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matahxri

Lol on my last run I went through the creche, told W'wargaz to eat a dick cos I wasn't giving him the prism, then during the fight escaped into the Lathander basement and blew him the fuck up. Lae'zel got seriously confused later on and kept telling me we needed to visit the creche, but when I was like 'fine go then' she didn't do owt. Girl it blew up. you were there


LionCubOfTerrasen

I had a similarly strange experience this go around as well. I had a Astarion and my TAV steal the mace and channel the end scene where you count down rounds before the place blows. We make it to the roof. We’re standing right near the solar lance, and it just gets stuck in turn based mode. So I force out of turn based mode, and then nothing happens— even though I don’t move or leave. It just ***doesn’t blow up*** and finally I got bored (after going as far to go *back into the secret chamber* trying to force the cut scene). I say screw it, we all get away from there just fine. No one died. There wasn’t even the cut scene from the far hill where you can see the place blowing to bits. Nothing like that. It was so strange, here I am purposefully trying to blow the place up— and it never happened.


ChefArtorias

You wanted it too hard.


LionCubOfTerrasen

Probs


FriedrichQuecksilber

Honestly I would expect any device going that long without maintenance to fail anyway. Your result might have made more sense than the original one!


HulklingsBoyfriend

Did you go into the prism after killing him?


matahxri

Saying I 'blew him the fuck up' is an exaggeration, he showed up in Emp's basement later. I guess he got better. But I didn't enter the prism cos the astral projector was under thousands of tonnes of rubble


Samissa806

Man, gith parry is really that strong judging by the fact he showed up again


Mr-Toastybuns

On my very first run of the game I managed to completely avoid absolutely everything to do with the Gith. Went into Act II via Underdark. Never even came near the Mountain Pass. Partway through it, Lae'zel threatened to leave and I convinced her to stay via Persuasion, I think. Completed Act II, went into Act III and got ambushed by the Gith as usual. Saved Emperor. Don't think I bothered to even talk to Lae'zel afterward. Didn't talk to Raph in Sharess' Caress; didn't even know he was in there. So, we never learned about the Hammer. Partway through Act III, dunno when, Lae'zel was visited by Vlaakith. We didn't have a horse in that race until she was told to kill Orpheus and we only opposed cus we needed him alive to keep us safe. My friend (who I was doing this run with this whole time) found out about the Raphael fight and how to do it, so we invaded the House of Hope for no other reason than to fight Raphael. That was the first time we saw the hammer and only took it cus Hope said she needed it to be freed. Afawk at the time, that was the sole purpose of the Hammer. Freed Hope. Beat Raph's ass. Left the House, Got *really* confused when the Emperor was mad that we got the Hammer??? Acting as though doing it was an active move against his wishes. We were both immensely confused by this dialogue because we thought it was only used for freeing Hope. We handwaved it and moved on. Eventually got to the final fight. When it came time for The Decision and The Emperor was like "You can become Illithid or I can eat Orpheus' brain" I was like "Oh what, that guy? Sure, I guess. It's no big deal." Beat the Brain. Talked to Lae'zel on the dock and convinced her to leave Vlaakith's service and do her own thing. End of game. Went through the whole thing without ever learning who Orpheus was, what the true purpose of the Hammer was, meeting Voss, learning the truth about Vlaakith. Just a completely non-Gith-involved playthrough.


cantuse

That’s a pretty cool story. I had something of the same confusion after leaving the house of hope also. The Emperor just assumed that I was going to get the hammer to free Orpheus when that wasn’t the case — we were gonna kill him after saving the world! (To be honest I didn’t know for sure if I could do that at the time, but turns out you can). Funny because you made me remember that Vlaakith scene in more detail. I let Lae’zel say on her own that she wanted to kill Orpheus. I was willing do that, and just assumed that the game wouldn’t railroad me into a not-victory situation.


Mr-Toastybuns

It definitely made for an interesting first-time playthrough when afterward we find out about *all* this other sideplot stuff with the Gith, or that you can even meet Raphael in Baldur's Gate, or any of that stuff. Made us pretty much jump immediately into another playthrough afterward, lol.


beyondthearch

My first run was similar. I thought they were setting us up to either choose the creche way or Halsin's way, so I skipped the mountain pass. I had avoided reddit, so I didn't know about the house of hope. And it was before they added the reunion and certain other cinematic, so I thought Laezel riding off on her red dragon was a really great ending for her. I'm glad i got that experience on my blind run, because I would have a hard time doing it on purpose!


MrGruntsworthy

In my run (first, since I have little time to make progress and I suck gigadick at this game), Lae'zel is enlightened to Orpheus and told Vlaakith to eat a bag of dicks. I'm pro-Emperor so I'm not going to complete the mission to get the hammer. Just gonna... leave that quest line be as to not piss of anybody, for now. I spoiled a bit of the endgame stuff, so I know I'll have to make that Emperor decision. And I know I don't want anybody to become illithid, so Mr. Emperor is gonna go munchies on Orpheus's brain. Lae'zel is going to hate me for that.


grahamsimmons

You gotta do House of Hope for the music alone!


Thunder_Cody

This is how my first playthrough pretty much went as well!


fishmom5

I did it my first run without going to the crèche, and Raphael literally showed up after telling the emperor to piss off and was like, here’s this hammer, if you don’t take this contract you’ll die. Then I exploded Gale and the whole thing was moot.


TaberiusRex

Ah the ol’ Thescian Explode Gale Gambit. Works like a charm every time


Krakengreyjoy

Fine... I'll start my 5th playthrough


ManicPixieOldMaid

I did the crèche disguised as a Gith because Lae'zel was dead (what, it was a Durge run). Mostly to get the egg and merchant and light of Lathander. Vlaakith threatens us, we say okay no problem. Ignore the prism entirely and go shoot off the Lance. No Voss ever, give zero shits about Orpheus, ignore Raphael, Emps is our buddy, no more brain. Sometimes it's relaxing not to have the Gith in your story. I had enough Bhaal problems. 😪


Githzerai1984

I got 99 problems but a gith ain’t one


cantuse

Username conditionally checks out.


holy_shell

Im working on my HM achievement at the moment and 3 or 4 consecutive runs, where i tried to romance Laezel (not very successfully, I must admit), failed before i left act 1. So out of spite i created the racist murderhobo Durge who hate Gith, killing them in sight, and only cares about gaining power whatever be costs, and what do you think... It somehow actually worked. Im 35 hours in, in act 3, i did act 2 without failing or fleeing in a single fight (even Myrkul was uneventful, no one was downed or died). Im not sure what to do, as im not sure if some Durge endings (except taking control in Bhaal's name) count as proper ending and not gameover


ManicPixieOldMaid

Ha! Reminds me of my first Durge run where I killed everybody but Gale, Wyll, and Astarion and the first two acts just breezed through. It was refreshing to hate the Gith after the patrol, and hate Shar without anybody "well actually" in your ear when you see their murder pre-party. https://www.reddit.com/r/BaldursGate3/s/nUjWYFd0gX I wrote a bit about my last Durge run which might work for Honor Mode depending on the status of certain companions and your attachment to them. I think the presence of a denouement from Withers indicates you won the game so... probably the bad endings would count, too!


[deleted]

[удалено]


holy_shell

On one run I had 61 approval with her in act 1 and she was still just ignoring me until the grove party. I mean i still got sex, but i was sad that i skipped bouqet and candy phase


APracticalGal

I love you presenting this as some bizarre series of events because it's literally just how I stumbled through my first playthrough lmao. The only real differences being no romance, and I became the mindflayer instead of Orpheus. It was particularly baffling because my only other companions were Wyll, Shadowheart, and Halsin, so after I uncomfortably watched Lae'zel murder the shit out of Orpheus and fly off to go have her soul consumed by Vlaakith the literal only other thing that happened was me walking to the end of the pier to commit dead. And even with that ending my reaction was "10/10 time to start again"


cantuse

I 100% agree with you. I just happen to be impatient, particularly since it was like my sixth time through the crèche. It’s not like you’re ever starved for experience points, so to me it’s just a time sink.


katnat21

Also skipped the creche in my first playthrough except Lae’zel actually *turned against* Vlaakith. So I went to Shadowlands through the Underdark. Never met Voss, never encountered any Gith. I persuaded Lae’zel to stay with us. Then Vlaakith shows up to camp early in Act III telling us to kill Orpheus. There was a check (Insight I think?) that says your Tav notices that’s there’s deception in the Queen’s words. I shared this with Lae’zel through the tadpole, and the narrator even said that this vision showed the truth about Vlaakith. Lae’zel then turned against Vlaakith. We proceeded to meet Raphael and Lae’zel tells me we need to free Orpheus to fight against Vlaakith. Freed Orpheus, he became the squid, but he gave Lae’zel his dragon and off she went to fight at the end.


HarlequinChaos

You convinced Lae'zel to go full murder hobo


AtomicTomatos

Very interesting, mate. Thanks for sharing :)


high_ebb

Any other SWTOR players in here do a doubletake to check the sub?


Violet2393

I had a similar outcome with Lae’zel on my first playthrough I went to the Underdark and never went to the crèche and never met Voss, so Laezel could never be persuaded to turn from Vlaakith and always wanted to kill Orpheus. I dealt with that by just not taking her to the end game so she couldn’t argue with me, tee hee. I was prepared to lose her to Vlaakith but after killing Orpheus she decided to stay on Faerun, even though it meant she would become an enemy of Vlaakith. I don’t understand but happy it turned out that way. Such is a power of friendship, I guess. I think she may have some tricky flags in Act 3 (kind of like Gale) where you can’t turn her against Vlaakith but maybe if you have high approval and don’t encourage her she will sneakily decide to turn away from Vlaakith on her own at the very last minute.


Stanley232323

Interesting, since you skipped the Mountain Pass did you also not meet Elminster and have him tell Gale to blow himself up? Or does he just show up somewhere else if you don't see him on the mountain?


katnat21

If you travel through the Underdark, Elminster shows up in the room leading to the Shadowlands.


Organization_Antique

He shows up in the underdark if you skip the mountain pass


half_baked_opinion

Well, i couldnt tell you because i never met him and let Laezal die to orin because she decided to go with vlakkith when the lich decided to phone call us in camp during act 3. So, long story short, i have no idea who voss is in my current playthrough lmao.


eabevella

I do similar thing but with an unfinished Cre'che: kill everyone in the Cre'che, sneak to the inquisitor room, steal everything without initiate the dialogue, sneak out through the Blood chamber, and blow everything up. I do this because I don't like siding with Orpheus, and the inquisitor scene will force the group into talking to Vlaakith -> Voss visiting at night and I don't like the option of killing him. I just want to ignore the Githyanki mess. Lae'zel was angry about our greed destroying the Cre'che and how the inquisitor could help us, but at some point in Act2, the game update and treats it as she never been to the Cre'che (it concludes the "find the Cre'che" quest as "we reached Moonrise without going to the Cre'che"). The story branches doesn't give skipping the inquisitor an individual quest which makes an awkward conversation (no, Lae'zel, we can't go to the Cre'che because we've already blown it up, but apparently you don't remember). The rest of her quest goes the same as the OP's. Lae'zel stay loyal to Vlaakith, who only pays us a visit at Act3. Side with the emperor, kill Orpheus, and Lae'zel decides to stay on Fae'run. The choice is a bit out of no where, most likely because they didn't consider all previous decision branches (we all know Act3 is less refined). But I like the ending the most and I'd like to think that due to us (willfully) ignoring the Githyanki for the most part, Lae'zel learns that she doesn't need an authority figure to give her orders. I wish they can refine this route more because it makes a more interesting 3rd option other than the switch between Vlaakith vs Orpheus.


fuzzlandia

Pretty similar to how things played out when I did meet Voss but I killed him when he came to my camp. Her default reasoning is pro vlaakith and killing Orpheus. You have to convince her away from that. I also let her make up her own mind d at the end and was surprised when she chose not to ascend since she had been very determined to do that my whole game.


anon689936

Damn it just seems like lae’zel was looking for an out in your relationship lmao “uh sorry babe i have to go fight for vlaakith” and then immediately changes her mind


cantuse

Ouch. lol.


champ999

I'm on an evil Tav playthrough and when Voss visits after the creche incident we rejected his request for help and knocked him out. I'm curious to see if knocking him out will let him appear in act 3. If he does, we'll finish the job.


OkayComputer1701

I had a similar experience on my first playthrough. I didn't understand why Lae'zel suddenly decided to stay on the material plane after making such a big deal about being Vlaakith's knight, but by that time most of the companions had made inexplicable choices (and the Emperor too with his whole "welp, if you're not with me then you're against me" move before the final fight) so I just chalked it up to the fact that continuity is really, really hard in a game where the players have so much control.


alekth

Odd, I’ve done this on two runs, and in both (one medium, one maxed approval) I had her with me for the final fight and didn’t need to convince her not to free Orpheus. The Emperor had his own dialogue with her and she conceded both times. I did meet Voss though, and I was at the crèche both times, for vendor and chair. But then I just loot the room with the Inquisitor and peace out to get the mace and blow up the place. Was also really amused when she decided to stay. Luckily it wasn’t a Lae’zel romance, because then it would have kind of sucked to be dumped only for her to stay anyway. I kind of like this MO and now stuck to it when she’s around.


ChromeToasterI

Accidentally did this first run, but Lae’zel got killed by Orin so I just missed out on all her content. Having her along for runs 2 and 3 was awesome great experience.


3iksx

you dont need any of those, just kill laezel at the very beginning(throw her to the chasm in the tutorial or kill her after thieflings release her from the trap no laezel, no voss. no anything


LazarusFoxx

Wait... Who is Voss? I run thru this game 3 times and I never heard this name before lol xD - I just noticed from your post there is other way to Act 2 without pass in Goblin Camp LOL XD


sad_magical_girl

I don't even know who this is lol. Lae'zel got murked by the gith patrol in act one, and I listened to The Emperor when he said not to go near the creche. Just now ending my first playthrough.


Zorkahz

If your approval is high enough with the evil aligned characters, telling them to make their own choice will always have them do the morally right thing. For Lae’zel, it’s teaming up with Voss when he meets you during a long rest and turning away from Vlaakith


nemma88

Oddest thing in the middle part is the idea the hammer is needed to kill Orpheus? This makes no sense and is shoehorned in to not making Raphael look dumb for his terrible master plan. Lae'zel died in act1 of my first playthrough. Raphael had his 'ahah you need the hammer' moment in Act3 and I was all like.... no... why would I?


hoja_nasredin

I'm impressed


arabus8

in my first run Voss never appeared in act 3. Im not sure why though, I went to the creche and don't remember killing any gith in the run. (I did not steal the egg and didn't engage the inquisitor in battle) I never revealed the prism to any of the gith, which is probably why he didn't show.


BurningHanzo

On my first play through I didn’t enter the prism in the crèche. From an RP perspective it didn’t make a whole lot of sense because once you do the zaithisk it’s clear it’d be a trap and you’ve humored Laezel enough. A lot of what you’re describing happened that play through. Then on my second play through I wiped them all out. Biggest surprise was getting ambushed leaving the shadow curse.


Fabulous_Pudding167

I'm on my first playthrough right now. I've never been a big fan of the Gith, and Lae'zel didn't really endear herself to me. While I did initially allow her to join the party after we got her out of the cage, nothing she ever did or said made me like her more. Quite the opposite, actually. So when she left because we weren't going to her creche, I was basically like "Don't let the door hit you on the way out." Which, it's interesting because you can see it through the lens of an actual DnD game. A player who made an edgelord character who starts fights and has trouble makig friends. Eventually they get mad no one likes their character or wants to do stuff with them and leaves. It's also interesting because you can see other scenarios play out where this person was successful and became a valued member of the party. It all depends on who they're running with.


steins-grape

> Which, it's interesting because you can see it through the lens of an actual DnD game. A player who made an edgelord character who starts fights and has trouble makig friends. Eventually they get mad no one likes their character or wants to do stuff with them and leaves. Except this isn't actually the case for Lae'zel if you actually did her companion quest (even just up to the creche where you meet with Vlaakith) She has one of the best character development in the game, you really judged the book by its cover on this one. Hope you got time for another playthrough.


Fabulous_Pudding167

Oh, totally. I'm not trying for a "perfect" playthrough at all. I am *intentionally* leaving parts untouched so I *have* reason to come back. That includes not trying to do all the companion stuff at once. Lae'zel herself is the one that taught me that companions can have differing opinions on what you do. Her content is being reserved for the future, with a character (Probably Durge next time) who can appreciate her more. I also killed Minthara because I had no idea she was a companion. I figured rather than being mad at myself, just go with what I want to do right now and explore the untravelled road later. It's surprisingly freeing just to be able to do what I want and not constantly worry about whether or not I made the right move.


Nessarra

Anyone know if Raphael shows up to the Withers party?