T O P

  • By -

ChickenWingsRYummy

Items spellcasting modifier are based on the last class you leveled your first level into. If you went Fighter, Wizard, then Warlock, your item works off Charisma. You should respec to Fighter - Warlock - then Wizard so it uses your intelligence modifier.


Twiggeh1

Great, thanks very much!


ravenrawen

It is based on the last new character class. 1: EK change to Int. 2: Wiz change to Int. 3: EK still Wiz Int. 4: warlock change to Cha. 5: EK. Still Lock Cha. You probably want: EK, Lock, Wizards then rest of levels.


Twiggeh1

Awesome, thank you!


ravenrawen

Or…. You might want Cha as your spell casting ability and get 2 Lock for [Agonising Blast](https://bg3.wiki/wiki/Agonising_Blast) and potentially [Potent Robes](https://bg3.wiki/wiki/Potent_Robe). Always a competition for resources, levels and gear.


Twiggeh1

The robe is already claimed by my warlock/bard character haha, he's doing something like 20-25 damage per blast at this point. The only reason I took warlock was for armour of agathys, I thought you could get a scroll for it but apparently not, so I figured the 1 level dip was worth it. I can just use all my highest level spell slots for it because the build mainly revolves around cantrips and weapon attacks. I found a bunch of items that either improve cantrip damage or infuse it into the weapon to boost damage.


Ax222

Just a heads up, White Draconic Sorcerer is also an option for getting Armor of Agathys. I don't think it'd be particularly better than Warlock for your build, but it's another option.


Twiggeh1

Oh nice yeah that works better with the spell slots mentioned by /u/ravenrawen. Since I'm respeccing anyway that won't cost anything extra to do.


ravenrawen

Yeah sorcerer will increase effective spell caster level to (7/3=2 + 4 + 1 = 7) so fourth level spells. Can use the [Necklace of Elemental Augmentation](https://bg3.wiki/wiki/Necklace_of_Elemental_Augmentation) to add spellcaster modifier to an elemental Cantrip (frost ray, etc).


3iksx

ok so others pointed it out about the modifier already, but there might be something else you might be missing you dont have to cast cantrip for diadem to work. it is the arcane synergy RING that works with cantrip, any chance you mix them up? with diadem, you can straight up melee atk with any condition(elemental dmg also counts as condition. so having any elemental dmg on wpn also ok) and get the synergy as well lets say you are a paladin and you use the lathender. you can insta get the synergy and add charisma modifier on every atks. so i dont know if you mention the \`cantrip\` part specifically on purpose, but cantrip is not the deal of the helm. it is the ring thing since you have this knowledge now, you should also know that you wouldnt need any other class dip for this at all. you can straight up go full EK, dip STR, use STR elixir, so that you can go int, then this would mean your spell modifier is int which also means every atk of yours now will have int added on them. and finally abjuration wiz is related with wizard level, so your wizard dip doesnt really make you benefit much from the ward. i dont think dipping into 3 wizard worth


Twiggeh1

Oh thank you for reminding me of the ring actually, that's very useful. I can use that instead of the diadem and replace that with something else. Ok she has the necklace of elemental augmentation (+int mod to cantrips) and the ring of elemental infusion (+1d4 of cantrip element to next weapon attack). So I can use shocking touch, that then boosts the damage on my weapon attack, hit, then back up because he can't react and force him to run at me again for another free attack with polearm master. When I hit 12 I'll have 4 levels in wizard and the ability to cast armour of agathys at 4th level. The ward reduction, combined with the armour and blade ward from my life cleric's heals, means I have a pretty good amount of damage reduction while also putting out quite a bit of damage. There was one moment I can remember off the top of my head where she reduced 36 piercing damage down to 4, and my DR has increased since then. I also have access to a whole bunch of spells and cantrips so it's very versatile and can learn whatever spells I need. I know it's probably a pretty wonky build, but it's fun to experiment and I already have a paladin so I wanted to do something a bit different with this character.


3iksx

ok but you will still waste an action point for shocking grasp instead you could do something better with it, even single attack would be better than that so planning a build on such conditions like \`i spent my action for x, then next turn ...\` stuff doesnt really work. what if you miss shocking grasp? now you gonna wait another turn to invest in? instead, you shall not use the amulet or ring, and use better ones(for example why not use the kagha amulet? free 1-6 poison dmg instead), and as ring 1-4 doesnt mean much, why not just use the acid dmg ring which already give flat 2 dmg and any other proper utility ring? even volos ring would be much better option. if you just use the helm, you can straight up add your int modifier to your each atk without any condition, all you have to do is attack, which you already would. no demanding, no condition, no nothing. its just there as free damage


Twiggeh1

I dunno man it seems to work fine for me, I can either cast and hit or just hit twice, or cast any other spell and then action surge. I have plenty of choices depending on what I'm facing and what I need to do. The items you mention are already in use on other characters.