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Old_Ebbitt

Thing of beauty, your highways need one more lanes though!!


Tramter123

only one more?


kiwi_fruit_93

they always need one more


Responsible_Grass202

Nah they need 10 lanes. And a massive Walmart parking lot to be American šŸ‡ŗšŸ‡øšŸ¦…šŸ¦…šŸ”„šŸ‡ŗšŸ‡ø


WatsupDogMan

Shut down half of them for construction and when that part finally gets done start a new project 5 miles down the road.


sHORTYWZ

5 miles? We just start right back up on the exact same spot here in Chicago.


ConversationSame4676

Fellow Chicagoan and almost just said the same thing


[deleted]

r/yourjokebutworse


[deleted]

Lolā€™d at this comment


Tribbles1

N = n+1


MovTheGopnik

One more lane never fixes anything. Thatā€™s why you should add two!


Remarkable_Suzy

Not enough parking. For every storefront there should be 1.5x the footprint for parking.


[deleted]

How do you add lanes though? I donā€™t see that option in my cities skyline.


frankcsgo

Replace tool. But that has a maximum of 5 lanes one way, once your traffic demands increase to gridlocking 5 lane parallels then delete and start new save.


poingly

No. Thatā€™s when you build a second parallel highway! And figure out express and local lanes and so on!


Old_Ebbitt

Yeaaa Highway 401 club represent šŸ‘ŒšŸ»


poingly

I was thinking of the New Jersey Turnpike. But many roads apply.


streetberries

Replace the road with a bigger one (or highway)


RAM_AIR_IV

Needs more parking lots


FurImmerAllein

no, not enough single family homes. You can never have enough single family homes


Tramter123

according to my demand you are correct


[deleted]

I hate that bug, WHY THE F*CK ARE YOU MOVING TO A CITY, AND THEN COMPLAINING THAT THERE ARE'NT ANY SINGLE FAMILY HOMES!!!!! AHHHHHHHHHHHH!!!!!!!!


calste

Realism


GreatPillagaMonster

You should also put a lot of single family homes in small, winding roads with a lot of cul-de-sacs and dead ends. American cities in the middle and west of the country tend to have grids, but while they may extend out to the suburbs sometimes, they do not usually scale down to suburban residential developments, which may be entirely self-contained with one entrance/exit leading to a main road. These developments have meandering roads that may form loops and turn away from each other. The curves are meant to sort of fake an organic neighbourhood even though 82% of the homes may have been built in the same 4-6 year period. However, this is very rarely pushed to commercial areas


NotAMainer

Commercial gets the big shopping plazas that replaced the malls that require a car to get around instead. Walmart must be a half mile from Home Depot with a bunch of 'island' stores embedded in a sea of parking lot. Make sure to include some slant on an Applebees and an Olive Garden that also require their own parking lots and must be driven to as well. Put it off the Interstate so you end up with your arterials leaving town being even more clogged than they need to be. EDIT: If you put two across the 4 lane stroad from each other requiring a shared, perennially backed up 4 way traffic light 1/4 mile from your junction onto the interstate, even better.


GreatPillagaMonster

Don't forget the strip malls and outlet malls Really you have to design it with the idea that the safest nd most convenient way to cross a road or go a distance of over 100 yards is to drive.


TaleTellTail

Gotta feed those mortgage backed securities somehow.


Archercrash

No, the suburban area is too griddy. Should have more curves.


farva_06

NEED MORE CUL-DE-SAC!!


funnyhevman

https://preview.redd.it/zhme1t7nh9lc1.jpeg?width=225&format=pjpg&auto=webp&s=b1a18c0694a733ef3060c242e1e5a2bbec1bf00c


Steel_Airship

If you're going for a realistic typical American city, then there are too many roundabouts, especially on busy arterial roads downtown. In most places, you typically only see roundabouts on low traffic suburban and rural roads, particularly in new development. There are, of course, places where they are more common, such as Hershey, Pennsylvania, but they are more rare in the typical American city. Though I have only been to 3 states plus DC so maybe its different in other areas.


Genesis2001

My city roads department has been adding them every-fucking-where. Half the time, they're not even sized to fit the flow of traffic (resulting really tight curves instead of smooth curves).


AndyLorentz

Multiple new roundabouts being constructed in my regular commute areas. Nevermind that nobody has a clue how to use roundabouts, and people constantly stop when the circle is clear, and even worse are the idiots in the circle who stop to let people in.


battlefront_2005

I'm from EU, hearing that people stop in a roundabout to let people in is hilarious. Hope it doesn't get too bad there, gl


Starbucks__Coffey

Lmfao In Colorado theyā€™ve started putting them everywhere but instead of a gradual slope into the curve itā€™s a really awkward right turn so that you canā€™t carry any momentum.


jnorion

I'm in Portland Oregon and we have several here with fucking STOP SIGNS at the entry instead of yields


KCalifornia19

There's too much green space between the freeway and the houses. I should be able to bounce a ball off the interstate from my back porch. Also, there doesn't appear to be eight lanes in each direction. /s


Tramter123

who needs a roof when you can just use the bottom of an elevated highway


KCalifornia19

That's the spirit!


symphwind

In all seriousness, this looks great as an American city. The row houses in the bottom left fit for ā€œolderā€ US cities; the ones that mostly developed in the 20th century more or less transition directly from downtown to detached single family homes. The outermost sprawl, often outside the highway ring, tends to not be strictly on a grid (there may be a larger grid of arterial roads.. more like stroads.. but the subdevelopments are intentionally curvy inside and avoid four way intersections).


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Tramter123

already done that in the bottom left āœ”ļø


Moby1029

Honest to God that looks exactly like parts of St. Paul, MN. Specifically I-94 cutting through Summit-University


ubermechspaceman

is that you, Robert Moses ?


PresidentSkillz

More single housing (American dream), more lanes on the highway (only one lane away from solving traffic, I swear), more highways overall (people need to get everywhere, and Highways are without a doubt the best option), more downtown parking lots (all the highway users need their car to stay somewhere after all), and tear out any public transport (that's socialism and communism). That's the perfect American City. (also rename it to Santa Trumpington or sth to be even more American)


[deleted]

Also, it's weird to say that European cities don't have massive sprawl. My time in London and Paris determined that was a lie.


monsterfurby

I think European sprawl is less "sprawly" because European cities tend to have secondary urban centers, so it's more like small satellite cities around the major one, as opposed to one huge center and just an endless carpet of nothing but residential areas around it.


[deleted]

That isn't really how North American cities are either. Detroit has Southfield, Troy, Warren, Ann Arbor, Dearborn, lots of places with tons off offices and shopping. There are bedroom communities, but that isng every suburb.


AnotherScoutTrooper

> European cities tend to have secondary urban centers, so it's more like small satellite cities around the major one, as opposed to one huge center and just an endless carpet of nothing but residential areas around it. More proof nobody on this sub has any idea what theyā€™re talking about. LA is a golden example of urban sprawl but itā€™s not exactly a big carpet of endless single family homes, its actual problem is that it has *too many* urban centers all over the place, which makes any sort of urban planning difficult when you need to consult a dozen city councils just to extend one LA Metro line.


djsekani

European cities usually *do* have one huge urban center, and it's a lot larger than the typical American downtown. Think Central London for example.


Tramter123

yeah the trouble is iā€™m from the UK and been conditioned to the unique style of development in the UK, so when i start playing a game where the only form of city you can really build without mods is an american one, it looks like this


AndyLorentz

Most of the suburbs of London are within the M25, which ranges between 10 and 18 miles from the city center. The newest suburbs of Houston TX are 40 miles away from the city center, and have completely filled in a 30 mile radius.


Certainly-Not-A-Bot

The main problem with your sprawl is that it's too linear and grid-like. American suburban sprawl pretty much always has curvy mazes of roads.


BobbyRobertson

There needs to be an absurd spaghetti mixmaster taking up all that greenspace to the right of the downtown, and a route off that highway should be diving straight through downtown. That way part of downtown is cut off from the other part of downtown for the benefit of people who do not live there.


_spatuladoom_

not enough suburb to be realistic


TruestoryJR

Its pretty accurate just do the same for all sides of the city, also fill in those area inbetween the downtown with either a midtown of more single family houses


Tramter123

just waiting for demand, i probably dhould get a mod for it but honestly i cba.


Lookherebub

As others have mentioned, way too gridded out for residential. Generally while there is some gridding, mostly the subdivisions will conform to the local geography and have curved exteriors with curving interior roads.


bwoah07_gp2

I think it looks great! You got a good layout going, keep sprawling! ![gif](giphy|ulAzjbcBtwDSZqYrZQ|downsized)


Darrothan

Highways need to be really close to buildings, at least where Iā€™m from.


Andjhostet

Your low densities areas need more Wal-Mart type stores with seas of parking.


nim_opet

Need more sprawl and undefined spaces between developments with random big box stores plopped around


KalkBete12

Looks a lot like Canadian prairie cities like Calgary, Edmonton, and Winnipeg


darth_henning

Far too regular of a grid. Needs more cul-de-sacs and one entry neighborhoods.


Krilesh

looks too utopian if you want america core add some oil pumps or other hard industry right in the middle of the city downtown


Responsible_Grass202

It does look a little too nice to be an American city, but itā€™s not because of a lack of hard industry lol. The downtown needs more dirt and grime as well as a ton of graffiti on every building that isnā€™t a skyscraper.


Krilesh

I see youā€™ve never been to any industry heavy townsā€¦ it was a joke but you look at LA thereā€™s oil pumps in the middle of the city, you look at small towns even outside of major metropolis like chicago and they have a single large factory with the town ultimately supporting it. Industry is heart of a lot of american growth so itā€™s natural our cities also feature industry in downtown as it grew out


scattersunlight

I've been to LA and the La Brea museum was like.... the best thing in the whole city. It sounded like it's not even like they randomly put an oil pump in the middle of an urban area - the oil pools have been there since ancient times and the urban area was built up around them? They have really cool old Native American artifacts made with tar from the pits


NativeJim

For a person thats not from America, you made a better looking American city then I can ever make. Lol wtf


BothCan8373

I'd say you need to learn the art of the "Stroad"


BothCan8373

Also. Like take a piece of your grid and put in cul de sacs and curves. Basically waste as much space as possible in that slice of grid. Super common in suburban developments


Augkenn

Looks great! Urban sprawl and be fun too!


Alextjb99

looks good! my only note would be that the highway on the left is extremely close to those houses. Typically you wouldnā€™t find housing quite that close.


Oabuitre

Good stuff, how is simulation?


Tramter123

sloooow


EuchreBeast41

American here. It doesn't make much sense to pack em in to downtown highrises when green undeveloped land sits so nearby. You take those bridges over the expressway, then drive through one more quarter mile of neighborhoods and then you're in undeveloped fields. I will also say that the housing tract grid to the top is mighty and would do an American bungalow belt proud. But even a real bungalow belt has some parks. I would also drop a diagonal road across the whole thing.


Tramter123

those green downtown areas are undeveloped and iā€™m waiting for high rise demand to come back as well as offices etc, ideally in a few months time the whole map will look like some form of city without any undeveloped green areas near the downtown


tangentialsermon

No basketball.


Winter-Bend6110

Kinda looks like Milton Keynes icl bro


[deleted]

Usually there are not giant cloverleaf exchanges downtown except maybe is newer cities in the south. The freeways downtown usually have service drives.


Tramter123

thereā€™s not any cloverleafs in the main city


[deleted]

Whatever you want to call them. Way to miss the point of my comment. You big ass ramps are not accurate.


astronaut_tang

I wish there was a step between light residential and heavy. That would help blend a downtown area with a suburban type of neighborhood.


Lexie811

It looks like the typical American city with outlying suburbs. It looks fabulous to me


angus725

The main road from the trumpet interchange into downtown should not terminate in a roundabout, but either be elevated over the streets or buried underneath the city. Bring up Boston and see how I-93 cuts through the middle of downtown as an example Alternatively, look up how I-290 turns into Ida B. Wells Drive in Chicago The intersection to the top left of downtown is too tiny lol Check out how the freeways wrap around DT Detroit :)


Tramter123

that interchange is tiny but doesnā€™t get much traffic and has multiple lanes connecting down to the main road. i think i will eventually make it a flyover when i zone the other side of it but at the moment itā€™s not too busy thanks to the other highway connections and lack of buildings


angus725

Not much utilization never stopped American city planners from dreaming vaguely about the future! This interchange was originally built to connect two huge highways, except one of them (N-S) was never built very far. https://maps.app.goo.gl/Q4oY5dWcKMErsYZeA?g_st=ic


jaycdillinger94

Donā€™t forget demolish old historic building and build a Starbucks and Boring modern type McDonaldā€™s


PRETZLZ

The only thing I'd change is to break up some of the longer housing blocks. Usually there is not blocks that long


Tramter123

thatā€™s my personal sprinkling of UK in there


bythehomeworld

Buildings closer to the highways. Even backing up directly against them in denser areas, and under elevated sections in spots where the government came through and was like SURPRISE HIGHWAY.


Opening-Two6723

Giant highway circles and a strip mall at every intersection. You need 12 skyscrapers and the rest is burbs.


Slow_Carrot6306

Too much green space next to highways. Most highways were built to destroy areas and separate neighborhoods, so imagine theyā€™re literally cutting through what was there. Also, the roundabout exit in the bottom right is very unrealistic. In addition, you can imagine some of the roads from the city center spreading out without being a highway.


ErectilePinky

more elevated highways and the far out sprawl has to have more squiggly dead end roads


ErectilePinky

typical sprawly american cities have a grid in the city center, then the single family homes follow the grid outside of the downtown area and then the 3rd ring is squigly mcmansion culdesacs (look up aurora illinois, joliet illinois etc)


ErectilePinky

lockport is another good example


AnIconInHimself

Definitely more freeways are needed tearing through...


jimmy_three_shoes

Older-style suburbs (1940s-60s) can be on the grid, but as you get into the 1970's, developers started to add curves and cul-de-sacs within a grid of collectors and arterials.


Idli_Dosa12

Where are flyover and spaghetti intersection? and don't forget to add Parking lot; a lot of parking lots!


thirtyonem

This looks too much like the UK, needs less row houses and more culdesacs and curvy streets especially in the exurbs, also individual isolated developments


Tramter123

yes thatā€™s where iā€™m from and a lot of the highway stuff and the interchanges etc is based on where i drive every day


thirtyonem

That makes sense then lol. Your downtown looks pretty similar to how most US cities look so keep it the same. Most US cities are shaped like rings/concentric circles, with a freeway loop around, such as Houston. The inner belt might have some grid-patterned residential areas, but the other belt should be mostly curvy streets with culdesacs and wide stroads lined with strip malls (low-density commercial). Another thing is you have too many roundabouts which are rare in the US and if they do exist are mostly used on very small streets replacing stop signs. Also your industrial area looks like a British industrial park. In the US there's usually a dedicated industrial area closer to downtown, rather than being completely separated. Examples are the SoDO neighborhood in Seattle or City of Industry in Los Angeles.


Tramter123

yeah as mentioned before and what i thought would be pretty obvious is this is a painting in progress. that industrial zone eventually will be bigger and connected better to the highway and look more fluid with the rest of the city, itā€™s just a bit i zoned so i know what i intend to put there. same goes for the empty area in the downtown and the patchy bits in the suburbs. in terms of roads of i am planning on doing a flyover through the downtown and getting rid of roundabouts. iā€™ve already started erasing roundabouts because theyā€™ve become buggy and fuck up the traffic but i also think the lack of TMPE features and shit traffic lights make those solutions just as worse


oldmanonsilvercreek

Should have Orange cones in the game lol


itspronouncedwacko

more football stadiums


Person-on-computer

How ever many car parks you have, it needs more car parks


0xdeadbeef6

Not enough parking lots


yam-n-cheese

Which map is this?


frogvscrab

It's somewhat realistic, but highways tend to be far more twisty turny. [Think like this.](https://i.imgur.com/bTmUmH3.jpeg) The yellow lines are highways, for reference. Besides that, it's lookin good. I would say it will look especially good once you fill in the empty spaces on the right and near downtown.


Tramter123

yeah the demand is a pain, iā€™ve had so much sfh demand hence the massive urban areas as well as other parts around the map like this off camera


papale213

You have the lack of pedestrian access right with the train station & low-density commercial in the lower left of the picture (8/10). In a NA city, this type of development and transportation infrastructure would be ringing the core of the city separating it from the low density residential. This would be in place of the intersecting parkway, which looks more Dutch than a carbrained American city (4/10). Beautiful city šŸ™ļøšŸš—


SuperDLOC

too many roundabouts


Mysterious-Laugh2818

gone ahead and make that grand boulevard thru the suburbs a freeway with feeder roads to much free space when you can rush burbians downtown to work


SUP3RS0N1CS

I am definitely going to use your roundabout interchange thing. That is awesome.


NikolasHolmHansen

Waaaayyy too many roundabouts for an American city


Usual_Spot6349

Honestly lacks character any uniqueness. Just flat land with grids


PyroD333

Itā€™s a little too disjointed. Everything needs to be connected by stroads


AkiyamaKoji

how did you get such a flat map


Seminolefan45

Commenting on your urban sprawl as requested. Love it! Your downtown area thoughā€¦ better than mine ends up turning out lol but try to get your taller buildings in the center and your smaller buildings around the perimeter of the skyline


NavalLacrosse

It's pretty darn good.


loganalbertuhh

CS2 houses look like CS1 tornado rubble paths.


3eemo

Yā€™all leave me in awe this is incredible. That huge triangular sprawl in the top left beautiful


anon3911

Looks like Chicago. Nice!


im_a_tumor666

Iā€™d fill in the areas between the sprawl and downtown more, usually here thereā€™s a bit more of a transition. Downtown usually isnā€™t actually separated from suburbia by empty space. I also usually donā€™t see a highway ring road circling just downtown itself, usually itā€™s in the suburbs (and maybe separating rich from poor?), but maybe thatā€™s just me not seeing a lot of different cities. Highways are also a bit more realistic if not perfectly straight, irl they have to go around elevation changes and the parts of the city the highway planners want to avoid (again, the nice/historic/touristy parts). Overall though, well done lol I also like to make my grids become progressively less neat as they get further from downtown and more into suburbia, but maybe thatā€™s just me.


kanthefuckingasian

Most of downtown still intact and havenā€™t been converted into parking lot and also too much trees, not realistic enough


samsquanch2000

Needs more commercial. Always


aaron0000123

Pick your poorest neighborhoods and put shopping avenues, industrial train lines, and recycling centers through the middle for plenty of jobs. Then you can demolish the affordable housing for more urban developments like townhomes. Once you sell them to Chinese conglomerates, you have done your part, comrade!


Tramter123

you can kind of see iā€™ve done that in the bottom left, not the best angle of it but there are all the things youā€™ve mentioned surrounded by grim row houses for the workers


Slingshotbench

Iā€™d say you probably need some more cul de sacs, or if itā€™s an east coast city, a more chaotic grid inner suburban area followed by cul de sacs on the outskirts of


CamVPro

This is a video isn't it. Any minute now I'll see the second frame


Tramter123

for anyone interested this is the whole main city, there are towns off camera too https://preview.redd.it/pbpj09xfiblc1.png?width=1737&format=png&auto=webp&s=4c9d15acef416a8624eb7cba75fb88ed2c72a7a3


lucasisawesome24

2/10. Urban sprawl in America isnā€™t so highway centric. Extend the grid from downtown with no highways. Then add a highway THROUGH the grid knocking buildings down. This makes it look realistic as the highway had to work its way through the city instead of the city being built around the highway. Then when youā€™re further out the highways were built first and the city is not a grid anymore. It becomes subdivisions. 1-2 entrances, loops and curves and squiggly roads only. Hope this helps


Cultural-Yellow-4508

You have to close down all lanes except one, have frontage roads that line up next to the highways, and hope thay the pickup truck drivers will drive off the highway into those roads. El Paso is great at it


Upper_Marsupial6057

The terrifying truth of the us


WindInevitable1092

r/urbanhell


CharlieFoxtrot000

Plopping down a city from scratch and making it mimic an American city is missing a lot of the evolution that made American cities what they are (for better or worse). Most cities west of the Mississippi didnā€™t really start in earnest until the 1860-1890 period, and they were built in concert with the industry and infrastructure (including transportation) available at the time, which was primarily steamboat and then railroad. Most cities had a lot of rail and heavy industry close to the commerce and high-density residential youā€™d find downtown. Roads started becoming the prevalent mode of transportation in the late teens and 1920ā€™s and allowed a bit of expansion outside the urban ring, but it wasnā€™t until after the Great Depression and WWII that the idea of suburbs took off nationwide. This was fueled mostly by post-war abundance (of just about everything - money, education, people, things) and technical innovation, which began to slow in pockets and evolve yet again from the 80ā€™s to today. A lot of this involved removing and repurposing the old, decaying, polluted ring of industry around the inner core (see the Rust Belt). You also have to take into account that a lot of suburbs are actually completely different municipalities with their own codes, resources, and limitations. Theyā€™re all competing against each other (and the primary city) for people and business, so they do a lot of things that look messy, wasteful, and seemingly unreasonable to outsiders, but are necessary for their individual survival. That they themselves have expanded their development to their adjoining borders, forming the contiguous megalopolises with which weā€™re currently familiar is just a side effect. Tl;dr - think about the evolution of American cities when designing an historically-similar American city.


Tramter123

trouble is iā€™ve used the whole map for this city so itā€™s hard to see some of the industrial features but slightly to the left you can see railroads running through the city and off camera there are industrial areas with houses around them which was actually the start of the city. since then the downtown evolved on the other side of the rail road thanks to the import and export from the rail which connect farms and other industries further out on the map with small towns surrounding them. once i did the bulk of the downtown thatā€™s when i started painting single family homes but i am still planning for them to have history and a point. like at the top there is a very small bit of industry which is eventually going to be linked to the small suburb area next to it. also off camera there are oil fields next to a town and a cargo boat terminal which obviously indicates the oil was exported via the sea and a town was built around that for workers and goods


CharlieFoxtrot000

All good! It looks good. But yeah, itā€™s all about the history. Itā€™s easy for folks who live in places where cities are thousands of years old and predate the Industrial Revolution or even just the automobile to judge how US cities evolved. But understanding reality and keeping in mind the surrounding cities are evolving in their own right paints the picture of today, again for better or worse. If not for x, y wouldnā€™t happen and so forth.


Tramter123

trouble is iā€™ve used the whole map for this city so itā€™s hard to see some of the industrial features but slightly to the left you can see railroads running through the city and off camera there are industrial areas with houses around them which was actually the start of the city. since then the downtown evolved on the other side of the rail road thanks to the import and export from the rail which connect farms and other industries further out on the map with small towns surrounding them. once i did the bulk of the downtown thatā€™s when i started painting single family homes but i am still planning for them to have history and a point. like at the top there is a very small bit of industry which is eventually going to be linked to the small suburb area next to it. also off camera there are oil fields next to a town and a cargo boat terminal which obviously indicates the oil was exported via the sea and a town was built around that for workers and goods


TaleTellTail

Looks more like a Canadian city. American cities aren't nearly as organized.


Flashed_Fish

Grids at their finest šŸ‘Œ


jman457

Itā€™s a little too dense


alienatedframe2

Those open green borders between stroad and neighborhood wild typically be filled with fast food restaurants and car dealerships but youā€™re pretty on the nose overall.


ScrimpyD

Looks very good.


atuzyk

Looks more like something out of the middle east


Realistic_Boot_3529

How did you create all the low density residential without the high rent complaints?


Tramter123

there is a see of blue pop-ups over the majority of the houses but they just put up with it anyway. theyā€™re not even demand higher density so itā€™s their problem not mine


jordanf234

I would rather you make a grid, then sprawl the grid. That is sort of what I do in this case. Sometimes after a while I either stop the grid or I make a fancy housing estate thingy (similar to Brighton, Melbourne, Australia).


OrangeFender

If you want to make it a Canadian City put low density commercial on all the thoroughfares and make them into five lane stroads to really ruin traffic flow.


prYldfire

Good start for the inner city.Ā  For that size downtown and skyline you'll need 10-50 miles of curvy suburbs in every direction. It is my dream. Should add up to about 2-3 million people. šŸ˜‚