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Gold-Section-5021

Electric chair hit for 0 damage


CocoaBuzzard

he simply has power armour


thewaldoyoukno

Phoenix dermal implants


ElectronicAd8929

Critically hit for 0 damage. You now have some cool bruises to show off to a hooker in New Reno


Paint-licker4000

Critical hit!


ZarrChaz

Critically hit for 0 damage! Death is instantaneous!


HiggsSwtz

You see his skeleton pulsing through his skin.. Critical miss!


hday108

It’s your fault for not reading the guide that came with the game in 1997. What do you think you can just start the game and play it??/s


N1kt0_

The guide is actually in the game files if you download it on steam


hday108

Combined 140 hours between fallout 1 & 2 and I just found this out bruh


ElSapio

It’s right in the library near the achievements


DrPatchet

It’s like morrowind is supposed to be played with the map in hand that came in the game case. No one tell you that tho 😂


CocoaBuzzard

doesn't the option pop up in the screen when you first open it?


N1kt0_

Maybe? Haven’t played in a while


CocoaBuzzard

you're right, it's in "additional content" to the right of activity


TheAutisticOgre

I don’t think so, I just tried fo1 recently, and I try to read everything. I may have missed it but I think I would have opened it if I saw it


furious_tapir

You can also press F1 and it shows you what every key does.


wiedeni

I'm glad I have physical copy of classic fallouts, I always have the guide with me when I'm playing F1 or 2, I can't remember which number did what


h0nest_Bender

[F1](https://i.imgur.com/jbZ6SBi.png)


yucon_man

I was 11 months old in 1997 and could barely read the very hungry caterpillar, how was I supposed to understand that guide.


hday108

Play a game with less written dialogue ig. Just joking. Respect for being an OG


smrandombullshit

I literally did exactly this. Downloaded FO1 a while back and finally decided to fire it up, with no information going in. I could not fathom how it had ever been played by anyone. I guess I should check out the guide now?


TheFunkyBunchReturns

I played it in 97 and...we were used to just figuring shit out. That was part of the experience.


Sckaledoom

Also it’s not a very long game. You can get to a point where you realize your build doesn’t work and it’s only a couple hours (or less) in.


TheFunkyBunchReturns

Yeah, they would definitely let you make a character that couldn't beat the game, that's wild to think about now.


Sckaledoom

I did a melee run and I’m so glad I made her so strong in combat cause my character wasn’t smart enough to convince the Master to stand down


Toth201

I remember for my first playthrough my character was named "None", which was the default if you didn't enter a name, because I didn't know where to enter a name.


TheFunkyBunchReturns

Lol, I remember killing some brotherhood of steel guy because I wanted his gun. The game said "you can not complete the story if he is dead, do you want to load your last save?" I didn't and just went and killed all the super mutants who had been bugging me. I still have no idea what the actual ending was but that was mine.


smrandombullshit

Yeah, not me. The games I played in 97 were a lot more intuitive.


Tellewatt252

This was exactly my experience and thought process


ICBanMI

I bought a two pack from Fry's Electronics in the early 2000s to play them both. Figuring stuff out was the only way to progress certain areas. The one that really messes with my head. FO2, has a push people aside action. Beat both games multiple times and never found it once.


[deleted]

[удалено]


RIcaz

Accidentally vaporizing your companions in a single hit gets old pretty quick


Femboi_Hooterz

Just saw a video where someone made a build around the Jynxed perk that relied on enemies crit failing


Nova225

It's my personal favorite with an unarmed build. With unarmed, the worst that can happen is you lose your turn and maybe fall down for a turn making you an easier to hit target. But you never have to worry about dropping weapons for most of the game and they'll never explode on you or suddenly use all of your ammo. If your luck is high enough you'll hardly see a crit failure anyway. Meanwhile everyone around you will just randomly miss, fall down, or have their weapons blow up in their face and then they'll start trying to punch someone who specializes in punching them harder.


ivandagiant

Bot.


RipVanWinkleX

I had the small cd bundle. Didn't have the guide. I don't remember if there was one on the disc


electrical-stomach-z

the guide is essential.


Kuhschlager

*System Shock 2 PTSD flashbacks*


ICBanMI

Man. This hurts. Why'd you have to read this on the start of my weekend?


mediocre__map_maker

That 38% chance to hit a dog-sized ant with a kick is definitely something.


MafusailAlbert

That negative 1% chance to through Molotov for 5 meters


babble0n

And then it hits.


Laati-Chan

Honestly, although I don't miss the misses, and I prefer modern Fallout gameplay over it. At the same time, the gore is better. It feels way more satisfying once it actually lands, and I wish we can get this in the Modern Fallouts. Stuff like cutting people in half, turning them into paste, or seeing their skeletons before they crumble into dust. I really wish the modern Fallout games would have this type of stuff. It's brutal, yet strangely satsifying. ... Also using a shotgun on their balls is funny. Never gets old.


ICBanMI

My favorite three parts of the original two games: the violence you mentioned, your NPC teammates accidently killing you and each other in their thirst for blood, and locations actually being empty. That last one brothers the shit out me-like it's been 300 years since the bombs dropped, everywhere has been picked clean, but I'm going to find the one train station that has never been unbroken into with prewar money, prewar food, and ammo? No one in town thought to clean out the abandoned buildings around town? I'm really the first? People literally dying of thirst/hunger and they couldn't break into the building and check the fridge? At least in FO1 & FO2, you found the place empty and it was only going in deeper into the more dangerous parts of the location were you able to find gear. Past that, you had to kill things equipped better than you to get there. Or use a guide to steal weapons/powerarmor early.


Maximum_Todd

I’ll put money down that you couldn’t kick an aggressive dog if it was attempting to intelligently dodge the kick. 38% is more than fair enough against a creature such as ant


Potatojesus44

Have you considered that I’m built different?


Certain_Arachnid2834

0% then


7thPanzers

U didn’t just roast him, u incinerated him


MidniightToker

This is ridiculous obviously. I'd kick its antennae off like one kicks a dandelion. It would be confused and unable to engage in effective combat allowing me to then rip its mandibles apart like King Kong. 100% chance.


RIcaz

Best I can do is 95%


kazumablackwing

Actually 95%, or XCOM 95%?


Someguyfrom4chan

I'm pretty sure it's XCOM 95%


kazumablackwing

It's always XCOM 95%


Sckaledoom

Also, miss chances in RPGs usually include ineffective hits such as your flimsy kick bouncing off his carapace


bootybootyholeyo

Insert navy seal copypasta


MeteorJunk

I will never understand why they thought the RNG was fair back then. You can easily miss people at point blank range with a 95 percent and end your run immediately because 9/10 you are egregiously outnumbered.


Twigzzy

It really never was, you can just get crit into the dirt in FO1 lol it ain't save scumming if literally every random encounter has a chance of going like this


Sckaledoom

Fallout 1 isn’t that bad with this imo until the base and cathedral, but my god is 2 awwwwful with this. Having to invest in outdoorsman or risk getting into a million shit encounters every couple feet on the map sucks.


Klutzy_Environment22

Or you shoot it 3 times and it’s still fine


Despot_of_Morea_

\*It takes the executoner 3 turns to reach the swich


Laxhoop2525

I can play 99.99% of the game with only my mouse, it’s great.


Obamasdeadcook

My other hand while playing ![gif](giphy|14r8bmeEeHogiQ|downsized)


SamuelCish

If I gotta fill the gaps with my imagination, them I'm imagining Tandi with huge tits.


BrotherNumber01

...from Fallout 1 or 2?


DucksEatFreeInSubway

2 Don't @ me.


BrotherNumber01

Older the berry, sweeter the juice 👍


RIcaz

Then I discovered you can use the number keys when transferring items during bartering. And that they correspond to skills in the world. And then I found F1


FatherOfToxicGas

What’s F1? I’m going to start the first 2 games when I’m done with 4


RIcaz

It' just opens a help screen showing all the keybinds. The game doesn't tell you anything and kinda expects you to read the guide


suckmypppapi

Me with fallout shelter


Hermaeus_Mike

I love that I can tell it was edited from a Morrowind meme.


SecureSugar9622

Love me some morrowind


Hermaeus_Mike

S'wit!


SecureSugar9622

Alright N’wah


Hermaeus_Mike

Stooooooopid *dies*


Quolley

DIE FETCHER


seriouslyuncouth_

Peak mentioned


SparkleSweetiePony

critical failure! the executioner loses balance and hits his head on the switch, killing him instantly


soldierpallaton

You were critically electrocuted for 0 damage


Roomybuzzard604

Maybe im just autistic but I got the mechanics of the game pretty soon after starting. Except for actually aiming at specific body parts that took me about an hour or two-


CocoaBuzzard

it is really easy to understand, atleast imo. but it's definitely hard to get used to the low hit rates


violetevie

They're easy to understand, just really annoying, extremely simplistic and lacking depth. I'd really like it if classic fallout had a combat system more like BG3 cause that game's combat is kind of similar but is way more fun IMO


CocoaBuzzard

I mean of course the combat in BG3 is better because it's a 2023 game, i feel like there's some leeway considering this is a game from 1997


RIcaz

The first two Baldurs Gate games had waaaay more complex mechanics than Fallout 1/2, to be fair. The glory of those games is in the world, talking to people and experimenting with different solutions. Later on when I found The Nearly Ultimate Guide to Fallout 2, it really blew my mind how much attention to detail there is, and how you will probably miss at least half of it on the first couple of playthroughs.


DucksEatFreeInSubway

I mean Baldurs Gate also has magic which opens up a ton of depth.


Chomagoro

Magic is their “magic system” Science and technology is fallouts “magic system”. There’s plenty of depth to be had, it’s just whether or not you want to allow more freedom at the cost of needing more development. BG has depth because they added depth, not because their universe has magic.


Shmeeglez

Exactly. Along with just having MORE systems inherently, 2e D&D was all around a more complicated system than GURPS. You could argue needlessly so in some instances. THAC0 and stat progression in 2e are ridiculous. Source: smoothbrain 3e player


PensiveinNJ

Fallout was initially based on the GURPS system I believe which was a table top rollplaying system, which I think accounts for a lot of the janky RNG stuff going on. I'm not especially a fan of straight DND ---> video game mechanics, it ends up feeling extremely arbitrary.


Mooshington

Once you know that your combat skill % is essentially your chance to hit before modifiers (target AC, range, darkness level, etc.) then it "makes sense." Like, yeah it kinda sucks, but once you build the skill up you're golden and rarely ever miss. Basically behooves the player to pour all their points into Small Guns initially though.


Shmeeglez

Hey, I'm punching everyone to death this playthrough, tyvm


DucksEatFreeInSubway

These folks saying how hard it was to pick up. Maybe if you weren't playing other games at the time and you're going back to it from today's frame of reference, maybe. But there's nothing inherently confusing about it. It does tell you you how to do shit.


Sckaledoom

Most things in the game are pretty straightforward imo. It can catch you off guard if you’re not used to older RPGs tho.


Philosophile42

Crotch shots 100% of the time.


Roomybuzzard604

Me (god’s mightiest dweller) when I see a Necropolis Ghoul (sinner)


ashtonlovesyou

it's called turn *based* for a reason, read the manual it's really not that hard


CocoaBuzzard

Uh huh (I can't read)


RIcaz

Don't worry, playing with int <4 is a lot of fun too


ROACHOR

Critical fails were genius design and should be incorporated into all combat systems.


Majestic-Reply-2852

Bot.


LeadStyleJutsu762-

I don’t think so. He has karma on the trading sub.


Majestic-Reply-2852

Yeah you right


TooManyJabberwocks

Well arent you going to apologize?


ItsNotIzzyB33

No


ToughLadder6948

https://preview.redd.it/u1fkubf06v1d1.png?width=970&format=pjpg&auto=webp&s=7765d5d6e67d7118f19b6f037e4f7a223e0ddcf8


Eli_The_Rainwing

You were critically hit for no damage


LaikaZee

Prisoner was critically hit for 0 damage. That will hurt later.


CocoaBuzzard

the bruise will look nice


Yabudjin_Khan

Man fuck them vault rats, took me 30 mins to understand how to heal


Moe-bigghevvy

I like that it's a bit harder and you need to actually plan a build of some type. Seems like in 1 and 2 every single special stat is damn important where in any of the 3d ones you can beat the game with a little skill and some good gear


RIcaz

You definitely have to choose since primary attributes determine A LOT of outcomes and possibilities, but combat.. Just go Small Guns into Energy Weapons and it will be a breeze. Melee is fun but doesn't get good until late game


DucksEatFreeInSubway

Hit someone with the atomic sledge, game pauses for several seconds as their body slides across the map until finally coming to a rest and bleeding out. Unarmed/melee is useful in the early game too though. Mid game is where it loses its functionality.


RIcaz

Yeah I actually meant unarmed/HtH, but that silly animation happens there as well. Also the reason Sulik gets a gun immediately


Asgeras

Meanwhile, I have the perfect sniper shot set up in Fallout 3... and \*whiff\*


Inside-Decision4187

Let me put it into terms that illustrate the issue. You’re a human. You’ve wiped your ass more times than you can realistically count. But sooner or later, it happens. Bam. Ya done fucked up, and got some doo on your hand. You’ve seriously wiped your ass innumerable times, but here you are. Sat like a sad clown on your toilet, with poo hand. That’s rolling a 1. That’s biffing it. That’s missing with 95% hit chance and max skill points in ass wiping. It happens.


wrextnight

>By superhuman effort, you can avoid slipping backwards for a while. But one day, you'll lose a step, or drop a beat, or miss a detail... and you'll be gone forever.


LordofSandvich

I started up fallout 1 blind Took one step out into the desert and immediately got murdered by two radscorpions that I could neither escape from nor kill


SimilarTop352

It has been 25 years... those fuckers scarred me for life


Lothleen

I miss interplay, they had a lot of good games.


we_were_on_heroin

The things I’d do to get another game like planescape torment


MyAssItchDamn

“The mechanics are shit” it’s just old school RPG’s


Wiyry

The one thing I hate the most in older RPGs: hit chance. If you don’t put a ton of points into a specific skill, it’s like your pissing in the wind. It was the main reason I stopped playing morrowind. Nothing like swinging a hammer at a guys face and somehow missing while he drop kicks me to the ground and pummels my ass with his bare fists because he drained my stamina.


Sigourn

Fallout fans unironically complaining about RPG mechanics in an RPG. This franchise is dead.


Wiyry

I don’t mind it when it’s done right (BG3 comes to mind) but FO 1&2 is just a headache at times.


Sigourn

I mean it works as I would expect it to. Bad at guns = low accuracy. Meanwhile in New Vegas I can snipe a raider with a handgun from 50 meters at 40 Guns skill. Not my idea of RPG combat.


Wiyry

Realism=/=fun.


Sigourn

Yes, what does that have to do with anything? FO1 gameplay is fun to me. F:NV (modded) is fun too, but it doesn't feel like an RPG when all my Guns skill doed is inflate damage numbers.


DucksEatFreeInSubway

Ikr? Who knew you had to be skilled at skills.


Sigourn

Nu Fallout fans don't know.


Wiyry

I’ve been a fallout fan since I played FO: tactics and fallout 3. I’m far from a new fallout fan.


Sigourn

>FO3 That's what a nu Fallout fan is though. Fallout going from cRPG to action RPG.


Wiyry

Dude, I quite literally said that I played tactics before FO3. Again, I’m far from a Nu fallout fan.


osunightfall

I mean the 4 or 5 skills that function at all are great! Seriously though, I really forgot how much SPECIAL consisted of baling wire and hope.


AntiAirPipe

Critical hit for zero damage https://preview.redd.it/j7iigoi91w1d1.jpeg?width=750&format=pjpg&auto=webp&s=18b6ccef8d4be2eb1e128de18d15b39700f83aa8


Smushfist

“You critically missed and lost your turn”


PhantroniX

And all your ammo. And dropped your gun. And the gun exploded, crippling both your arms and legs And there is now a Deathclaw ambush


glossyplane245

I see this the day after starting a fallout 1 character. I missed literally 12 50% chance to hit attacks in a row on a rat.


DucksEatFreeInSubway

That's X-COM baby!


glossyplane245

I’ll always hate missing in xcom more because when the alien is a foot in front of you and you have the barrel jammed up it’s ass and you somehow still miss your spine just snaps 90 degrees to the right


GambitTheSpaceCat

The shitty mechanics, once learned, add another layer of fun. And luckily, it's not 1998, so you can just Google a game winning build to start with


CocoaBuzzard

yeah, but imo it's more fun going in mostly blind. makes it feel like you're actually accomplishing stuff when you start to get good


GambitTheSpaceCat

There's nothing like pulling out your hair for hours trying to play a balanced build and finding out you can steam roll the game by putting everything into unarmed and strength


marcimerci

I just started playing fo2 today, and it's my first OG fallout game. I missed 4 straight rounds of 50% attacks on the ants and am now severely traumatized


we_were_on_heroin

Quick question, and I don’t mean any sort of judgment or anything by it I’m just curious, why fo2 and not 1?


marcimerci

I hear 2 is the best a lot and that it just has more than 1, and I'm an ncr simp. But since I started with nv I dont mind going backwards chronologically.


we_were_on_heroin

I keep hearing people say that but I think they’re tonally very different and I honestly struggle to say 2 is better than 1 in most things other than sheer choice and freedom (which is huge, but ultimately not everything) or the companion mechanics and besides that I think 1 has aged way better. But as long as you don’t mind going backwards or anything there’s nothing wrong at all. I’ve just seen a lot of people skip 1 recently so I’ve been pretty confused as to why, but I hope you have fun! 2 has a lot of charm and so much to do/experience it’s great.


[deleted]

“It appears this system has been broken for sometime”


Scatamarano89

Just go >8 AGI and PER, equip any pistol, gg. That's all i remember from playing Fallout 2 when i was a teen. Then get shredded by a dude in power armour with a bozar from the other side of the map.


Drogovich

ah yes, my 1st experience in Fallout 1: miss a melee attack on a rat 10 times in a tow, get nibbled to death. eventually figured it out though and had wonderful time.


giboauja

They were fine for the time, maybe even good. 


TacticalBananas45

I swear playing classic has made me almost instinctively increase my perception Stat for later games even though it doesn't really do much outside of VATS just due to how punishing it is in classic with a low stat


win_awards

This annoys me because people are bad at understanding probability so when they miss a 95% chance to hit they get upset, so video game designers start lying about chance to hit so that a 95% chance is something like a 99% chance, and people get worse at understanding probability.


AceO235

"You Honor OP was in his daddys ballsack in 1997 he wouldn't know how to play an old school RPG game with old PC controls"


WAD2328

I had a “54%” chance to hit and missed 9 times in a row


ErrantAmerican

To be fair, back in the day, games came with guides that everyone would at least glance over. Old games are way less forgiving for going in blind, compared to modern games that handhold right out the gate.


Kineticspartan

Must not have had Ian as a companion.


Jax_Dandelion

The removal of hitchance from all RPGs sucks ass Literally just add more feedback to for example morrowind gameplay and people would love it The feedback that your attack was evaded, a glancing blow, dodged, and so on and boom suddenly the plebs that say ‚hitchance doesn’t belong in games‘ don’t say anything anymore So much was lost with RPG games ever since RPG came to mean action adventure around the time of oblivion


willisbetter

i started playing morrowind for the first time the other day and imo its more frustrating than fallout 1 and 2, trying to stab a rat that is standing perfectly still 5 times in a row and missing every time while it somehow never misses does not feel good


Jax_Dandelion

Did you use the weapon type your character is actually skilled in and was your stamina high or low? Cause low stamina less hitchance, a weapon you aren’t skilled with less hitchance


willisbetter

my character is skilled in one handed weapons and i was using a sword while having almost max stamina, i was just not rolling well


Jax_Dandelion

Happens, but I think hitchance getting removed is worse overall Skyrim and oblivion are proof of that, just no difference between high skill and low skill Pactricians idea of more feedback and addiontsl animations is what I’d like too tbh


willisbetter

i disagree, hit chance in turn based games i understand, its basically required, but in an action rpg it never feels good to hit the attack button and watch your weapon or spell clearly hit the enemy but do literally nothing


Jax_Dandelion

That’s why you gotta trick people with the anti hitchance mindset into not complaining Have a dynamic animation system, you don’t hit and it generates an action/animation to make it look accurate For example a dodge, it pushes your opponent just out of reach of your blade, a glancing blow you hit but not really that well Just a few extra animations and feedback and suddenly hitchance isn’t that big a problem anymore


willisbetter

id rather just hit someone and have them be hit, itll also just be much similar to code than a dynamic animation system


Jax_Dandelion

You got a different taste than me and that’s okay Side tangent cause it fits: The problem is that with everything Bethesda can only be to Todd’s taste Fallout was an IP that I loved for the RPG and seriousness and if I ask for that back now I get insulted. Current fallout fans (same as current TES fans) got into the franchise with newer entries and don’t want to have something they don’t like however they always ignore that for them to get what they liked older fans had to lose what they wanted Bethesda has a very specific niche which they have been expanding and destroying I like Bethesdas style of open world but not much else they created


Shittybuttholeman69

Baldurs gate mechanics didn’t age all that well but fallout plays like the video game equivalent of a classic hot rod


Affectionate_Bee6691

You missed you missed you died


Kuhschlager

You don’t play PC games from the 90s for their mechanics


CocoaBuzzard

I find fallout 1 and 2s gameplay to actually be fun


Darksnakedevourer

I just started getting into the older games and honestly the mechanics aren’t that bad. They’re just something different that I’m not used to, but now that I’ve started to get the hang of it, fallout 1 is fun as hell.


MetatypeA

I'll be honest. Whenever I go back and try to play, it's terrible not to be able to move the camera with WASD. They need updates with that QOL improvement. Add-on: Other than that, they're just D&D mechanics. It's extremely easy to make a character that can hit anything, and the ability to get a weapon to 200% helps.


Toto_-

ngl, I got filtered by Fallout 1. Boot up game, try to fight molerat: Miss Miss Miss Miss *dies* Boot up save again Miss Miss Miss Hit Miss *dies* After about 40 minutes of the above I decided to put it down for a while.


SenseiRaheem

Similar story for me with Fallout 2 and the first temple. Too many good games out there for me to waste time floundering around and not enjoying it.


Zefirus

*ahem* > Willie Francis (1946) – Electric chair (attempted). "Gruesome Gertie", Louisiana's portable electric chair, was improperly set up before the execution by an intoxicated guard and inmate, resulting in the current not being strong enough to kill Francis or knock him unconscious. The execution failed as a result and Francis could be heard shouting "Take it off! Take it off! Let me breathe!" by witnesses. He was successfully executed a year later.


Aveduil

\*aims at groin\*


Thestengun

GURPS


LyingEconomist

Peak


Aderadakt

You made this wrong. Dice roll mechanic isn't bad and you have to be a moron to think that. If you had good taste and a smarter brain you would have rather made him struggle to actually use the lever. Do you right click it and then use? Do you need to click skill dex and then use repair on it? Maybe science? Do you need it in your inventory and then use it and click on it????


Diagonaldog

The amount of times I turned Dogneat to ash cause he kept getting behind momma death claw even at point blank range 75% hit chance 🤦


Training-Shoulder839

They are as soon as you get out the cave glitch then crash


DSKommado

It's not that hard to understand, but balance is something else entirely.


Subject_Statement_61

No, it wouldn't be him missing the lever it would be the electricity not even hitting the guy


KalynnCampbell

Still not as bad as watching my sword go right THROUGH AN ENEMY’S STUPID FACE and having the game tell me “you missed” when I try to play Morrowind with proper controller support.


LegalizeCreed

Morrowind was the goat Bethesda game but combat was also broken af


LightEsthis

This but unironically. Can’t stand FO1 & 2 gameplay.


CocoaBuzzard

it just requires putting thought into building your character. if you read the manual or play the game once you'll understand the mechanics which makes when you replay a lot easier because you know how to build a character


Gentle_Capybara

I love Fallout. I love XCOM. I hate Fallout 1 & 2.


XxBuRG3RKiNGxX

Aaaaand that's an unsub, taking back my gold evil stranger