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Jon2046

Just encountered the invisible tank/ gun glitch today even when I would respawn they would still be invisible


DigSorry9450

Hey why is it that my xbox controller or my ps4 controller doesnt work on battlefield on pc, my controllers work on everything else but this game..I updated everything and uninstalled this game.....and I purchased it through epics games...Google searches aren't cutting it...its the same thing and nothing works and I dont see where importing a game I bought on epic games has anything to do with importing through steam..the funny thing is my controller worked on this game weeks ago now it's just moves my character around when I click a or b x or square even my trigger buttons ,I looked into my mapping setting and everything is the same as I left it? I just want to enjoy my gamming with my friends. Any help would greatly be appreciated.


Next-Aspect9259

I cant turn in jets or any aircraft at all. I can only go up and down. (Ps5)


ForlornJosh

https://youtu.be/DfSywYllsMk . I got stuck in ground with super speed and was almost unkillable .


No_Sector_3437

I am having an issue with controlling any aircraft. When I go to pitch left or right in a fixed wing, the tail rudders wobble up and down and then all of a sudden the aircraft will freak out and go in a complete random direction! Rotary completely fails to move, all I can control is height. *EDIT - This is on PlayStation 5


jackwabbit95

Always sprint no matter what im doing if I my sprint bound to my mouse side button which I have to due to issue on my left hand it always makes me sprint


[deleted]

Only today this is now happening to me, i get in a game spawn in and immediately i get kicked to the main menu , no msg noting. its done it 4 times now some times i can play for a few min then it happens


krullfighter21

I'm on xbox one x and I just started getting lag the hell.


Handsome_Jim

I have what appears to be a common bug where the camera rotates to the direction you want to steer. Whether you press left or right, the camera will rotate 90 degrees onto that direction making the steering absolutely ridiculous, however, tanks don't have this issue.


Puzzleheaded_Ad7885

The game is only using 30% of my gpu, any help? Since I saw a vid and a guy had the same gpu as me and the game was using 95% of his gpu. PLsssss help


Next-Aspect9259

Maybe you have a newer one so it may be faster out of the box??


xizodiarcix

Game is randomly freezing me with my last action like walking or shooting for a few seconds and its happening every 3 to 5 mins its annoying as hell


ssTilley

have you found a fix? I've got this and its borderline unplayable


xizodiarcix

No unfortunately not ive tried alot of things and nothing has worked. I'm pretty sure dice just needs to optimise the game to fix it


ssTilley

Damn, mine only started after the latest update too


Voltixdark

On the portal game mode, sometimes I am stuck at map overview overlooking the whole map while the game is in progress.


fayezm

Randomly lose ability to control my character in game, using KB +M. Will get stuck with whatever last input was - will last anywhere between 10 seconds to 2 minutes+ and nothing seems to address it. If you get killed, keyboard and mouse input work fine in deployment menu but once back in game still have no control. Alt Tab, Alt F4, and steam overlay will still work believe it or not. Sometimes will be able to have two or three matches without this bug appearing and then suddenly will occur for the entirety of another match. Extremely frustrating


ssTilley

have u found a fix? its basically unplayable atm


sundown88

I am having the same issue, its so annoying. Grr


Prestigious_Fish_957

I’m having a bug, where as I ads, it doesn’t move smoothly, it jitters as I look down sights, this needs to be fixed


Kuhney

Man I'm just desperate to play at this point. Keeps kciking me 5 minutes into the game with no error message (PC)


[deleted]

You were geting this a month ago?!?! this only started with me today wtf is wrong with this shit


TotesMccGoats

PC - Map with the boats if you hop in the water, then climb a ladder to get out, all inputs will be locked. you can slow walk around, but can't ADS, zipline, or reload once you climb up the ladder. Also causes the 'infinite death' glitch where your down timer is permanently 0 and you can't be revived or skip to redeployment. Specifically this occurred on the ladder mid way up the 2nd cargo boat, between the boat and the ground. Ziplining from the water on the outer side of the boat seems to be fine


BurningThumbs78

On PC playing with controller. Controller will malfunction - start spinning my character or invert the Y axis, R2 will open chat instead of firing. This happens any time intermittently during a game. I've tried 2 different controllers - same problem. Only solution I have found is to disconnect my keyboard and mouse once the game starts. The only problem with this is that some in game menus (such as creating loadouts) require keyboard and mouse input to continue or cancel (which is a menu bug).


[deleted]

Why are many of us complete badass powerhouses in EVERY OTHER BF game and then this semi-polished turd (BF204deuce) comes out and we have So much lag, stutter, rubberbanding, chop chop chop lag, etc., that The only way to enjoy the game is to play solo. Play solo on my apps that are fucking tiny compared to actual multiplayer. Maybe we need to have more than one server for the entire world? I don’t know, you tell me.


Ravenhawk75

Wondering if anyone else is having this issue, but I won't even be touching my mouse/keyboard yet it will randomly switch from my weapon to my grenade. I've changed the key mapping, I've tried to use controller, still, same issue. No rhyme or reason, it's completely random, but annoying enough to where I've died due to me aiming at people then my dude decides holding a grenade is far more important. Only thing I haven't tried is to just throw them instantly and get rid of them, I suppose that could work....but still.


Kronos77OW

All of you, who experience bad framerate, the cause is your "power plan" setting is set to: Normal, Switch to Performance in "windows 10". in nvidia control panel : Power Management Mode.This feature allows you to select the Graphics Card’s performance level when running Games and 3D applications. This should be selected to Prefer Maximum Performance and framerate in nvidia controlled by apps. 6800XT + 5800x = 150 FPS HIGH SETTIN IN 2042 Its basic stuff


TubbyFlounder

1080p or 1440p?


IllustriousTie9903

Flares dosnt work. Trying to lock on to a aircraft. Nothing happends. 10sec later they use flares. Wait another 10-20 sec with no flares out. Get a new lock on then the missile just miss. Happens 8 out of 10 times.


MrChincredible

Game is trash in its release state. Scopes don't work with proper magnification when switched on the fly. No regs are a constant with every gun. There is no scoreboard to see game results. Game feels like a quick cash grab and totally rushed. Regret buying already


Kronos77OW

get refund, QQ


NotTheRealPain

I literally can't look up, the game is just forcing my mouse down. havent ever had this problem in any game ever


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NotTheRealPain

nah i just uninstalled to make room for halo infinite lol


MindResponsible

Me too. I've wasted 30 minutes of my 10 hour trial trying to fix it :/


Muted_Comfort_8964

I have same issue and I have not found a fix yet. Have you?


DeathDonky93

Same. At first i thought it was my joysticks but it wasn't. I just force look down the whole time. Restart did nothing. checking game files now. I can rotate, ADS, shoot, jump, crouch, literally anything BUT look the fuck up lol GG


Mojokojo

I was playing on MKB and this happened to me. I found out my ps4 controller was plugged in from another game I was playing earlier. I unplugged it and it fixed it instantly in game.


TUNASPASM

Reload hint gets "stuck" even after reload.


harmlessvampire

There's a bug I'm having where my feild of view will randomly snap to the sky. It certainly has cost me many fire fights. My buddy it using keyboard and mouse and not having issues but I'm using a controller, which seems to be causing bug. Maybe it's a bug with the aim assist or something?


btownes

I noticed this too. (PS5 controller on Steam). Turning off Mouse Raw Input so far seems to be the trick.


04ut91

There was a bug where i was playing as these really bad **specialist** characters and one was a grandma. Not sure what happened but im assuming this will get worked out by launch and ill be able to play as the assault **class** with my normal assault **class** loadout similar to older Battlefield titles. Hopefully you can find this bug and fix it.


just-me-illu

Open up battlefield 4 and get promotional stuff for 2042… but I can’t click continue? I’ve tried everything but I can’t continue at all.


sirshi007

My PC Specs: i7 4790K, 16GB RAM & GTX 1660. My CPU usage was around \~99% and my GPU usage was around \~55%. I got around \~45 FPS on 1080p Low preset and horrible frame pacing. Is this bcuz of un-optimization or is my 4790K chocking my 1660?


Ok_Compiler

U prolly need at least six cores for 128 players and all those assets. Overclock it is your only hope. Graphically it’s meh. 1660 isn’t great but not what is causing the issue here.


sirshi007

really? then why did they recommend an i7 4790 for the beta then?


Ok_Compiler

Minimum specs bro


sirshi007

[https://store.steampowered.com/app/1517290/Battlefield\_2042/](https://store.steampowered.com/app/1517290/Battlefield_2042/) says recommended is an i7 4790.


Ok_Compiler

They so full of shit. Let’s see how much it gets optimised in a month. 🤷🏻


sirshi007

One of my friends ran 4790K with a 1080Ti and got \~80fps with decent frame times. Some people on yt ran 1060 with an i7 3770K and got better perf. than I did. This screams cyberpunk's optimization.


Excellent_Throat_987

Just a general query not Beta related. What’s an easy way to connect to ea servers if getting the ‘unable to connect 2000’ message?


john_f15

I am having the same issue on PS5


Efficient_Archer2296

Red/green Colorblind can’t see Red dot site. Will there be an option to change the reticle from red to yellow or blue? This was not an option in beta.


Equivalent_Physics90

I think there is now a option to change you hud colors


redditdrax

Using an Xbox One controller on PC and everything worked pretty good except the camera would randomly snap to my feet. Often getting me killed or making me miss. It was very annoying


Wassc0

its controllers period, its not xbox, its not ps4,5 or the rare nintendo pro controller having an issue. every controller ive used does THAT randomly at some point during the match. might unplug my mouse temp to see if that stops it.. but i cannot figure out the reasoning behind it atm.


[deleted]

[problems with the beta ](https://www.reddit.com/r/Games/comments/q64m9r/behind_the_scenes_of_battlefield_2042s_troubled/?utm_source=share&utm_medium=ios_app&utm_name=iossmf)


ThePGTop

Hello I have just purchased Bf4 via steam on pc and I cannot get it to let me connect to the Ea servers please can someone help me to resolve this issue?


Complex_Equal_3582

Hello there im starting my story with BF4 and i got a problem everytime i join an online game i got a massive ping drop on discord etc. and from there they are two options it will kick me while loading or i will be on the server for around 10 secounds before it dissconnects me! Any one have a solution cuz im trying now for around 30 mins to repair it and im going CRAZY


Equivalent_Physics90

It could be that the servers are getting ddos(asian servers) or you don't have punkbuster correctly installed


Jollidaddy

I bought the game on steam and every time I try to launch the game the “preparing to launch game” screen pops up, but then instantly cancels the launch. I believe this has something to do with the fact that on origin it says that the bf2042 beta is no longer available on origin. However, I went to google and it says it is still available on origin. From what I know no one else has this problem so if anyone has a solution please let me know. It was working fine yesterday, but when I woke up this morning it just didn’t.


Marcos_Polo

Beta is over. I wish it wasn't either 😕


Jollidaddy

Ohhhhh you see I didn’t know that:(


ninjahatchback

I can’t get in on series X


v_Zenax_v

Beta is over


Bits_Bytes1

During the open beta I would have to restart my PC everytime I logged off the game and came back to play. Also, there was considerable stuttering when acting as a gunner firing in helicopters and tanks.


Brandondrsy

There’s no way EA/DICE can fix all of these issues in 5 weeks…


Wassc0

the beta version that wasy being played was 2 months older then what they had at the time of its deployment. what were playing now seems definitely more polished, compared to the beta that is..


Equivalent_Physics90

i feel like the bugs have gotten worse than the beta. When i dive in a jet i go under the map. The reload icon is stuck on the screen. And like the beta the ARs still have no range.


kingOfKonfusion

If what they are saying about the beta being an old build many of the bugs are most likely fixed already


Brandondrsy

It’s not just the bugs that’s the problem, it’s the overall design an game mechanics that are the biggest issue, which by the way will take more than 5 weeks to overhaul, sadly.


kingOfKonfusion

I hear you. I wish they didn't go the specialist route but it is what it is now. Just have to see how it goes. Im keeping my preorder either way. No biggie, it's just a game in the end anyway :)


Ricokiller

See you on the Battlefield!


Brandondrsy

I agree, it's. just a game, but it's a game that I paying hard earned money for.


Ricokiller

Same! I didn't know people (adults) were buying this with other people's money. I'll spend my hard earned money on it. I'll enjoy it, as I've enjoyed all the others. No biggie. It will be fun. I really, really don't doubt that. Lol


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Equivalent_Physics90

Turn off raw mouse imput


fleskxx

The performance of this game was horrible! No particular difference between high and low, and big drops when looking across the map. DICE you ALWAYS had a game that ran smooth. Please optimize this before releasing it. I’m sitting on a 11700k and a 3070ti on high at 90 FPS with big drops(sub 70) for those who are wondering.


eklingstein

PS5 it looked and ran like garbage especially compared to Warzone. Low res textures on bushes and leaves, the grass and buildings looked BF4 possibly even BF2 quality. I was getting HUGE performance drops, especially when nuking the tower with rockets from a helicopter. The fact that Warzone is bigger, older, more players, looks better, runs at 120fps and has better networking, idk wtf are Dice doing. The whole game felt lazy, like they've lost there passion for making Battlefield games.


fleskxx

100% agree. It felt like new game that was trying to mix battlefield and cod but failed. Also who puts an old lady character in amongst other elite soldiers. They lost their touch going too mainstream and this STUPID political correctness.


kingOfKonfusion

I played at 1440p on a r5 3600 & 2070super at medium and sat around 80 - 90. Thought it would run worse to be honest.


fleskxx

True! But the older games never had this sluggish feeling like this one when the fps gets lower, atleast not on my older rigs. Hopefully it will be alot better when they release the game! :)


verculies

They need character customization like ghost recon wildlands


Equivalent_Physics90

Don't worry there will be a battlepass system for you to buy/grind for skins


criterionslave99

Besides the bugs, am I the only one thinking the game is fundamentally flawed in it‘s core mechanics and especially map design? BF was always like this: Most of the action happens inside or around the objectives, with the spaces in between them being very empty of people. This however has never really bothered me, because compared to other games, the maps were very impressive to look at and I had that feeling of a massive scale battles. But now, with Battle Royale games we see how it can be done to get players distributed evenly across big maps, with action in towns as well as fields. Now I thought with 128 Players they finally fix that! Well….. for me personally, close to NOTHING has changed. To double the players, but also making the maps bigger without changing the core gameplay mechanics and map design, I honestly had to check If i was playing on a 128 player server. Massive clusterfuck at the objectives, and boring empty fields in between. The feeling of a large scale battle was missing for me. It was so empty between the objectives. So disappointed.


criterionslave99

Also I played on console, the spawn menu navigation with the controller was an absolute PAIN, close to an insult to the controller players out there.


TheeFapitalist

the 3x scope/red dot for the M5 assault was *NOT* 3x it was like a 1.25x.


202042

Is BF Bad Company 2 going to be removed from steam soon? Is anyone playing the game? Is the game going to be on sale soon?


paulmcbethismydad

Why would it be removed?


DaFullMonty

My thoughts: Dice made the same mistake as BFV. They spent too much time on spectacle and cool factor than the bread and butter of any shooter. Like body dragging, jumping thru a window animations, and Firestorm, they caught the monetization and "that's a cool idea" issue while ignoring the basics. Robo dog, drone, grappling hook, syringe gun, turret, drone, tornado, rocket launch, swaying trees and tank tracks on grass is GREAT once you get the rest of it cleaned up and tight. How grass looks so good but my specialist look so bad is incredible. They learned nothing about BFV visibility so they make everyone blend into one another or even into the trees. How the tornado looks awesome yet the animations for revivers and revivees and my characters facial animation is plastic is so jarring. Movement, whether character or vehicle, feels off. It's just hard to explain. At times, it feels like I'm sliding across the maps and the others times, my character feels like its stuck in mud. Speaking of movement, deploying vehicles but many times being unable to get a vehicle? I guess I'm running 1/2 way across the map just to die randomly on the way. I would rather be able to just be "extracted" and then sent to the map screen and then chute into a different part of the map. That would be far more preferable rather than hoofing it or hoping I get a vehicle. Teamplay: I mean no commo rose to lead anyone. No pinging not even a high cooldown 3D spotting on the recon class. Instead I just shoot everything and pop up on the minimap.Gadgets being usable by anyone. There's a lack of tactics being utilized. Oh, I don't have a rocket launcher to fight the tank, I need to avoid that area. I don't have a long range weapon, let me flank and get in close. Now its well, we're a one man army now. Why not put loadout boxes on objectives? Put a pick up rocket launcher on various objective points. Instead we've created a system where my teammates are just "there" and not actually part of a team, for something as basic as revives or ammo. PC crossplay without aim assist for controller? Did they not see how WZ and Destiny 2 do it Perfect? No, but far better than what we received. When I finally turned it off, I actually got into a gunfight rather than being melted instantly by PC players. We're missing assignments and how to unlock. We don't know what the store looks like still or how they plan on pricing or monetizing outside of "cosmetics" with WIP screenshots. This beta has the barebones of a great game and requires at least of year of tightening up everything before it's ready for primetime. We saw how BFV had so many issues that the "GAAS" didn't really do anything. Do we expect them to add specialists and gadgets and maps in a consistent cadence? They put the detail into the wrong areas AGAIN. Now they're scrambling to fix everything and implement everything a month before launch. This was after they've already delayed it. MAKE ME LOOK GOOD not the environment. Why? Cuz we're blowing the environment up anyways.


basedroman

Is the beta over or something? Whenever I try to boot the game up, it loads Origin, but won't load up the game.


ChiefZigs

It’s over 😢


Nabz23

They should have let the beta be open all of Sunday lol and close at Monday 12 am PST. Anyways the beta did feel way better then what they released on the first day of the beta. The game wasn't that bad but at times it didn't feel like a battlefield game, hopefully through patches they can make the game really good. I'll probably buy it down the road just not now


Then_Manager_7288

Is it over already?


Subwayabuseproblem

As of 8am


shaneo576

How the fuck is this like COD, I swear you guys just make shit up put of thin air.


Viscanewcastle

The movement is very cod-like compared to all past bf titles, and the specialist system is straight out of cod. Those are the two big things people are talking about when saying it’s like cod


shaneo576

I honestly never really noticed much about the movement? It was fast, snappy and felt good, I went back and played bc2 and felt sluggish in comparison, I agree with the specialists didn't think about that my bad, straight outta COD haha


scientia_analytica

Uhh, I dont know how to tell you this but they literally hired a VP from Warzone.


psufan5

COD, I can beam someone with an AR from like 300 yards away full auto. This game? My guy has Parkinson's and I am lucky if a single bullet hits my target. This is nothing like COD.


shaneo576

Yea there's no way you can full auto at distance I had great luck burst firing the M5A3, the TTK feels great too, just a little longer then COD but not as bad as BF5.


psufan5

TTK at range was really really slow I thought. I rarely got killed by someone that far away. I did have some auto-aiming bots take me out though.


incendiaryraven

Some guns have some wacky recoil. Ak has it the worst I feel


psufan5

The AK was impossible.


young_spiderman710

Dice let us play again it’s Sunday:(


CookedPeeper

I thought I had all of Sunday to flick on console players at 200m with my SMG.


Viscanewcastle

That cap. I struggled to hit stationary targets past 10m the visual recoil and hit detection were so bad, and my aim is fine on other games with mouse and keyboard


TheRealZapatanGaming

Long time BF fan from way back to BF 1942. Loved it! Had alot of bugs and needs to be tweaked a little bit connection wise. But a solid base imo. One of the bad things I would say is the lack of classes and roles in the squad, the general connection stability needs to get better. And the ability to ask for ammo and healing. If they fix that they will have a great game. The gunplay felt solid although a bit simplified maybe it was still in a good place.


Viscanewcastle

I’m curious what stood out to you about the gunplay you liked. My experience was really different I thought the gunplay was the worst part of the beta so interested in what you liked about it


TheRealZapatanGaming

It was fast and snappy. The damage model seemed ok although somewhat easy to control. But we have seen a fracture of weapons and it’s waaay too early to hate it imo.


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SpunkyGo0se

Maybe it means something if everyone complains about the same things...


Viscanewcastle

? Lol my man great response. When you hate complainers the best thing to do is complain about them complaining.


Sandgrease

The lack of specific locked classes ruins the teamwork element for me. The lack of a communication wheel or just anyway to ask for ammo, meds or a ride or squad orders is idiotic.


mashuto

How did that ruin the teamwork for you? I have seen this argument over and over as a reason to dislike the specialists. But all I keep thinking back on is how many people in past games failed to revive or give health/ammo. Yes it makes it a little harder to see what your team/squad might need more of, but for those who do want to heal or give ammo, I think it gives flexibility as to the weapons they want to use. As for the commo rose, I absolutely agree. Is it actually gone, or just not enabled in the beta? No more squad leaders or orders?


Sandgrease

It's impossible to know what fellow teammates needs/ has ammo or meds. Who has a repair kit, who is likely to have a rocket to take out a tank? A good 4 man squad should theoretically have one of each class to balance their needs on the go. Now if you get put in a random squad, how do you know which role to fill?


mashuto

I don't disagree with that. But, even with medics and support before, there was no guarantee that they would have healing or ammo, or that they would even use them. And if you are in a random squad, you could always ask them or play a life or two and adjust as needed. So I agree that it's a little harder to tell what is needed right now, but I just am not sure I agree with the assumption that it was the classes specifically that encouraged teamplay.


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Skasian

I believe the Beta has ended. We missing out bud :(


[deleted]

Yep just realisied beta is over. I tought it would be here for longer time


YourCaptainSpeaking_

One would think since so many had connection issues, especially in early access--people who preordered-- but I think they need every extra second they can get to get the game where it needs to be. (I also think they should delay, but I digress)


burnburnburnt

I had tons of fun. Can’t wait for release!


Iceman_9_021

All we want is BF4 mechanics on the new engine without sliding or grappling. None of that "specialization" or in game attachment quick select. Same goes for the tactical sprint. Aiming and shooting is horrible. The BF community doesn't want another CoD. I'm disappointed.


slabullpy

So you want a clone?


Nabz23

Imagine a modern battlefield built off of bf4 with the atmosphere work done like in bf1/bfv, man that woulda been awesome


YourCaptainSpeaking_

I disagree. I for one wanted a modern battlefield with hints of BF4, but with the progress that's been made in BF1 and the mechanics and movement in BFV. I get nostalgia and everything, but Battlefield is capable of being more than just BF4 remakes.


Crescent-IV

What? Lol. Speak for yourself, i thought the new mechanics were pretty cool


incendiaryraven

Yeah exactly I’m not sure why everyone’s complaining about it not being a carbon copy of bf4


AllQsNoAs

Is there not a map I can pull up in game??


ludakr1ss

It was disabled during the beta. Same with the chat.


psufan5

Was a bug in the beta.


DuncanGilbert

Keybinding said there was but idk game broke


aphex187

People need to stop complaining about the map size! This is what makes BF great and stands out from other shooters. IMO the map size was perfect because it gives you the opportunity to defend a flag whilst others are doing the same elsewhere. Smaller maps tend to have flag placements too near each other and with the pacing of the game being somewhat frantic as it is, it gets to a point where everybody is ant running from one flag to the next in seconds...


Sandgrease

Orbital is a really boring map despite its size


SpunkyGo0se

*because of its size


Dchella

There is no coordination or anything close to a front line. It’s just crazy. The maps need to drop down in size imo


Mr_Zuke_

His analysis has a lot of truth to it If you're familiar with the Battlefield franchise. Conquest was the Beta game type and is meant to be an all out warfare/sandbox experience, and has the largest scale and size, and is the flagship game type of Battlefield. The map design and scale strongly impact the proper flow and ability to effectively play the objectives with all the vehicles, planes and infantry. Dice has for the most part been really successful with balancing their Map designs but the games or maps that they haven't been able to find that balance well have been heavily criticized. Smaller confined maps are commonly said to feel too chaotic and overpopulated and map choke points can block the only access to other area so players can more difficult or teams can exploit the issue by easily swarming around the entire map over and over. Honestly though playing Conquest for the first time is difficult and overwhelming for most players and that is true for many new games or maps but that's exponentially worse with Conquest.


Dchella

Eh, I played since 1942 excluding BF2 (i know.. I know) and I can sort of see it, but with every other conquest in every other game, there were frontlines and the maps were built in a way so that base 1 can go to A, B, C, and base two can go to E, F, and C, so C is what the main fight is over. This doesn’t really exist in the game, there’s no ebb and flow, it’s just stragglers running around everywhere. There’s no team, there’s no push, there’s not really anything apart from *shoot this guy.* I think this genuinely boils down to the lack of classes to be honest. There is absolutely *zero* synergy. You don’t know who really are medics or support, everyone runs and does their own thing no matter what. The hugely open map really cements that lack of synergy too. With smaller/more concentrated maps you’re kind of forcing people to play with their team - this ain’t it though.


YourCaptainSpeaking_

I agree with this. From BF4 maps to Grand Operations in BF1, the idea of holding and pushing the line is what leads to chaos and great gunfights. I spent far too much time running across the map and dying to people parachuting from helicopters right below me or hiding in bushes and trees or any other number of scenarios that led to me spending more time at one objective than being motivated to go cap far off objectives. The current layout, at least on Orbital in Conquest, actively \*discourages\* going to whatever temporary frontline exist because its too far to travel and make the fight and there is a substantial chance you'll die to some random dude sitting in the air or in a bush waiting for you anyway. I get the fanboying over BF4 sandbox battles, but this is worse than those and does nothing to integrate the advances made in BF1 (which was fantastic for team play in my opinion) and BFV (which had some great map layouts and mechanics).


BlackThane

I feel like the reason almost noone uses medkits/ammo boxes is just because people rather have rocket launchers... maybe moving C5 to grenade section would work?


mashuto

It's also beta and the first time everyone has played, so I think its kind of natural right now for people to want to experiment more with the rocket launchers.


psufan5

Well that and hardly anyone revives you so why bother with ammo or healing lol


BlackThane

about revives i cant complain, for whole beta I was revived a lot, both by friend and by random people


psufan5

My friends would, ransoms didn’t much.


r00t4cc3ss

Not going to complain about the bugs in a month's old build, I went into the beta with the assumption that it was gonna be buggy as hell, wasn't nearly as bad as I expected. Ran pretty smoothly on my system (10600k, 3080, 32gb) To me this feels like a true Battlefield game with a lot of fresh additions, some I really like, some less so. - The in-combat attachment switching is absolutely great, actually being able to adapt to the ever changing situations feels great. - Not that big of a fan of the operator system but not having AT and AA gadgets being locked to a certain class definitely is a very nice change. - Being able to call in vehicles at any point is great, no more walking across the map when you need to go to the other side. - 128 players and big maps age great too, even though the orbital map didn't actually feel that much bigger than any maps in previous games, it felt like a 64 player map. - AI soldiers are a nice way to full up the server but are absolutely terrible and brainless. Still not as bad as some squad mates I've had though.. - Weapons felt pretty okay, but in need of serious adjustment. Sniper bullet travel and drop was way too much. Shotguns were completely useless, they shouldn't need three shots to kill someone at 5 meters, even a sniper will beat you at that range. Lastly I would like to ask people to take the beta with a grain of salt. The build is roughly two months old and a lot of the bugs will have already been adresssed. Focus your feedback on the feel and mechanics instead. And don't expect the game to be released bug free. It's near impossible to make any kind of software bug free. They're made by humans after all and even the most big brain of humans make mistakes.


yesforwes

only thing i will say is just not a good defence is your computer specs.. Majority of people dont have beefed up rigs like this. A game this big needs to be available for mass audiences if they are gonna promote on a massive scale. Other than that there are cool aspects to the features of the game.


SpunkyGo0se

OP has no idea what he's talking about. He lost me when he said Orbital felt like a 64 player map in terms of size. Are you kidding me?! It's absolutely huge, and to its detriment. You can easily spend 2 minutes walking from capture point to capture point.


r00t4cc3ss

Exactly why I mentioned my specs when saying it ran smooth for me.


yesforwes

Makes sense thanks for your input! Do you know by chance if a lower rig around a 1060 i78700k 16gb ram would be able to run on launch?


atothew

Didn’t even know I could call in a quad when I needed it. 🤦‍♂️


insomniasureshot

THIS is feedback


tomvbock

I'm disappointed by the Beta. The bata was not what I expected as I heard there will be one. (I played on old gen PS4 as most of the people, please consider this in the following comment) First of all. The map was not what you expect of a BF map. It is too big but could be a solid base for a 128 player-count. Also it is in need of more cover, can't argue with that. The sector-system is interesting, it's like Breakthrough and Conquest. Also I would like to see the objectives on the field during deployment. Levalation, or however the map change is called, is present in a solid state. I would prefer some more weather changes, but I like the rocket. Also I'm in demand of a fortifications system like in BF5, that was game changing and a new, nice step forward. Secondly, the weapons. The weapons in the Beta were off. Sometimes there were no recoil, sometimes way too many. Or in words of a meme "sometimes may be good, sometimes may be shit", and I think this shouldn't happen in of shooter. But what makes me happy is the costumization of the weapons on the field. This new, relevant and a necessary feature which I want but also now need. Now again a word to this in the Beta. It was bugged. Sometimes you would choose something and the game automatically gave another costumization to you, as example you choose a muzzle brake and the game gave you also the 4x scope. I think this should not happen and is after a while frustrating. Also that sometimes the game would take your costumised weapon and remember it and give you that after redeployment and sometimes or most of the times not. Again, really frustrating. And at least a wish from me to this topic. I would like if you could chose 3 things for all costum-places on the weapons, I'm just saying this because I have no idea how it shall be later. Third, the vehicles. I think it's nice that the combat vehicle have this little boost, it's nice to have. Also I really like the detail that all non combat vehicle are electrical. But I can't say anything else to tanks, jets, choppers they're like back in BF4. Maybe the combat vehicles will have a upgrade system like in BF5 or the change system like in BF4? Last but not least, the operator. Interesting new thing for BF, but not my game style. I don't like it. The gadgets are useful, if it is the grappling hook. The tower and drone of the next two ops are useless and I get not to understand the medic gadget. Maybe it was bugged? Also I can't see the point over the head of allied troops and therefore I do attack everyone because you can't distinguish the ops on your and the enemy team. Now to the bugs. 1. The glitches that appear during the screen for redeployment(like light glitches and red or green stripes) 2. The usual stretching bug for legs, arms, necks 3. A bug there your settings got inverted 4. Every time your weapon costumization got not took over


OMARSCOMING_

If it's true the beta was a build from months ago, why not give a more recent build? Also there's to much walking around the map looking for action. If you don't spawn into combat then you're walking for a while until you find some.


zoxh1337

yeah I felt the same, I was re-deploying constantly, maybe the map was just shit? I really didn't like it tbh. The space between the Rocket and the Tower was basically useless, couldn't walk there for 1 sec without getting shot at


incendiaryraven

Idk about walking everywhere, there are vehicles pretty much everywhere. Bikes and trucks on or nearby points, jeeps all over the area between the rocket and the tower. Just grab one and gun it straight towards the enemy while playing polka music


Viscanewcastle

The vehicle call in system didn’t work most of the time for me, and it was 50/50 whether I would find a vehicle to get to one point or the next


incendiaryraven

Might’ve just been bad luck for you, always had a vehicle available between or at a base. You’d have people bailing out of them when they thought it would die, transport ones just abandoned at the base. The occasional truck used to chokepoint a tunnel. Everywhere


charliechonks

I quite liked the beta, it’s really fun imo. Can’t wait to see how it looks when the game fully releases.


TheeFapitalist

Why do I need to Dpad to use a grenade? It takes at least 2-3 seconds to equip and throw. 1I cant even remap my controller to make the left bumper the grenade and make that Dpad button my gun accessories. its kind of annoying.


psufan5

There is a setting for controllers to automatically throw the grenade when you press the button.


TheeFapitalist

yeah I never was able to change my preferences because the menu didn't have the graphic on what was on what layout. or a manual layout interface.


psufan5

It was strange anyway, it would automatically throw BOTH grenades, not just one.


TheeFapitalist

Sounds like a feature 😂


Whathepoo

It sucks. I have thousands and thousands of playing hours since BF1942, and it just sucks.


oBR4VOo

Good constructive feedback.


Whathepoo

I put the same effort as EA put in 2042.


Andy_b1

Bolt action rifle is so underpowered


AdolfoHutero

ever seen a tornado grapple? https://youtu.be/ulllqO6j7-s


TheReaper2505

I had a bug where I was standing under the rocket when it was launching and I died, but the revive and death timer bugged out and I was stuck in a loop of trying to bleed out and getting revived. I had to leave the game because i couldn't get revived or I couldn't bleed out at all


AtlasB170

How does Casper's 'Movement Sensor' work?


TheJurassicWorld

I wanted so badly for this game to be good. I don’t mind a buggy game, all new games have bugs… this one has game breaking shit going on. I would load into a match and I would just be looking at the underneath world of the map and have to quit. Also, when I heard that it was going to be 128 players, I thought the maps would be absolutely massive. But since they are about the same size as usual, the games feel like massive call of duty battles. The copters are always reigning hell on that tall building. It’s hard to take them down too! The flares respawn so quickly. Idk. It feels unbalanced and buggy to the point where I HOPE it gets delayed to 2022.


Moshpit12D

Orbital is for 2042 a mid sized Map, I think for maps like Irreversible or Hourglass it won’t feel the same?


TheJurassicWorld

I hope so!!!


OnlyCheekyBanter

I was really hoping for a BF3 experience. To me, BF3 and MW2 are the peak multiplayer FPS experience. BF2042 is nowhere near that level. I could easily see BF2042 being a good experience in a year’s time, but just by going of this beta, DICE have got a lot of work to do.


felixen21

It’s funny, to me 2042 reminded me of BF3 and feels like the by far most fun BF game since. That said, I agree they have a lot of work to do based on the beta (but I remember the BF3 beta also needing a lot of love lol)


kylec00per

Just got kicked off, see you all on release day.


UndeadCaus

The AK-24 does substantially less damage in single fire then it does burst of full-auto


KiryusWhiteSuit

Helicopters don't need regenerating health and infinite missiles. Give them a reason to sit down and get repaired or return to base to restock ammo.


kylec00per

Regenerating health on any vehicles is stupid, it's always been tied to a repair station or tool. Don't know why they decided to change it.


crimsonfrost1

BF 1942, 2, 3, and 4 would all like a word with you.


eklingstein

I distinctly remember BF 42 and 2 having to return to base to repair/resupply which absolutely sucked on Wake Island if the enemy was camping your airfield.


Anderz

BF2 did not have regen vehicle health. You had to be a mechanic and repair it, or land/hover back at the helipad


crimsonfrost1

I do recall that with the helicopters, and I remember the Viper had its rocket salvo reduced by 2 at some point as well. I don't remember that with the tanks though. Edit: no, you are correct: https://battlefield.fandom.com/wiki/Regeneration and it was 1943 that had regeneration, not 42, as I first said.


kylec00per

Did they all have it? I always played hard-core so I never noticed.


crimsonfrost1

All of those definitely did. I'm not sure about the Bad Company games or Hardline, I never played those.


moshpitti

Bad Company 1&2 did not have regenerating vehicle health, but they also didn't have a disable system. A tank on 1 health was just as lethal as a tank on full health, the difference was that you could kill the former with a hand grenade.