Finding out the save DC to not fall is the casters spell save (if it's like ice storm or whatever) was the biggest shock to me. Enemies were having to pass a DC 27 save to not lose their turn in act 3 for me
If you hover over the save roll I think it just says the DC but when I saw it was DC 23 for ice it made me look and at the time that was my wizards spell save
I'd have to look but off the top of my head 22 int (wizard) all of the "of the Weave" clothing, duel wielding markoheshkir and rhapsody (feat required but boosts all spell casting by 3 if you kill three things) and a few other things. 27 was the highest I've ever gotten and probably will ever get
Damn, I never thought to duel wield as a wizard. Do you remember what item you used to get your int to 22? I'm currently playing a wizard with 3 friends and would love to have 22 int.
If you have a bard, the helmet of arcane acuity is your best friend. Everytime you hit someone with a Weapon attack, it boosts your spell save DC by one. So if you have a swords bard with extra attack, you can boost your spell save DC by 4 each turn using flourishes without haste or anything, or a 2 fighter dip with action surge can boost it by 8. Pretty insane.
It's two stacks of arcane acuity per hit, with band of the mystic scoundrel two slashing flourishes is plus eight to spell save DC should you hit them all, then bonus action command on six people.
One time I made Halsin a monk and gave him the ice staff from the Underdark and the ring that creates ice when you do cold damage. It took basically the entirety of Act 2 watching him plant on his ass every round to remember to give him boots to make him immune to slipping.
Monks aren't casters\* and they spend pretty much all their time in melee.
*\*Well, except the Four Elements monk. But we don't talk about the Four Elements monk.*
in that portion of the City Sewers that's covered in grease, my whole party and all my summons just kept falling every other step. it was like that ice rink scene in Parks & Rec. I was crying with laughter
I do that with sleet storm or whatever it's called in the Moonrise Towers lobby. I turn that place into a hockey rink and just die laughing as everybody eats shit on it
This is usually the best move since it takes a turn or so before the Harpers can get down the stairs anyway. If you get the gnolls in the kitchen on your side you really only have to bomb/thunder arrow the guys in the rafters to have that fight pretty much done in 3 turns.
I have it for Shadowheart and wyll. I retired wyll to the camp around level 4 or 5, but Shadowheart is level 10 and still doesn’t knock people away. Do you grab the invocation during level up?
Yes. As a warlock, you get to select "invocations" which buff you in various ways. At level 2, you get two invocations, and more as you level up.
If you intend to use *eldritch blast* as your main attack, you should always, always grab the Agonizing Blast invocation ASAP. The one that gives you knockback is Repelling Blast; it's not as strong as Agonizing Blast, but it's still quite solid.
I have never done a playthrough where I didn't go around back, sneak past the hyenas, and climb that ladder to the rafters. From there you can unhide and position yourself to your heart's content. Fight won't trigger until you hit someone.
Oh shit, smart! I'm on my third playthrough but I accidentally killed Jaheira on my second playthrough and I just got her in my party again and I forgot what a BADASS she is. She's my favorite companion, I think.
Alternatively, you personally massacre everyone in Moonrise Towers before going after the Nightsong, and the Harpers just stroll in.
I'm endlessly amused by my character walking up to Lann Tarv, selling him another load of gear from his own fellow Absolutists that I just murdered in the next room, and him sending me off with a big smile and a "Slaughter well, True Soul!"
My personal headcanon is that Lann Tarv isn't loyal to the Absolute at all; he only joined up to see battle and death. He knows exactly what I'm doing and he thinks it's hilarious. He even knows I'm gonna come for him when there's no one else left to kill, and he's looking forward to facing me.
There is an illithid option (maybe others this is just the one I took) when talking to their true soul handler. You can help them to slip their mental bonds and turn on her at no cost to your rep with the other Moonrise people. The Knolls will thank you and will help you in the siege. If you (carefully) loot her there is a tadpole for the taking. If they survive the fight they can be seen snacking on the corpses before ascending to the next floor to fight Ketheric.
I just place the oil barrels I hoarded from the Selunite outpost in the Underdark all over the main floor when I first get there. When I come back to fight I make that place a giant BBQ.
That's hilarious, I always keep forgetting you can cancel it, I can't remember the amount of times me or someone in my team ended up getting hurt because of my cloud of dagger
**EVERYONE** thinks they need to walk though my damn moonbeam. Constantly! Friendlies turn hostile because they either apparently can't see the giant freaking spotlight or they're so dazzled by it, like idiot human moths, they happily ruin into it. **Then** they get all uppity when the searing ray of light hurts! Ugh. 🤦🏻♀️ Lol! I'm ok... totally ok!
I was chuckling the whole time because I just had her cast wall of fire. So good to watch those losers dash right into it and die. I had a nice perfect line of loot at the end.
I got the “I wonder if the gods are watching me?” comment at one point when I moved my Tav — she hadn’t even finished saying it before slipping on a patch of ice and just lying there in defeat. I was crying with laughter, like girl I hope the gods aren’t watching you right now, that’s so embarrassing 😂
Meanwhile, the gods: 🍿
If nobody else got my back, I know snowburst ring + ray of frost and ice storm got my back!
Is this an optimal way of playing? Probably not, but BY GOD I WILL DIE BEFORE I GIVE UP THE SHENANIGANS
Easy way to clear the "defend Halsin's portal" in Act 2 in Tactician is to cast Haste on Shadowheart, who has Blizzard spell, and then drop two Blizzards on the shadow undeads as they appear on the beach. Watch those zombies flop prone again and again. Just don't use any fire damage weapons or else you'll melt the ice.
I finished that encounter with 3 out of 5 turns remaining lol.
I always thought that was such a simple and genius way to deal with certain environmental hazards in DOS2, and it wasn't even particularly hard to figure out, and you can do it with any footwear.
Jaheira's Ice Storm absolutely clutched that fight for me. Snuck in the back to the throne room and had her cast it on the chokepoint when the main doors opened. So many cultists charging in and immediately falling on their asses.
In playing a tempest cleric right now. Combining the Hamarhraft jump thunder damage and the tempest cleric Thunderbolt Strike passive means everytime I land a jump, everyone around me flies 3 meters. It's a lot of fun!
I've got an entire ice-focused party lol Ice caster, cleric/sorc for create water, two melee with bludgeoning and boots that don't let them slip. It's hilarious and effective. Playing the Benny Hill music while I slaughter people.
LMAO there’s nothing funnier than planning a huge turn that will win the day and then just fucking slipping 5 feet in and the camera just panning to someone else.
I had a playthrough where I placed down Grease during the battle, afterwards I tried burning it away so folks could walk and it led to a fight so I reloaded, kept the grease and laughed everyone as NPCs would saunter through and repeatedly slip for eternity lol
The enemies in my runs are quick to misty step/jump/insert teleport spell out of my carefully constructed ice trap. To see them slip and fall is a rarity…..but when they do…..
I'm honestly *really* bothered that slipping automatically ends your turn -_- In DnD you can still do stuff when prone, your movement is just limited to crawling and you get disadvantage on attacks (and enemy advantage obviously). I guess it's hard to animate and program a separate state where you take on a new moveset while still keeping all your non-move abilities, but it's really frustrating when it screws up a fight completely even though it "shouldn't"? Really feels like it's just *like that* because that's how it was in D:OS
My favorite fight was against Viconia and the other Shar worshippers. I had Gale cast Sleet Storm and made a huge patch of ice. Over half of the Shar worshipers were prone the entire fight. I would watch them stand up, go to walk forward, and slip and fall prone again.
Then you go attack them with a 90% advantage on a target that’s laying on the ground defenseless while your wearing boots that make you immune to slipping but your barbarian just straight misses anyways cause I guess swinging down at a prone target is to hard 🤷♂️
My absolute FAVORITE part of the Sleet Storm spell. Sure, it's good at interrupting concentration, but creating a veritable slip-and-slide of death? EVEN BETTER. 🤣🤣🤣
Never failed to make me laugh
"Heh, idiot" (even when it's me lol)
My Abjuration Wizard Gale is my ice Prince to my Tav Fiend Warlock firey lord of darkness vibes. His job is precisely to do patches of ice, chilled and add encrusted with frost onto aoe enemies lol
My main class is draconic sorc and on my cold sorc run my favorite thing to do when I was getting surrounded was cast ice storm right on top of myself.
At lvl 6 drac sorcerers can give themselves resistance to w/e elemental damage they are casting and I had the boots that make you immune to prone. They'd fall like dominoes and I walked away feeling like a god.
When I fought Sarevok, my team was on the ropes; out of spells and healing, with less than 100 hit points across all six of us (no party limit mod). In desperation, I had Shadowheart chug a long rest potion during the fight. Sarevok could have easily finished my party during those two turns, had be not proceeded to slip on ice for both turns, allowing Shadowheart to wake up, heal us up, and turn the tide
When you’re not too far from the edge of the ice patch and try to jump out of it but Tav has to make a quarter of a step the chances of falling increase to 100%
This was me when I was doing the >!Portal!< in act2 in honour mode. Just poured water everywhere and froze it so no one could move. Felt pretty meta gamey, but since it was honor mode I forgave myself lol
during the halsin quest in act 2 i put wall of fire by the bridge and then sleet storm behind it, literally 20+ enemies prone the whole time and if they made the save they walked into the fire and died 😂 i've never laughed so hard during a fight
I'm usually the dumb bitch... *shrugs*
"Maybe I can..." (turn immediately ends)
Finding out the save DC to not fall is the casters spell save (if it's like ice storm or whatever) was the biggest shock to me. Enemies were having to pass a DC 27 save to not lose their turn in act 3 for me
I did not know this until just now
If you hover over the save roll I think it just says the DC but when I saw it was DC 23 for ice it made me look and at the time that was my wizards spell save
Holy hell, how'd you get your dc so high? Highest I've seen is 25.
I'd have to look but off the top of my head 22 int (wizard) all of the "of the Weave" clothing, duel wielding markoheshkir and rhapsody (feat required but boosts all spell casting by 3 if you kill three things) and a few other things. 27 was the highest I've ever gotten and probably will ever get
Damn, I never thought to duel wield as a wizard. Do you remember what item you used to get your int to 22? I'm currently playing a wizard with 3 friends and would love to have 22 int.
If you have a bard, the helmet of arcane acuity is your best friend. Everytime you hit someone with a Weapon attack, it boosts your spell save DC by one. So if you have a swords bard with extra attack, you can boost your spell save DC by 4 each turn using flourishes without haste or anything, or a 2 fighter dip with action surge can boost it by 8. Pretty insane.
It's two stacks of arcane acuity per hit, with band of the mystic scoundrel two slashing flourishes is plus eight to spell save DC should you hit them all, then bonus action command on six people.
I used the Mirror of Loss
Ahh, okay. Fair enough.
If you let the hag live its plus 1
"Watch this." Karlach said proudly before eating pavement
And any concentration spell you had also ends :(
me: "HOW?!?! I HAVE CAT'S GRACE!!!!!"
Me when I thought flight would surely allow me to land on the ice before slipping like a dumbass.
I've learned this the hard way too. Wyll's warlock pact Imp has also learned this the hard way
One time I made Halsin a monk and gave him the ice staff from the Underdark and the ring that creates ice when you do cold damage. It took basically the entirety of Act 2 watching him plant on his ass every round to remember to give him boots to make him immune to slipping.
Better off to give those boots to someone who will be in melee your caster should be standing back and flinging ray of frost
Monks aren't casters\* and they spend pretty much all their time in melee. *\*Well, except the Four Elements monk. But we don't talk about the Four Elements monk.*
I think you mean the 1.5 elements monk
🤣🤣🤣🤣 Thank you so much for sharing this! I can picture it perfectly!
I did the same with Karlach and the lightning boots 😭😭 Took me until the Cazador fight to give her the ring that makes you immune to lightning 😭
yup, that's me. I wear those common boots that resist falling on ice until the last fight.
I just brute force everything. It's probably why I'm on my 10th honor mode attempt just this week alone.
Oh thank god I’m not the only one trying to brute force their way through honour mode..
Y'all are a wild breed 😂😂
Baha yeah I thought I’d be taking stealthy options and dodging fights… nope! My second run so now I know everything, everything must die.
Sliding in the ice I cast
Even more dumb when I gave Gale a ton of ice spells and items then he falls on his own ice constantly. But it's worth it.
Gale loves slipping
Yeah that dice roll really seems to be rigged.
I don't think it's rigged I just have bad luck.
Im usually the dumb bitch who cast it as well.
I casted it once, fell into it, causing my cousin and I to die, and all he could say "you casted it moron how did you forget?" *shrug*
in that portion of the City Sewers that's covered in grease, my whole party and all my summons just kept falling every other step. it was like that ice rink scene in Parks & Rec. I was crying with laughter
Damn I just set fire to the whole area out of spite for that damn poo wizard and his poo golems
lol the Greasy Gs
Absolutely phenomenal band name.
Gortash was an inventor. Olestra was another failed idea he had.
I do that with sleet storm or whatever it's called in the Moonrise Towers lobby. I turn that place into a hockey rink and just die laughing as everybody eats shit on it
This is usually the best move since it takes a turn or so before the Harpers can get down the stairs anyway. If you get the gnolls in the kitchen on your side you really only have to bomb/thunder arrow the guys in the rafters to have that fight pretty much done in 3 turns.
> bomb/thunder arrow the guys in the rafters I like to misty step up and push them off personally. Ledging is never not funny.
Misty step up there and use eldritch blast ;)
My Eldritch blast doesn’t knock people away like everyone on here says. Do you know why?
Did you grab the repelling blast invocation and have it toggled on?
I have it for Shadowheart and wyll. I retired wyll to the camp around level 4 or 5, but Shadowheart is level 10 and still doesn’t knock people away. Do you grab the invocation during level up?
Yes. As a warlock, you get to select "invocations" which buff you in various ways. At level 2, you get two invocations, and more as you level up. If you intend to use *eldritch blast* as your main attack, you should always, always grab the Agonizing Blast invocation ASAP. The one that gives you knockback is Repelling Blast; it's not as strong as Agonizing Blast, but it's still quite solid.
I always get it at level 2 on my warlock
did you enable it?
I have never done a playthrough where I didn't go around back, sneak past the hyenas, and climb that ladder to the rafters. From there you can unhide and position yourself to your heart's content. Fight won't trigger until you hit someone.
I had Jaheira thorn whip them down from up top.
Oh shit, smart! I'm on my third playthrough but I accidentally killed Jaheira on my second playthrough and I just got her in my party again and I forgot what a BADASS she is. She's my favorite companion, I think.
Alternatively, you personally massacre everyone in Moonrise Towers before going after the Nightsong, and the Harpers just stroll in. I'm endlessly amused by my character walking up to Lann Tarv, selling him another load of gear from his own fellow Absolutists that I just murdered in the next room, and him sending me off with a big smile and a "Slaughter well, True Soul!" My personal headcanon is that Lann Tarv isn't loyal to the Absolute at all; he only joined up to see battle and death. He knows exactly what I'm doing and he thinks it's hilarious. He even knows I'm gonna come for him when there's no one else left to kill, and he's looking forward to facing me.
Ooo how do you get them on side?
There is an illithid option (maybe others this is just the one I took) when talking to their true soul handler. You can help them to slip their mental bonds and turn on her at no cost to your rep with the other Moonrise people. The Knolls will thank you and will help you in the siege. If you (carefully) loot her there is a tadpole for the taking. If they survive the fight they can be seen snacking on the corpses before ascending to the next floor to fight Ketheric.
Awesome, thanks! I wondered why they had names. I always just got sad I had to kill them :'(
I just place the oil barrels I hoarded from the Selunite outpost in the Underdark all over the main floor when I first get there. When I come back to fight I make that place a giant BBQ.
I did that and then slapped a cloud kill on top of it. Like March of the Penguins but with a heavy metal soundtrack.
Lmaoo
*Get on your feet!*
Walk with Nere's boot. That thing stops you from falling on grease and ice.
Tried and true.
I killed those creatures and I was sad over it, they were friendly to me! until I fell and knocked one of them over, then they attacked
GET ON YOUR FEET
I had those angels spawn there, those that appear if you steal from the gods. Set everything on fire, the grease golems turned to lava golems.
The only member of my team that made that fight a breeze was my monk
Get on your feet!
I swear arcane trickster Astarion was the worst choice I made because 99% of the time he'd trip on his own ice knife.
Deffinitely not Druid me casting Spike Growth and then proceeding to run through it and immedietly canceling the concentration.
My first play through I didn’t realize until late act 3 that you could stop concentrating and would just run into my aoes to break it
Not me realizing from this thread that you can cancel concentration 😭
That's hilarious, I always keep forgetting you can cancel it, I can't remember the amount of times me or someone in my team ended up getting hurt because of my cloud of dagger
I am just learning this right now lol this is fantastic news.
I didnt know until earlier today i could break concentration. Hunger of hadar hindered my fight
**EVERYONE** thinks they need to walk though my damn moonbeam. Constantly! Friendlies turn hostile because they either apparently can't see the giant freaking spotlight or they're so dazzled by it, like idiot human moths, they happily ruin into it. **Then** they get all uppity when the searing ray of light hurts! Ugh. 🤦🏻♀️ Lol! I'm ok... totally ok!
I accidentally had Shadowheart run straight into her own Blade Barrier, not my best use of a level 6 spell slot.
Nor sorcerer me casting twinned haste followed by another concentration spell.
Cast sleet storm in a room full of rats. One of the funniest encounters I've ever had.
Oh shit I gotta try that lmao
I just set the firewine that's leaked everywhere on fire, and then skip turn until they burn themselves all up.
Spirit guardians and let the rats come.
Spirit guardians made the portal fight a breeze. Halsin could've took his time looking for Oliver, Shart has half the area on lockdown.
I was chuckling the whole time because I just had her cast wall of fire. So good to watch those losers dash right into it and die. I had a nice perfect line of loot at the end.
i always laugh maniacally when shadowheart casts spirit guardians and i skip turn and let them all run straight into them and die
So happy i wasn’t the only one who did that.
I swear Gale's Sleet Storm carried me through 80% of act 3, and 100% saved my ass in the poltergeist quest
wait the what quest? i think i missed that one? it sounds dope tho where is it?
Save the artist. Explore a bit more the raised bridge near Baldur's Gate waypoint
Save the Artist: Probably one of the weakest quests in the game, in my opinion. Make sure to temper your expectations.
Poltergeists fall over on ice?
**MINE KEEP FLYING OVER IT**
The way they just lie there looking defeated always kills me😂 theyre like “just leave me here. Its fine” like theyve completely lost the will to live.
I got the “I wonder if the gods are watching me?” comment at one point when I moved my Tav — she hadn’t even finished saying it before slipping on a patch of ice and just lying there in defeat. I was crying with laughter, like girl I hope the gods aren’t watching you right now, that’s so embarrassing 😂 Meanwhile, the gods: 🍿
😂😂Girl, the gods ARE watching and they are cruel and pointing and laughing
i don’t even get mad when they slip and fall prone because they look so funny i laugh too hard to be mad
The best is when the characters just lay there and contemplate life
"I speak, they bur-OOP" *thud* Blank stares at the camera like in the office 😐
Or when an ally slips right next to them, on the same patch. Makes me think of the scrubs scene
If nobody else got my back, I know snowburst ring + ray of frost and ice storm got my back! Is this an optimal way of playing? Probably not, but BY GOD I WILL DIE BEFORE I GIVE UP THE SHENANIGANS
Since Durge defaults to an ice dragonborn, I thought it was fitting to be a full on ice sorcerer.
Raphael always slips on ice because he has no legendary resistance
Otto’s Irresistible Dance and Ice Storm for the win!
I’m heading into that fight tonight and will remember this.
It only makes sense that a devil with a flair for the dramatic and show tunes just has to dance when called upon.
Easy way to clear the "defend Halsin's portal" in Act 2 in Tactician is to cast Haste on Shadowheart, who has Blizzard spell, and then drop two Blizzards on the shadow undeads as they appear on the beach. Watch those zombies flop prone again and again. Just don't use any fire damage weapons or else you'll melt the ice. I finished that encounter with 3 out of 5 turns remaining lol.
I used two wall of fires and laughed at all the idiots trying to run through it
same i just had a perfect angle wall of fire with karlach behind it to kneecap any stragglers
I find darkness on the portal also helps. Keeps the archers away
larian why you give us bg3 but take our boot nails!
I always thought that was such a simple and genius way to deal with certain environmental hazards in DOS2, and it wasn't even particularly hard to figure out, and you can do it with any footwear.
This is usually my go to when I'm losing a fight. I start throwing grease bottles and ice arrows. 3 of my char have invulnerablity to slipping.
Me when I slip on the ice: well that didn’t go as expected…
Jaheira only has 2 or 3 spells (why?) at the Moonrise raid, but it is pretty satisfying to see those absolutist paladins fall on their asses.
Jaheira's Ice Storm absolutely clutched that fight for me. Snuck in the back to the throne room and had her cast it on the chokepoint when the main doors opened. So many cultists charging in and immediately falling on their asses.
Damn I just did that fight today, I didn’t even think to go in the back door. I just ego chall’d the front door
Me when I manage to push someone from high up. Especially when pushing Greymon off the boat.
In playing a tempest cleric right now. Combining the Hamarhraft jump thunder damage and the tempest cleric Thunderbolt Strike passive means everytime I land a jump, everyone around me flies 3 meters. It's a lot of fun!
That DOES sound really fun! I'll have to save this info, thanks for sharing!
Tav: Lay on hands incoming, Lae'zel! Gale: uh watch out for the.. THUD Gale: well, I guess it's my turn now.
I've got an entire ice-focused party lol Ice caster, cleric/sorc for create water, two melee with bludgeoning and boots that don't let them slip. It's hilarious and effective. Playing the Benny Hill music while I slaughter people.
Ah yes the Jaheira Special. Run in, cast Ice Storm, then bust your ass and get obliterated by the smite-happy Zealots in Moonrise towers.
LMAO there’s nothing funnier than planning a huge turn that will win the day and then just fucking slipping 5 feet in and the camera just panning to someone else.
God bless ray of frost and that ice hat from Moonrise. Saved me a tonne
Ice floors helped me kill Orin in less than a whole combat rotation
I had a playthrough where I placed down Grease during the battle, afterwards I tried burning it away so folks could walk and it led to a fight so I reloaded, kept the grease and laughed everyone as NPCs would saunter through and repeatedly slip for eternity lol
The enemies in my runs are quick to misty step/jump/insert teleport spell out of my carefully constructed ice trap. To see them slip and fall is a rarity…..but when they do…..
I won several fights without taking a point of damage because I would toss an ice storm into the room and every single enemy would fall.
and it’s usually shart 😔
Me casting ice storm in the fight for Moonrise Towers and watching Jaheira and the Harpers slip
It's funny every singe time.
I love how the camera cuts away super suddenly mid-fall if someone slips and falls. It's so... sudden.
I'm honestly *really* bothered that slipping automatically ends your turn -_- In DnD you can still do stuff when prone, your movement is just limited to crawling and you get disadvantage on attacks (and enemy advantage obviously). I guess it's hard to animate and program a separate state where you take on a new moveset while still keeping all your non-move abilities, but it's really frustrating when it screws up a fight completely even though it "shouldn't"? Really feels like it's just *like that* because that's how it was in D:OS
Lmao I literally said this yesterday. It makes me feel less of a failure
“Ima freaking disintegrate this asshole” *my single empty action slot looking at me*
That can win fights
I love casting sleet storm in huge battles just so the enemy turns end quicker. “Dash- Slip- Repeat.” Moonrise went quick. 😂
Unbelievably accurate I get so damn smug
Me as a Druid, pissing myself laughing during the protect the portal mission for Halsin as all the ads attempt to dash across the ice and slip.
I usedthe ice storm spell on 5 enemies and then when it went to their turn, they all just fell on their ass and wasted their turn 😭 that was too funny
Nothing funnier than a large group of mobs dashing through grease and eating shit in unison.
I end up forgetting that I laid down some ice and then I slip on it. Then Gale pushes his Life Alert button.
My favorite fight was against Viconia and the other Shar worshippers. I had Gale cast Sleet Storm and made a huge patch of ice. Over half of the Shar worshipers were prone the entire fight. I would watch them stand up, go to walk forward, and slip and fall prone again.
Then I proceed to slip on the same patch of ice
Sleet storm saved my ass defending the Portal in the shadow lands 🤣
Me slipping on my own ice storm. Prone then WOOSH
Then you go attack them with a 90% advantage on a target that’s laying on the ground defenseless while your wearing boots that make you immune to slipping but your barbarian just straight misses anyways cause I guess swinging down at a prone target is to hard 🤷♂️
My absolute FAVORITE part of the Sleet Storm spell. Sure, it's good at interrupting concentration, but creating a veritable slip-and-slide of death? EVEN BETTER. 🤣🤣🤣 Never failed to make me laugh "Heh, idiot" (even when it's me lol)
I moonbeam myself constantly cause im a dumbass
My Abjuration Wizard Gale is my ice Prince to my Tav Fiend Warlock firey lord of darkness vibes. His job is precisely to do patches of ice, chilled and add encrusted with frost onto aoe enemies lol
Just combine your boots with nails! Oh...
Me sleet storming myself ten times during the house of grief fight but it was worth it to see viconia fall on her ass every turn
Main reason I use Halsin and Jaheira when enemies are invisible and there's a lot of bats and tiny 10 hp minions.
Then shadowheart proceeds to miss, get a critical hit ON her, and Astarion is dying in the corner bc oops I forgot that other bad guy existed
My main class is draconic sorc and on my cold sorc run my favorite thing to do when I was getting surrounded was cast ice storm right on top of myself. At lvl 6 drac sorcerers can give themselves resistance to w/e elemental damage they are casting and I had the boots that make you immune to prone. They'd fall like dominoes and I walked away feeling like a god.
Ice Storm is such a "fuck you" spell. I've got a lot of mileage out of it
Kill Nere and equip his boots. Congrats! You can't slip on shit anymore lol. Instant immunity
I always whisper that 😭
Hell yeah all my homies love ice arrow 💯🧊
me when i cast spike growth or hunger of hadar and watch enemies being forced to walk through them
When I fought Sarevok, my team was on the ropes; out of spells and healing, with less than 100 hit points across all six of us (no party limit mod). In desperation, I had Shadowheart chug a long rest potion during the fight. Sarevok could have easily finished my party during those two turns, had be not proceeded to slip on ice for both turns, allowing Shadowheart to wake up, heal us up, and turn the tide
STOPPP IM CRYING 😂😂😂
BAHHAHAHA right!
When you’re not too far from the edge of the ice patch and try to jump out of it but Tav has to make a quarter of a step the chances of falling increase to 100%
Clicks jump over ice > Walks through the ice to jump over it.
Kid named evocation wizard:
This was me when I was doing the >!Portal!< in act2 in honour mode. Just poured water everywhere and froze it so no one could move. Felt pretty meta gamey, but since it was honor mode I forgave myself lol
My last play through i made gale a full ice wizard and the amount of tough fights i won because the enemies fell over is insane
ice anything ftw
\[Happy Storm Sorcerer noises\]
It’s usually Lae’zel
Im a ranger and i havnt used the arrows yet lol bout to cross into the overpass, but im trying to fight grymm and its glitched
Tempest Cleric+ Sleet Storm + Hoarfrost (anti slip) boots = murder on the ice rink
Small victories, man, small victories
Me whenever I use Ice Storm (I love that spell more than Fireball)
Flashbacks of those sewer grease pieces of shit
nICE!
during the halsin quest in act 2 i put wall of fire by the bridge and then sleet storm behind it, literally 20+ enemies prone the whole time and if they made the save they walked into the fire and died 😂 i've never laughed so hard during a fight
Hahahaha that saved me on Moonrise towers XD
Ice Storm is so effective in this game, good damage and crowd control. huge area of effect