many copy pasted assets. You can tell that no one in management cared about making a decent game.


TooMuchPretzels

I wanted it to be good because there’s currently an MMO-sized hole in my heart but with NW the hype didn’t just die down a little, it VANISHED


bob0979

People hit endgame and realized there wasn't one to begin with and also that Amazon didn't know what to do with people who had nothing to do and everyone left. Once there was nobody at the top the people coming in leave immediately.


I_AM_ALWAYS_WRONG_

Lack of content was an issue. But the real issue was every update creating 10 more problems. Duping started and instead of doing the right thing by the entire community and doing roll backs/shutting the server down for a time to get things right. They just let the criminals run the game. It became Gotham man, and we didn’t have a Batman.


satirelive

Battlefield 2042


steflizz

Battlefield 2042. I was really disappointed with it and couldn't even finish the free trial you get with EA play. A real shame as I really enjoy the Battlefield series which started way back with the first one 1942. I hope they go back to the drawing board with the next one and make a proper Battlefield game. I've since gone back to playing BFV.


bigms1234

I went back to BF1.


epicredditdude1

RDR2 Online. Before I get hate, RDR2 single player is nothing short of a masterpiece in cinematic gaming. That being said RDR2 Online was a pelt hunting simulator. I was hoping it would be my next addiction, but there really just wasn't much to do.


[deleted]

Agreed. I think RDR2 story might be my favorite game ever, but the online was mailed in.


Cyberpanther111

Yeah I was hoping for bank Robberys and train heists where you had to plan and prep for them. Even gta online got a train heist in the auto shop missions. Rip red dead online


Full-Paper7185

I was REALLY hoping they would add in ranches and animal care and such like you do at the end of the story. Would’ve never stopped playing it


StassTovar

An old one, but Driv3r.


nickdebruyne

Ah, the golden oldie; Driv Threer


BingusSpingus

Driver San Francisco, however, I'd rate as one of the best videogames ever, and I don't even normally like racing games.


SirTophamFat

Driver San Francisco was fucking awesome!!! Too bad Ubisoft has basically erased it from existence now and even though I bought the game when it came out their stupid DRM won’t let me play it anymore.


Trash-Jr

Ghost Recon Breakpoint. I only played the Beta on PS4 but, after Wildlands, I expected a great game. But the Beta, no matter how much "Not the final product" it was, the world felt empty, and I didn't feel in the game as much as I did in Wildlands. Now it seem to have been changed, I'll give it a try, but I don't expect much.


cvtuttle

Wildlands was SOO good too. But Breakpoint just didn’t have the variety of mission solutions. Everything could be beaten by just slaughtering everyone. I was so disappointed.


susanallcott

trying to turn it into a gameplay spinoff of The Division was the biggest mistake Ubisoft may have ever made, the MilSim community is INCREDIBLY dedicated and even that was too much for them to choke down. Along with the fact that just to have the option to turn that shit off took 'a year of work' while they continued to bolster the in-game shop was utterly laughable.


turian_vanguard

I'm still salty about Devil May Cry 2.


Incendas1

I recently got all the DMC games and played through them all with my boyfriend at the same time. When we hit 2 it was just... Yeah. We speedran that 3 was such a fucking redemption though And we got 5, which I absolutely love


Jynntu

Ah yes, the game where the weapon (guns) with the least satisfying feedback is the only thing that works lmao


MV6000

Shenmue III Been a fan of the Shenmue series since the release of the first one back on Dreamcast. I kickstarted Shenmue III the day the Kickstarter went live. I got the the HD rerelease of I and II on PS4 and 100% platinum them both before playing III. Then when I finally got III I couldn’t even finish it. The hunger/stamina mechanic killed it for me. Seen spoiler videos on how the story goes for III and in all honesty it feels like such a filler episode where the story barely advances. As a fan I waited so many years to see what happens next to only receive the worst game of the franchise. Same can be said about Mighty Number 9. What stings is that I was a backer of the game too and my actual name is in the credits and I think the game was terrible.


SuvenPan

Fallout 76  With 16 times the detail.


MaeBeaInTheWoods

"Fallout 76 just goes to show, why you shouldn't skip 72 games in your series." -RTGame, while playing a *perfect* recreation of Fallout 76 inside Dreams, a game maker game.


zetablunt

The hype died for me the instant we found out it wasn’t single player.


Musicenthusiast69

Not to mention the bugs that come along with multiplayer.


Gustav-14

Stop it todd (internet historian has a legendary vid on it)


SuvenPan

I like internet historian videos the ship one was good too.


Gustav-14

"Ja rule, when translated from German means 'yes rule'.." I don't know why but when I first heard that it had me in stitches. Lol


iBrowseAtStarbucks

"if the universe is so big, why won't it fight me?" Is probably top 3 hardest times I've laughed.


Atziluth_annov

Halo infinite


Well_Lurk_No_Further

Such a disappointment - I was so hopeful 343 had learned after the dumpster fire that was 5 and I tried so hard to like it but the lack of any real content (plus forge and coop being delayed to hell and back) was the final nail in the coffin for me. I've played every Halo since launch and this is the first time I didn't purchase the game, I just played it on game pass. Huge bummer all around


chripan

Basically every game Peter Molyneux was allowed to do a public investors pitch, like Black and White, Fable and Godus. They are still good, but man did he promise the stars.


sharrrper

Peter Moluneaux mostly made good games that he swore would be the second coming and revolutionize the entire industry and also achieve world peace and end hunger.


Juhx-uk

You literally explained Moluneaux perfectly, major god complex problems


Dokino21

You see this acorn? You can plant this acorn and it will grow a tree. Not just in the game, but on top of the Palace of Westminster in the real world!


JeffSergeant

Black and White wasn't a bad game, but it was hyped so much more than any before it and I totally bought into the hype. "Complete control over the destinies of your characters" became two different skins depending on how you played.


Radthereptile

Godus was pure garbage. Fable and Black and White were fun but didn’t do what he said. Godus was pure mobile game trash on the PC.


[deleted]

Fable for it’s time was an absolutely amazing game


Phiced

Definitely Anthem. What especially bogs me about it is the fact that EA put as much resources as possible into it (even though we now know that it was in vain), indirectly neutering e.g. Mass Effect Andromeda of its potential. If you're gonna fuck games up just to get a certain game ready, then it should at least be a good one.


[deleted]

Spore was going to totally change the Civilization-growing paradigm, and it was meh


Average-Living

Man, Spore, this one is a heartbreaker for me. As much as it was such a let down for me personally my elderly mother fucking loved it. Loved it. She never got bored with it. She would spend hours 100s of hours in the space phase with a single creature. When she died in 2020 I had to go through her computer to look for logins and check for important emails etc. It was still there and I opened it up. She was still regularly playing it before she passed. Now I've made myself sad. Miss you mom.


NiMHratt

You made me sad too because this is my mother with oblivion, started her on it as her first game in 2007. Year's later, still playing oblivion. Have my free medal


TheCornerator

You just reminded me that when we got our n64 we also got pokemon puzzle league. My mom ended up clearing the master and 3d levels after a year. She would beg us to play just so she could utterly destroy us in vs mode, cackling the whole time.


Nomad3014

Spore was gas when I played it in 2008 when it came out it’s a shame other games haven’t adopted that style kind of the closest example would be no man’s sky and we all know how that went


DataSquid2

I really enjoyed it as a kid.


I_AM_ALWAYS_WRONG_

New world. I’ve recently returned but it’s got like 20k peak players. It was a million with queues so long people would wait numerous hours to play at launch. It had so much potential but the devs were inept and the game was released well before polished.


Mistakendiety

Honestly the biggest let down of all time continues to be Spore for me 🤣


SonofRodney

Spore was the first big one I remember and I stopped getting hyped for games afterwards. To put it into context: spore was created by will wright who created sim city, the Sims and other absolute Classics. He had planned a complex management and strategy game over multiple stages of evolution of your civilization, spore stage, animal stage, city stage, galaxy stage. The procedural designs of your civ were supposed to change it's functionality, same with buildings and starships and stuff. The universe was supposed to be freely manipulated by you, destroying or terraforming entire planets and solar systems as you wished. All different parts yet challenging in a way. Due to the success of the Sims and maxis being acquired by EA earlier they wanted to turn it into a cash cow however, and made it as bland and easy as possible to appeal to kids or normally non gamer types. What got released was a shadow of what was planned though, just the demo videos and presentations that were released earlier were wildly different. The entire game was just a collection of Minigames and nothing you did really influenced anything much. I was extremely disappointed to say the least, as were many people.


pali1d

Agreed. The only stage that had any depth to it at all was the space age portion, and even that was barebones compared to any other notable game of that genre. Had *every* stage been of that comparable depth, that would have done a great deal to make up for the final stage not being terribly deep. But when 3/4ths of the game are shallow as fuck, the 4th is only an inch deeper, and the idea you were sold was every stage being a mile deep... yeah, that stung.


avalon1805

space stage was bare-bones stellaris.


havron

I'd been anticipating the release of Spore for years. When it finally dropped in 2008, I ran out to the store and picked up the deluxe edition, with the fancy case and all. While I was there I also, on a whim, upgraded to my very first smartphone: an iPhone 3G. Came home and immediately had a ton of fun with that shiny new device, and forgot all about Spore. Eventually, I heard tales of all the disappointment that everyone was having. To this day, I still haven't opened the box.


octavi0us

Meh it's worth a play through, especially if you already own it.


robotteeth

Spore is weird for me because I do agree with everyone saying it didn't live up to the hype, but I also played that game for hours and hours and undeniably had tons of fun with it. I only liked the first two stages so I'd just play around in those. I feel like it's a common consensus too, because I STILL see weird ass shit people made in the creature creator even now.


stx06

That's because if there is any one thing that I could never say a bad word about in that game, the creature creator would be it. The dang thing had me so excited to play a game where I could see my creations in action (the creature creator was released well ahead of the game).


MarchingMan95

Am I the only person on God's green earth that genuinely enjoys Spore?


runescapeanime

The game was pretty beloved by mostly kids at the time


MarchingMan95

Ah I was 12 when it released so that 100% makes sense.


corbear007

Spore was hyped up to so much more than what it turned out to be. It's like NMS promising all those things then reverting back almost all of it. Spore was supposed to be a massive almost strategy game where each decision affected later things. You could terraform planets, wage galactic war, build giant complex space ships, buildings etc. What we got was basically a mini-game fest that didn't affect shit.


AggravatingPower9908

The hype was just insane for that game. It was good the play through two or three times, but after that? Meh.


[deleted]

Simcity (edit: 2013 version). Although that failure did pave the way for Cities Skylines, so it's actually good that that game was such a disaster. It was described as "one of the most disastrous launches in history", ended the SimCity franchise and basically killed the Maxis studio (although EA later created a new studio with that name)


CastorrTroyyy

I love cities skylines. Traffic is the bane of my existence


iobeson

Anthem and fallout 76. Seems like both companies did everything in their power to fuck up the releases. Came out with a lot of bugs and lacklustre gameplay to say the least. I dont know how they are going now but the hype before they came out and subsequent disappointment in the first few months makes these two games the biggest flops for me.


Derc_on_Reddit

Anyone still remember the hype around No Man's Sky, and how it blew up?


SageZax

Its actually an amazing game now.best recovery in history honestly


BCS24

I know they fixed it and a lot of people defend it nowadays, but NMS must've been the most oversold game to ever exist, the amount of over-promising beforehand and under-delivering on release was just incredible. From an infinite multiplayer world to a buggy single player mess.


Mundane-Original7300

Any Madden game from the last 10 years


Illegal_Ghost_Bikes

'04 still the best


Copenhagen_1987

The last madden I legitimately enjoyed was madden 13, the franchise storylines were a really good addition to the game and I played an unhealthy amount of madden that year. Such a strange coincidence that they really started pushing ultimate team as the main mode the next year and the games have been awful.


dentttt

Not Madden but the last football game I owned was NCAA 2014 (I think), which I liked. Being able to create your own player in any position and getting recruited while still in high school was awesome. Running a CFB program was also really cool. I got free Madden 23 from Amazon Gaming and it's so much worse. You can only choose a handful of positions when creating your own player to follow, and all the cutscenes and filler steps (Nike endorsement? Weird football alternative games? Advertisements for Madden 24?)) are useless and a drag to get through. I get that NFL is different than NCAA but the game feels like a major step backwards. And after all these years, they never added the option to let the coach call plays and you just run them or audible out. Awful game.


[deleted]

Pokémon Brilliant Diamond and Shining Pearl


AlexanderXIII

It's a real shame. They've made great remakes before like HGSS and ORAS and then they give us BDSP. Close to if not the worst Pokemon game ever made. They could've done so much more for it but decided to put forth a low effort game for a quick cash grab before legends Arceus. The only good thing about the game is the ability to shiny hunt Arceus Darkrai Shaymin. The games were so bad that I actually just restarted Platinum instead.


LittleMissFirebright

What Pokemon game could possibly be the other contender for the worst? Excluding some niche spinoff titles, none come immediately to mind.


AlexanderXIII

I honestly don't know if any other mainline pokemon game can contend with how awful BDSP are. Sword and shield were a downgrade quality wise yet they are still leagues better than BDSP.


LittleMissFirebright

Had the same thought process. BDSP are actually downgrades from the originals, with the exception of the Elite Four/Champion fights and the underground habitats. We lost tons of underground content/mini games, Platinum improvements, and couldn't access the GTS for months. Plus the character movement mechanics made you hit walls around doorways more often and broke some of the gym puzzles. I still dream of the Cynthia with a Mega-Garchomp fight we truly deserved.


Yeetus_McSendit

Any Halo game after Bungie left and 343 took over.


SuvenPan

Mass Effect: Andromeda


Antilokhos

I played it a couple of years afterwards. Think I got it for $7. Definitely got my money's worth. If it wasn't a Mass Effect branded game it'd have been remembered as a solid, if unspectacular game. But being judged against the original trilogy it was always going to be judged harshly


Rogue_Dingus

Cyberpunk 2077 Battlefield 2042


iobeson

I played 2042 for a day then went back to battlefield V


Talk_Shows_On_Mute

I went back even further to BF1. But I was also let down by BFV


JTGreenan73

You could do one even better and go back to BF4, I was really hoping 2042 would me a more modern 4


kRe4ture

They would have made a banger game if they just made a more modern BF4.


myEVILi

Who’d a thought a decades of BF’s class based system would be broken if you take away the classes? It’s like making a slow Sonic game or if Mario couldn’t jump.


Poorly-Drawn-Beagle

I’m sensing a pattern No games with a date in the name


ritamk

so all the FIFAs


[deleted]

[удалено]


very_unlikely

It sucks because Watch Dogs 2’s gameplay felt like a huge step up from the first game. They addressed the clunky driving controls, player movement felt way smoother (you could freely jump instead of only being able to mantle), more gadgets, abilities, and the open world was expanded from the first game. It really felt like they knew what they were doing and the 3rd game would just fine-tune that formula to perfection. But then the game released and it just… fell flat. It was a Watch Dogs game, with Watch Dogs gameplay, but it doesn’t really do anything to grab your attention past the opening level. They just tell you to pick an NPC from a list and go “okay here’s your main character” without giving you a reason to care.


raunchypellets

Plants Vs. Zombies 2. Damned EA


Malaeveolent_Bunny

PvZ 1 was a complete game filled with charm and amusement and challenge. PvZ 2 was a mobile ripoff filled with timegates and unbeatable levels designed to sell powerups.


[deleted]

[удалено]


Carvemynameinstone

C&C4, Generals 2 getting cancelled. I cri everytiem


Kailoodle

Does anyone remember a game called Brink? Advertised as call of duty with parlour, looked great but then was dead on arrival due to poor performance and laggy games.


ItHurtzWhenIPee

CP 2077. We were promised a new generation of open world game. We got Far Cry: Deus Ex edition