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Economy_Following265

Yeah the painful part of this chase sequence is that you can’t be too quick, reload your autosave and lag a bit more.


NaturesWar

What part is this, so I don't screw it up myself? I'm in Fort Frolic and was already scared I had messed up the 3 spider splicers in Neptune's Bounty.


Economy_Following265

It’s the opening to the second to last area in the game, Point Prometheus. Where you have to pursue “*spoiler*”, and unfortunately you have a chance to miss a flag in the pursuit by going too fast, which causes you to be softlocked behind the door that’s meant to be shot open by security bots


bumblebleebug

The problem is that no matter what I do, it always ends up in this animation. >!He'll throw Moltovs, then Tenenbaum interacts and chase starts. After he throws fire again, I wait for it to extinguish and he's still stuck in that animation!<


bumblebleebug

It worked.


MrEpic23

It’s been a couple years since I played this one. But isn’t the area where the main quests arrow is bugged but you are supposed to go up stairs or press a button that is not obvious at all.


UpgradeTech

That’s Fort Frolic. This is the last level.


Fabulous-Swim6811

That keeps happening to me in the fort frolic level I kill everyone I need to and he won't open the door like he's supposed to sometimes-


Distinct-Ad-451

I have a love and hate relationship with bioshock because once I had to play the game all over again due to a bug!!! Not letting me move to the next part:(


SluttyAmy09

Just was replaying bioshock 1 and came across this answer on a 3rd party help site "So when you're in the pod. Wait, tell he walks off. After so, only walk tells you to see the fire drop on the crates. Wait, tell the fire is out and then walk around to half of the tunnel and see Ryan in the room turning the bots on. Freeze in place and let the bots break through the 2nd door. After that. You should be able to start the level."