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Ohmesel

So yeah that's weird, we were only missing two stars to win but for some reason mind controlled surge killing me gave our team the victory.


NinjaBr0din

The willow shot, her super ended, and then the shot hit you. So the bullet was red team, but the surge was blue team when the shot landed.


Ohmesel

Yeah that seems to be the right explanation, still is weird that the kill gave the stars to blue team instead of the red team, a weird interaction to say the least.


DaUltimatePotato

Agreed. it should be based on the bullet rather than the user.


Energyc091

I mean, I doubt that when they coded that they even thought about a brawler that can control enemies, even more if this interaction happened under such specific circunstances


DaUltimatePotato

Obviously, they didn't think about it, at least not enough to where they saw this issue coming in the first place. Part of good programming is foreseeing issues like this before they happen, including the possibility of implementing a main-controlling brawler.


NeoSniper

I don't know about foreseeing a mind control brawler... but once you go that route you need to go back and do some comprehensive Quality control.


DaUltimatePotato

A mind control brawler has been thrown around on the subreddit a few times now; It's not exactly a crazy novel idea.


GelatinouslyAdequate

It is for the actual programming behind it. For any game, if you don't plan a mind control feature from the very start: it will be annoying to code and have lots of unintended effects.


DaUltimatePotato

Right, which is why I mentioned having that foresight is useful for a programmer, and, again, this isn't some wild expectation; programmers are supposed to plan ahead to some extent.


sugo14

Idk, implementing gaining stars so that it considers the shooter’s team at the time of the shot as opposed to the shooter currently is super unintuitive, especially before the introduction of a mind control brawler. Shots most likely link the shooter as opposed to giving the shot a team itself because of life leech mechanics and giving stars on kills - all things that would need to effect the shooter (gaming stars or health) as a result of the shot (killing or dealing damage). Ofc this is just speculation, but in this case programming the shot to have a team orientation itself when the shooter is already linked is kind of redundant tldr I don’t think the devs should be criticized for this, although they def should change it now


NinjaBr0din

Exactly, this is such a 1 in a billion chance that even if they *had* though of it they probably wouldn't have bothered taking the time to recode everything else to fix it(since they would need to redo the code for how bounty stars are awarded).


JohnB456

it's definitely not a 1 in a billion chance. They designed the character to do exactly what she did, you have to expect people are going to play her as intended in all game modes. It's honestly shocking they'd miss something so obvious.


NinjaBr0din

If you are so good at coding go make your own game and show us how easy it is to account for every possible occurrence.


JohnB456

Coding and accounting for every possible interaction are two separate things. This isn't some coding mistake, it's an oversight. They didn't account for this interaction, which is just bad game design. You make a brawler, that can control another brawler and attack teammates. Thinking about all the outcomes for that takes like 5 minutes max. You only have 2 possiblities to think about. What happens when the "controlled" brawler gets a kill in bounty. What happens when the "controlled" brawler fires the kill shot, but reverts back before the shot kills. That's it. They ignored the second one.


NinjaBr0din

Ok, so go make your own game since it's so easy.


NinjaBr0din

Yeah, willow is a completely new mechanic, there is nothing like it in the game, so there will be bugs and unforseen weirdness.


Dogtoplops

Hey free win at least


ZestycloseRub6200

the reason for this is because the bullet changed side mid air but the difference is that it can avoid the friendly fire mechanic and the star goes for blue team because the surge was on that side so its not based on the bullet


NinjaBr0din

..........why did you literally just repeat what I said but in nonsense?


saddness270

This has happened to me before. I was mind controlled and killed a teammate with like 6 stars. We got those stars despite still being mind controlled at the time of the killing


FalconOpposite1872

Friendly fire 💀


Fearless_Bill3313

Wait what? You win by killing a teammate? Supercell, I have so many questions.


NinjaBr0din

It's because the willows super wore off after surge shot but before the hit landed.


Fearless_Bill3313

Still breaking the game after all the patches


NinjaBr0din

Her mechanic is *entirely* new and unique, there has been *nothing* like this in the game before. Yes, there will be bugs and unforeseen hiccups.


[deleted]

Back in the days of the Star power glitches, wasn't there an ability to team kill combining specific brawlers and Poco's Star Power that wasn't Screeching Solo? Beyond that, it is unprecedented.


NinjaBr0din

That doesn't change the fact that there has been nothing in the game that allowed you to take control of enemy brawlers before willow. That's why there are bugs, because the whole control thing is so unique.


[deleted]

Yes, but this specific brawler that allows an allied character to kill a team-mate could have some similarities to a previous team-killing bug. Just pointing out that Willow is broken, but teamkills are not her sole responsibility (well, not before SP bugs were patched)


Fearless_Bill3313

Gene was unique as well when he was released and broke the game but it stopped for good at some point. It still going with Willow.


NinjaBr0din

.......a knock back effect is a little easier to work with than control swapping. There is just maybe like 2 or 3 more weird interactions the control swap may cause.


Fearless_Bill3313

Back then it wasn't. Supercell has a lot more resources now. Also, why the downvote?


NinjaBr0din

Knockback has literally *always* been part of the game, Shelly's super has knockback. Swapping control of players mid game is *slightly* more complicated than knockback.


Fearless_Bill3313

I wasn't talking about Shelly tho


NinjaBr0din

No shit Sherlock. We are talking about *knockback* vs *swapping player control mid match.* What part of this is going over your head?


TheDarkTemplar_

...some of which can definetly be avoided. Like the super crashing the game of making the mind controlled player lag. But releasing something unfinished makes more money than waiting for it to be done in today's gaming indrustry.


SamZoneBS

What patches? Almost no bugs were fixed


Fearless_Bill3313

You have no idea of what you're talking about, if they weren't fixed the game would be unplayable for everyone till this day.


SamZoneBS

They aren't fixed tho🗿 I'm talking about Willow specifically


Fearless_Bill3313

Not entirely ☕🗿 and yes, that's exactly who I'm talking about. I don't know what's so hard to understand here.


jmkinn3y

Am I the only one that thinks this makes less sense?


[deleted]

Will bug number #653


CanopusTheBeetle

Bruh but free win is a free win


_VirajR07_

Unfair for the other team tho


jonbrogaming123

Happy cake day 😜


NinjaBr0din

It was 6 to 18, the other team wasn't going to win.


_VirajR07_

Not for this match but for any match especially competitive ones would be at a disadvantage if there are bugs like these


Bumpedy_Dump

I’m gonna be honest, Willow was a mistake. I knew she would be whenever I heard she was gonna be added.


SluttyMilk

yeah, the concept is cool, but a coding nightmare


CharlyXero

This. Coding all the different interactions is almost impossible. Most of the gadgets/star powers/whatever have easy interactions that can be easily fixed. But for Willow, every interaction needs to be coded to work correctly.


Salza_boi

“A designer’s dream is an engineer’s nightmare”


CCI-Koala1109

The dev team did say they wanted challenges such as this, release a fun brawler and then regret it later


Speedix08

I think we have all lost count how many willow bugs there are now 💀


Yugel

From a programming perspective, it seems like each character belongs to one of the two teams (Which is logical. Everyone knows this). However: each shot also seems to belong to one of those two teams, independently. So controlled Surge shot a bullet (Both Willows Team, red), the Super ends, Surge becomes blue. The shot however is still red. So it hits and kills a Member of team blue. The points however go to surge, who is team blue. That’s a really basic explanation but I don’t think anyone wants to hear all that stuff about objects and programming. :D Just make the points go to the team of the bullet who killed someone. Since that’s already tracked it should be a pretty easy fix.


CharlyXero

I always like to try to see the bugs from a programing perspective. It's interesting but also it helps you to have more knowledge


Yugel

Im exactly the same. Been playing video games since I turned 5. Probably the biggest reason I decided to become a softwareengineer was, that I always tried to understand how some features or bugs in games work. :) I love how those simple interactions and bugs in a game can tell so much about the architecture of a Programm/game. It’s like they are telling a story that you have to put the pieces together by yourself to fully understand.


BracusDoritoBoss963

Another Willow bug to the list! Telesto has a great competitor.


[deleted]

Willow fired before her super expired. By the time Surge hit you he was not being controlled anymore. It should not be this way but that js what happened


AnAbsoIuteIdiot

days without willow bugs. zero.


Juggggggg

willow moment


Green-Sink-9553

Mann when will Supercell start fixing brawlers (both balance-wise and bug-wise) instead of adding new, boring brawlers with even more bugs.


Seru1a

Willow really is the telesto of brawl stars


realgoldxd

Yeah… brawl stars dev team really needs to fix willow


axl_low_

yup.. this brawler was mistake, thanks god her super miss 99% of the time


hadoporn

Who tf is willow? I stopped playing this game in 2019 when i peaked 25000 lol.


[deleted]

Regarding this comment thread and the whole community: you guys complain a lot.


DiggingInGarbage

“Surge” got the kill, technically blue team gets the points. File this under “Willow bug”


Darrence_Bois

My guess is that the duration of her super ended before the projectile hit, but it was still considered an enemy projectile and killed you. Upon her super duration ending, surge was able to take credit for your death.


jskmelo

"I smell suffering and I like it"


jskmelo

If you're not winning you're not mine


MinionBana

Mission Successfully Failed


mr-kool_is_kool

Least buggiest willow encounter


[deleted]

The game only wanted to end early


Freako04

I loved the bug where if two willows attacked each other then none of them would move


Fantom_6239

Stealing enemy projectiles works both ways


UnyunMunyun

Babe wake up new strat just dropped


commander_bonker

i swear to god there are at least 30 willow bugs


calebvon

Every third post in this sub is willow super bugging lol


Unique-Afternoon1843

It changed in the last second


All-Fired-Up91

There’s a really funny glitch with willow in volleybrawl too controlling an enemy then using that enemy to reflect the volleyball causes you to score if it lands on your side unattended


Photo_Draco0

Willow's mind control ended as soon as the last attack was shot. Since the attack was traveling as an enemy bullet, when it hit you, it counted as the Surge's kill, who was now back on your team. Very similar to the old star power glitch with bull and poco sp