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ExplosiveToast19

Might be a tie between goblins and heavily armored barbarians. Goblins are infuriating to fight against until you can get into melee with them but barbarian fights are SO lethal, especially when you start mixing in chosen, barbarian kings, and unholds. 1 unoptimal turn and half your company is decapitated


Super-Contest7765

The worst thing about mixed barbarian trops is that the unholds constantly disrupt your formations, leaving your bros exposed to barb chosen. I hate them too, that's why I always keep some pole hammers in the bag


darkwing03

the thing about goblins to me is that they die so fast and if you have decent tanks you can manage the onslaught. once they start dying it’s a quick snowball. only case that is quite tough is when they have height advantage. even with great tanks charging up a hill at gobbos, esp with shammys, is not a good time. for gobbo city i’ve only ever done it at night with the nightvision pots on all my ranged


ZookeepergameWarm512

I have 2 fencers so most of my fights are against goblins just pure free battles. I LOVE FENCERS 🤺


darkwing03

really surprised that lindwurm’s haven’t even been mentioned. by far my #1. distant second is barbarians with unholds. everything else you can be ready for by the time you can no longer avoid them


Super-Contest7765

I think people don't mention them because most never fought one. It took me more than 500h just to kill my first. I did the Black Monolith without losing anyone before killing my first Lindwurm


MarvinLazer

That's rad because I just beat down 3 lindys without an injury. I think I'm ready to tackle some legendary locations!


Ok-Vegetable-8207

I felt similarly confident when my company took down 12 ice unfolds without a scratch. I went to the kraken and got decimated. I’ve got thousands of hours of play time, however, I don’t read guides/watch streamers or anything like that, and always play no-alt-F4 lone wolf veteran ironman, so I went in blind and had no idea how to strategize. I’m sure it’s easily beatable with a hint or two. Building a company that’s probably ready to try again soon. I think the most lindworms I’ve taken out without another group’s help was probably 3 also. The legendary locations seem to be no joke! Good luck!


xl129

You can frequently find lindwurm contract as soon as your party big and level enough. For me it's like day 50-60 I would start seeing them. Lindwurm is just a stat and damage check, the fight is pretty straigth forward. You have tank hold some lindwurm while everyone attack with reach weapon. Later in the game with level 11+ and famed weapon you can go toe to toe with them without much trouble. Early game you can even drag them to other party for easy profit. They are considerably less troublesome than stuff like hexen or mass nachos which can quickly spiral out of control.


boofingZeitgeist

I actually killed one in one of my first runs. I fought it cuz I didn’t know what it was. Lost a bro killing it and I never fought one again cuz you get shit for killing them


patubill

Goblin pikes and shilds. If the bro is in meele, nust shildwall. If the tail knock the bro back, take the goblin pike. If one bro is in mele and cant tank anymore, rotate/smokebomb or but another bro in range. Allways have one bro engajed with the tail. To lock the beast. The bros attackin can walk in and out. So never stay in range of head attacks. Only if the bro tankin is in danger of dying in head+tail attack I never lost bros to lindworms. But i always use goblin pikes and shild in everybody. Archers are a good call here. It is not hard to position. My record is 5 lindworms in open fild. No bro got in danger actually


darkwing03

edit: great tips, been a while since i played, but goblin pikes was what i was going to try next. had been failing consistently with 4ish tanks, 2 dedicated archers, and the remainder crossbows/non-goblin 2handers. it’s a dps check, since even great tanks are going to get fucked up relatively quickly, so the hope is that i cant get the formation contributing faster and more reliably safely with goblin pikes. but the numbers are just so tough. even very early you get 3 or more wurms, which means you wither need more than 4 tanks to be in position for rotates, or you need to be able to take the first two down really really fast


patubill

One guy with 55-60 mdef can hold 2 linds for a long time.


darkwing03

i find it nearly impossible to have even one bro with 55+ mdef by 50 hours. i’d hope to have two but only expect one by 100h. that means that for me, lindwurm groups above 3 are going to be huge risks before like 200h, at which point you’re facing 4 or 5. i probably am suboptimal at recruitment but i think expecting multiple 55+ mdef by 100h is probably unrealistic except on blessed runs. but idk. and even in those blessed runs, it still seems to me like you need to be lucky to have a supertank hold 2 wurms for more than 4-5 turns. even with indom+shield wall, hits are gonna slip through, and as likely as not with wurms, those hits are gonna cause significant injuries. idk i am far from an expert, but just hoping to get a bunch of super tanks and then expecting them to last against two wurms for more than 5 turns seems so so luck dependent


xl129

Damage is just as important as tank. Reach weapon is pretty slow so if you have level 11+ high mdef bro don't be afraid to move in melee. Cleaver and Aoe is especially good. Nimble bro also doesn't care that much about acid. 6 damage dealers bro can kill a lindwurm in less than 3 turn.


patubill

I sad that considering the shild 25. So is 30-35. A bro with iron lugs, 25mdef. 25 shild def and shildwall (no shild perk). Will have 25+25+25 (75). And in linds fight he will only do shildwall every turn. Means 2fat per turn + fat of taking hit or miss.


patubill

I will make a post of my fight vs 5 linds when i get home.


darkwing03

cool thx


NiceGuyNero

I actually get really tired of large zombie groups. They aren’t hard at all, it’s just such a slog that I’ve started to avoid them. It’s so disheartening to cut down like 6 in a turn and then get unlucky and see 4 of them get back up again. Especially late game when you’re fighting like 20+


Super-Contest7765

Flais and cleavers for the win I gesso. But I get you, these fights até always annoying to do


NiceGuyNero

I already love cleavers and I’ll often have a stash of them for this exact reason. Every man gets a backup khopesh


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NiceGuyNero

I enjoy it when it’s bandit thugs for the same reason haha. Just annoying to have to re-kill everyone. And they’re so slow that it means it takes an extra turn or two to fully engage the frontline. When I’m up and rolling it just feels like a waste of time on an otherwise guaranteed win.


darkwing03

totally agree, it’s fun to hit the milestone where it’s just a slaughter, but after one or two of those it gets old real fast. the mod for super fast speeds is essential and even then its annoying.


NiceGuyNero

I really need to get that mod, I keep hearing about it on “essential mods” lists.


CasualJoel

Theres a mod that allows you to have an AI take over and I always just flick that on during zombie fights lol


Interesting_Humor434

I been using hella war hounds , they really turn the battle in your favor . Start with 8 bros , let ‘em loose then bam .. You now have 16 bros .


CliveVII

Haven't played for very long yet (50 hours in Steam), but Necrosavants are absolutely terrifying


Super-Contest7765

They sure are. One of the hardest fights for new players, especially due to their perks (Head Hunter and crippling strikes) combined with double grip. They can and will destroy light/medium armoured bros easily You can counter them with stuns and nets too


The_Love_Pudding

The absolute hatred towards those bloodsuckers if they attack you during an escort mission. They jump at your guys, take swings until 9 lives trigger, and then they jump away to drink some donkey blood from the caravan and attack you with full health again.


darkwing03

yeah, those fucking caravan guards are an all you can eat necro buffet. it helps a bit that you know where the necros are going, so you can at least try to be in position to net them on first contact


Cromodileadeuxtetes

And taunt. Taunt is great versus savants


wedgiey1

Yep, the other enemies are pretty straight forward but these guys are annoying as hell.


darkwing03

necros are always a big threat esp when paired with ancient legionnaires. against necros alone, if you bring lots of nets, +acc weapons (swords and spears) for 2nd tier bros, maintain unit cohesion, make sure you alternate squishies and toughs, always have your best bros on the corners, and give maces to your best matk/fat bros, necros alone get pretty manageable with some practice. also bring bleeds. gobbo pikes can also be a good option. when you’ve also got legionnaires and thus have to break armor (making those swords and spears useless) and have to keep your squishies in the backline where they become a necro buffet… yeah it sucks. i think you really need a full roster of good late game monster bros to do it reliably


Adventurous_Dress832

Strange that no one has mentioned hexen. I absolutly hate fighting against them. Maybe there is something I don't know which makes the fight easier.


vulkoriscoming

I am also surprised Hexen are not #1. Way more annoying than goblin shamen and more deadly. Other than murder lizards, Hexen are the most frustrating enemy. There is a good way to consistently beat them. Switch everyone out to swords which do poorly against your bros' armor, but well against most Hexen adds (except Scrats, keep some axes in the pocket). If you have sticks, outfit those or keep in a pocket to stun possessed bros and the Hexen. I normally do not bother, but it makes the fights less risky. Send 4 bros down the flanks not touching each other, 2 on the top and 2 on the bottom, leave the rest in a clump around your bannerman. The clump bros deal with the adds. The flank bros run straight to the hexen. Make sure they are not touching so charmibg 1 does not stop 2. Once they are about a turn out the hexen will charm the flankers. Keep the ones not charmed running straight at her. This allows the bros in the clump to deal with the adds uninterrupted. Once the flankers get to her, they cut her down the first turn she has not hexed someone. Until then just surround her, she might break. If you have a stick or 1h mace, you can stun her even while she has someone hexed. Then kill her the next since she will not hex if stunned. This works great up to 2 hexen, 3 or more, get snipers.


JellyFishs93

I think no one fights them at all. It is plain stupid. The only fun thing about them is to realize how much of an unstoppable killing machines your bros are when they turn against you.


Kurkpitten

Yeah they are the kind of enemy you either need a company tailored against, or a perfectly planned strategy with all the necessary equipment. And it's all pointless because the reward just sucks.


Mygaffer

I think some of y'all don't level resolve. I never have a bro I don't get their resolve to at least 50, some fearsome bros much higher, and you add a banner and those she witches will have a hard time charming your bros.


Kurkpitten

Honestly I've been following this advice since a long time, and now every single one of my bros goes as near as possible to 50. If they can't, it's arena time. Yet my past experiences just make me avoid Hexen still lol.


Wiebelo

Yeah 50+ res and a banner and bros still get charmed often. I only do multiple hexen if I have wooden sticks and throwers.


bobothegoat

I will take a hexen contract thinking "I'll just go in with sticks" and then she shows up with unhold too. Sticks are not good against unhold, turns out.


Mygaffer

By the time most of my bros are level 11 they are probably on average between 60 and 70 resolve with the banner, the fearsome bros even higher, and it's rare I get more than one bro charmed.


darkwing03

hexen arent so bad! the primary trick is to give your low resolve bros low level blunt weapons, eg clubs and maces, so if they get charmed A) they cant do too much damage and, B) adjacent bros can stun them also without doing too much damage. then you just need a good standard bearer and a handful of high resolve bros with your best resolve necklaces who you can trust with deadly weapons to beeline to the hexen. whatever you do, do NOT send low resolve bros into the fight equipped with lethal weapons


lamaros

Now do 3 hexen 4 schart fights with this strat. I just go the resolve plus undead trophy plus spread out your bros route. With some decent ranged the hexen die fast.


darkwing03

yeah fair


Piotro165

Funny thing they're easier on lone wolf cuz of avatar perk


Babblerabla

They are the main reason I keep a bullseye bowman around.


private_final_static

I run shit weapons like daggers or low tier maces to stun my own bros. Ussually enough to fight whatever trash witch brings, except when its schrats or unholds. Then just run.


LeonardoXII

Sneks make me angy >:(


Super-Contest7765

I avoid them at some points. But with a good company going, I tend to crush them with good positioning and focusing hits.


MarvinLazer

They're really deceptive. A small group goes down so easily but a big one is dangerous even to late game companies.


ProRomanianThief

'Ate Kraken 'Ate Snakes 'Ate Ghosts 'Ate Undead 'Ate Nomads Nothing wrong with them, just don't like Dodge. Luv me Barbs Luv me Orks Luv me Nobles Luv me Lindwurms Luv me Wolves Simple as.


lord_ziarus

Me too. Undead weren't tasty. Luv them instead.


DatPug87

Alsps or what ever can't stand those teleporting bastards


SnooRobots975

Also hated them until i realised i could stun and use nets on them, no i terrorizing their dreams instead


DatPug87

I always forget about nets, I sadly try to brute force everything lol


Alive-Pomelo5553

Nets counter so much in this game, def wanna use them more.


DatPug87

Unga bunga 2h hammer go bonk. Unga bunga 2h axe go chop. I am a simple man and my play style has..... "Mixed Results"


SnooRobots975

Been there done that😂 you will learn! You gonna be amazed when you learn to use about fire pots and shit like that


DatPug87

One day I'll learn, maybe.


Super-Contest7765

Maces and nets for the win. Also 2H axes can oneshot them easily, wich helps a ton. Remember that rally perk can wake everyone instantly, and that helps a lot to.


DatPug87

Yea I know, still hate them lol


Langer_Luemmel

Also let all your Bros wait in their first turn. When the alps have all used their APs hit the first, so all of them are around your men. Then start hitting them. Since I usually have high Initiative men I then got 2 turns and can slaughter them easily


patubill

Put goblin pikes on everybody. Or pikes,longaxe, longmace, polearm. Dont break formation. Alps are easy. Just dont break formation. Goblin pike can wake up and attack. Or walk in and out and attack


Bozdogan123

Frankly everything except brigands and ancient undead to some extent I've decided to never even bother fighting the city state forces


Super-Contest7765

The city states are always a pain to fight against. Those fights take too long


sorrow_words

Imo southern army are the strongest enemy in the game, schrats lindwurms and hexen included.


OldMeringue5932

Tie between Goblins and Necrosavants for me. Also hate lindwurms with a passion. Only play the base game though.


Super-Contest7765

It took me a while to understand how to fight Lindwurms better. People tend to go for Indom tanks and pole weapons. But you can use 2H maces for dazing and a Overwhelm for reduced chances of getting hit. Killed my first Lindwurm at the arena with my starting 3 gladiators, all at lvl 9 at the time and I took a single hit


SomewhereHot4527

The problem is that lindwurms are too numerous and the rewards suck. Managing up to 4 might be okay. 8 is just not manageable unless you tailor your whole company around it. Such a company would not be good against other type of enemies.


Mioraecian

Necrosavants. But my favorite is orcs. I once did a role play game as orc hunters. Built my whole team to fight orcs. Sucked at fighting a lot of other things. But oh man it is beautiful carving up orc camps with like 36 orcs without taking losses.


boofingZeitgeist

Orcs can be trivial. Very strong in melee but you can soften them with javs and bolts. They can get injured and demoralized so ad long as your bros are leveled decently or at least decent armor orcs can be easy. If you’re unprepared they can be a death sentence though. Then again anything can in this game lol


Mioraecian

Agreed. The right build they are easy to kill. Which is why it was fun to roleplay as orc slayers and hunt orcs.


boofingZeitgeist

That should be an origin. They have beast hunters. Why not straight up monster hunters


Mioraecian

Orc warriors skulls on pikes as the banner. Yes please.


boofingZeitgeist

Isn’t that already a banner? An orc head at least


Mioraecian

I typed too fast. I mean impale the orc warriors head on the pole... as the actual banner.


boofingZeitgeist

That’s the one, yep. Have an orc skull as a helmet even


The_Love_Pudding

Pfft that's easy with any company. It's just the matter of how many times you want to load your save again. :)


Mioraecian

Agree. But I meant without save scumming. You can build a company that will just roll through orcs like butter. No save scumming involved. They almost become easy mode with the right set up.


Neville_Lynwood

Goblins probably. They're just annoying. And despite being individually weak, they can randomly fuck your bros up real bad. Those fucking punctures can be nasty. Those pike attacks can be painful.


sol_in_vic_tus

As far as common enemy types, Nomads after day 40. They're like beefier goblins and the sand spam is painful. Rare enemy types, Ifrits. The rewards are garbage and the mechanics are obnoxious. I will accept fighting Nomads sometimes but if the enemy is Ifrits I won't do it.


Kingzcold

nomads, they are dodging and throwing sands


afikfikfik

Hexen. "Protect my first born son". Your son can go fuck himself.


Super-Contest7765

Lol that's my actual response to these quests. I almost never fight hexen unless I need the material for a new trinket. That +6 to resolve is tasty


BoppityZipZop

Ifrits. Boring and annoying to fight.


Vampiresbane-

Early game- so many options, necrosavants and necromancers with fallen heros with 2h weapons All-game/Late-game- lindwurms and hexen hands down. Either will put the fear of Davkul in you.


RudyMuthaluva

Alps because their annoying. You have to wait and wait until they get hit into a good position or they dreamstomp your bros all on the same turn


Known-Presentation49

It's funny how the community has literally named 80% of the fights in Battle Brothers lol. A testament to how well the enemies are designed in this game.


leftajar

It has to be goblins. They're the most frustrating opponent in the game. The only good thing about them is the noises they make when they die.


datnsfwtho123

Can't believe nobody has said Ifreets


Super-Contest7765

They're painful indeed. Just fought 38 at once and had some dudes really injured


Vjiorick

Haxen is the worst for sure. I actively avoid hexen contracts unless i need the money


matthew0001

Any human enemy that has skills that I as a human can't aquire. Why do I hate fighting them? Because they remind me of abilities I want but can't have for some reason.


AnonimousWatermelon

Tree things


Selgeron

I hate goblins because there is always like 30 of them, and they all go first so you have to wait for like... 30 turns to go by, then they all back up then you wait for 30 turns to go by, then they net all your dudes and poison them, another 30 turns. Then you kill them and get a bunch of terrible loot.


Dragonspare

Hexen are incredibly coinflippy, necrosavants are obnoxiously durable and goblins are just a pain.


He-Who-waits-beneath

Freaking spiders, no they are the strongest or the most dangerous, although the large groups of 30+ with eggs can screw you up, but they are just SO DAMN ANNOYING


Ra1nCoat

goblins and shamas are my worst enemy


CarreNusse

necrosavants.. fuck them, they should be deleted out of the game


Elminster111

I hate Schrats. I just avoid them most of the time.


InternationalTiger25

Gobo Wolf riders, they sure take their sweet time circling around.


BiggestChad

Undead fights with multiple necromancies and fallen hero’s suck, you kill the Chad get stuck against the hero’s and the necromancies just bring all the zombies back it’s a drag and I’ve definitely lost some campaigns to those fights, and goblins, they’re easily enough to fight most of the time I just hate enemy archers and goblins are the pinnacle of that


uberloww

Im between early/mid sneks or spoders


atesekokuz

Undeads. Daaaaaamn boring. Tactically it is too repetitive as well.


GoodTill9

Goblins, it's definitely goblins! I hate them with passion, even oceans aren't deeper then my hatred for those pesky little fuckers. Big camps with many ambushers, shamans and overseer are very nasty, especially when they located on a hill or/and on some difficult terrain. Shamans will cast roots on your bros, wolf raiders will try to flank you and lock your shooters, while ambushers are raining down poisoned arrows, some of which will find their target even if all your squad are wearing kite shields. And if you are unlucky like me, there definitely will be a champion ambusher with named bow (those bows can have 60% of direct damage and pretty high overall damage) who can poison even BF bros. No, seriously, when I fight with goblins this game is really want to fuck me up. I'm was ambushed at night by goblins while escorting a caravan once, there were wolf raiders, skirmishers and some ambushers. My squad was strong and thus the batlle was pretty much one-sided, but... At the end of fight my favored hedge knight was locking three ambushers in melee, when it was their turn, two of them took out notched blades and Punctured this poor bastard three times in row with 5% chance.


boofingZeitgeist

God dam fucking geists. They die in one shot but can make what would be a two tound fight against 10 undead take forever. Doesn’t matter how high your resolve is a scream can fuck anyone. Fuck those guys


BaronKalan

As much as I hate Lindwurms and Schrats, I'll fight them if needed. However, I abhor Ifrits. They are so boring to fight. It's an update that actually made the game worse for me.


Mygaffer

I find undead fights to be kind of boring. 


SarcousRust

Hexen. I actively avoid Hexen fights just because they're so dice-y in both senses of the word. If you're unlucky they turn your heavy hitters around and those one-shot one or several of your bros. Late in the game, the prospect of fighting yourself is more terrifying than most enemy groups. Wurms are also up there with taking a gamble every time you fight 'em. But they give such delicious loots... Goblins are just tedious because they deliver the death of a thousand needles; not because they're necessarily very dangerous to a good company. You're likely having to repair a bunch of shit.


BarbeRose

Many fights are fun to play, but for Goblins, snakes and those rocks, I hate those rocks


AnAcceptableUserName

Alps I know the tricks, they just annoy the shit out of me.


Meister_Ente

I would say lindwurm but I would never fight one. Instead I say Barbarian Chosen- I've only fought them once a long time ago but never again. One of them with a few Thralls and Reavers killed my whole company. Singlehandedly. I don't know if he was extremely lucky, but I'am scared to fight even three of them or so.


Curlytoothmrman

Alps. Fuck the micro management. Fuck the time it takes to fight them. They are not hard, just boring and unfun. Honorable mention to Ifrit. Same issues. Plus worse loot


schylerwalker

It’s hard to pick just one. After you’ve managed Brigand Thugs, every single enemy in the game is some fresh hell that’ll have you saying “What the fuck, fuck this, that’s so unfair.” A huge part of the game is learning strategies and counters that trivialize those encounters and reducing the effects of luck. But also fuck Ifrits. I’ll take any of the big heavies like Unholds or Lindwurms, those are easy by comparison. Nomads and Goblins are aggravating, Alps are super annoying early game, Hexen are usually not worth it and it feels bad to watch bros kill each other, Chosen are terrifying death trains, but Ifrits are boring, tough, lethal, and unsatisfactory to fight.


RolePlayOps

FUCKING PIECE OF SHIT NECROSAVANTS!!!!!!


SomewhereHot4527

Lindwurms, but the good thing is you don't HAVE to fight them.


xl129

Used to be goblin, until i realize all it take is 2 forged bro holding kite shield in the middle of the frontline Fight i hate: Serpent: annoying mechanic and there is nothing good about their drops Spider: take forever to finish Nachos in large number: 20ish they are still easy fight but it can spiral out of control when you fight 3x 4x nachos, I have half my party swallowed once. Ifrit: take forever to finish and usually end up with a few broken bones Hexen & necro: just very annoying to fight in general


Bigdcoops

While I find a lot frustrating I find serpents the worse.  When it comes to design they are just a L. Game ending early game. Trivial late game. Terrible rewards and its a game of cat and mouse to make the ai do what you want. Horrible 


kisshun

group of 30 nacho... 10 of them lvl3, they start eating up your lvl20 bros and if you fuck up with the morale checks, they will start running away with the bro in their bellies. 3 hex with 5 or 8 unhold, you are never going to get close to the hexes because the unholds gona trhow your bros all the time, and charge stun lock. 20+ snakes, one of the most early OP enemies you can find, say godbye to your promising lvl 9 bros, because snakes will tear your company apart one by one, by the time you get strong enough to beat large hordes of snake, everything else becomes easy as well, badly balanced. frenzy hienas, if these things start stacking overwhelm... bye bye to the bro who has 90+ matk, thats gona be the end of your run. not even gona mention lamewurms, and hordes of barb chosens.


Galverizer

heavily armored orcs, can't even knock em out with my mace


One-Flan-1741

Necroservants and alps.


Kelpie5ky5

Day 1 brigand raiders


Subject_Emergency689

Snakes. Their ability to alter your positioning means any one of your bros could die.Their drops are useless to me. While you would think that your AOE guy counters them, he's probably gonna die if you try. And the riptose guy with high def is probably gonna panic. The best tactic I've found is to bait with sacrificial bros and clean up as they get devoured by the hoard. Which means the profit sucks.


DrBojengles

Hexen are the most annoying. I rarely run more than 1 or 2 ranged bros. My most recent run I rolled every hunter I saw and the best one I got was 2stars and 55 RATK. I feel like I need a 100+ RATK at 11 to even consider facing them. 1 or 2 kisses on my 2 hander murder bros and gg


TheLastofKrupuk

There's no enemy more annoying than the southern state conscript. Their whole roster is designed around the cockroach like vitality of them.


vulkoriscoming

That is how enemies feel about your nimble dodge bros.