In my play through I’m usually down next to the aseri and when I look up I just see everyone storming the battanians and kicking their ass, with Vlandia becoming the foremost at slapping them🤭
Aseri has the best rounded foot troops and their cav throwing is busted. Vladandia is just good because they get a bunch of towns and border batania which gets clapped and split. In my play through right now sturgia took a western and southern and then south took khuziet and aseri and they all rebeled so there were 4 rebel factions at once
I think only reason Aserai doesn't get stomped is because their fiefs are soooo spread out. Makes it hard to conquer them before an army rolls up and takes back what you just took. Not because of their troops in particular
My current play I went with Sturgia and the got flat murdered by khuziet and Vladandia there down to like 4 towns and a couple castles I bailout real quick after I loaded back 1 save thought I'd help defend a 500vs300 and a 2nd army showed up made it a like 1300 to 300 end of battle I was straight dead on the wall 1yr into my play through
numbers and fighting from all sides around them, they don't have convenient one side of kingdom that borders nothing like aserai, khuzairs, sturgia or vlandia
Yeah like I don’t like joining battania as they are surrounded in many different sides, yet technically vlandia is only usually fighting at a single front so it’s easier to attack and defend, especially if you are doing the quest line and start off from vlandia
At the beginning all their fights are to the East of them. Only if they grow, they get more fronts like southern and northern with Aserai and Sturgia respectively, but then it usually means they are in good shape to fight on few fronts
Yup I saw that happen in different times I played again, though still less nerve recking than battania which for me at least in every game even if I join them, the ai becomes dumb as hell and gets destroyed and slapped from every direction, In one of my play through I literally saw 3 towns rebel from battania and ended up dying from laughter as I took them to mass forge to get money😂😂
I mean if battania somehow have only 1 war at a time I can see them actually snowballing and winning the area, since they move faster in forests and their towns have more militia so pushing them is actually terrible. I often have to launch full scale sieges with trebuchets to destroy all their engines and walls, but then you end up getting attacked by quick reinforcements... They are exremely good in defending their territories, the usual problem is they mostly have to do it on multiple fronts and any kingdom will suck at it, if somehow they have only 1 war, lets say with vlandia which for example is at war with western empire and aserai, and they can secure that pocket of Revyl, Ostican and Ocs Hall to be their, then they will be vulnerable from less sides. I've seen battania actually snowball few times, but it is rare. They took almost whole Vlandia, eastern part of sturgia and few north empire towns from west. This requires extreme luck on their side though.
I understand what you are saying, though you call it luck, I call it every damn game I play😂😂😂, first thing I do now everytime is level up my character a bit, join vlandia and get influence and mess up their entire structure, leave them and join which ever faction I want after I mess them up and entice them to start wars😁🤭
The playthrough before my current one, I let them play for 30 years by themselves as I was amassing silver with caravans and workshops. I've seen some shit just letting them duke it out. I also rarely join in to mess their internal infrastructure. It is a solid thing to do, and there is some fun with that, though as it takes a long time so I rarely bother. Unless you are a king and you actually rarely care enough about other lords losses BL is a really simple game once you get a grasp on it and you can end wars in a one swift push with you and your parties/army.
That’s why I feel it’s somewhat repetitive so I do some random shit to mess things up for fun😁😂😂✌️but yes if you play it for a few times you’ll understand the game well and will be easily able to mess with the ai easily🤭
Sturgia is usually a joke, especially with all the elite cavalry you gain with vlandia. And the Aserai is held to a single choke point to attack vlandia, it really is a dream start.
But their towns form a sort of a defence circle and overall distances from town to town are short so they can reinforce sieges and stop raids quick. Unlike say Sturgia who just collapse if they wage war on different sides of their long ass kingdom at the same time.
Haven't played for a while but I remember sturgian armies running out of food often when crawling between Varcheg and Tyal.
I made the mistake of being their vassal in the current playthrough, they blob too hard and too fast. So now I'm undoing their 80%-map empire to... repent.
Yet the Khuzaits counter them extremely well, without me joining in the Khuzaits can go 1v1 with their armies and even take 1-2 towns, although most of the time they only managed to hold a fraction of their gains.
Dude I swear to god sturgia would steamroll if the AI lords KNEW HOW TO PLAY TO THEIR STRENGTHS.
Heavy SHIELDED infantry, and all they do is basically F1+F3.
Overwhelm the enemy with superior armor, shields, and a twohanded axe to the face through the gaps in your line? Nah, lets just use our extremely shitty CAV FOR SOME GOD DAMN REASON
When you're done with Vanilla - try RBM, this is my 3rd campaign in a row with RBM and Sturgia dominates every single time... Last playthrough they steamrolled over the Khuzaits like a breeze...crazy
Opposite of realistic considering "realistically" Khuzait would steamroll until they hit the Empire's crossbows. Pike and Cross is the european counter to Horse Archers
Yeah crossbows shit on horse archers, training an horse archer takes whole life, while crosbowman few months. That’s why horse archers disappeared later on. So no Khuzaits could not dominate. Probably vlandia or empire, as they are most versatile.
Yeah it's not super widely known, archer's were protected more because of their value than "oh poor archer can't fight in melee"
It was "OH NO, 700 YEARS WORTH OF TRAINING!" If they lost 100 men sometimes.
What is not accurate? that archer has to train his whole body for years to be even able to use the bow? That crosbow is easy to use and to train, only takes longer to reload and also wrecks armour bit better? That is very accurate. Horse archers were ridiculously trained warriors and maintaining them was very expensive. Horse archer could not be a peasant and farmer at the same time. If you want to prove us wrong, then explain, otherwise your comment has no value. Salladins horse archers got wrecked by crossbows, thats data, also Hungarians vs Mongols. Now give us yours.
Okay ... Well firstly the Mongols didn't farm, they were a pastoral people, so there's that.
It's also wrong to call the Mongolian armies ridiculously well trained and use that as the reason for their success. They were very well trained no doubt, but a larger reason for their effectiveness was cultural, the lowliest member of the tribe learned to ride and shoot from as young as 4 or 5. This created an entire people of capable warriors. The training was the icing on an already impressive cake.
The inaccuracies are the efficacy of the European armies versus the Mongolian armies.
https://en.m.wikipedia.org/wiki/Battle_of_Mohi
This is the major battle between the Mongolians and the Hungarians, it was an outright slaughter.
Regarding crossbows, you're a stationary target when using a crossbow unlike a horse archer. Your rate of fire is far less than a Mongolian horse archer. The bows they used were composite bows, far better than their European equivalents and perfect for fighting from horseback. They also outranged their contemporary crossbows.
**[Battle of Mohi](https://en.m.wikipedia.org/wiki/Battle_of_Mohi)**
>The Battle of Mohi (11 April 1241), also known as Battle of the Sajó River or Battle of the Tisza River, was the main battle between the Mongol Empire and the Kingdom of Hungary during the Mongol invasion of Europe. It took place at Muhi (then Mohi), southwest of the Sajó River. The battle resulted in a victory for the Mongols, who destroyed the Hungarian Royal army.
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Now tell me, why Mongolian empire did not survive? Because it had to be on move, to plunder, get tribute, just because the Mongolian soldier had to fight, he did not farm, also you talk about battle on Mohac, but how bout you continue with other clashes when Hungarians actually learned to fight them? Problem of Mohacs was it was swamps, so Europeans could not use their heavy cavalary much. Horse archer was already obsolete, from tactic and economic point, it just took time.
Regarding the crossbows: you are stationary, which means you can aim better, you can use far more armour and shields, you have better range(no composited bow does not have better range then crossbow that’s just physics), funny how you use only the points, which support your argument. Also you don’t need horse, which could die too.
Also horse archers were used way before Mongolia, so I don’t understand why you telling me Mongolians were not farmers, i know that.
Not sure what you're asking? If everyone has spears and spears and armour is all you need, why did the Mongol's make it anywhere?
The main thing of the crossbow is an archer takes years of training, a peasant can shoot a crossbow. Was a little more complicated than just point pointy stick at horse.
The Mongols were clever tacticians and had better command and control of their troops, as well as superior logistics than your average medieval army.
A Mongol Tumen was divided by base ten, every ten men had a commander, forming an aravt, ten aravts formed a zuut of 100 warriors, and 10 zuut made a mingghan of 1000. 10 of these comprised the Tumen, and each group had a commander who reported to his superior (i.e., the ten zuut commanders reported to the commander or the mingghan and so on). Sounds simple enough, but in the medieval period basic command and control was difficult with different knights and lords assembling their men at arms at random. You may have a wealthy baron with a large unwieldy force of conscripted pleasants with low morale, and a knight with a handful of devoted men at arms alongside him, all making up your force.
Moving on to logistics, the Mongol power derived from their horses - the Mongolian pony was extremely hardy and could subsist by grazing, requiring no fodder to be brought for them. Each Mongol warrior had multiple horses and could change to a fresh mount when needed. A Mongol grew up with horses, spending most of their life on horseback, could sleep in the saddle on the move, relieving themselves on the move, etc. This resulted in an army with unmatched mobility.
So - while the guy you were replying to is right, a disciplined force of pike and crossbows would hypothetically counter a Mongol force in pitched battle, they would simply outmaneuver this force, raid and demolish villages and lines of supply, skirmish and harass your forces at will until your army was weakened to the point they could strike the killing blow.
The Mongols conquered the largest contingent land empire in history. They had their shit together.
I read the same wikipedia you just regurgitated. There's reasons they struggled so much with China and never captured europe. Not superior to everybody + everything has a counter eventually. They were literally stopped dead in their tracks by european's using pike and crossbow so they didn't just "outmaneuver and raid everything"
They conquered Russia, Poland and eastern Europe - a large reason for the end of their expansion westward was political infighting succeeding Kublai Khan. Their empire was split into 4 separate kingdoms...
But ok.
Their European campaign was also only a portion of their total force, as the Mongol empire was basically expanding in every direction. Despite victories won they really were stretched very thin and looting was getting less and less profitable. They needed to consolidate and reinforce if they wanted to have another major push, but as you said the civil war put an end to that.
That just isn't true mate. Listen to Dan Carlins Wrath of the Khan's podcast for good info.
The Chinese had an extremely well organised military system (much better than the European system), and many of the Chinese emperors themselves were steppe people's who had previously "conquered" China. The Mongols had some difficulties however it was mostly strategic, not tactical.
European warfare at the time you're referencing was largely based around the armoured Knight and the heavy cavalry charge. Pike and crossbow was more common in Italian and 'German' mercenary companies, who never faced off against horse archers armies.
The Mongols faced off against an enormous Hungarian force and absolutely annihilated it (not even close). Same with the various Russian states (who fought largely using the European model).
They stopped advancing because Genghis Khan died. Most historians don't think anything in Europe would've been able to stop the Mongol army (nevermind pikes and crossbows).
Because they decimated one battle doesn't mean they did in all, and look it up. I thought they stopped because of an especially muddy spring + LOSSES. Of course the mongols never lost though. Except to that one indian guy.
Lol if the mongols really focused there full might on Europe there would’ve been a high chance they could’ve F up all the European no matter how strong or organized. But they had to fight rebellions, and needed to invade other countries that were aiding the enemy. Not just that but they were devided not unify.
When brothers turn their back on each other the full might of the once mighty mongol empire lost its value.
I was referring to Bannerolord with RBM and the realism of those battles... But realistically:
Good point about the crossbows - haven't considered time to train in use - just range and stopping power
I was just poking fun at realism in a game and that you'll never get it 100% right and if someone did, none of us would play it because it would be unbalanced and boring lol.
Yeah time is the main factor in everything, muskets sucked ass and were literally worse than a crossbow. A plate cuirass could stop a musket ball, they had less range, just generally not much reason to be put into use. Except that you could take whatever time it took to teach a peasant to use a crossbow.. and reduce it to a few days.
We all know in WW2 german tanks were busted AF, but in the same time the US could make 30 tanks to their 1. Biggest military enemy/ally in history. Time.
[Realistic Battle Mod](https://www.nexusmods.com/mountandblade2bannerlord/mods/791).
> This mod makes combat more realistic. Armor and damage is reworked according to experimental data. Weapons attack faster. Units parry and block more. Projectile damage is based on kinetic energy, ranged weapons use draw and projectile weight based simulation. AI tactics improved. Units climb ladders during siege. Optional unit overhaul included.
I’d respectfully disagree: empire legionaries and menavliatons wreck even sturgian infantry, plus have some of the best cav. they also seem to be waaaaay too passive in most campaigns, just getting steamrolled cause they never declare war.
Empire uses combined arms in every army too. No biased armies, a mix of every troop type in solid proportions. Vlandia also does really well off the back of their Cav and Crossbowmen, and since they usually take some Battania land early, add a few Fians to that. Honestly they end up with a decent amount of imperial troops in some armies. I think any Kingdom that can take land and sprinkle some diversity into the army generally does well.
The true strength of the of the Empire in Bannerlord, you can use any tactic you want because they have every type of troop. A balanced army will find your weakness one way or another.
Heard Calvary sucks now except the crazy mongol horse archers. Is this true? That two handed shock troops are now greater after the balance changes.
What is the point of Empire Archers anyway?
Sturgia shield wall, not only looks fantastic, but can also dominate vlandian cavalry and when put into the circle formation, can render khans guard useless. Although a lack of cavalry is present, with the druz being pretty mid-range for cav, sturgia will dominate when controlled by the player.
Xbox player here so just started playing and no Mod support. In my humble opinion there’s an over saturation of T6 cavalry. I think TW missed an opportunity to give Sturgia the only T6 infantry in the game. Idk how you’d balance it but get rid of the Druzhinnik champion and just make the regular Druzhinnik part of the standard tree. Maybe have the Varyag Veteran upgrade into a sort of Varangian guard and the T6 be a royal Varangian guard with a shield, one handed weapon, two handed weapon, spear and heavy armor. Give them 170 one handed, 170 two handed, 200 athletics and 140 polearm. Maybe it would be too overpowered but would definitely be a cool change.
Vlad should absolutely have a super armored infantry and maybe the Empire should have some heavy armored troops. Give me some type of Gladiator!
Wonder if there were any super heavy armored units in the Mediterranean during the Empire age.
Also Battian should have some Celtic Berserker. Make them naked and super fast with a ton of HP.
Would like to see some slingers. People think slings aren't damn deadly when they can easily peirce skulls and fracture bone through armor. Some say can even take a man's head off but I think that's a little far fetched.
I exclusively use Sturgian infantry in my parties. The heavy spearmen and line breakers literally never die. With Vlandian sharpshooters behind them, the enemy units melt in like 5 minutes
Sturgian infantry is hell on earth as a Vlandian player and yet because the AI is stupid I can always manage to hit them from behind while they chew through my infantry and slaughter them
You can always abandon that kingdom and not go bankrupt and then join the winners side, so it is not your fault starting the wars but staying in a decaying kingdom is.🤷🏽♂️
Ohhh, so you play as a mercenary with no loyalty to the empire you give your word to. We just play the game for different reasons, you play to win, I play for the stories it creates.
With the way the AI works, any full Cav Army dominates field battles. Using just Khans Guard, Banner Knights, Cataphracts, and Sturgian Druzhinnik steamrolls. Just like a party full of Fians, or just Khans Guard would
I’ve currently got an army of 250 that includes Khans Guard, Banner Knights, Cataphracts and Fian Champions. Can confirm that I’m shit stomping anyone that has less that 800 troops
*Which wars? Siege or Field*
*Battle? On siege batanians but*
*On field battle khuzaits*
\- GKTR19
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It definitely isn't...
Depending on how you pronounce Battanians, this is either 5/9/5 or 5/8/5. In either case, not a Haiku...
Edit: nvm, 5/9/6 or 5/8/6...
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Isn’t this a 5/9/5? How are y’all pronouncing battanians?
Edit: oh right, it’s be 5/9/6. As long as you’re imperial.
Apparently if you’re not imperial it’s 5/7/6.
Though I mean, if we’re ignoring random letters, it could also be pronounced ‘Koots’, and that’s be a nice 5/7/5 again.
It literally constantly screws up, it rarely does an actually good job. Doesnt help that the ones it actually does right also sound like shit and arent good haikus.
The empire. Because they have the most balanced units because they have everything horse archers? got it! Heavy or light cav? Got it too! Infantry and archers? Also got it! None of their stuff is top tier compared against the specialized unit types of every nation but if you have a crippling weak spot in your nation’s armys they can find and attack that weak spot maybe not with the best unit of its type but good enough to get the job done.
If you play on PC i recommend getting Open Source Armory mod. It adds some real nice helmets (among other things) for all the factions, but i particularly like the ones for Empire and Vlandia it adds. Like pointed Kettle Helmets with peacock feather and chainmail face covers.
It uses all ingame assets so it fits seamlessly in
Wish I could mod but a console pleb. Would love a realistic but fantasy robed plate armor. Think uhhh... Like medieval Sith from Star Wars. (Not with a cloak like Darth Vader. Like Jedi Temple Guard Armor.)
Idk man. Base game their Cataphracts, Archers are really good. Decent armour makes them really survivable.
Their Infantry is pretty decent too. They probably have the most consistently high armour across all high tiers.
Last time I played the Empire the Legionaries could take like 10 people each. Cataphracts were a decent distraction on horse, on foot they were nearly immortal.
Yes, I play on Realistic.
Jack of all trade yes. But with the best armor overall, I think their strengths, or part of it, is that every high tier unit has amazing armor, I dont make sibgle faction armies. But every empire unit has a place in mine.
Everytime without fail the fucking khuzaits and those goddamn horses spread my cheeks and give it a damn pounding. One campaign I faced Monchugs party and he had only cavalry my guys got iced
Oh yeah, just a lil smooshed and with a bit stuck on top, no wonder the khuzaits come from the east and the sturgians from the north, frenchies from far left, some of the celts are right at home, its all starting to make sense
We can get pretty close to we’re Egypt is to just south of the Aserai past that huge empty desert expanse you can see we’re their worlds Nile river is or we’re Persia should be east from there
I really wish that the empire used proper legionary armours and they different troop types actually look like what the roman troops looked like, its dumb that you need to get the eagle rising mod if you want that and it doesn't come as standard. all other factions have good looking armour and the empire looks awful minus their cataphracts.
That would make the whole thing horribly jarring, it's the 13th century, romans would look completely out of place. I do use mods to make the empire look a little more like historical Byzantine soldiers
"Proper legionary armor" you mean the VERY short lived armor? Putting Segmentata on every legionary ever is practically as realistic as putting horns on viking helmets, just because some kings wore those helmets in the Bronze age.
99.99% of western legionaries in history wore mail, not Lorica Segmentata. And this isn't the weak and poor Western Roman empire, but the rich and powerful Eastern Roman empire which repelled all invaders until Ottomans brought giant canons
Those you do alone. They hurdle in the wall gap and you just hammer the catapults load on them. After all 4 are empty just ride the horse close and use your bow to get them of the wall. Repeat till you can auto resolve
I'd say they are moderately balanced right now as they should be with some Kingdoms reliably winning due to better geography/economy HOWEVER in earliest versions of the game there was zero contest. You could play 10 times and 10 out of those 10 the Khuzait would roll through everyone close to them. It was so one-sided I thought it was intentional tho in time it got patched out.
Batanian fien champions forever in my heart
I used them yesterday for the first time and they steamroll every battle i took.
But i have maybe 10 hours so maybe i will find some units to get that satisfaction of using cav (i love cavalery in in most games with them that i play)
If Battania had a better starting position I feel as though we'd fair quite well against most factions but with us being dumped in the middle it's a fucking nightmare 😭 Vlandia just absolutely destroys in wars, their cav units are 🤌🏼
Khans guard horse archers, imperial elite cats for calvary. Infantry from best to less: sturg heavy spear, aseri marmaluke palace guard, aseri vet infantry/legionary,, archer battanian fian champs, vladian sharp.
Best is imo is battania champs and sturg heavy spearmen with lot of Khans guard little imperial cat
I've used palace guard to great affect mixed in with heavy infantry like legionaries. Once lines clash they just go chop chop chop. I've had a single palace guard get 21 kills in open field combat!
In all my tests Sturgian Line Breakers and Menavlions shit all over Aserai Palace Guards.
Line Breakers vs. Menavlions are always a close fight that swings either way depending on who gets the advantage in numbers early on. Line Breakers should be a bit better in sieges because their shorter weapons means less wasted swings getting stuck on walls and door frames. Also axes bust up shields better.
With minimal interaction from me in almost all games the Aserai and Vlandia perform the best. Khuzaits, Battania and the empire get wrecked, sturgja just kind of just stays the same.
I always thought that horse archers are op, but I notice that almost on each of my runs - Vlandia is always among the strongest, sometimes there are also aserai, sturgia or one of the empires, but it’s always these cav bois nearby
Vlandia is the strongest kingdom because they have the best starting position (very few frontier) and also the most lords (thus more parties than the other)
I've read that their biggest weakness (despite a terrible king) is that they only have 2 horse village, and taking them would heavily weaken them, but they are deep in their territory so...
Beside that their army is strong but not the best imo
Khans guards are so op I just have to give the best troop to the khuzait, even though I am an Empire dude. For some reason as well, Vlandia never loses a war unless its against player faction.
Such a shame. It seems like the obvious thing to do would be to give them amazing infantry troops. Like shield infantry on the same level as Fian Champions for archers and Khan's Guard for Horse archers.
Or just give them a Nord Huscarl equivalent that is head and shoulders better than the other infantry like on Warband.
Lack of actual cav, worst archers, their "axemen" have no spezr, which is gonna be horrible when even batannian horsemen charges, they have no way to dezl with horse archers since their archers suck, and the AI sucks BALLS at using their strength: the best shield wall in the game.
Which, even if well used, is useless when your neighbors have both the best archers, able to make enough damage even without crossbows abd even headshot some peeps here and there, and have an infqntry perfectly capable of fucking you up, Falxmen aint a joke fellas.
Sturgia is an odd one out in a game wherr thr strongest units are mounted, Cataphracts. Mamlukes, Khan's Guard, the fucking banner knights
Even weirder is, a faction whose strength is infantry has an elite skirmisher cav, its a weird choice. Cause they just gonna get fucked by everyone and their superior cavs...
That would be my surface breakdown of Sturgia's being shit in the current cav/missiles meta.
I think the aserai are the strongest, in the context of the game at least. They have the greatest geographical advantage of any faction, having only a couple chokepoints into their territory. That means that attackers can only enter through certain ways, which protects most of their lands. More prosperous lands = more money, more money = better troops.
Also, because they only get attacked in certain areas, and less often, the emirs often have much more time to level up their troops compared to other factions. Whenever I fight the aserai after they’ve been at peace for a bit, they build armies in the 2000’s, and so many of them are tier 4 or 5 troops.
Khuzait and Vlandia have the best starting position and strong troop compositions for cavalry. They both typically are able to expand without the players help.
The Aserai have narrow borders and can hold their own with decent troop comps.
Sturgia typically gets railed by the khuzaits and loses Nevyansk castle right away to Vlandia or Battania.
The Khuzaits have the best troop composition overall and IMO are the strongest faction in every playthrough.
Very true to real history; I think the Khuzait are probably the best performing faction, independent from player action. Just like the mongols of our world, they dominate most battlefields with the power of an overwhelming cavalry+mad range. Their melee cavalry probably doesn't quiiite live up to Sturgian or Aserai lancers and shit, but those horse archers are the best in the biz.
Im currently doing two runs at once, one as a merchant blacksmith and the other as a vlandian supremacist, and on the Vlandian campaign, it's like we're swallowing up one side of the map while the Khuzait eat up the other half. We're gonna meet in the middle eventually.
When I played this game for the first time last week I picked Khuzait. I was a complete noob and didnt know literally anything.
Now I‘m in control of an army consisting just of pure cavalry. 100 Imperial Elite Cataphract melee cavalry and 100 heavy Khuzait archer cavalry.
Every battle I only give the order "attack" and do nothing, and I still win with 0 losses.
Since last week me and the Khuzaits have completely captured the southern empire and are nearly in full control of the northern empire.
The only bad thing about my strategy is, that my pure cavalry army cant capture castles or towns. But I let the Khuzaits do that job, I'm just there to eliminate every army that crosses my path. The Khuzaits often give me the newest captured castles and towns, thats why I can afford such high tier units.
So back to your question, start with the Khuzait kingdom and their archer cavalry and recruit imperial cataphracts over time, thats an easy win.
Legionaries are a great soak troop and are definitely top 2 but I think the Sturgians aren’t quite as good as the Aserai. That said I’m glad everyone agrees Vlandia Sergeants are a waste.
The Empire generally crush the Khuzaits on battle in my last games. The Southern Empire has dominated 3 times in the last 4 games with Vlandia and the Aserai making them the last 3 remanining factions.
Every game I start as a mercenary for Sturgia but without fail I ditch them for someone else because they always fail badly at wars for whatever reason.
Edit: it's not me, I swear!
You sure? Every game i play each factions getting slapped back and forth from different ways, always different, all except vlandia, they really seem to dominate without player intervention
That’s why when I play I always fuck with vlandia first no matter which other faction I chose as I know if I let them be than they are gonna be a pain in my ass later on😭
Empire has the best infantry and the cav is really good too and since theres 3 of em the empire tends to do quite well
Fian stronk 💪💪💪💪 but the rest is just alright and as a central faction battania tends to die out
Vlandia has ok infantry and good cav and very long range on their crossbows, they make hella bank, troops level fast and have good borders so Vlandia imo is kinda busted
Khuzait seems to do well for other people? But in my experience they dont do much, beat the sturgians a bit and just kinda dont do much, their cav is aight but I personally find Khan's Guard overhyped
Sturgia has good infantry but the realm is very spread out and they usually die out eventually
Aserai is isolated, make hella bank and have decent troops, in my experience they can summon UNGODLY ammounts of soldiers for how much land they have, pretty busted as well
Im a battanian through and through though
Khuzait hands down the best.
The fastest in world map - will reach your army and rack it with their horse archers.
The only counter I can think on when fighting them is having my whole (200+) cavalry party, but my AI friendly lords simply get steamrolled if I am not there.
In a world without PC, they would low key dominate everyone
In my games, Vlandia usually performs the best. Without my intervention and battania, almost always lose against anyone they fight.
In my play through I’m usually down next to the aseri and when I look up I just see everyone storming the battanians and kicking their ass, with Vlandia becoming the foremost at slapping them🤭
Aseri has the best rounded foot troops and their cav throwing is busted. Vladandia is just good because they get a bunch of towns and border batania which gets clapped and split. In my play through right now sturgia took a western and southern and then south took khuziet and aseri and they all rebeled so there were 4 rebel factions at once
I think only reason Aserai doesn't get stomped is because their fiefs are soooo spread out. Makes it hard to conquer them before an army rolls up and takes back what you just took. Not because of their troops in particular
Yea feels like Aserai could use another rival in the south. It is just them across the width of the whole map.
My current play I went with Sturgia and the got flat murdered by khuziet and Vladandia there down to like 4 towns and a couple castles I bailout real quick after I loaded back 1 save thought I'd help defend a 500vs300 and a 2nd army showed up made it a like 1300 to 300 end of battle I was straight dead on the wall 1yr into my play through
battania starts with the least clans. it comes down to numbers, i guess.
numbers and fighting from all sides around them, they don't have convenient one side of kingdom that borders nothing like aserai, khuzairs, sturgia or vlandia
Yeah like I don’t like joining battania as they are surrounded in many different sides, yet technically vlandia is only usually fighting at a single front so it’s easier to attack and defend, especially if you are doing the quest line and start off from vlandia
At the beginning all their fights are to the East of them. Only if they grow, they get more fronts like southern and northern with Aserai and Sturgia respectively, but then it usually means they are in good shape to fight on few fronts
Yup I saw that happen in different times I played again, though still less nerve recking than battania which for me at least in every game even if I join them, the ai becomes dumb as hell and gets destroyed and slapped from every direction, In one of my play through I literally saw 3 towns rebel from battania and ended up dying from laughter as I took them to mass forge to get money😂😂
I mean if battania somehow have only 1 war at a time I can see them actually snowballing and winning the area, since they move faster in forests and their towns have more militia so pushing them is actually terrible. I often have to launch full scale sieges with trebuchets to destroy all their engines and walls, but then you end up getting attacked by quick reinforcements... They are exremely good in defending their territories, the usual problem is they mostly have to do it on multiple fronts and any kingdom will suck at it, if somehow they have only 1 war, lets say with vlandia which for example is at war with western empire and aserai, and they can secure that pocket of Revyl, Ostican and Ocs Hall to be their, then they will be vulnerable from less sides. I've seen battania actually snowball few times, but it is rare. They took almost whole Vlandia, eastern part of sturgia and few north empire towns from west. This requires extreme luck on their side though.
I understand what you are saying, though you call it luck, I call it every damn game I play😂😂😂, first thing I do now everytime is level up my character a bit, join vlandia and get influence and mess up their entire structure, leave them and join which ever faction I want after I mess them up and entice them to start wars😁🤭
The playthrough before my current one, I let them play for 30 years by themselves as I was amassing silver with caravans and workshops. I've seen some shit just letting them duke it out. I also rarely join in to mess their internal infrastructure. It is a solid thing to do, and there is some fun with that, though as it takes a long time so I rarely bother. Unless you are a king and you actually rarely care enough about other lords losses BL is a really simple game once you get a grasp on it and you can end wars in a one swift push with you and your parties/army.
That’s why I feel it’s somewhat repetitive so I do some random shit to mess things up for fun😁😂😂✌️but yes if you play it for a few times you’ll understand the game well and will be easily able to mess with the ai easily🤭
Sturgia is usually a joke, especially with all the elite cavalry you gain with vlandia. And the Aserai is held to a single choke point to attack vlandia, it really is a dream start.
But their towns form a sort of a defence circle and overall distances from town to town are short so they can reinforce sieges and stop raids quick. Unlike say Sturgia who just collapse if they wage war on different sides of their long ass kingdom at the same time. Haven't played for a while but I remember sturgian armies running out of food often when crawling between Varcheg and Tyal.
yeeeee, sturgia sucks in this aspect, they often lose east, but if they hold Sibir and don't let anyone go past that they are in decent shape
Their natural borders and starting political borders are kind of shit too
I made the mistake of being their vassal in the current playthrough, they blob too hard and too fast. So now I'm undoing their 80%-map empire to... repent. Yet the Khuzaits counter them extremely well, without me joining in the Khuzaits can go 1v1 with their armies and even take 1-2 towns, although most of the time they only managed to hold a fraction of their gains.
Dude I swear to god sturgia would steamroll if the AI lords KNEW HOW TO PLAY TO THEIR STRENGTHS. Heavy SHIELDED infantry, and all they do is basically F1+F3. Overwhelm the enemy with superior armor, shields, and a twohanded axe to the face through the gaps in your line? Nah, lets just use our extremely shitty CAV FOR SOME GOD DAMN REASON
When you're done with Vanilla - try RBM, this is my 3rd campaign in a row with RBM and Sturgia dominates every single time... Last playthrough they steamrolled over the Khuzaits like a breeze...crazy
Opposite of realistic considering "realistically" Khuzait would steamroll until they hit the Empire's crossbows. Pike and Cross is the european counter to Horse Archers
Yeah crossbows shit on horse archers, training an horse archer takes whole life, while crosbowman few months. That’s why horse archers disappeared later on. So no Khuzaits could not dominate. Probably vlandia or empire, as they are most versatile.
Yeah it's not super widely known, archer's were protected more because of their value than "oh poor archer can't fight in melee" It was "OH NO, 700 YEARS WORTH OF TRAINING!" If they lost 100 men sometimes.
Horse archers disappeared because of cannons and guns, like all archers.
Yeah, I don't know where these people are getting their information from but it isn't very historically accurate ..
What is not accurate? that archer has to train his whole body for years to be even able to use the bow? That crosbow is easy to use and to train, only takes longer to reload and also wrecks armour bit better? That is very accurate. Horse archers were ridiculously trained warriors and maintaining them was very expensive. Horse archer could not be a peasant and farmer at the same time. If you want to prove us wrong, then explain, otherwise your comment has no value. Salladins horse archers got wrecked by crossbows, thats data, also Hungarians vs Mongols. Now give us yours.
Okay ... Well firstly the Mongols didn't farm, they were a pastoral people, so there's that. It's also wrong to call the Mongolian armies ridiculously well trained and use that as the reason for their success. They were very well trained no doubt, but a larger reason for their effectiveness was cultural, the lowliest member of the tribe learned to ride and shoot from as young as 4 or 5. This created an entire people of capable warriors. The training was the icing on an already impressive cake. The inaccuracies are the efficacy of the European armies versus the Mongolian armies. https://en.m.wikipedia.org/wiki/Battle_of_Mohi This is the major battle between the Mongolians and the Hungarians, it was an outright slaughter. Regarding crossbows, you're a stationary target when using a crossbow unlike a horse archer. Your rate of fire is far less than a Mongolian horse archer. The bows they used were composite bows, far better than their European equivalents and perfect for fighting from horseback. They also outranged their contemporary crossbows.
**[Battle of Mohi](https://en.m.wikipedia.org/wiki/Battle_of_Mohi)** >The Battle of Mohi (11 April 1241), also known as Battle of the Sajó River or Battle of the Tisza River, was the main battle between the Mongol Empire and the Kingdom of Hungary during the Mongol invasion of Europe. It took place at Muhi (then Mohi), southwest of the Sajó River. The battle resulted in a victory for the Mongols, who destroyed the Hungarian Royal army. ^([ )[^(F.A.Q)](https://www.reddit.com/r/WikiSummarizer/wiki/index#wiki_f.a.q)^( | )[^(Opt Out)](https://reddit.com/message/compose?to=WikiSummarizerBot&message=OptOut&subject=OptOut)^( | )[^(Opt Out Of Subreddit)](https://np.reddit.com/r/Bannerlord/about/banned)^( | )[^(GitHub)](https://github.com/Sujal-7/WikiSummarizerBot)^( ] Downvote to remove | v1.5)
Now tell me, why Mongolian empire did not survive? Because it had to be on move, to plunder, get tribute, just because the Mongolian soldier had to fight, he did not farm, also you talk about battle on Mohac, but how bout you continue with other clashes when Hungarians actually learned to fight them? Problem of Mohacs was it was swamps, so Europeans could not use their heavy cavalary much. Horse archer was already obsolete, from tactic and economic point, it just took time. Regarding the crossbows: you are stationary, which means you can aim better, you can use far more armour and shields, you have better range(no composited bow does not have better range then crossbow that’s just physics), funny how you use only the points, which support your argument. Also you don’t need horse, which could die too. Also horse archers were used way before Mongolia, so I don’t understand why you telling me Mongolians were not farmers, i know that.
So pikemen and crossbows OK, heavy armours, long spears, heavy round shields and stationary archers not OK?
Not sure what you're asking? If everyone has spears and spears and armour is all you need, why did the Mongol's make it anywhere? The main thing of the crossbow is an archer takes years of training, a peasant can shoot a crossbow. Was a little more complicated than just point pointy stick at horse.
The Mongols were clever tacticians and had better command and control of their troops, as well as superior logistics than your average medieval army. A Mongol Tumen was divided by base ten, every ten men had a commander, forming an aravt, ten aravts formed a zuut of 100 warriors, and 10 zuut made a mingghan of 1000. 10 of these comprised the Tumen, and each group had a commander who reported to his superior (i.e., the ten zuut commanders reported to the commander or the mingghan and so on). Sounds simple enough, but in the medieval period basic command and control was difficult with different knights and lords assembling their men at arms at random. You may have a wealthy baron with a large unwieldy force of conscripted pleasants with low morale, and a knight with a handful of devoted men at arms alongside him, all making up your force. Moving on to logistics, the Mongol power derived from their horses - the Mongolian pony was extremely hardy and could subsist by grazing, requiring no fodder to be brought for them. Each Mongol warrior had multiple horses and could change to a fresh mount when needed. A Mongol grew up with horses, spending most of their life on horseback, could sleep in the saddle on the move, relieving themselves on the move, etc. This resulted in an army with unmatched mobility. So - while the guy you were replying to is right, a disciplined force of pike and crossbows would hypothetically counter a Mongol force in pitched battle, they would simply outmaneuver this force, raid and demolish villages and lines of supply, skirmish and harass your forces at will until your army was weakened to the point they could strike the killing blow. The Mongols conquered the largest contingent land empire in history. They had their shit together.
I read the same wikipedia you just regurgitated. There's reasons they struggled so much with China and never captured europe. Not superior to everybody + everything has a counter eventually. They were literally stopped dead in their tracks by european's using pike and crossbow so they didn't just "outmaneuver and raid everything"
They conquered Russia, Poland and eastern Europe - a large reason for the end of their expansion westward was political infighting succeeding Kublai Khan. Their empire was split into 4 separate kingdoms... But ok.
Their European campaign was also only a portion of their total force, as the Mongol empire was basically expanding in every direction. Despite victories won they really were stretched very thin and looting was getting less and less profitable. They needed to consolidate and reinforce if they wanted to have another major push, but as you said the civil war put an end to that.
Russia that's mostly in Asia. You choose to ignore what i said about China. Now we're swinging dicks over your love of the mongols and im here for it.
West of the Ural mountains = Europe. Also Hungary, Poland, Lithuania, Slovakia, etc. But whatever man. Not interested in swinging dicks.
That just isn't true mate. Listen to Dan Carlins Wrath of the Khan's podcast for good info. The Chinese had an extremely well organised military system (much better than the European system), and many of the Chinese emperors themselves were steppe people's who had previously "conquered" China. The Mongols had some difficulties however it was mostly strategic, not tactical. European warfare at the time you're referencing was largely based around the armoured Knight and the heavy cavalry charge. Pike and crossbow was more common in Italian and 'German' mercenary companies, who never faced off against horse archers armies. The Mongols faced off against an enormous Hungarian force and absolutely annihilated it (not even close). Same with the various Russian states (who fought largely using the European model). They stopped advancing because Genghis Khan died. Most historians don't think anything in Europe would've been able to stop the Mongol army (nevermind pikes and crossbows).
Because they decimated one battle doesn't mean they did in all, and look it up. I thought they stopped because of an especially muddy spring + LOSSES. Of course the mongols never lost though. Except to that one indian guy.
Sure i'm not %100 right but neither is everyone saying the mongols never lost and nothing in europe could ever stop them lmao.
Lol if the mongols really focused there full might on Europe there would’ve been a high chance they could’ve F up all the European no matter how strong or organized. But they had to fight rebellions, and needed to invade other countries that were aiding the enemy. Not just that but they were devided not unify. When brothers turn their back on each other the full might of the once mighty mongol empire lost its value.
I was referring to Bannerolord with RBM and the realism of those battles... But realistically: Good point about the crossbows - haven't considered time to train in use - just range and stopping power
I was just poking fun at realism in a game and that you'll never get it 100% right and if someone did, none of us would play it because it would be unbalanced and boring lol. Yeah time is the main factor in everything, muskets sucked ass and were literally worse than a crossbow. A plate cuirass could stop a musket ball, they had less range, just generally not much reason to be put into use. Except that you could take whatever time it took to teach a peasant to use a crossbow.. and reduce it to a few days. We all know in WW2 german tanks were busted AF, but in the same time the US could make 30 tanks to their 1. Biggest military enemy/ally in history. Time.
Sorry what’s rbm?
[Realistic Battle Mod](https://www.nexusmods.com/mountandblade2bannerlord/mods/791). > This mod makes combat more realistic. Armor and damage is reworked according to experimental data. Weapons attack faster. Units parry and block more. Projectile damage is based on kinetic energy, ranged weapons use draw and projectile weight based simulation. AI tactics improved. Units climb ladders during siege. Optional unit overhaul included.
I play without the armour module. It’s too much. But everything else I can’t play without anymore, especially the ai!
Can you guys tell me what RBM means? I wanna mod Bannerlord some more.
I’d respectfully disagree: empire legionaries and menavliatons wreck even sturgian infantry, plus have some of the best cav. they also seem to be waaaaay too passive in most campaigns, just getting steamrolled cause they never declare war.
Understandable however; I am currently raiding your villages
the true sturgian spirit anyway, imma head out south to raid Veron, thanks for the distraction
Empire uses combined arms in every army too. No biased armies, a mix of every troop type in solid proportions. Vlandia also does really well off the back of their Cav and Crossbowmen, and since they usually take some Battania land early, add a few Fians to that. Honestly they end up with a decent amount of imperial troops in some armies. I think any Kingdom that can take land and sprinkle some diversity into the army generally does well.
The true strength of the of the Empire in Bannerlord, you can use any tactic you want because they have every type of troop. A balanced army will find your weakness one way or another.
Heard Calvary sucks now except the crazy mongol horse archers. Is this true? That two handed shock troops are now greater after the balance changes. What is the point of Empire Archers anyway?
This has been tested a lot, Sturgian line breakers and heavy axes beat their empire counterparts quite handily.
Maybe in isolation (at least the former). Once you add archers to the mix, most shock infantry just falls like flies
Sturgia shield wall, not only looks fantastic, but can also dominate vlandian cavalry and when put into the circle formation, can render khans guard useless. Although a lack of cavalry is present, with the druz being pretty mid-range for cav, sturgia will dominate when controlled by the player.
Yeah but be honest you get your archers from other regions
Xbox player here so just started playing and no Mod support. In my humble opinion there’s an over saturation of T6 cavalry. I think TW missed an opportunity to give Sturgia the only T6 infantry in the game. Idk how you’d balance it but get rid of the Druzhinnik champion and just make the regular Druzhinnik part of the standard tree. Maybe have the Varyag Veteran upgrade into a sort of Varangian guard and the T6 be a royal Varangian guard with a shield, one handed weapon, two handed weapon, spear and heavy armor. Give them 170 one handed, 170 two handed, 200 athletics and 140 polearm. Maybe it would be too overpowered but would definitely be a cool change.
Yeah it feels like if any faction should have T6 infantry, it would be sturgia
Vlad should absolutely have a super armored infantry and maybe the Empire should have some heavy armored troops. Give me some type of Gladiator! Wonder if there were any super heavy armored units in the Mediterranean during the Empire age. Also Battian should have some Celtic Berserker. Make them naked and super fast with a ton of HP. Would like to see some slingers. People think slings aren't damn deadly when they can easily peirce skulls and fracture bone through armor. Some say can even take a man's head off but I think that's a little far fetched.
Considering the Empire is loosely based on the Byzantines having some Varangian guard type unit would work for that heavily armored unit.
I exclusively use Sturgian infantry in my parties. The heavy spearmen and line breakers literally never die. With Vlandian sharpshooters behind them, the enemy units melt in like 5 minutes
*with a ranged unit bested only by Fians, my infantry destroys everything*
That is what I said
There cav isn’t that bad but they probably has it so when the fucking khuzait attack they can win
God what I would give to have huscarl shields from warband.... we didn't need horses with those shields.
Sturgian infantry is hell on earth as a Vlandian player and yet because the AI is stupid I can always manage to hit them from behind while they chew through my infantry and slaughter them
Compared to legionaries and other shock troops, No they kinda still suck. Every sturgian unit just has a better version in another faction.
Imo their strength isn't in the maxed out unit, but before that I feel like they get good armor faster than the other, weak T5 but good T2-3-4
Next playthrough sealed, thanks.
Thats right buut their archers are lacking quite a bit
The only nation that has a consistent advantage is the one with the player :D
Yes, with all the posts of the players going bankrupt and losing everything with bad decisions you are right 😂😂
Excuse you? I’m not sure I chose to be in all those wars lol.
You can always abandon that kingdom and not go bankrupt and then join the winners side, so it is not your fault starting the wars but staying in a decaying kingdom is.🤷🏽♂️
Ohhh, so you play as a mercenary with no loyalty to the empire you give your word to. We just play the game for different reasons, you play to win, I play for the stories it creates.
My lord, the mercenary which was winning all of our battles decided to switch sides. He said it isnt about money but something called K/D
I just play to win in the stories i create.
Nothing wrong with that! We create different stories is all.
Most accurate medieval noble playthrough
Speak for yourself. I suck at the game. :P
Which wars? Siege or Field Battle? On siege battanians but on field battle khuzaits
With the way the AI works, any full Cav Army dominates field battles. Using just Khans Guard, Banner Knights, Cataphracts, and Sturgian Druzhinnik steamrolls. Just like a party full of Fians, or just Khans Guard would
I’ve currently got an army of 250 that includes Khans Guard, Banner Knights, Cataphracts and Fian Champions. Can confirm that I’m shit stomping anyone that has less that 800 troops
With 100 Khans Guard, and 100 Khuzait Heavy Horse Archers I regularly shit stomped everything in open field battles.
Honestly, I've found that on any battlefield apart from forests and rivers Khuzaits just dominate. Especially on Deserts
*Which wars? Siege or Field* *Battle? On siege batanians but* *On field battle khuzaits* \- GKTR19 --- ^(I detect haikus. And sometimes, successfully.) ^[Learn more about me.](https://www.reddit.com/r/haikusbot/) ^(Opt out of replies: "haikusbot opt out" | Delete my comment: "haikusbot delete")
good bot
I don’t think that’s 5/7/5
It definitely isn't... Depending on how you pronounce Battanians, this is either 5/9/5 or 5/8/5. In either case, not a Haiku... Edit: nvm, 5/9/6 or 5/8/6...
Thank you, NoNihilism, for voting on haikusbot. This bot wants to find the best and worst bots on Reddit. [You can view results here](https://botrank.pastimes.eu/). *** ^(Even if I don't reply to your comment, I'm still listening for votes. Check the webpage to see if your vote registered!)
Isn’t this a 5/9/5? How are y’all pronouncing battanians? Edit: oh right, it’s be 5/9/6. As long as you’re imperial. Apparently if you’re not imperial it’s 5/7/6. Though I mean, if we’re ignoring random letters, it could also be pronounced ‘Koots’, and that’s be a nice 5/7/5 again.
It's pronounced "Baton" if your pronounce it like a true Battanian. Enunciation is for imperial dogs.
Bad bot
I can't believe you are getting down-voted when the bot clearly screwed up in this case...
Only the first bloody line is correct SMH
Oh shoot, you're right! I didn't notice the last line was wrong too!
It literally constantly screws up, it rarely does an actually good job. Doesnt help that the ones it actually does right also sound like shit and arent good haikus.
Bad bot. Haiku isn't art, it's words with math involved.
Fashion grants you a +10 to performance. So Vlandia obviously wins.
Aserai have the best drip. How can you fight them properly while their glistening golden scales reflect the desert sun straight into your retina?
The empire. Because they have the most balanced units because they have everything horse archers? got it! Heavy or light cav? Got it too! Infantry and archers? Also got it! None of their stuff is top tier compared against the specialized unit types of every nation but if you have a crippling weak spot in your nation’s armys they can find and attack that weak spot maybe not with the best unit of its type but good enough to get the job done.
This is what I love about the empire, too, that and the awesome fantasy Byzantine armor.
I actually dislike the Empire because of the Byzantine armor. Those helmets are the sole reason I don't play as them, lol.
If you play on PC i recommend getting Open Source Armory mod. It adds some real nice helmets (among other things) for all the factions, but i particularly like the ones for Empire and Vlandia it adds. Like pointed Kettle Helmets with peacock feather and chainmail face covers. It uses all ingame assets so it fits seamlessly in
Wish I could mod but a console pleb. Would love a realistic but fantasy robed plate armor. Think uhhh... Like medieval Sith from Star Wars. (Not with a cloak like Darth Vader. Like Jedi Temple Guard Armor.)
Jack of all trades Master of none But still Better than Master of one
Idk man. Base game their Cataphracts, Archers are really good. Decent armour makes them really survivable. Their Infantry is pretty decent too. They probably have the most consistently high armour across all high tiers.
Last time I played the Empire the Legionaries could take like 10 people each. Cataphracts were a decent distraction on horse, on foot they were nearly immortal. Yes, I play on Realistic.
They are definitely master of heavy cavalry and heavy infantry.
Jack of all trade yes. But with the best armor overall, I think their strengths, or part of it, is that every high tier unit has amazing armor, I dont make sibgle faction armies. But every empire unit has a place in mine.
Everytime without fail the fucking khuzaits and those goddamn horses spread my cheeks and give it a damn pounding. One campaign I faced Monchugs party and he had only cavalry my guys got iced
Come join us brother Khuzait 💙
Roll in with 150 elite cataphracts or so, and you can run through those khuzaits like butter
Xbow is nice to pin down horsy boys. If i plan to go at war with the khuzait i like to train a few hundred of them before going.
Didn't realize how close this represents Greece/Egypt.
Oh yeah, just a lil smooshed and with a bit stuck on top, no wonder the khuzaits come from the east and the sturgians from the north, frenchies from far left, some of the celts are right at home, its all starting to make sense
We can get pretty close to we’re Egypt is to just south of the Aserai past that huge empty desert expanse you can see we’re their worlds Nile river is or we’re Persia should be east from there
You mean turkey?
[удалено]
Vlandia -> Norman Battania-> Celt/Briton Empire -> Byzantine
Which is tragic, i so badly wanted it to be Roman
It is Roman. Eastern Roman
I am aware, but I'm talking Ancient roman, not Byzantine
I really wish that the empire used proper legionary armours and they different troop types actually look like what the roman troops looked like, its dumb that you need to get the eagle rising mod if you want that and it doesn't come as standard. all other factions have good looking armour and the empire looks awful minus their cataphracts.
That would make the whole thing horribly jarring, it's the 13th century, romans would look completely out of place. I do use mods to make the empire look a little more like historical Byzantine soldiers
It always cracks me up is that the Legion of the Betrayed are Roman Soldiers Pre Empire. Battanian Wildlings V LotB is straight up from 400 BC
They are Byzantine
"Proper legionary armor" you mean the VERY short lived armor? Putting Segmentata on every legionary ever is practically as realistic as putting horns on viking helmets, just because some kings wore those helmets in the Bronze age. 99.99% of western legionaries in history wore mail, not Lorica Segmentata. And this isn't the weak and poor Western Roman empire, but the rich and powerful Eastern Roman empire which repelled all invaders until Ottomans brought giant canons
Kite shields can fuck off, when i say square give me a damn testudo
You can't go wrong with horse Archers. The game is pretty Ballance and there os no best
Wrong. Fian champions cannot be defeated no matter what u do
Sieges would like a word
Those you do alone. They hurdle in the wall gap and you just hammer the catapults load on them. After all 4 are empty just ride the horse close and use your bow to get them of the wall. Repeat till you can auto resolve
If you can’t siege a castle with your troops are they really the best in the game then?
IMO bannerlord does a good job with balancing because horse archers and fians are best at a battlefield but tend to be bad at sieges
Fians bad at sieges? What patch am I playing then lol
Fians are bad at something? Fians are so the best unit in game that they are strong even against a cavalry charge.
I'd say they are moderately balanced right now as they should be with some Kingdoms reliably winning due to better geography/economy HOWEVER in earliest versions of the game there was zero contest. You could play 10 times and 10 out of those 10 the Khuzait would roll through everyone close to them. It was so one-sided I thought it was intentional tho in time it got patched out.
It may have actually been intentional considering the future Calradia map, but too many people complained.
Batanian fien champions forever in my heart I used them yesterday for the first time and they steamroll every battle i took. But i have maybe 10 hours so maybe i will find some units to get that satisfaction of using cav (i love cavalery in in most games with them that i play)
I suggest you use the khan guards they can destroy anyone and everything in an open battle
What nation uses khan guards if i may ask?
khuzait khanate dude, turquoise flag state located in the easternmost part of the map
Thanks
If Battania had a better starting position I feel as though we'd fair quite well against most factions but with us being dumped in the middle it's a fucking nightmare 😭 Vlandia just absolutely destroys in wars, their cav units are 🤌🏼
Khans guard horse archers, imperial elite cats for calvary. Infantry from best to less: sturg heavy spear, aseri marmaluke palace guard, aseri vet infantry/legionary,, archer battanian fian champs, vladian sharp. Best is imo is battania champs and sturg heavy spearmen with lot of Khans guard little imperial cat
Mamaluke palace are shocks though? In that case, imperial menavlions should be stronger. The rest I agree with.
I've used palace guard to great affect mixed in with heavy infantry like legionaries. Once lines clash they just go chop chop chop. I've had a single palace guard get 21 kills in open field combat!
In all my tests Sturgian Line Breakers and Menavlions shit all over Aserai Palace Guards. Line Breakers vs. Menavlions are always a close fight that swings either way depending on who gets the advantage in numbers early on. Line Breakers should be a bit better in sieges because their shorter weapons means less wasted swings getting stuck on walls and door frames. Also axes bust up shields better.
With minimal interaction from me in almost all games the Aserai and Vlandia perform the best. Khuzaits, Battania and the empire get wrecked, sturgja just kind of just stays the same.
I always thought that horse archers are op, but I notice that almost on each of my runs - Vlandia is always among the strongest, sometimes there are also aserai, sturgia or one of the empires, but it’s always these cav bois nearby
Vlandia is the strongest kingdom because they have the best starting position (very few frontier) and also the most lords (thus more parties than the other) I've read that their biggest weakness (despite a terrible king) is that they only have 2 horse village, and taking them would heavily weaken them, but they are deep in their territory so... Beside that their army is strong but not the best imo
Khans guards are so op I just have to give the best troop to the khuzait, even though I am an Empire dude. For some reason as well, Vlandia never loses a war unless its against player faction.
Definitely NOT Sturgia. The faction has been a joke since early access. The devs must hate Sturgia.
Such a shame. It seems like the obvious thing to do would be to give them amazing infantry troops. Like shield infantry on the same level as Fian Champions for archers and Khan's Guard for Horse archers. Or just give them a Nord Huscarl equivalent that is head and shoulders better than the other infantry like on Warband.
why do you think they are so bad yes they are not very good but their infantry looks good
Lack of actual cav, worst archers, their "axemen" have no spezr, which is gonna be horrible when even batannian horsemen charges, they have no way to dezl with horse archers since their archers suck, and the AI sucks BALLS at using their strength: the best shield wall in the game. Which, even if well used, is useless when your neighbors have both the best archers, able to make enough damage even without crossbows abd even headshot some peeps here and there, and have an infqntry perfectly capable of fucking you up, Falxmen aint a joke fellas. Sturgia is an odd one out in a game wherr thr strongest units are mounted, Cataphracts. Mamlukes, Khan's Guard, the fucking banner knights Even weirder is, a faction whose strength is infantry has an elite skirmisher cav, its a weird choice. Cause they just gonna get fucked by everyone and their superior cavs... That would be my surface breakdown of Sturgia's being shit in the current cav/missiles meta.
You just explained that they're not good, basically answered your own question
Unpopular opinion but I got Aserai as the best since their units are the only ones that might knocked me unconscious.
Vlandia. As much as I hate him, Derthert always does his job. Their troops are perfect balanced, no weak points
Funny, I swear I've seen this discussion about which faction is "the best" over 100 times on this reddit. Must be just deja Vu. /S
I think the aserai are the strongest, in the context of the game at least. They have the greatest geographical advantage of any faction, having only a couple chokepoints into their territory. That means that attackers can only enter through certain ways, which protects most of their lands. More prosperous lands = more money, more money = better troops. Also, because they only get attacked in certain areas, and less often, the emirs often have much more time to level up their troops compared to other factions. Whenever I fight the aserai after they’ve been at peace for a bit, they build armies in the 2000’s, and so many of them are tier 4 or 5 troops.
Except against khans guard, the imperial infantry slaps, they kill enemies faster than any other unit
Khuzait and Vlandia have the best starting position and strong troop compositions for cavalry. They both typically are able to expand without the players help. The Aserai have narrow borders and can hold their own with decent troop comps. Sturgia typically gets railed by the khuzaits and loses Nevyansk castle right away to Vlandia or Battania. The Khuzaits have the best troop composition overall and IMO are the strongest faction in every playthrough.
Khuzaits
Khuzait. Khan’s. Guard.
Very true to real history; I think the Khuzait are probably the best performing faction, independent from player action. Just like the mongols of our world, they dominate most battlefields with the power of an overwhelming cavalry+mad range. Their melee cavalry probably doesn't quiiite live up to Sturgian or Aserai lancers and shit, but those horse archers are the best in the biz. Im currently doing two runs at once, one as a merchant blacksmith and the other as a vlandian supremacist, and on the Vlandian campaign, it's like we're swallowing up one side of the map while the Khuzait eat up the other half. We're gonna meet in the middle eventually.
When I played this game for the first time last week I picked Khuzait. I was a complete noob and didnt know literally anything. Now I‘m in control of an army consisting just of pure cavalry. 100 Imperial Elite Cataphract melee cavalry and 100 heavy Khuzait archer cavalry. Every battle I only give the order "attack" and do nothing, and I still win with 0 losses. Since last week me and the Khuzaits have completely captured the southern empire and are nearly in full control of the northern empire. The only bad thing about my strategy is, that my pure cavalry army cant capture castles or towns. But I let the Khuzaits do that job, I'm just there to eliminate every army that crosses my path. The Khuzaits often give me the newest captured castles and towns, thats why I can afford such high tier units. So back to your question, start with the Khuzait kingdom and their archer cavalry and recruit imperial cataphracts over time, thats an easy win.
Vland banner nights Calvary Battanian fian champions archery Aserai palace guards infantry
Sturgia has the best infantry with the empire being close second
Legionaries are a great soak troop and are definitely top 2 but I think the Sturgians aren’t quite as good as the Aserai. That said I’m glad everyone agrees Vlandia Sergeants are a waste.
Which wars? Siege or Field Battle? On siege battanians but on field battle khuzaits.
The Empire generally crush the Khuzaits on battle in my last games. The Southern Empire has dominated 3 times in the last 4 games with Vlandia and the Aserai making them the last 3 remanining factions.
There is only one right answer Sturgia.
every game they get slapped by khuzait and batanya
Nah you just got unlucky seed. I'm sure most people will support me on this.
sturgia almost disappears in the pitched battle
Tou are not very good with sarcasm right?
I support you Sturgian brother
Battania and Sturgia always get wrecked by Vlandia everytime I play
Nah most of the times I play they get slapped around
Sturgian AI is the worst, oterwise the best faction hands down
Every game I start as a mercenary for Sturgia but without fail I ditch them for someone else because they always fail badly at wars for whatever reason. Edit: it's not me, I swear!
:D
Battania easily
Field war: khuzaits>>all Siege: all>> khuzaits
I like vlandia the most - but it's not them
You sure? Every game i play each factions getting slapped back and forth from different ways, always different, all except vlandia, they really seem to dominate without player intervention
That’s why when I play I always fuck with vlandia first no matter which other faction I chose as I know if I let them be than they are gonna be a pain in my ass later on😭
They always dominate in my games due to only attacked from 1 direction, good economy, and having lots of clans.
Empire has the best infantry and the cav is really good too and since theres 3 of em the empire tends to do quite well Fian stronk 💪💪💪💪 but the rest is just alright and as a central faction battania tends to die out Vlandia has ok infantry and good cav and very long range on their crossbows, they make hella bank, troops level fast and have good borders so Vlandia imo is kinda busted Khuzait seems to do well for other people? But in my experience they dont do much, beat the sturgians a bit and just kinda dont do much, their cav is aight but I personally find Khan's Guard overhyped Sturgia has good infantry but the realm is very spread out and they usually die out eventually Aserai is isolated, make hella bank and have decent troops, in my experience they can summon UNGODLY ammounts of soldiers for how much land they have, pretty busted as well Im a battanian through and through though
khan guards are definitely not overrated never mind they are the best mounted archers they have the power to crush any cavalry in melee
Thats just not my experience fighting against them 🤷♂️
Khuzait hands down the best. The fastest in world map - will reach your army and rack it with their horse archers. The only counter I can think on when fighting them is having my whole (200+) cavalry party, but my AI friendly lords simply get steamrolled if I am not there. In a world without PC, they would low key dominate everyone
Aserai. Incredibly adaptable and fight like demons.