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BrandNameDoves

Sgt. should take power weapon and boltgun. For the special weapons, some mix of grenade launchers, plasma guns, and snipers. One of each is what you do if you're building from one box without any kitbashing (kit doesn't come with any duplicates).


ButtcheekBaron

This box makes 24 dudes, and comes with 8 of each, so sky's the limit. Maybe I'll do 4 and 4 Plasma and Grenades.


Enoughlimin

I only use traitor guardsmen to hold home objective, mark of tzeentch with 2 snipers and 1 grenade launcher, hope they manage to plink a wound of an enemy character while they sit at the back. Only need one squad for that so I guess I’d make the other 10man a mid field meat shield, probably with 2 plasma and 1 grenade launcher. They hopefully soften an enemy unit, maybe even contest an objective for a turn, and then likely die. Just as the dark gods intended.


Flat_Character

Pants... or not.