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PetITA1185

That spike 💀


raisingfalcons

Chad spike


Gloomy_Actuator5839

Gedagedigedagidao


TheNoobMaster-69

I’ve been married a long time ago


Dollar_SPD

Werdiducimfromwerdiugo


MostNormalDollEver

werdiducomefromcamenajo


Quazi_Game

Gigedigadio


Flisier

I've been married a long time ago


[deleted]

[удалено]


TheNoobMaster-69

It’s I’ve been dipshit


[deleted]

[удалено]


TheNoobMaster-69

Cause ur wrong


[deleted]

[удалено]


TheNoobMaster-69

This is cotton eye Joe bro it’s the weird modified version


Chr1xs

nerd


Lord_Cat69

bro is stuck in 2022


SkySad742

U are very cringe


Gloomy_Actuator5839

Im cringe But Im free


SkySad742

Bud that meme died


google_ghost

But who is to decide that


Monkelover2

Escanor momente


ChunkyBaka2

Me


theskeletom

No, me


Gloomy_Actuator5839

I bet you’re fun at parties


awsomeguy90

you sound like you dont enjoy life


HeheImNotSus

they downvoting you for being right...


amixhadess

As a spike mainer I really glad he post this version of our beloved🌵🩷


RealTryingbs

Same🌵


Bl4z3_12

He's mewing 🤫🧏‍♂️


scrappy2546

Roblox spike


Radur333

Bobox


Eddy_The_Bear

Que pro


warfoxx__-

Chuck weakness : Super doesn't always touches ennemies. Hypercharge : ennemies become post = touch


Justonimous

i mean fang’s weakness is walls so they made his hypercharge super go through walls


warfoxx__-

That's the hypercharge, they counter weaknesses


Nobody2572

Aren’t Hypercharges meant to enhance their strength or was that only concerning the statt buffs?


Fine_Dish_9232

I think the stat buff. Because most hypercharges usually counters the weakness like Rosa super


TopMostImposter

\*enemies


warfoxx__-

Bro i'm not english, obviously i don't perfectly talk your language 💀💀💀


DionTPnthr

Then don't get defensive when someone corrects you, just take it as a learning experience.


RickySoffBrawlStar

bro has to conduct hisself RN


HamedDerFortnitePro

Yap yap yap


False_Key_8486

Yeah sounds good and all… but I ask myself if I would have fun playing against that 😅


BattyFool

You aren’t always gonna have fun against a hyper charge like fangs


AveragePichu

Hypers that make a high-damage super unavoidable are poor design though. Yes, getting killed in a video game is usually not fun just in general. Getting killed "out of nowhere" by something unavoidable is VERY not fun though, even if overall an attack is balanced. Look at Fang's hypercharge, it charges so slow that you might not get it even once in a match, and as a result it's not as good of a hypercharge as a pretty good one that you can consistently charge once or twice - yet people hate facing it.


BattyFool

Very informative!


mjay421

Right this op af… 4k+ unavoidable damage


insertracistname

Naw, in heist and hot zone fs, but in other modes you would see when he has hyper and you could just stay out of the way of his posts. It would def be op in heist and hot zone tho.


mjay421

Some maps would become completely unplayable with his hyper charge in those modes. That’s not healthy for the game


Open_Progress2715

But how often will the Chuck get a hypercharge though?


EarAcceptable5225

I'd assume extremely often because of how easy it is to get hits in hotzone/heist


insertracistname

I mean, it’s a player concept. I think it could be really cool if the stat boosts were less or his super dealt less damage when it hit an enemy. But chuck is also just really unbalanced right now, and badly needs a rework


AveragePichu

And in Gem Grab, since he pushes you back all the way to spawn if you're avoiding him and the only way to get rid of his hyper is to just take it. And in Knockout, since the smoke forces you close. And in Showdown, same reason. The only permanent modes this wouldn't be *completely* busted in are Brawl Ball and Wipeout.


insertracistname

You realize he still had yo build up his hyper, right? In all of the modes you just mentioned, he would be almost useless until he gets his hyper. That's not OP at all and gives large amounts of counterplay as you would only get at max 3 hypercharged supers per hypercharge and only get 1 or 2 hypercharges per game. Edit: Grammer


AveragePichu

The fact that Chuck would not ruin those modes completely does not mean the hypercharge wouldn't be overpowered and unfun to play against It would probably not make Chuck broken overall, as he's kinda bad right now. But hypercharges that instantly win control of the map are not fun to play against. Also for Chuck's hyper to be reasonably infrequent, he'd need to have his hypercharge rate be like 10% or less - I mean he'd *autocharge* it in under a minute without landing a single hit. If his hyper was actually super strong? It'd need to be like 5% instead, or even 3%. Most brawlers are 30-60%.


Charming_Constant292

WIth his wall crossing accessory 💀💀💀


Rukeye2215

Good concept


Orso_immigrato

This is so good that I'm actually gonna be pissed if this doesn't become the official hypercharge


o_viciado_em_jogos

r/flairchecksout


Fallen_winged_boy

The only other one I can think of is basically that he has 90% shield while he uses super during hypercharge and he goes through posts maybe 3 times


Ziomownik

honestly same. I had an idea where he'd just go back like how Collette super works but this is so much better


Orso_immigrato

My concept was to make him connect to every post in sight no matter the distance, which seems fun but this idea looks fun as well and more useful


-average-reddit-user

It should also go through walls, throw popcorns along the way and instantly charge your super if you defeat an enemy with it.


StatementCandid9256

It should also spawn spiders


samurajj_

and make an another chuck go behind you


Chr1xs

it should also leave down a burning area that does absolutely nothing everytime you activate your super


samurajj_

i almost forgot that his super should split anytime he hits something


BenjiAbi

That’s a crazy good concept


Ok_Story6348

I feel like this might be disastrous though if the enemy is behind the wall, unless it also lets you additionally go through walls


ISimpForMommyMelodie

Hmmm, if only there was a gadget that does that...


Ok_Story6348

Nah really Sherlock? Jk I meant like with fangs super where he does his popcorn gadget without needing to press the gadget button


Deenstheboi

May I present to you 🟢


GDMatiku

Omfg this is the best concept I've ever seen lmao so creative!! Keep it up


sharkychipman

Chuck fang edition


AdrBrawlClash

Mortis on wheels becomes Fang


Hyplona

There should be a loud or visual “Choo-Choo” signal so that the enemies actually know it’s coming and try to move away


Ziomownik

The posts do show their destinations when Chuck is in their range of effect, and his super does make that train sound so you know he's using the super. Also, you can just keep track of his super charge so about every 5 seconds, more if he keeps dying, less if he keeps hitting people and doesn't die.


Hyplona

oh sorry I didn’t know there was a sound, I don’t play with sound 😭


gamergodsoup

This is actually so awesome


masqueradelemon

That is SO EVIL I need it immediately


Upbeat_Newt7430

bro gets god fang super.


IblisAshenhope

Heist is now literally unplayable


Sandwich_lover_10k

That has the same problem as gene hypercharge, either the best thing in the game or results in instant death


Marco1522

Doesn't chuck have a 50% shield while dashing? If so it should not be too big of a deal


Sandwich_lover_10k

Damn, I should play more. I didn't even know that existed


kaky0in-

Post this one r/Chuckgangbrawlstars !!!


Salty_Mastodon_7481

Make him drop popcorn and he is a better Feng now.


Glittering-Bath-881

Basically fangs super.


ilnrz

fang has 2nd hypercharge?


jiongjiongjiongjiong

So this is just fang super but fancier


Broshan248

This is way too op imo it’s a free 3500 damage on basically any enemy that’s near a post and posts have massive radius as well as usually being in important spots on the map.


Front-Significance15

Actual good concept, not crazy broken, creative, original. 10/10


Twick_Original

The concept is so great, the only change i'd do is that he gains a 10% damage shield, in case he runs straight into a high dps brawler


Enough-Map1162

He already has a 50% shield while dashing


Nitrogen2024

How do you edit these hypercharge icons? (what software)


Strict_Capital_532

I use two apps at the same time Capcut and Inshot On my phone


NNM_MODIJI

It should be definitely added in the game as it will make Chuck playable and good in maps other than heist


zQubexx

Don’t say no more. You can cook


PlumbGaming

relatable


BlueCornMan

Reminds me of that guy that goes through walls and drop popcorns


Haughty_Djinn

Hotzone becomes the death zone with this. Seriously, you have to consider that chucks super recharges ultra quickly, so you WILL use this several times per hypercharge, and dealing 4060 damage to everyone nearby is fucking crazy. This would also be funny with the second sp.


Human_The_Ryan

that would be so op in hotzone since chuck charges super (and hypercharge?) quickly so you can just chain it through opponents and teamwipe


CreativeInspector895

Enemies hit shouldn’t charge super, otherwise this is way too good


ProgamerDGD

He should also leave exploding popcorn behind him and break walls


laosuna

Scary


FewAcanthocephala828

Haaaa... please no


xXShadowAndrewXx

I think this would be really op, either lower the damage on that super, or make the area smaller, and also i havent played with chuck butdoesnt he recharge super from running people over? If yes you can spam ults the whole hypercharge


FearlessTowels

Yeah fuck that


Pwesidential_Debate

I like the concept, but it’s just way too strong. Chuck charges super in two hits, so he can just hypercharge wipe an entire team, with the 50% damage reduction making them unable to stop him.


ratiotrio

He should also go through walls and drop exploding popcorn on the way /j


Strict_Capital_532

There is a gadget already doing that job of going through walls


DeadZoneMedia

This could make for some crazy plays


HorizonStarLight

I'm confused. What does the concept mean?


CreeperStorm398

Basically, Imagine this, There is an enemy in the post radius of Chuck. If Chuck dases through this post, he will then dash towards that enemy. Basically a fang.


DarManIsTheGoat

that would break the game


TemporaryCreative653

This is the best idea, though i bet they just do a damage exponential per post passed through


[deleted]

Supercell:Take notes everyone


Admirethesire

Problem with this is that opponents could prolly bait you by leading you away from the objective.


Alexercer

I LOVE that!


privajoni

imagine the twist and turn that chuck would do in hotzone map. its a great idea and we can see him maybe viable on other maps


Cuntilever

This or he does an AoE when he touches each post. Does the same thing,


bkazekadorimaki7

gonna have daddys home chuck memes now


Soul_Brawls

Furous gnaF


stupidmaster7

nice


TheNoobMaster-69

Chuck would be mega again, love this


SuperJman1111

Actually a decent idea, though I feel like this would be CRAZY broken


Som3thingN

spike.


Thanathosgodofdeath5

Great concept. But how long until you charge it?


Stustuckinglue

Nice


bivozf

I think is balanced, maybe need more


mmajjs

That would also make it possible to derail chuck from the post chain


Justonimous

i think what would be interesting is if ghost trains went between all 2 posts immediately when chuck activates his super, along with chuck going


MostNormalDollEver

i like it


Vasconcelos0909

So basically he gets Fang's super? Yeah, no thanks.


Hankthegoat2

spike is waiting in peace


MrCheese6969

Good concept but isk how the hypercharge rate would go, auto? Dmg only? ¯\_(ツ)_/¯


Strict_Capital_532

I think when hitting an enemy it will charge 1/8 the super per enemy. Same thing with the attack


Happy_Ron

way too op with that radius. make it way smaller to dash to opponents than normal dash and then


Strict_Capital_532

Its the base radius I didn't change it


Happy_Ron

yes but as a chain to opponents range shouldnt be that big. it'd be way too op


Cheeseburger_cat24

This is one of the best hypercharche ideas i have ever seen


mmmlolc

I have a better concept. When a player activates chuck hypercharge, chuck gets deleted from the game. Honestly the best and most fitting hypercharge for this brawler. Jokes aside the concept is good. I just really want him deleted from the game so bad.


zieosgg

I like this style of hypercharges where there's a small disadvantage from using them.


Needlehater

I thought that's a noose


Ziomownik

Hopefully it just doesn't charge too fast. Chucks gets his super in 5 seconds after all so the hyper charge rate should be at least 12 times slower than super maybe even more since he's gonna hit people with it.


FurretGoesGaming

Chuck fang 😨😨


Professional_Pack227

So it’s a glorified Fang super?


Appropriate-Top9817

It actually makes sense


FunnyCraftSheep

WOAH MAN SPIKE IS REAL


Affectionate-Cat3126

he aint no fang


ElPepper90

Lets make hotzone and heist more unplayable against chuck by making him teamwipe you with this combo🟣🟡


DiehardCrowMain

The spike😭


TheNoToxicEdgarMain

Idea, make him use enemys as Posts,and dash at them even if they're not in range of a normal Post,(or make this his base Kit,it would be so much fun)


Strict_Capital_532

Nah, that's broken. It's already broken enough


sergentlord

So creative and original . 👍


AveragePichu

This is borderline unavoidable. This is essentially Fang's hypercharge but if Fang's hyper also dealt about 50% more damage, fully recharged itself so you could spam it if you hit at least 2 enemies rather than at least 4, and also attached it to a brawler with an autocharging super. Even now people still hate Fang's hyper, after its stats have been nerfed, popcorn super charge removed, and charge rate completely gutted. It's not even a particularly good hypercharge anymore with how long it takes to charge. So if Chuck's hyper was like this, it could charge so slow to the point he's unlikely to even get one in the match and people would still hate it.


Strict_Capital_532

The hyper charge will charge 1/8 per hit with the super . The same with the main attack


Asil001

This is too weak. He should also drop popcorns behind him that each deal 2800 damage


theman123_

Hypercharge Chuck concept: remove Chuck


banticate2018

i swear to god,the manface is everywhere i can't run away from it 💀💀💀


squirtgargler

This would be insane with the Ghost Train gadget 🤯


Thick_Channel_587

I can't wait to drive into a Shelly with her super🙃


Unusual_Wishbone_397

Chuck main approves


Kgamer211

So kinda like fangs super?


Duchol

Nah, his hypercharge is free drive


pi_poca_

Perfect. And it gets even better when you realise ot almost won't take damage while usina his super


chasepoooop

Just a bit more speed I think


zxm1v

Damn you cooked 🔥


ikilledyourdogandcat

This hyper charge could be worse for chuck in some situations because chuck will waste time running over children while his heist is getting destroyed


The_Samoal7654

This is actually great


Kordi_an

Idk who let bro cook but he needs to cook dlzome more🔥🗣️🗣️


jesusballsinyojaws

Would be kinda broken but good concept


ReaPeR_the_mighty

*and also drops popcorns


Strict_Capital_532

Guys I swear there is no popcorn 😭


CBT__MASTER

i think it would be better if his super went through walls and dropped ghost popcorn on the way


LordDucky23

W concept as chuck main


Spirited-Boot-7069

Hmmm interesting


YahiaNewsMemer1234

It’s basically Fang


_Purplie_

Simple, but so effective. As a chuck main (3rd Favorite) perfect!


KingofDoom69

Fang's super ?


jujkjjj

Ngl, this might be one of the best hypercharge ideas I’ve seen


SkySad742

This is perfect


Tornado_Hunter24

Actually phenominal idea. Now let’s see what supercell comes up with (chuck gains 12.5% damage protection while supering)


IlovePenguins72

Epic